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Today I encountered some very peculiar type errors in roblox studio. I am not sure what's going on, but before I submit an issue I wanted to come here for a sanity check. I've got a simple table with some methods:
The errors are:
Line 103 on CharacterSetup:SetActive(...): Cannot call a value of type *blocked-1074524*
Line 104 on CharacterSetup:CheckRunningState(): Cannot call a value of type *blocked-1074529*
Line 105 on CharacterSetup: Type function instance refine<CharacterSetup, *blocked-1074528*> is uninhabited This is likely to be a bug, ...
Line 106 on CharacterSetup:CheckFreefallState(): Type 'refine<CharacterSetup, ~*blocked-1074528*>' does not have key 'CheckFreefallState'
Line 107 on CharacterSetup: Type function instance refine<CharacterSetup, ~*blocked-1074528*> is uninhabited ...
If there's any more info I can provide please let me know, or if I've made a mistake. Thanks :)
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Hello,
Today I encountered some very peculiar type errors in roblox studio. I am not sure what's going on, but before I submit an issue I wanted to come here for a sanity check. I've got a simple table with some methods:
Nothing super complex! Just some methods, but here I am getting some very weird type errors:
The errors are:
Line 103 on CharacterSetup:SetActive(...): Cannot call a value of type *blocked-1074524*
Line 104 on CharacterSetup:CheckRunningState(): Cannot call a value of type *blocked-1074529*
Line 105 on CharacterSetup: Type function instance refine<CharacterSetup, *blocked-1074528*> is uninhabited This is likely to be a bug, ...
Line 106 on CharacterSetup:CheckFreefallState(): Type 'refine<CharacterSetup, ~*blocked-1074528*>' does not have key 'CheckFreefallState'
Line 107 on CharacterSetup: Type function instance refine<CharacterSetup, ~*blocked-1074528*> is uninhabited ...
If there's any more info I can provide please let me know, or if I've made a mistake. Thanks :)
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