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// Copyright (c) 2017-2026 Zededa, Inc.
// SPDX-License-Identifier: Apache-2.0
package types
import (
"fmt"
"net"
"path/filepath"
"time"
"github.com/google/go-cmp/cmp"
zcommon "github.com/lf-edge/eve-api/go/evecommon"
"github.com/lf-edge/eve-api/go/info"
"github.com/lf-edge/eve-api/go/profile"
"github.com/lf-edge/eve/pkg/pillar/base"
"github.com/lf-edge/eve/pkg/pillar/sriov"
uuid "github.com/satori/go.uuid"
)
// UUID plus version
type UUIDandVersion struct {
UUID uuid.UUID
Version string
}
// SnapshotType type of the snapshot creation trigger
// Must match the definition in appconfig.proto
type SnapshotType int32
const (
// SnapshotTypeUnspecified is the default value, and means no snapshot should be taken
SnapshotTypeUnspecified SnapshotType = 0
// SnapshotTypeAppUpdate is used when the snapshot is created as a result of an app update
SnapshotTypeAppUpdate SnapshotType = 1
// SnapshotTypeImmediate is used when the snapshot is created immediately
SnapshotTypeImmediate SnapshotType = 2
)
func (s SnapshotType) String() string {
switch s {
case SnapshotTypeUnspecified:
return "SnapshotTypeUnspecified"
case SnapshotTypeAppUpdate:
return "SnapshotTypeAppUpdate"
case SnapshotTypeImmediate:
return "SnapshotTypeImmediate"
default:
return fmt.Sprintf("Unknown SnapshotType %d", s)
}
}
// ConvertToInfoSnapshotType converts from SnapshotType to info.SnapshotType
func (s SnapshotType) ConvertToInfoSnapshotType() info.SnapshotType {
switch s {
case SnapshotTypeAppUpdate:
return info.SnapshotType_SNAPSHOT_TYPE_APP_UPDATE
case SnapshotTypeImmediate:
return info.SnapshotType_SNAPSHOT_TYPE_IMMEDIATE
default:
return info.SnapshotType_SNAPSHOT_TYPE_UNSPECIFIED
}
}
// SnapshotDesc a description of a snapshot instance
type SnapshotDesc struct {
SnapshotID string // UUID of the snapshot
SnapshotType SnapshotType // Type of the snapshot creation trigger
}
// SnapshotInstanceStatus status of a snapshot instance. Used as a zedmanager-level representation of a snapshot
type SnapshotInstanceStatus struct {
// Snapshot contains the snapshot description
Snapshot SnapshotDesc `mandatory:"true"`
// Reported indicates if the snapshot has been reported to the controller
Reported bool
// TimeTriggered is the time when the snapshot was triggered. At the moment, it is used to check if the snapshot has
// already been triggered. Later it can be used to order the snapshots for example in the case of choosing the
// snapshot to be deleted.
TimeTriggered time.Time
// TimeCreated is the time when the snapshot was created. It's reported by FS-specific snapshot creation code.
TimeCreated time.Time
// AppInstanceID is the UUID of the app instance the snapshot belongs to
AppInstanceID uuid.UUID `mandatory:"true"`
// ConfigVersion is the version of the app instance config at the moment of the snapshot creation
// It is reported to the controller, so it can use the proper config to roll back the app instance
ConfigVersion UUIDandVersion `mandatory:"true"`
// Error indicates if snapshot deletion or a rollback to the snapshot failed
Error ErrorDescription
}
// SnapshotConfig configuration of the snapshot handling for the app instance
type SnapshotConfig struct {
ActiveSnapshot string // UUID of the active snapshot used by the app instance
MaxSnapshots uint32 // Number of snapshots that may be created for the app instance
RollbackCmd AppInstanceOpsCmd // Command to roll back the app instance to the active snapshot
Snapshots []SnapshotDesc // List of snapshots known to the controller at the moment
}
// AppRuntimeType specifies the runtime type of the application
// With the new types of runtime Apps running on EVE, we need to distinguish them
// to be able to handle them properly. For example, we need to query into the runtime
// to get the stats from the IoT-Edge runtime or from the Docker-Compose runtime, each
// of them having different ways and http endpoints to get the stats in various formats.
type AppRuntimeType int
const (
// AppRuntimeTypeUnSpecified is the default value for AppRuntimeType, indicating an unspecified runtime type.
AppRuntimeTypeUnSpecified AppRuntimeType = iota
// AppRuntimeTypeDocker is used for applications running in a Docker Compose runtime.
