-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathUtils.py
More file actions
140 lines (121 loc) · 5.06 KB
/
Utils.py
File metadata and controls
140 lines (121 loc) · 5.06 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
from matplotlib import pyplot as plt
from torch.utils.tensorboard import SummaryWriter
from typing import List, Tuple
import numpy as np
import time
def plotBatchResults(
pairs: List[Tuple[str, List[int]]],
rolling_length: int):
numPlots = len(pairs)
fig, axs = plt.subplots(ncols=numPlots, figsize=(12, 5))
for i in range(0,numPlots):
title = pairs[i][0]
values = pairs[i][1]
axs[i].set_title(title)
# compute and assign a rolling average of the data to provide a smoother graph
moving_average = (
np.convolve(
np.array(values).flatten(), np.ones(rolling_length), mode="valid"
)
/ rolling_length
)
axs[i].plot(range(len(moving_average)), moving_average)
plt.tight_layout()
plt.show()
exponentialMovingAverage = lambda val, avg, alpha: val if avg is None else (alpha * val) + ((1 - alpha) * avg)
def runBatchEpisodes(
env,
agent,
writer: SummaryWriter,
numTotalEpisodes: int = 1,
numTotalSteps: int = 100,
train: bool = True,
renderMode = None,
timeStepDelay = None):
totalStepsList = []
totalRewardList = []
alpha = 0.01
totalStepsAvg = totalRewardAvg = totalLinesClearedAvg = None
totalLinesClearedAggregate = 0
start_time = time.time()
episodeIndex = 0
numStepsComleted = 0
while episodeIndex < numTotalEpisodes and numStepsComleted < numTotalSteps: # min number of interactions between both
totalSteps, totalReward, totalLinesCleared = runSingleEpisode(
env,
agent,
train,
renderMode,
timeStepDelay)
writer.add_scalar('Episodes/NumSteps', totalSteps, episodeIndex)
writer.add_scalar('Episodes/Return', totalReward, episodeIndex)
totalStepsList.append(totalSteps)
totalRewardList.append(totalReward)
totalStepsAvg = exponentialMovingAverage(totalSteps, totalStepsAvg, alpha)
totalRewardAvg = exponentialMovingAverage(totalReward, totalRewardAvg, alpha)
totalLinesClearedAvg = exponentialMovingAverage(totalLinesCleared, totalLinesClearedAvg, alpha)
totalLinesClearedAggregate += totalLinesCleared
end_time = time.time()
duration = end_time - start_time
hours = int(duration // 3600)
minutes = int((duration % 3600) // 60)
seconds = duration % 60
print(f"Game Over!"
+ f" - e: {episodeIndex}\t"
+ f" - r: {totalReward}\t"
+ f" - r_avg: {totalRewardAvg:.4f}\t"
+ f" - T: {totalSteps}\t"
+ f" - T_avg: {totalStepsAvg:.4f}\t"
+ f" - lc: {totalLinesCleared}\t"
+ f" - lc_agg: {totalLinesClearedAggregate}\t"
+ f" - lc_avg: {totalLinesClearedAvg:.4f}\t"
+ f" - T_agent_total: {agent.numTotalSteps}\t"
+ f" - T_model_train: {agent.QFunction.numTrainingSteps}\t"
+ f" - eps: {agent.epsilon}\t"
+ f" - duration: {hours:02d}:{minutes:02d}:{seconds:05.2f}")
episodeIndex += 1
numStepsComleted += totalSteps
print("Batch episodes completed!")
return (totalStepsList, totalRewardList)
def runSingleEpisode(
env,
agent,
train: bool = True,
renderMode = None,
timeStepDelay = None):
render_if_needed = lambda: print(env.render() + "\n") if renderMode == "ansi" else (env.render() if renderMode == "rgb_array" or "human" else None)
# Start the episode
initialObservation, info = env.reset()
totalReward = 0
totalSteps = 0
totalLinesCleared = 0
if not train:
render_if_needed()
# Take first step
first_action = agent.start(initialObservation)
observation, reward, terminated, truncated, info = env.step(first_action)
totalSteps += 1
totalReward += reward
totalLinesCleared += info["lines_cleared"]
if not train:
render_if_needed()
# Take remaining steps
while not terminated or truncated:
action = agent.step(observation, reward)
observation, reward, terminated, truncated, info = env.step(action)
totalSteps += 1
totalReward += reward
totalLinesCleared += info["lines_cleared"]
if not train and renderMode is not None:
print(f"e: {agent.numEpisodes}"
+ f" - t: {totalSteps}"
+ f" - epsilon: {agent.epsilon}"
+ f" - action: {action}"
+ f" - reward: {reward}"
+ f" - totalReward: {totalReward}"
+ f" - info: {info}")
render_if_needed()
time.sleep(timeStepDelay) if timeStepDelay is not None else None
# End the episode
agent.end(observation, reward)
return (totalSteps, totalReward, totalLinesCleared)