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A bounded (i.e., with a minimum and maximum) range attribute for Unity's `Vector2` and `Vector2Int` fields that draws fields as min/max range sliders, easing the definition of bounded ranges on the inspector.
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## Features
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- Intuitive, compact inspector representation.
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Keep in mind that the `decimals` parameter only controls how the value labels will be displayed on the inspector. It doesn't control the values' precision.
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The first step is to import the library into your Unity project. There are two ways to do so: via the Package Manager using a git URL, and via OpenUPM.
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### Import using a git URL
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This approach uses Unity's Package Manager to add the attribute to your project using the repo's git URL. To do so, navigate to `Window > Package Manager` in Unity. Then click on the `+` and select "Add package from git URL":
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