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tournament.py
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56 lines (47 loc) · 1.33 KB
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import argparse
from battlePy.player import loadPlayerModule
from battlePy.tournament import Tournament
def main():
demo_roster = [
"samples.rando_shotdrissian",
"samples.random_player",
]
parser = argparse.ArgumentParser(description="BattlePyAI Tournament")
parser.add_argument(
'players',
metavar='<dir.file>',
type=str,
nargs="*",
help="module name w agent code for player (eg, samples.random)",
)
parser.add_argument(
"--vis",
action="store_true",
default=False,
help="Turn on game visualization(slow)",
)
parser.add_argument(
"--games",
type=int,
action="store",
default=101,
help="Number of games to play.",
metavar="N",
)
parser.add_argument(
"--debug", action="store_true", default=False, help="Enable debug behavior."
)
args = parser.parse_args()
if not args.players:
agent_modules = demo_roster
else:
agent_modules = args.players
players = []
for agent_module in agent_modules:
players.append(loadPlayerModule(agent_module))
tournament = Tournament(
players, numberOfGames=args.games, debug=args.debug, showVisualization=args.vis,
)
tournament.run()
if __name__ == '__main__':
main()