I am using a customized version of Godot 4.1 and I had really bad jitter in a simple test project. I've found that this addon helps but it doesn't completely solve the jitter. Based on this screenshot of my player scene tree, am I actually using the addon correctly? Are there any tips for better results?

I am using a customized version of Godot 4.1 and I had really bad jitter in a simple test project. I've found that this addon helps but it doesn't completely solve the jitter. Based on this screenshot of my player scene tree, am I actually using the addon correctly? Are there any tips for better results?
