I've built this on msys2 mingw64 targeting x86_64 (and then mingw32 and i686), and ran it on Windows 10.
The main window appeared, said it couldn't find an audio device; at the same time, there appeared a console window on the background saying this:
[DEBUG] Weirdness on line 12
[DEBUG] Weirdness on line 18
[DEBUG] Weirdness on line 26
[DEBUG] Opening audio device
[DEBUG] Failed to open audio: No such device.
[DEBUG] Audio init failed
[DEBUG] Opening audio device (null)
[DEBUG] sampleRate = 192000 buffer = 15360
[DEBUG] Running audio thread (deviceId = 2) 15360
In a few seconds, both builds crashed.
Interestingly, your w32 build also complains about my audio device on the first run, but instead of crashing it finds and enumerates its options properly.
I've built this on msys2 mingw64 targeting x86_64 (and then mingw32 and i686), and ran it on Windows 10.
The main window appeared, said it couldn't find an audio device; at the same time, there appeared a console window on the background saying this:
In a few seconds, both builds crashed.
Interestingly, your w32 build also complains about my audio device on the first run, but instead of crashing it finds and enumerates its options properly.