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Code for FNAF 3 for any website we used python #26

@33dmonga-cmyk

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@33dmonga-cmyk

This is the code for FNAF 3 for any web.
import random

def move_animatronic(map_grid, enemy_id):
# Find current position
for r, row in enumerate(map_grid):
if enemy_id in row:
curr_r, curr_c = r, row.index(enemy_id)
break

# Define possible moves (Up, Down, Left, Right)
moves = [(0, 1), (0, -1), (1, 0), (-1, 0)]
random.shuffle(moves)

for dr, dc in moves:
    new_r, new_c = curr_r + dr, curr_c + dc
    # Check if move is within bounds and is a valid path (0)
    if 0 <= new_r < len(map_grid) and 0 <= new_c < len(map_grid[0]):
        if map_grid[new_r][new_c] == 0:
            map_grid[curr_r][curr_c] = 0  # Clear old spot
            map_grid[new_r][new_c] = enemy_id  # Move to new spot
            return map_grid
return map_grid

1 = Wall, 0 = Empty Room, 2 = Animatronic

office_map = [
[1, 1, 1, 1],
[1, 0, 0, 1],
[1, 2, 0, 1],
[1, 1, 1, 1]
]

print("Initial Map:", office_map)
print("After Move:", move_animatronic(office_map, 2))
Use code with caution.

  1. Setting Up the Website (Flask)
    To host this on a website, use the Flask framework to serve your game pages.
    YouTube
    YouTube
    +1
    Install Flask: Run pip install flask in your terminal.
    Create your App: Save this as app.py.
    python
    from flask import Flask, render_template

app = Flask(name)

@app.route('/')
def home():
# You would pass game state (like animatronic location) here
return render_template('index.html', status="Springtrap is moving...")

if name == 'main':
app.run(debug=True)
Use code with caution.

Template: Create a templates folder and add index.html inside it. Use this file to display game images (cameras, office) and buttons.
GeeksforGeeks
GeeksforGeeks
+4
Key Implementation Tips
Game Engine Choice: For a more "pro" 2D game that you can eventually export to the web, consider Pygame or its beginner-friendly version, Pygame Zero.
Web-Specific Tools: To run Python code directly in a browser without a server, look into Brython or Pyodide, which translate Python into JavaScript.
Legal Note: Official FNaF assets (images, sounds) are copyrighted by Scott Cawthon. While he is generally supportive of fan games, they must be non-commercial and clearly marked as unofficial.
Would you like a more detailed HTML template to show how the camera buttons would look on the page?
AI responses may include mistakes. Learn more

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