AppRuntimeTypeDocker
)
// This is what we assume will come from the ZedControl for each
// application instance. Note that we can have different versions
// configured for the same UUID, hence the key is the UUIDandVersion
// We assume the elements in StorageConfig should be installed, but activation
// (advertise the EID in lisp and boot the guest) is driven by the Activate
// attribute.
type AppInstanceConfig struct {
UUIDandVersion UUIDandVersion
DisplayName string
// Error
// If this is set, do not process further.. Just set the status to error
// so the cloud gets it.
Errors []string
FixedResources VmConfig // CPU etc
DisableLogs bool
VolumeRefConfigList []VolumeRefConfig
Activate bool //EffectiveActivate in AppInstanceStatus must be used for the actual activation
AppNetAdapterList []AppNetAdapterConfig
IoAdapterList []IoAdapter
RestartCmd AppInstanceOpsCmd
PurgeCmd AppInstanceOpsCmd
LocalRestartCmd AppInstanceOpsCmd
LocalPurgeCmd AppInstanceOpsCmd
// XXX: to be deprecated, use CipherBlockStatus instead
CloudInitUserData *string `json:"pubsub-large-CloudInitUserData"`
RemoteConsole bool
// Collect Stats IP Address, assume port is the default docker API for http: 2375
CollectStatsIPAddr net.IP
// CipherBlockStatus, for encrypted cloud-init data
CipherBlockStatus
MetaDataType MetaDataType
ProfileList []string
Delay time.Duration
// Service flag indicates that we want to start app instance
// with options defined in org.mobyproject.config label of image provided by linuxkit
Service bool
// All changes to the cloud-init config are tracked using this version field -
// once the version is changed cloud-init tool restarts in a guest.
CloudInitVersion uint32
// Contains the configuration of the snapshot handling for the app instance.
// Meanwhile, the list of actual snapshots is stored in the AppInstanceStatus.
Snapshot SnapshotConfig
// allow AppInstance to discover other AppInstances attached to its network instances
AllowToDiscover bool
// Am I Cluster Designated Node Id for this app
IsDesignatedNodeID bool
// Node Affinity for cluster IsDesignatedNodeID
AffinityType Affinity
// AppRuntimeType specifies the runtime type of the application
DeploymentType AppRuntimeType
// ControllerBootOrder stores the raw boot order value from the Controller API.
// This is used to re-evaluate the effective boot order when LPS clears its
// override or when device property changes. The effective boot order
// (FixedResources.BootOrder) is determined by precedence: LPS > Controller > DeviceProperty.
ControllerBootOrder zcommon.BootOrder
// BootOrderSource indicates which configuration source determined the effective
// boot order (FixedResources.BootOrder). This is stored at AppInstanceConfig level
// (not in FixedResources) because it's purely informational for LPS reporting
// and shouldn't trigger domain restarts when only the source changes.
BootOrderSource profile.BootOrderSource
}
type AppInstanceOpsCmd struct {
Counter uint32
ApplyTime string // XXX not currently used
}
// AppBootConfig contains boot configuration for a single application received
// from Local Profile Server (LPS). This is cached by localcommand and used
// by parseconfig to preserve LPS-set boot order when processing controller config.
type AppBootConfig struct {
AppUUID uuid.UUID // UUID of the application instance
DisplayName string // Display name for logging
BootOrder zcommon.BootOrder // Boot order setting from LPS
}
// AppBootInfo contains the effective boot order and its source for an application.
// This is published to LPS via POST /api/v1/appbootinfo.
type AppBootInfo struct {
AppUUID uuid.UUID // UUID of the application instance
DisplayName string // Display name for the application
BootOrder zcommon.BootOrder // Effective boot order applied
Source profile.BootOrderSource // Which source determined the boot order
}
// IoAdapter specifies that a group of ports should be assigned
type IoAdapter struct {
Type IoType
Name string // Short hand name such as "COM1" or "eth1-2"
EthVf sriov.EthVF // Applies only to the VF IoType
IntfOrder uint32 // Interface order across both virtual and passthrough network devices.
}
// LogCreate :
func (config AppInstanceConfig) LogCreate(logBase *base.LogObject) {
logObject := base.NewLogObject(logBase, base.AppInstanceConfigLogType, config.DisplayName,
config.UUIDandVersion.UUID, config.LogKey())
if logObject == nil {
return
}
logObject.CloneAndAddField("activate", config.Activate).
AddField("remote-console", config.RemoteConsole).
