Hi! I tried running this program on macOS with Apple Silicon (M2) Chip, but when running make I got an error:
Undefined symbols for architecture arm64:
"_oidnSetFilter1b", referenced from:
GLSLPT::Renderer::Update(float) in Renderer.cpp.o
ld: symbol(s) not found for architecture arm64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
make[2]: *** [PathTracer] Error 1
make[1]: *** [CMakeFiles/PathTracer.dir/all] Error 2
make: *** [all] Error 2
I guess it doesn't work yet on macOS with Apple Silicon (M1) Chip?
Any recommendations how to bypass that?