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Save states (serialization) #262

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@miguelbaldi

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I'm a bit confused on whether Lutro support for save states/serialization is working or not.
Looking at the examples and the Lutro source code, seems that serialization is implemented, but on RetroArch/Libretro it is disabled.

I'm porting a love2d game to Lutro, and save states would be great.
Thanks

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