Noticef("App instance config create")
}
// LogModify :
func (config AppInstanceConfig) LogModify(logBase *base.LogObject, old interface{}) {
logObject := base.EnsureLogObject(logBase, base.AppInstanceConfigLogType, config.DisplayName,
config.UUIDandVersion.UUID, config.LogKey())
oldConfig, ok := old.(AppInstanceConfig)
if !ok {
logObject.Clone().Fatalf("LogModify: Old object interface passed is not of AppInstanceConfig type")
}
if oldConfig.Activate != config.Activate ||
oldConfig.RemoteConsole != config.RemoteConsole {
logObject.CloneAndAddField("activate", config.Activate).
AddField("remote-console", config.RemoteConsole).
AddField("old-activate", oldConfig.Activate).
AddField("old-remote-console", oldConfig.RemoteConsole).
Noticef("App instance config modify")
} else {
// XXX remove?
logObject.CloneAndAddField("diff", cmp.Diff(oldConfig, config)).
Noticef("App instance config modify other change")
}
}
// LogDelete :
func (config AppInstanceConfig) LogDelete(logBase *base.LogObject) {
logObject := base.EnsureLogObject(logBase, base.AppInstanceConfigLogType, config.DisplayName,
config.UUIDandVersion.UUID, config.LogKey())
logObject.CloneAndAddField("activate", config.Activate).
AddField("remote-console", config.RemoteConsole).
Noticef("App instance config delete")
base.DeleteLogObject(logBase, config.LogKey())
}
// LogKey :
func (config AppInstanceConfig) LogKey() string {
return string(base.AppInstanceConfigLogType) + "-" + config.Key()
}
func (config AppInstanceConfig) Key() string {
return config.UUIDandVersion.UUID.String()
}
// SnapshotWhen describes when a snapshot should be taken, see info below
type SnapshotWhen uint8
const (
// NoSnapshotTake indicated no snapshot should be taken, f.e. because it already exists.
NoSnapshotTake SnapshotWhen = iota
// SnapshotImmediate indicates whether a snapshot should be taken immediately.
SnapshotImmediate
// SnapshotOnUpgrade indicates whether a snapshot should be taken during the app instance update.
SnapshotOnUpgrade
)
// SnapshottingStatus contains the snapshot information for the app instance.
type SnapshottingStatus struct {
// MaxSnapshots indicates the maximum number of snapshots to be kept for the app instance.
MaxSnapshots uint32
// RequestedSnapshots contains the list of snapshots to be taken for the app instance.
RequestedSnapshots []SnapshotInstanceStatus
// AvailableSnapshots contains the list of snapshots available for the app instance.
AvailableSnapshots []SnapshotInstanceStatus
// SnapshotsToBeDeleted contains the list of snapshots to be deleted for the app instance.
SnapshotsToBeDeleted []SnapshotDesc
// PreparedVolumesSnapshotConfigs contains the list of snapshots to be triggered for the app instance.
PreparedVolumesSnapshotConfigs []VolumesSnapshotConfig
// SnapshotTakenType indicates if and when a snapshot should be taken
SnapshotTakenType SnapshotWhen
// HasRollbackRequest indicates whether there are any rollback requests for the app instance.
// Set to true when a rollback is requested by controller, set to false when the rollback is triggered.
HasRollbackRequest bool
// ActiveSnapshot contains the id of the snapshot to be used for the rollback.
ActiveSnapshot string
// RollbackInProgress indicates whether a rollback is in progress for the app instance.
// Set to true when a rollback is triggered, set to false when the rollback is completed.
RollbackInProgress bool
}
// Indexed by UUIDandVersion as above
type AppInstanceStatus struct {
UUIDandVersion UUIDandVersion
DisplayName string
DomainName string // Once booted
Activated bool
ActivateInprogress bool // Needed for cleanup after failure
FixedResources VmConfig // CPU etc
VolumeRefStatusList []VolumeRefStatus
AppNetAdapters []AppNetAdapterStatus
BootTime time.Time
IoAdapterList []IoAdapter // Report what was actually used
RestartInprogress Inprogress
RestartStartedAt time.Time
PurgeInprogress Inprogress
PurgeStartedAt time.Time
// Minimum state across all steps and all StorageStatus.
// Error* set implies error.
State SwState
MissingNetwork bool // If some Network UUID not found
MissingMemory bool // Waiting for memory
// NoBootPriority indicates whether the application instance has no boot priority set.
// If true, the application instance will not be prioritized during the boot process.
