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testUsdImagingGLBasicDrawingNonBindless: renaming shaders.usda to shaders-batch.usda for consistency.
(Internal change: 2357680)
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pxr/usdImaging/usdImagingGL/CMakeLists.txt

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@@ -788,7 +788,7 @@ pxr_register_test(testUsdImagingGLBasicDrawing_textureChannels
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pxr_register_test(testUsdImagingGLBasicDrawingNonBindless_batch
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COMMAND "${CMAKE_INSTALL_PREFIX}/tests/testUsdImagingGLBasicDrawing -lighting -offscreen -stage shaders.usda -frameAll -write testUsdImagingGLBasicDrawingNonBindless_batch.png"
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COMMAND "${CMAKE_INSTALL_PREFIX}/tests/testUsdImagingGLBasicDrawing -lighting -offscreen -stage shaders-batch.usda -frameAll -write testUsdImagingGLBasicDrawingNonBindless_batch.png"
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IMAGE_DIFF_COMPARE
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testUsdImagingGLBasicDrawingNonBindless_batch.png
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FAIL 1

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