Open
Description
Luanti version
Luanti 5.12.0-dev-1c5776d13 (Linux)
Using LuaJIT 2.1.1744318430
Built by GCC 14.2
Running on Linux/6.14.2 x86_64
BUILD_TYPE=Release
RUN_IN_PLACE=1
USE_CURL=1
USE_GETTEXT=1
USE_SOUND=1
STATIC_SHAREDIR="."
STATIC_LOCALEDIR="locale"
Operating system and version
Arch Linux
CPU model
i5-10400F
GPU model
NVIDIA GeForce RTX 3060
Active renderer
4.6.0 / opengl / SDL 2.32.54 and 4.6.0 / opengl3 / SDL 2.32.54
Summary
The signs from the streets mod look incorrectly rendered if the player is too far away from the signs or is not looking straight ahead at them.
This happens both using the opengl
and opengl3
driver. DUSE_SDL2
does not influence the bug either. All clients use default settings besides the video driver. I wasn't able to reproduce this in 5.11.
Steps to reproduce
Use the signs from https://github.com/Thomas--S/streets (requires basic_materials
and display_modpack
; both on cdb)