Is there an existing issue for this?
Are you using the latest MineColonies Version?
Did you check on the Wiki? or ask on Discord?
What were you playing at the time? Were you able to reproduce it in both settings?
Minecraft Version
1.20
MineColonies Version
1.1.1220-snapshot
Structurize Version
1.0.812-snapshot
Related Mods and their Versions
No response
Current Behavior
When installed with Big brain and having that module enabled, every hostile mobs will go after vanilla villager mobs.
Camp raiders don't follow this rule, they ignore this completely, even as a hostile mob.
Expected Behavior
Campsite raiders should go after villagers and golems and kill them all. This is faithful to the nature of a raider.
Reproduction Steps
provided.
Logs
For me, it's Oaks
Anything else?
No response
Footer
Viewers
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Is there an existing issue for this?
Are you using the latest MineColonies Version?
I am also running the latest versions of other mods that are part of my problem.
Did you check on the Wiki? or ask on Discord?
What were you playing at the time? Were you able to reproduce it in both settings?
Minecraft Version
1.20
MineColonies Version
1.1.1220-snapshot
Structurize Version
1.0.812-snapshot
Related Mods and their Versions
No response
Current Behavior
When installed with Big brain and having that module enabled, every hostile mobs will go after vanilla villager mobs.
Camp raiders don't follow this rule, they ignore this completely, even as a hostile mob.
Expected Behavior
Campsite raiders should go after villagers and golems and kill them all. This is faithful to the nature of a raider.
Reproduction Steps
provided.
Logs
For me, it's Oaks
Anything else?
No response
Footer
Viewers