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c_internal.cpp
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218 lines (189 loc) · 5.75 KB
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// Luanti
// SPDX-License-Identifier: LGPL-2.1-or-later
// Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
#include "common/c_internal.h"
#include "cpp_api/s_security.h"
#include "util/numeric.h"
#include "debug.h"
#include "log.h"
#include "porting.h"
#include "settings.h"
#include <algorithm> // std::find
#include "common/c_types.h" // LuaError
std::string script_get_backtrace(lua_State *L)
{
lua_getglobal(L, "debug");
lua_getfield(L, -1, "traceback");
lua_call(L, 0, 1);
std::string result = luaL_checkstring(L, -1);
lua_pop(L, 2);
return result;
}
int script_exception_wrapper(lua_State *L, lua_CFunction f)
{
try {
return f(L); // Call wrapped function and return result.
} catch (const char *s) { // Catch and convert exceptions.
lua_pushstring(L, s);
} catch (std::exception &e) {
std::string e_descr = debug_describe_exc(e);
lua_pushlstring(L, e_descr.c_str(), e_descr.size());
}
return lua_error(L); // Rethrow as a Lua error.
}
int script_error_handler(lua_State *L)
{
lua_getglobal(L, "core");
lua_getfield(L, -1, "error_handler");
if (!lua_isnil(L, -1)) {
lua_pushvalue(L, 1);
} else {
// No Lua error handler available. Call debug.traceback(tostring(#1), level).
lua_getglobal(L, "debug");
lua_getfield(L, -1, "traceback");
lua_getglobal(L, "tostring");
lua_pushvalue(L, 1);
lua_call(L, 1, 1);
}
lua_pushinteger(L, 2); // Stack level
lua_call(L, 2, 1);
return 1;
}
/*
* Note that we can't get tracebacks for LUA_ERRMEM or LUA_ERRERR (without
* hacking Lua internals). For LUA_ERRMEM, this is because memory errors will
* not execute the error handler, and by the time lua_pcall returns the
* execution stack will have already been unwound. For LUA_ERRERR, there was
* another error while trying to generate a backtrace from a LUA_ERRRUN. It is
* presumed there is an error with the internal Lua state and thus not possible
* to gather a coherent backtrace. Realistically, the best we can do here is
* print which C function performed the failing pcall.
*/
void script_error(lua_State *L, int pcall_result, const char *mod, const char *fxn)
{
if (pcall_result == 0)
return;
const char *err_type;
switch (pcall_result) {
case LUA_ERRRUN:
err_type = "Runtime";
break;
case LUA_ERRMEM:
err_type = "OOM";
break;
case LUA_ERRERR:
err_type = "Double fault";
break;
default:
err_type = "Unknown";
}
if (!mod)
mod = "??";
if (!fxn)
fxn = "??";
const char *err_descr = lua_tostring(L, -1);
if (!err_descr)
err_descr = "<no description>";
char buf[256];
porting::mt_snprintf(buf, sizeof(buf), "%s error from mod '%s' in callback %s(): ",
err_type, mod, fxn);
std::string err_msg(buf);
err_msg += err_descr;
if (pcall_result == LUA_ERRMEM) {
err_msg += "\nCurrent Lua memory usage: "
+ itos(lua_gc(L, LUA_GCCOUNT, 0) >> 10) + " MB";
}
throw LuaError(err_msg);
}
[[nodiscard]] static std::string script_log_add_source(lua_State *L,
std::string_view message, int stack_depth)
{
std::string ret(message);
if (stack_depth <= 0)
return ret;
lua_Debug ar;
if (lua_getstack(L, stack_depth, &ar)) {
FATAL_ERROR_IF(!lua_getinfo(L, "Sl", &ar), "lua_getinfo() failed");
ret.append(" (at ");
// Use the full path for files, only use the shortened source for strings
ret.append(ar.source[0] == '@' ? &ar.source[1] : ar.short_src);
ret.append(":" + std::to_string(ar.currentline) + ")");
} else {
ret.append(" (at ?:?)");
}
return ret;
}
bool script_log_unique(lua_State *L, std::string_view message_in, std::ostream &log_to,
int stack_depth)
{
thread_local std::vector<u64> logged_messages;
auto message = script_log_add_source(L, message_in, stack_depth);
u64 hash = murmur_hash_64_ua(message.data(), message.length(), 0xBADBABE);
if (std::find(logged_messages.begin(), logged_messages.end(), hash)
== logged_messages.end()) {
logged_messages.emplace_back(hash);
log_to << message << std::endl;
return true;
}
return false;
}
DeprecatedHandlingMode get_deprecated_handling_mode()
{
static thread_local bool configured = false;
static thread_local DeprecatedHandlingMode ret = DeprecatedHandlingMode::Ignore;
// Only read settings on first call
if (!configured) {
std::string value = g_settings->get("deprecated_lua_api_handling");
if (value == "log") {
ret = DeprecatedHandlingMode::Log;
} else if (value == "error") {
ret = DeprecatedHandlingMode::Error;
}
configured = true;
}
return ret;
}
void log_deprecated(lua_State *L, std::string_view message, int stack_depth, bool once)
{
DeprecatedHandlingMode mode = get_deprecated_handling_mode();
if (mode == DeprecatedHandlingMode::Ignore)
return;
bool log = true;
if (once) {
log = script_log_unique(L, message, warningstream, stack_depth);
} else {
auto message2 = script_log_add_source(L, message, stack_depth);
warningstream << message2 << std::endl;
}
if (mode == DeprecatedHandlingMode::Error)
throw LuaError(std::string(message));
else if (log)
infostream << script_get_backtrace(L) << std::endl;
}
void call_string_dump(lua_State *L, int idx)
{
// Retrieve string.dump from untampered env
ScriptApiSecurity::getGlobalsBackup(L);
lua_getfield(L, -1, "string");
lua_getfield(L, -1, "dump");
lua_remove(L, -2); // remove _G
lua_remove(L, -2); // remove 'string' table
lua_pushvalue(L, idx);
lua_call(L, 1, 1);
}
ModErrorHandlingMode get_mod_error_handling_mode()
{
static thread_local bool configured = false;
static thread_local ModErrorHandlingMode ret = ModErrorHandlingMode::IgnoreModError;
// Only read settings on first call
if (!configured) {
std::string value = g_settings->get("mod_error_handling");
if (value == "log") {
ret = ModErrorHandlingMode::LogModError;
} else if (value == "error") {
ret = ModErrorHandlingMode::ThrowModError;
}
configured = true;
}
return ret;
}