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script.js
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81 lines (77 loc) · 2.43 KB
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const cardsId = ["01", "02", "03", "04", "05", "06"];
const cardsArr = [...cardsId, ...cardsId];
const maxNumOfHiddenCards = 12;
const maxNumOfFlippedCards = 2;
const delayForHidden = 100;
const delayForClicked = 800;
const delayForAlert = 700;
let gameField = document.querySelector(".game_field");
let numOfHiddenCards = 0;
let arrOfFlippedCardsId = [];
let firstFlippedContainer;
let secondFlippedContainer;
function createCard(id) {
let flipContainer = document.createElement("div");
flipContainer.className = "flip-container";
flipContainer.setAttribute("id", id);
gameField.append(flipContainer);
flipContainer.innerHTML = `
<div class="flipper">
<div class="front">
<img src="img/paw.jpg">
</div>
<div class="back">
<img src="img/funny-cat_${id}.jpg">
</div>
</div>`;
}
function createField() {
cardsArr.sort(function () {
return 0.5 - Math.random();
});
cardsArr.forEach((id) => createCard(id));
}
function flipCard(event) {
if (arrOfFlippedCardsId.length == 0) {
firstFlippedContainer = event.target.closest(".flip-container");
firstFlippedContainer.classList.add("clicked");
arrOfFlippedCardsId.push(firstFlippedContainer.id);
} else if (arrOfFlippedCardsId.length == 1 && event.target.closest('.flip-container')!==firstFlippedContainer) {
secondFlippedContainer = event.target.closest(".flip-container");
secondFlippedContainer.classList.add("clicked");
arrOfFlippedCardsId.push(secondFlippedContainer.id);
CheckPairs();
}
}
function CheckPairs() {
if (
arrOfFlippedCardsId[0] == arrOfFlippedCardsId[1] &&
firstFlippedContainer !== secondFlippedContainer
) {
setTimeout(() => {
firstFlippedContainer.classList.add("hidden");
secondFlippedContainer.classList.add("hidden");
arrOfFlippedCardsId = [];
numOfHiddenCards += 2;
setTimeout(() => {
checkNumOfHiddenCard();
}, delayForAlert);
}, delayForHidden);
} else {
setTimeout(() => {
firstFlippedContainer.classList.remove("clicked");
secondFlippedContainer.classList.remove("clicked");
arrOfFlippedCardsId = [];
}, delayForClicked);
}
}
function checkNumOfHiddenCard() {
if (numOfHiddenCards === maxNumOfHiddenCards) {
alert("You win!");
gameField.innerHTML = "";
numOfHiddenCards = 0;
createField();
}
}
createField();
gameField.addEventListener("click", flipCard);