Skip to content

Latest commit

 

History

History
62 lines (52 loc) · 1.77 KB

File metadata and controls

62 lines (52 loc) · 1.77 KB

What To Do

Changes to character

  • Background, chosen on character creation - Influences starting stats, starting gear etc.
  • Name chosen automatically on character creation
  • Description automatically generated, from randomly selected traits
  • Capabilties based on background
  • Charcreation derma rework

Prestige System

  • Unlock face models
  • Unlock more backgrounds
  • Choose nickname from list

NPCs

  • Rewrite base to not use timers
  • Investigate inconsistent damage at different ranges
  • Investigate NPCs turning invisible
  • Investigate NPCs turning invulnerable
  • Implement new NPCs with the new model pack
  • Consider NextBot port
  • Implement Human NPC (Bandit, etc.)

Talker NPC

  • Implement system
  • Add templating
  • Add Tech support
  • Investigate dynamic dialog possibilities
  • Reimplement tech dialog in new dynamic dialog system
  • Vendor derma overhaul

Addiction

  • Implement system
  • Expand and implement
  • Balance

Quests

  • Implement system
  • Integrate into dialogue
  • Implement and configure simple 8 quest chain with a simple branching path

Job system

  • Rework current quest system to be more dynamic, with more parameters
  • Integrate into dialogue

Progression

  • Implement system to keep track of progression state and to perform actions based on progression level
  • Expand and configure

Misc

  • Weight-based item spawning
  • Lockpicking system
  • Configure Mutant Poaching
  • Configure AdvEventController
  • Reconfigure old plugins ( WorldItemSpawn, ContainerItemSpawn, etc. )
  • Cyclic TalkerNPCs
  • Cyclic containers
  • Configure TalkerNPCs
  • Add grenade-type SWEPs and items

Derma

  • Add item entity icons