-
Notifications
You must be signed in to change notification settings - Fork 2
Expand file tree
/
Copy pathstereo_camera.launch
More file actions
40 lines (33 loc) · 1.85 KB
/
stereo_camera.launch
File metadata and controls
40 lines (33 loc) · 1.85 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
<?xml version="1.0"?>
<launch>
<arg name="device" default="/dev/elp_stereo" />
<arg name="pi/2" value="1.5707963267948966" />
<node pkg="tf" type="static_transform_publisher" name="stereo_camera_2_base_link"
args="0.23 0 0.17 0 0 0 base_link stereo_camera_link 100" />
<node pkg="tf" type="static_transform_publisher" name="stereo_camera_of_2_stereo_link"
args="0 0 0 -$(arg pi/2) 0 -$(arg pi/2) stereo_camera_link stereo_camera_optical_frame 100" />
<include file="$(find elp_stereo_camera)/launch/camera_driver_elp.launch">
<arg name="camera_name" value="stereo_camera" />
<arg name="tf_frame_name" value="stereo_camera_optical_frame" />
<arg name="video_device" value="$(arg device)" />
<arg name="calib_data_path" value="$(find wr8_software)/calib/elp_stereo" />
<arg name="camera_info" value="true" />
</include>
<node name="frequency_converter_stereo" pkg="frequency_converter" type="frequency_converter_node" output="screen">
<param name="frequency" value="10"/>
<param name="in_stereo_ns" value="stereo_camera"/>
<param name="out_stereo_ns" value="stereo_camera_converted"/>
</node>
<node ns="stereo_camera_converted" pkg="stereo_image_proc" type="stereo_image_proc" name="stereo_image_proc" output="screen">
<!-- Modified defaults -->
<param name="speckle_range" value="4" />
<param name="min_disparity" value="-24" />
<param name="disparity_range" value="96" />
<param name="stereo_algorithm" value="0" />
</node>
<!-- Included to have same parameters as set for driver -->
<include file="$(find wr8_software)/launch/base/stereo_2_laserscan.launch">
<arg name="stereo_cloud" value="stereo_camera_converted/points2" />
<arg name="target_frame" value="stereo_camera_link" />
</include>
</launch>