Commit 06e0362
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fix: plasmashell crash when monitors are disconnected
While it worked, declaring the ShaderEffectSource inside OpacityMask makes plasma crash during output disconnect/reconnect, making it a sibling fixes this.
backtrace in case this is an actual bug worth looking into for someone else: https://gist.github.com/luisbocanegra/2e46bcb81179f3a7f53b2ede9891e715
refs: #4581 parent 567d13a commit 06e0362
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