Facial correction #917
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tangleps112
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From the scheduling problem of diffusion pointed out by google brain chen ting https://arxiv.org/abs/2301.10972, you should not generate small objects on large scenes, as a small noise means nothing for a big picture, thus only changes texture instead of linguistic canny. The better choice is to generate a normal portrait and generate outpaint scene, Or generate a large scene and clip the middle and inpaint the middle person, then paste back. |
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@YacratesWyh genius! |
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When I am drawing large scenes, I often encounter facial distortions of characters. Is there any method for facial correction? For example, the AD plugin in WebUI, thank you.
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