NoBootPriority bool
// All error strings across all steps and all StorageStatus
// ErrorAndTimeWithSource provides SetError, SetErrrorWithSource, etc
ErrorAndTimeWithSource
// Effective time, when the application should start
StartTime time.Time
// Snapshot related information
SnapStatus SnapshottingStatus
// Estimated memory overhead for VM, counted in MB
MemOverhead uint64
// Not upload stats to controller if true
// This is used in cluster-mode to avoid multiple nodes
// updating the same app instance status
NoUploadStatsToController bool
// Am I Cluster Designated Node Id for this app
IsDesignatedNodeID bool
}
// AppCount is uint8 and it should be sufficient for the number of apps we can support
type AppCount uint8
// AppInstanceSummary captures the running state of all apps
type AppInstanceSummary struct {
UUIDandVersion UUIDandVersion
TotalStarting AppCount // Total number of apps starting/booting
TotalRunning AppCount // Total number of apps in running state
TotalStopping AppCount // Total number of apps in halting state
TotalError AppCount // Total number of apps in error state
}
// LogCreate :
func (status AppInstanceStatus) LogCreate(logBase *base.LogObject) {
logObject := base.NewLogObject(logBase, base.AppInstanceStatusLogType, status.DisplayName,
status.UUIDandVersion.UUID, status.LogKey())
if logObject == nil {
return
}
logObject.CloneAndAddField("state", status.State.String()).
AddField("restart-in-progress", status.RestartInprogress).
AddField("purge-in-progress", status.PurgeInprogress).
Noticef("App instance status create")
}
// LogModify :
func (status AppInstanceStatus) LogModify(logBase *base.LogObject, old interface{}) {
logObject := base.EnsureLogObject(logBase, base.AppInstanceStatusLogType, status.DisplayName,
status.UUIDandVersion.UUID, status.LogKey())
oldStatus, ok := old.(AppInstanceStatus)
if !ok {
logObject.Clone().Fatalf("LogModify: Old object interface passed is not of AppInstanceStatus type")
}
if oldStatus.State != status.State ||
oldStatus.RestartInprogress != status.RestartInprogress ||
oldStatus.PurgeInprogress != status.PurgeInprogress {
logObject.CloneAndAddField("state", status.State.String()).
AddField("restart-in-progress", status.RestartInprogress).
AddField("purge-in-progress", status.PurgeInprogress).
AddField("old-state", oldStatus.State.String()).
AddField("old-restart-in-progress", oldStatus.RestartInprogress).
AddField("old-purge-in-progress", oldStatus.PurgeInprogress).
Noticef("App instance status modify")
} else {
// XXX remove?
logObject.CloneAndAddField("diff", cmp.Diff(oldStatus, status)).
Noticef("App instance status modify other change")
}
if status.HasError() {
logObject.CloneAndAddField("state", status.State.String()).
AddField("restart-in-progress", status.RestartInprogress).
AddField("purge-in-progress", status.PurgeInprogress).
AddField("error", status.Error).
AddField("error-time", status.ErrorTime).
Noticef("App instance status modify")
}
}
// LogDelete :
func (status AppInstanceStatus) LogDelete(logBase *base.LogObject) {
logObject := base.EnsureLogObject(logBase, base.AppInstanceStatusLogType, status.DisplayName,
status.UUIDandVersion.UUID, status.LogKey())
logObject.CloneAndAddField("state", status.State.String()).
AddField("restart-in-progress", status.RestartInprogress).
AddField("purge-in-progress", status.PurgeInprogress).
Noticef("App instance status delete")
base.DeleteLogObject(logBase, status.LogKey())
}
// LogKey :
func (status AppInstanceStatus) LogKey() string {
return string(base.AppInstanceStatusLogType) + "-" + status.Key()
}
// Track more complicated workflows
type Inprogress uint8
// NotInprogress and other values for Inprogress
const (
NotInprogress Inprogress = iota
DownloadAndVerify // Download and verify new images if need be
BringDown
RecreateVolumes
BringUp
)
func (status AppInstanceStatus) Key() string {
return status.UUIDandVersion.UUID.String()
}
// Key provides a unique key
func (status AppInstanceSummary) Key() string {
return status.UUIDandVersion.UUID.String()
}
// GetAppInterfaceList is a helper function to get all the vifnames
func (status AppInstanceStatus) GetAppInterfaceList() []string {
var viflist []string
for _, adapterStatus := range status.AppNetAdapters {
if adapterStatus.VifUsed != "" {
viflist = append(viflist, adapterStatus.VifUsed)
}
}
return viflist
}
func RoundupToKB(b uint64) uint64 {
return (b + 1023) / 1024
}
// AppAndImageToHash is used to retain <app,image> to sha maps across reboots.
