Skip to content

[Android] Issues with savestate feature #638

@Vweber73

Description

@Vweber73

Hi,

I never played much with samnapshots ("saves") but now that I do, I have issues with them. All of this is with the F/A 18 Interceptor adf, cracked by a-ah.

First, I wonder how core options are managed with saves. I could load one old save with was done with regular A500 settings, but the status bar says "CD32", which is obviously not the case (workbench says 1MB ram). I wonder whether presets Ids have changed along the way but not for saves?

The, and more serious issue, I just can't load new saves. First I thought that was because core options of the save (A4000, no cycle exact) didn't match the default core option of the game (A500, cycle exact), and that maybe they needed to be aligned (although I would find this a pity, I think saves should have their own options and dynamically update the core options of the game - is it the case?). But the I realised that even saving and immediately trying to load the new save generates a load failure! Is this something known?

Many thanks and best regards

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type
    No fields configured for issues without a type.

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions