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Flesh out Blueprint protocol documentation for mixed-vars / material-dependent fields #1602

@BradWhitlock

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@BradWhitlock

The documentation for making mixed-variables and material-dependent fields is very sparse. It would be helpful to have examples of these things, similar to what was done for the various matset flavors.

  • The docs indicate that vertex-associated material fields are possible - what would that look like??
  • Can we store vectors in mixed representations? What does it look like?
fields:
  unibuffer:
    topology: main
    matset: mat
    values:
      x: []
      y: []
    matset_values:
      x:[]
      y:[]
fields:
  multibuffer:
    topology: main
    matset: mat
    matset_values:
      A:
        x:[]
        y:[]
      B:
        x: []
        y: []

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