Dolphin version
5.0-24156 (145a1df)
RetroArch version
1.21.0
Platform
Windows
Renderer
D3D11
Game exhibiting the issue
Any
Describe the issue
RetroArch crashes when closing content or when switching windowed<>fullscreen when using the D3D11 renderer.
I was able to build the core with RelWithDebInfo and got this if it helps:
Log Output
Ends with:
[libretro ERROR] 43:56:093 VideoBackends/D3D/D3DBase.cpp:162 E[Video]: Unreleased references: 542.
Full logs: retroarch.log