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Doc update.
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doc/lua_api.md

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@@ -8048,14 +8048,14 @@ child will follow movement and rotation of that bone.
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* `strength`: sets the strength of the volumetric light effect from 0 (off, default) to 1 (strongest)
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* This value has no effect on clients who have the "Volumetric Lighting" or "Bloom" shaders disabled.
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* `light_intensity` is a table that controls calculation of sun light color.
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`sun_color = color_offset + color_ratio_coef*daynight_ratio` where `daynight_ratio` is not linear to day time
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`sun_color = color_offset + color_ratio_coef*daynight_ratio` where `daynight_ratio` is not linear to day time.
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Result color lesser or equal to 0.0 means no color in light.
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Result color greater or equal to 1.0 means full color in light.
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* `color_offset` is a table that controls red, green and blue color offsets.
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* `r` (default: `-0.04`)
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* `g` (default: `-0.04`)
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* `b` (default: `0.078`)
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* `color_ratio_coef` is table that controls red, green and blue color ration coefficients.
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* `color_ratio_coef` is a table that controls red, green and blue color ration coefficients.
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* `r` (default: `0.001`)
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* `g` (default: `0.001`)
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* `b` (default: `0.00098`)

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