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Optimize float<->integer conversions further #311

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@Shnatsel

#310 which adds 64-bit conversions left some performance on the table

also, the 32-bit AVX2 conversions have a branch inside them, which might cause rampant misprediction; looking for branchless formulations may be worthwhile

there's also a mention of a "magical mystery algorithm taken from LLVM" for SSE and we might want to plumb LLVM for more of those

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