Skip to content

Text Aliasing w/ WebGL Renderer #59

Open
@pnyaa

Description

@pnyaa

Hia,

I've been experimenting with setting up this plugin on windows, and I've noticed that the font rendering seems to be messed up when enabling this plugin. The clearest example that you can see is comparing the text in the console to the text in the windows non client area
image

See Zoomed in comparison:
image

I'm using a default config file, with the only addition being "hyper-pokemon" to the plugins. Hyper version 3.2.1
hyper-config.txt

However, when you set webGLRenderer: false inside the hyper config, the font issues disappear.

Here's the output of the "hyper -v" for both situations they are identical
HyperWebGLFalse.txt
HyperWebGLTrue.txt

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions