diff --git a/meetings/2026-02-19.md b/meetings/2026-02-19.md new file mode 100644 index 0000000..a3a20c2 --- /dev/null +++ b/meetings/2026-02-19.md @@ -0,0 +1,8 @@ +--- +title: 2026-02-19 - HLSL Working Group Minutes +--- + +* Discussion topics + * @bogner gave an update on element-aligned vectors. The conversation on discourse is progressing though there are some concerns being brought up that @bogner will follow up on addressing. ([proposal](https://github.com/llvm/wg-hlsl/blob/main/proposals/0039-element-aligned-vectors.md), [discourse](https://discourse.llvm.org/t/rfc-add-a-data-layout-specifier-for-element-aligned-vectors/89764)) + * @bogner brought attention to an issue with the SPIR-V backend's `reconstitutePeeledArrayType`. @s-perron is going to take a look. (llvm/llvm-project#180600) + * @s-perron has added a way to specify textures with multiple MIP levels in the offload-test-suite and implemented the appropriate logic for Vulkan. Someone from the DirectX side of things will need to take a look at implementing this there.