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defaults.go
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164 lines (149 loc) · 5.43 KB
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// Copyright 2022 The Katalyst Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package v1beta3
import (
"fmt"
v1 "k8s.io/api/core/v1"
"k8s.io/kube-scheduler/config/v1beta3"
"k8s.io/utils/pointer"
"github.com/kubewharf/katalyst-api/pkg/consts"
)
var defaultResourceSpec = []v1beta3.ResourceSpec{
{Name: string(v1.ResourceCPU), Weight: 1},
{Name: string(v1.ResourceMemory), Weight: 1},
}
var defaultReclaimedResourceSpec = []v1beta3.ResourceSpec{
{Name: fmt.Sprintf("%s", consts.ReclaimedResourceMilliCPU), Weight: 1},
{Name: fmt.Sprintf("%s", consts.ReclaimedResourceMemory), Weight: 1},
}
var defaultAlignedResourceSpec = []string{v1.ResourceCPU.String(), v1.ResourceMemory.String()}
var (
defaultNodeMonitorExpiredSeconds int64 = 180
defaultResourceToWeightMap = map[v1.ResourceName]int64{
v1.ResourceCPU: 1,
v1.ResourceMemory: 1,
}
defaultResourceToThresholdMap = map[v1.ResourceName]int64{
v1.ResourceCPU: 70, // 70%
v1.ResourceMemory: 95, // 95%
}
defaultResourceToScalingFactorMap = map[v1.ResourceName]int64{
v1.ResourceCPU: 85, // 85%
v1.ResourceMemory: 70, // 70%
}
defaultCalculateIndicatorWeight = map[IndicatorType]int64{
consts.Usage15MinAvgKey: 30, //30%
consts.Usage1HourMaxKey: 30, //30%
consts.Usage1DayMaxKey: 40, //40%
}
defaultResourceToTargetMap = map[v1.ResourceName]int64{
v1.ResourceCPU: 50,
v1.ResourceMemory: 70,
}
)
// SetDefaults_QoSAwareNodeResourcesFitArgs sets the default parameters for QoSAwareNodeResourcesFit plugin.
func SetDefaults_QoSAwareNodeResourcesFitArgs(obj *QoSAwareNodeResourcesFitArgs) {
if obj.ScoringStrategy == nil {
obj.ScoringStrategy = &ScoringStrategy{
Type: v1beta3.LeastAllocated,
Resources: defaultResourceSpec,
ReclaimedResources: defaultReclaimedResourceSpec,
}
}
if len(obj.ScoringStrategy.Resources) == 0 {
// If no resources specified, use the default set.
obj.ScoringStrategy.Resources = append(obj.ScoringStrategy.Resources, defaultResourceSpec...)
}
if len(obj.ScoringStrategy.ReclaimedResources) == 0 {
obj.ScoringStrategy.ReclaimedResources = append(obj.ScoringStrategy.ReclaimedResources, defaultReclaimedResourceSpec...)
}
for i := range obj.ScoringStrategy.Resources {
if obj.ScoringStrategy.Resources[i].Weight == 0 {
obj.ScoringStrategy.Resources[i].Weight = 1
}
}
for i := range obj.ScoringStrategy.ReclaimedResources {
if obj.ScoringStrategy.ReclaimedResources[i].Weight == 0 {
obj.ScoringStrategy.ReclaimedResources[i].Weight = 1
}
}
}
// SetDefaults_QoSAwareNodeResourcesBalancedAllocationArgs sets the default parameters for QoSAwareNodeResourcesBalancedAllocation plugin.
func SetDefaults_QoSAwareNodeResourcesBalancedAllocationArgs(obj *QoSAwareNodeResourcesBalancedAllocationArgs) {
if len(obj.Resources) == 0 {
obj.Resources = append(obj.Resources, defaultResourceSpec...)
}
if len(obj.ReclaimedResources) == 0 {
obj.ReclaimedResources = append(obj.ReclaimedResources, defaultReclaimedResourceSpec...)
}
// If the weight is not set or it is explicitly set to 0, then apply the default weight(1) instead.
for i := range obj.Resources {
if obj.Resources[i].Weight == 0 {
obj.Resources[i].Weight = 1
}
}
for i := range obj.ReclaimedResources {
if obj.ReclaimedResources[i].Weight == 0 {
obj.ReclaimedResources[i].Weight = 1
}
}
}
func SetDefaults_NodeResourceTopologyArgs(obj *NodeResourceTopologyArgs) {
if len(obj.AlignedResources) == 0 {
obj.AlignedResources = append(obj.AlignedResources, defaultAlignedResourceSpec...)
}
if obj.ScoringStrategy == nil {
obj.ScoringStrategy = &ScoringStrategy{
Type: v1beta3.LeastAllocated,
Resources: defaultResourceSpec,
}
}
if len(obj.ScoringStrategy.Resources) == 0 {
obj.ScoringStrategy.Resources = append(obj.ScoringStrategy.Resources, defaultResourceSpec...)
}
for i := range obj.ScoringStrategy.Resources {
if obj.ScoringStrategy.Resources[i].Weight == 0 {
obj.ScoringStrategy.Resources[i].Weight = 1
}
}
if obj.ResourcePluginPolicy == "" {
obj.ResourcePluginPolicy = consts.ResourcePluginPolicyNameDynamic
}
}
func SetDefaults_LoadAwareArgs(obj *LoadAwareArgs) {
if obj.FilterExpiredNodeMetrics == nil {
obj.FilterExpiredNodeMetrics = pointer.BoolPtr(true)
}
if obj.NodeMetricsExpiredSeconds == nil {
obj.NodeMetricsExpiredSeconds = pointer.Int64Ptr(defaultNodeMonitorExpiredSeconds)
}
if len(obj.ResourceToWeightMap) == 0 {
obj.ResourceToWeightMap = defaultResourceToWeightMap
}
if len(obj.ResourceToThresholdMap) == 0 {
obj.ResourceToThresholdMap = defaultResourceToThresholdMap
}
if len(obj.ResourceToScalingFactorMap) == 0 {
obj.ResourceToScalingFactorMap = defaultResourceToScalingFactorMap
}
if len(obj.CalculateIndicatorWeight) == 0 {
obj.CalculateIndicatorWeight = defaultCalculateIndicatorWeight
}
if len(obj.ResourceToTargetMap) == 0 {
obj.ResourceToTargetMap = defaultResourceToTargetMap
}
if obj.EnablePortrait == nil {
obj.EnablePortrait = pointer.Bool(false)
}
}