The addon worked fine on Linux, but when I reopened the project on Windows I got this every game start:
Warning
Unable to load addon script from path: 'res://addons/smoothing/smoothing_plugin.gd’. This might be due to a code error in that script.
Disabling the addon at 'res://addons/smoothing/plugin.cfg' to prevent further errors.

If I open the Project Settings I can see the addon is disabled. Enabling it then re-disabling it confirms disabling and will stop showing the error. In this case you cannot Add more Smoothing2D nodes, but the existing nodes will still work.
So technically it shouldn't break exported games.
The addon worked fine on Linux, but when I reopened the project on Windows I got this every game start:
If I open the Project Settings I can see the addon is disabled. Enabling it then re-disabling it confirms disabling and will stop showing the error. In this case you cannot Add more Smoothing2D nodes, but the existing nodes will still work.
So technically it shouldn't break exported games.