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CycleMainCamera setting ignored when cycle down. #43

@roxik0

Description

@roxik0

Hi, I found one error in code and confirm it during testing.

if (direction == -1 && sCameras.IndexOf(sCurrentCamera) == 0)
{
sCurrentCamera.camActive = false;
RestoreMainCamera();
return;
}

We can see here lack of checking "sCycleToMainCamera" setting. It's cause that if you go "+" button you will go to Main Camera even if by definition it should not go throught, "+" and "-" buttons should work same way only difference by direction as i understand mod description.

Best Regards and thank for great work @linuxgurugamer :)

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