@@ -616,7 +616,7 @@ int endmsg(void);
616616void enter_room (const coord * cp );
617617void erase_lamp (const coord * pos , const struct room * rp );
618618int exp_add (const THING * tp );
619- void extinguish (void (* func )());
619+ void extinguish (void (* func )(int ));
620620void fall (THING * obj , int pr );
621621int fallpos (const coord * pos , coord * newpos );
622622void fatal (const char * s );
@@ -629,7 +629,7 @@ int find_floor(const struct room *rp, coord *cp, int limit, int monst);
629629THING * find_obj (int y , int x );
630630int fight (const coord * mp , const THING * weap , int thrown );
631631void fix_stick (THING * cur );
632- void fuse (void (* func )(), int arg , int time , int type );
632+ void fuse (void (* func )(int ), int arg , int time , int type );
633633int get_bool (void * vp , WINDOW * win );
634634int get_dir (void );
635635int get_inv_t (void * vp , WINDOW * win );
@@ -644,7 +644,7 @@ void help(void);
644644void hit (const char * er , const char * ee , int noend );
645645void horiz (const struct room * rp , int starty );
646646void leave_room (const coord * cp );
647- void lengthen (void (* func )(), int xtime );
647+ void lengthen (void (* func )(int ), int xtime );
648648void look (int wakeup );
649649int hit_monster (int y , int x , const THING * obj );
650650void identify (void );
@@ -663,7 +663,7 @@ void invis_on(void);
663663int is_current (const THING * obj );
664664int is_magic (const THING * obj );
665665int is_symlink (const char * sp );
666- void kill_daemon (void (* func )());
666+ void kill_daemon (void (* func )(int ));
667667void killed (THING * tp , int pr );
668668const char * killname (int monst , int doart );
669669void land (void );
@@ -757,7 +757,7 @@ void show_win(const char *message);
757757void sight (int d_arg );
758758int sign (int nm );
759759int spread (int nm );
760- void start_daemon (void (* func )(), int arg , int type );
760+ void start_daemon (void (* func )(int ), int arg , int type );
761761void start_score (void );
762762void status (void );
763763int step_ok (int ch );
@@ -782,7 +782,7 @@ void uncurse(THING *obj);
782782void unlock_sc (void );
783783void unsee (int d_arg );
784784void vert (const struct room * rp , int startx );
785- void visuals (void );
785+ void visuals (int );
786786char * vowelstr (const char * str );
787787void wait_for (WINDOW * win , int ch );
788788const THING * wake_monster (int y , int x );
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