// Key for OCI images which can be specified with a tag and we need to be
// able to latch the sha and choose when to update/refresh from the tag.
type AppAndImageToHash struct {
AppUUID uuid.UUID
ImageID uuid.UUID
Hash string
PurgeCounter uint32
}
// Key is used for pubsub
func (aih AppAndImageToHash) Key() string {
if aih.PurgeCounter == 0 {
return fmt.Sprintf("%s.%s", aih.AppUUID.String(), aih.ImageID.String())
} else {
return fmt.Sprintf("%s.%s.%d", aih.AppUUID.String(), aih.ImageID.String(), aih.PurgeCounter)
}
}
// LogCreate :
func (aih AppAndImageToHash) LogCreate(logBase *base.LogObject) {
logObject := base.NewLogObject(logBase, base.AppAndImageToHashLogType, "",
aih.AppUUID, aih.LogKey())
if logObject == nil {
return
}
logObject.CloneAndAddField("purge-counter-int64", aih.PurgeCounter).
AddField("image-id", aih.ImageID.String()).
AddField("hash", aih.Hash).
Noticef("App and image to hash create")
}
// LogModify :
func (aih AppAndImageToHash) LogModify(logBase *base.LogObject, old interface{}) {
logObject := base.EnsureLogObject(logBase, base.AppAndImageToHashLogType, "",
aih.AppUUID, aih.LogKey())
oldAih, ok := old.(AppAndImageToHash)
if !ok {
logObject.Clone().Fatalf("LogModify: Old object interface passed is not of AppAndImageToHash type")
}
if oldAih.Hash != aih.Hash ||
oldAih.PurgeCounter != aih.PurgeCounter {
logObject.CloneAndAddField("purge-counter-int64", aih.PurgeCounter).
AddField("image-id", aih.ImageID.String()).
AddField("hash", aih.Hash).
AddField("purge-counter-int64", aih.PurgeCounter).
AddField("old-hash", oldAih.Hash).
AddField("old-purge-counter-int64", oldAih.PurgeCounter).
Noticef("App and image to hash modify")
} else {
// XXX remove?
logObject.CloneAndAddField("diff", cmp.Diff(oldAih, aih)).
Noticef("App and image to hash modify other change")
}
}
// LogDelete :
func (aih AppAndImageToHash) LogDelete(logBase *base.LogObject) {
logObject := base.EnsureLogObject(logBase, base.AppAndImageToHashLogType, "",
aih.AppUUID, aih.LogKey())
logObject.CloneAndAddField("purge-counter-int64", aih.PurgeCounter).
AddField("image-id", aih.ImageID.String()).
AddField("hash", aih.Hash).
Noticef("App and image to hash delete")
base.DeleteLogObject(logBase, aih.LogKey())
}
// LogKey :
func (aih AppAndImageToHash) LogKey() string {
return string(base.AppAndImageToHashLogType) + "-" + aih.Key()
}
// GetSnapshotDir returns the snapshot directory for the given snapshot ID
func GetSnapshotDir(snapshotID string) string {
return filepath.Join(SnapshotsDirname, snapshotID)
}
// GetVolumesSnapshotStatusFile returns the volumes snapshot status file for the given snapshot ID and volume ID
func GetVolumesSnapshotStatusFile(snapshotID string) string {
return filepath.Join(GetSnapshotDir(snapshotID), SnapshotVolumesSnapshotStatusFilename)
}
// GetSnapshotInstanceStatusFile returns the instance status file for the given snapshot ID
func GetSnapshotInstanceStatusFile(snapshotID string) string {
return filepath.Join(GetSnapshotDir(snapshotID), SnapshotInstanceStatusFilename)
}
// GetSnapshotAppInstanceConfigFile returns the app instance config file for the given snapshot ID
func GetSnapshotAppInstanceConfigFile(snapshotID string) string {
return filepath.Join(GetSnapshotDir(snapshotID), SnapshotAppInstanceConfigFilename)
}
// Affinity - Cluster App Instance Node Affinity
type Affinity uint8
const (
// PreferredDuringScheduling - designated_node_id is preferred for placement but
// if the node is unhealthy, app can run on other nodes.
PreferredDuringScheduling Affinity = iota
// RequiredDuringScheduling - designated_node_id is required to be healthy for
// app instance to boot, app will not failover to other nodes.
RequiredDuringScheduling
)