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CHANGELOG.md
@@ -4,7 +4,6 @@
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- Changed desktop OpenGL internal format to GL_R8
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- Fixed Tilemap.data_ptr to expose full map data
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-- Changed to bundle SDL2 for Linux
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- Updated the build environment version for Mac to macOS 15
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## 2.5.7
Makefile
@@ -63,7 +63,7 @@ WASM_TARGET = wasm32-unknown-emscripten
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# Tool options
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CLIPPY_OPTS = -q -- --no-deps
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-MATURIN_OPTS = --manylinux 2014
+MATURIN_OPTS = --manylinux 2014 --auditwheel skip
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# Build options
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TARGET ?= $(shell rustc -vV | awk '/^host:/ {print $$2}')
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