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This repository was archived by the owner on Nov 27, 2025. It is now read-only.
Now, when a Lavalink node disconnects, the players associated with it is reallocated to another Lavalink node available on the cluster, but this can lead to a state loss and current behavior doesn't consider a scenario without nodes available.
Dropping the player if the associated Lavalink node disconnect not only solve this issue, but #32 and #34.