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Keybinds for powers, activating and deactivating #119

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@leafreynolds

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@leafreynolds

We should add a keybind for each power (no default set) so that people can tap it to activate, again to deactivate if active.

For allomancy, there should be two, one for flaring and one for normal burn.

Feruchemy undecided on default tap level. Could just go for max?

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