Description
A loader for asset manager in the vein of what was done with ktx-freetype but for distance field fonts: https://github.com/libgdx/libgdx/wiki/Distance-field-fonts
A loader for this type of fonts might be desirable, I couldn't figure out how to integrate the loading method specified in the wiki with my asset manager setup.
Alternatively to that, I have used https://github.com/maltaisn/msdf-gdx to load msdf fonts seamlessly like this, because the library includes a loader and I just needed to load it onto the Asset Manager:
val assetManager = AssetManager()
assetManager.setLoader(MsdfFontLoader(InternalFileHandleResolver()))
enum class DistanceFieldFontAssets(val path: String) {
DankMono32("skin/dank-mono-48-msdf.fnt"),
}
fun AssetManager.load(asset: DistanceFieldFontAssets) = load<MsdfFont>(asset.path)
operator fun AssetManager.get(asset: DistanceFieldFontAssets) = getAsset<MsdfFont>(asset.path)
DistanceFieldFontAssets.values().forEach { assetManager.load(it).finishLoading() }
I'm not sure about all the differences between the distance field fonts described on the libgdx wiki and the ones used by the msdf library, so I can't really say if using that library is sufficient to cover the use cases set forth by the libgdx wiki.