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1 | | -Added tags |
| 1 | +ChangeLog |
| 2 | + |
| 3 | +0.2.2 |
| 4 | + Added new parts from user @Aahz88 |
| 5 | + |
| 6 | +0.2.1.3 |
| 7 | + Fixed data being left on screen after docking |
| 8 | + |
| 9 | +0.2.1.2 |
| 10 | + Renamed DLL for CKAN compatibility |
| 11 | + Added AssemblyFileVersion |
| 12 | + Updated version file for 1.12 |
| 13 | + |
| 14 | +0.2.1.1 |
| 15 | + Changed initial nearClipPlane of the cameras from 0.01 to 0.05 to solve flickering problems during launch |
| 16 | +Updated build configs |
| 17 | + |
| 18 | +0.2.1 |
| 19 | + Added ModuleCargoPart to all parts for new KSP Inventory system |
| 20 | + |
| 21 | +0.2.0.1 |
| 22 | + Added extra check for null in MovieTime.Update |
| 23 | + |
| 24 | +0.2.0 |
| 25 | + Added InstallChecker |
| 26 | + Updated for KSP 1.8 |
| 27 | + |
| 28 | +0.1.13 |
| 29 | + Updated AssemblyVersion.tt |
| 30 | + Deleted old commented out code |
| 31 | + |
| 32 | +0.1.12 |
| 33 | + Thanks to @4x4cheesecake for the following: |
| 34 | + Did localization work |
| 35 | + Added German translation |
| 36 | + Added Chinese translation from @sosoxia |
| 37 | + |
| 38 | +0.1.11 |
| 39 | + Added patch file for BlueDog Design Bureau |
| 40 | + Fixed missing texture on the wide angle camera |
| 41 | + |
| 42 | +0.1.10.2 |
| 43 | + Thanks to forum user @4x4cheesecake for the following: |
| 44 | + Removed FINAL from patches |
| 45 | + Added RPM as a dependency for the patch to run at all to prevent warnings about the missing partmodule if RPM is not installed. |
| 46 | + |
| 47 | +0.1.10.1 |
| 48 | + Split aerocam into two files |
| 49 | + added missing bulkheadProfiles to aerocam180 |
| 50 | + |
| 51 | +0.1.10 |
| 52 | + Add missing bulkheadprofiles |
| 53 | + |
| 54 | +0.1.9.13 |
| 55 | + ??? |
| 56 | + |
| 57 | +0.1.9.12 |
| 58 | + Fixed resetting the control point when using the Alt (on Windows) when cycling past the last camera |
| 59 | + |
| 60 | +0.1.9.11 |
| 61 | + Reverted change to line 317 in MuMechModuleHullCamera, caused issues with cameras |
| 62 | + Fixed cameras for the inline docking ports to match the navball when the docking port is the active control point |
| 63 | + New feature, holding down Alt (on Windows) when hitting + or - will change the control point to the docking port with the camera, only works on docking ports and the original controlling part |
| 64 | + |
| 65 | +0.1.9.10 |
| 66 | + Fixed nullref when using the equals sign and at the end of the list of cameras. |
| 67 | + Added code to allow a docking node to be a target and have the docking info displayed on the docking camera |
| 68 | + |
| 69 | +0.1.9.9 |
| 70 | + Fixed the KSC Launchpad Camera so it now is there |
| 71 | + Removed the obsolete impactTolerance variable |
| 72 | + Thanks to @Gordon Dry for this: patch to avoid the EVA cam to be added when the mod ThroughTheEyes is already installed. |
| 73 | + Simplified the kerbalEVA patch |
| 74 | + |
| 75 | +0.1.9.8 |
| 76 | + Removed code which was adding the eva camera at runtime and replaced it with a MM script |
| 77 | + Moved all MM scripts into new folder |
| 78 | + |
| 79 | +0.1.9.7 |
| 80 | + Fixed bug when the expansion is included, due to not finding the vintage kerbal parts |
| 81 | + |
| 82 | +0.1.9.6 |
| 83 | + Version bump for 1.5 rebuild |
| 84 | + |
| 85 | +0.1.9.5 |
| 86 | + fixed RPM patch for showing camera fov in the editor for the Kazzelblad and wide-angle camera |
| 87 | + |
| 88 | +0.1.9.4 |
| 89 | + Fixed error: Texture 'HullCameraVDS/Parts/hc_wideangle/model000' not found |
| 90 | + |
| 91 | +0.1.9.3 |
| 92 | + Added message to identify current camera when switching |
| 93 | + Added two new config options, both defaulting to true: |
| 94 | + DisplayCameraNameWhenSwitching |
| 95 | + DisplayVesselNameWhenSwitching |
| 96 | + Added new config option, defaulting to 3 seconds, allowable range is 1-10 |
| 97 | + MessageDuration |
| 98 | + Commented out all old references to HullCamera and RESOURCE in the parts |
| 99 | + |
| 100 | +0.1.9.2 |
| 101 | + Fixed shaders, thanks to @Kerbas_ad_astra |
| 102 | + |
| 103 | +0.1.9.1 |
| 104 | + Disabled log spam due to missing shader |
| 105 | + Updated version file |
| 106 | + |
| 107 | +0.1.9 |
| 108 | + Added change suggested by forum user @jebs_sy to have the camera focus on the vessel (center of mass) instead of a part when leaving the hull camera |
| 109 | + Updated for 1.4.1 |
| 110 | + |
| 111 | +0.1.8 |
| 112 | + Updated for KSP 1.3.1 |
| 113 | + |
| 114 | +0.1.7.1 |
| 115 | + Removed log spam |
| 116 | + |
| 117 | +0.1.7 |
| 118 | + Updated for 1.3 |
| 119 | + |
| 120 | +0.1.6 |
| 121 | + Updated shaders code for windows, now supports both DirectX and OpenGL |
| 122 | + |
| 123 | +0.1.5 |
| 124 | + Updated shaders for Linux and OSX |
| 125 | + |
| 126 | +0.1.4.1 |
| 127 | + Undid the change from FINAL to AFTER |
| 128 | + |
| 129 | +0.1.4 |
| 130 | + Updated patches to use AFTER instead of FINAL per Sarbian's note |
| 131 | + |
| 132 | +0.1.3 |
| 133 | + Copied patch from RPM |
| 134 | + Fixed patches for cameras in RPM |
| 135 | + Fixed Telescopes |
| 136 | + Fixed various offsets and rotations |
| 137 | + fixed names in files, so that L-Tech will now have the same camera name as Hullcam |
| 138 | + Got all cameras working with RP |
| 139 | + |
| 140 | +0.1.2.2 |
| 141 | + Updated version build |
| 142 | + |
| 143 | +0.1.2.1 |
| 144 | + Removed extra MM dll |
| 145 | + |
| 146 | +1.2 Ser release |
| 147 | + Release for 1.2 |
| 148 | + Thanks to @ser for some help |
| 149 | + |
| 150 | +0.1.1 |
| 151 | + Updated part cfg |
| 152 | + |
| 153 | + |
| 154 | +0.1.0.1 |
| 155 | + Adoption by Linuxgurugamer |
| 156 | + Initial release |
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