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- UPDATED: RollTheDice 1.3.8 > 1.3.10
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README.md

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[deathrun-manager](https://github.com/leoskiline/cs2-deathrun-manager)| `0.1.0` | Deathrun Manager for CounterStrikeSharp Framework CS2.
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[AnnouncementBroadcaster](https://github.com/lengran/CS2AnnouncementBroadcaster) | `0.5` | Conditional messages, OnCommand, OnPlayerConnect, OnRoundStart, and TimerMsgs.
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[CS2FunMatchPlugin](https://github.com/TitaniumLithium/CS2FunMatchPlugin) | `1.1.1` | Random fun mode every round
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[RollTheDice](https://github.com/Kandru/cs2-roll-the-dice) | `1.3.8` | Roll the dice to get either a positive or negative effect for the current round.
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[RollTheDice](https://github.com/Kandru/cs2-roll-the-dice) | `1.3.10` | Roll the dice to get either a positive or negative effect for the current round.
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[CS2-FixRandomSpawn](https://github.com/qstage/CS2-FixRandomSpawn) | `1.1.2` | Fixes ConVar `mp_randomspawn` for any game mode.
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[CS2-MutualScoringPlayers](https://github.com/qstage/CS2-MutualScoringPlayers) | `1.0.1` | Keeps score of kills between players.
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game/csgo/addons/counterstrikesharp/plugins/disabled/RollTheDice/RollTheDice.deps.json

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"compilationOptions": {},
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"targets": {
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".NETCoreApp,Version=v8.0": {
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"RollTheDice/1.3.8": {
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"RollTheDice/1.3.10": {
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"dependencies": {
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"CounterStrikeSharp.API": "1.0.305"
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},
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}
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},
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"libraries": {
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"RollTheDice/1.3.8": {
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"RollTheDice/1.3.10": {
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"type": "project",
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"serviceable": false,
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"sha512": ""
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version: 1.3.8
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version: 1.3.10
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repository: https://github.com/Kandru/cs2-roll-the-dice
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