diff --git a/robothub-oak/Camera App/Dockerfile b/robothub-oak/Camera App/Dockerfile new file mode 100644 index 0000000..8f6a359 --- /dev/null +++ b/robothub-oak/Camera App/Dockerfile @@ -0,0 +1,9 @@ +FROM ghcr.io/luxonis/robothub-app-v2:2023.131.2203-regular + +RUN apt-get update -y && \ + apt-get install -y git + +RUN pip install --upgrade pip +RUN pip install git+https://github.com/luxonis/depthai.git@camera-app#subdirectory=depthai_sdk +RUN pip install --upgrade git+https://github.com/whoactuallycares/robothub-oak.git@camera-app +RUN pip install psutil \ No newline at end of file diff --git a/robothub-oak/Camera App/app.py b/robothub-oak/Camera App/app.py new file mode 100644 index 0000000..74444f6 --- /dev/null +++ b/robothub-oak/Camera App/app.py @@ -0,0 +1,247 @@ +import robothub +#import mod +import uuid +import time +from robothub_oak.manager import DEVICE_MANAGER +from robothub_oak import Device +import psutil +import traceback + +class CameraApp(robothub.RobotHubApplication): + def _sensor_resolutions(self, device) -> dict[str, list[str]]: + def sensor_resolutions(sensor: str): + return { + 'IMX214': ['1080p', '2160p'],#, '12mp'], + 'IMX378': ['1080p', '2160p'],#, '12mp'], + 'IMX577': ['12mp'], + 'IMX582': ['2160p'],#, '12mp', '32mp'], + 'OV9282': ['400p', '720p', '800p'], + 'OV7251': ['400p', '480p'], + 'AR0234': ['1200p'], + 'LCM48': ['2160p'], + }.get(sensor, ['1080p']) + + cameras = device.getCameraSensorNames() + + deviceResolutions = { + 'color': [], + 'mono': [] + } + + for socket, sensor in cameras.items(): + if socket == socket.RGB: + deviceResolutions['color'] = sensor_resolutions(sensor) + elif socket in [socket.LEFT, socket.RIGHT]: + deviceResolutions['mono'] = sensor_resolutions(sensor) + + return deviceResolutions + + def _stream_type(self, stream: str) -> str: + if stream == 'color': + return 'color' + return 'mono' + + def _overlay_active(self, device, stream): + if stream == 'color': + return device.conf['detections'] + return device.conf['colormap'] + + def _order_first(self, element, original): + if not element in original: + return original + array = original.copy() + array.remove(element) + array.insert(0, element) + return array + + def setup_device(self, device: Device, **kwargs): + device.reset() + print("setup") + + + if not hasattr(device, 'conf'): + device.conf = { + 'colormap': True, + 'detections': False, + 'temporal-filter': False, + 'ir-strength': 850 + } + device.streams = { + 'top': 'color', + 'bot': 'stereo' + } + device.resolutions = { + 'color': '1080p', + 'mono': '400p' + } + + if kwargs.get('top', None) != None: device.streams['top'] = kwargs['top'] + if kwargs.get('bot', None) != None: device.streams['bot'] = kwargs['bot'] + if kwargs.get('color', None) != None: device.resolutions['color'] = kwargs['color'] + if kwargs.get('mono', None) != None: device.resolutions['mono'] = kwargs['mono'] + + print(f'Setting up device {device.get_device_name()} with {device.streams} and {device.resolutions}') + def on_connected(hubCam): + print(f"{hubCam.device_name} {hubCam.device.getMxId()} connected") + robothub.COMMUNICATOR.notify(str(uuid.uuid4()), {'status': 'running', 'deviceId': hubCam.device.getMxId()}) + device.connect_callback = on_connected + + color = device.get_camera('color', resolution=device.resolutions['color'], fps=30) + left = device.get_camera('left', resolution=device.resolutions['mono'], fps=30) + right = device.get_camera('right', resolution=device.resolutions['mono'], fps=30) + stereo = device.get_stereo_camera(resolution=device.resolutions['mono'], fps=30, left_camera=left, right_camera=right) + stereo.configure(align=color) + color.configure(isp_scale=(1,3)) + + if 'color' in device.streams.values(): + color.stream_to_hub(name=f'Color stream {device.mxid}', unique_key=f'color-stream/{device.mxid}') + nn = device.create_neural_network('mobilenet-ssd', color) + nn.stream_to_hub(name=f'NN stream {device.mxid}', unique_key=f'nn-stream/{device.mxid}') + + if 'left' in device.streams.values(): + left.stream_to_hub(name=f'Left stream {device.mxid}', unique_key=f'left-stream/{device.mxid}') + + if 'right' in device.streams.values(): + right.stream_to_hub(name=f'Right stream {device.mxid}', unique_key=f'right-stream/{device.mxid}') + + if 'stereo' in device.streams.values(): + stereo.stream_to_hub(name=f'Stereo stream {device.mxid}', unique_key=f'stereo-stream/{device.mxid}') + device.spatialLocation = device.get_spatial_location_calculator(stereo) + device.stereoControl = device.get_stereo_control(stereo) + + # device.pointcloud = device.get_pointcloud(color, stereo) + + time.sleep(0.1) # Sleep to prevent duplicate stream error + + + def on_start(self): + devices = DEVICE_MANAGER.get_all_devices() + + for device in devices: + self.setup_device(device) + + robothub.COMMUNICATOR.on_frontend(notification=self.on_fe_notification, request=self.on_fe_request) + + def on_fe_request(self, session_id, unique_key, payload): + try: + print(f'FEReq: {unique_key} {payload}') + if unique_key == 'get': + if payload['option'] == 'devices': + return [{ + 'name': dev.oak['productName'], + 'mxid': dev.oak['serialNumber']} for dev in robothub.DEVICES + ] + elif payload['option'] == 'config': + device = DEVICE_MANAGER.get_device(payload['deviceId']) + + hubCam = device.hub_camera + + if hubCam is None: + return [{'id': 'camera', 'data': [{'name': 'Searching for cameras'}]}] + if hubCam.device is None: + return [{'id': 'camera', 'data': [{'name': 'Searching for cameras'}]}] + + supportedResolutions = self._sensor_resolutions(hubCam.device) + + supportedSterams = [] + + if hubCam.has_color: supportedSterams.append('color') + if hubCam.has_left: supportedSterams.append('left') + if hubCam.has_right: supportedSterams.append('right') + if hubCam.has_stereo: supportedSterams.append('stereo') + + topStream = self._stream_type(device.streams['top']) + botStream = self._stream_type(device.streams['bot']) + topResolution = device.resolutions[topStream] + botResolution = device.resolutions[botStream] + + return [ + {'id': 'ir-strength', 'data': device.conf['ir-strength']}, + #{'id': 'detection-threshold', 'data': 80}, + {'id': 'temporal-filter', 'data': device.conf['temporal-filter']}, + {'id': 'top-stream', 'data': self._order_first(device.streams['top'], supportedSterams)}, + {'id': 'top-resolution', 'data': self._order_first(topResolution, supportedResolutions[topStream])}, + {'id': 'top-overlay', 'data': self._overlay_active(device, topStream)}, + {'id': 'bot-stream', 'data': self._order_first(device.streams['bot'], supportedSterams)}, + {'id': 'bot-resolution', 'data': self._order_first(botResolution, supportedResolutions[botStream])}, + {'id': 'bot-overlay', 'data': self._overlay_active(device, botStream)}, + ] + elif payload['option'] == 'resolutions': + device = DEVICE_MANAGER.get_device(payload['deviceId']) + + hubCam = device.hub_camera + + if hubCam is None: + return [{'id': 'camera', 'data': [{'name': 'Searching for cameras'}]}] + if hubCam.device is None: + return [{'id': 'camera', 'data': [{'name': 'Searching for cameras'}]}] + + supportedResolutions = self._sensor_resolutions(hubCam.device) + + return { + 'color': self._order_first(device.resolutions['color'], supportedResolutions['color']), + 'mono': self._order_first(device.resolutions['mono'], supportedResolutions['mono']) + } + elif payload['option'] == 'depth': + device = DEVICE_MANAGER.get_device(payload['deviceId']) + if device is None: + return + return device.spatialLocation.get_location() + elif unique_key == 'ping': + return 'pong' + except Exception as e: + traceback.print_exception(e) + return {'error': f'{e}'} + + + def on_fe_notification(self, session_id, unique_key, payload): + try: + print(f'FENtf: {unique_key} {payload}') + device = DEVICE_MANAGER.get_device(payload['deviceId']) + if device is None or device.hub_camera is None or device.hub_camera.oak_camera is None: + return + + if unique_key == 'set': + if payload['option'][3:] == '-resolution': + channel = payload['option'][:3] + if device.resolutions[self._stream_type(device.streams[channel])] != payload['value']: + self.setup_device(device, **{self._stream_type(device.streams[channel]): payload['value']}) + device.restart() + + elif payload['option'][3:] == '-stream': + channel = payload['option'][:3] + if device.streams[channel] != payload['value']: + self.setup_device(device, **{channel: payload['value']}) + device.restart() + elif payload['option'] == 'depth-query': + pos = payload['value'] + x, y = int(max(0, min(629, pos['x'] * 640))), int(max(0, min(349, pos['y'] * 360))) + device.spatialLocation.set_roi((x, y), (10, 10)) + elif payload['option'] == 'temporal-filter': + device.stereoControl.send_controls({'algorithm_control': {'align': 'CENTER'}, 'postprocessing': {"temporal": {"enable": payload['value']}}}) + device.conf['temporal-filter'] = payload['value'] + elif payload['option'] == 'ir-strength': + device.hub_camera.device.setIrLaserDotProjectorBrightness(int(payload['value'])) + device.conf['ir-strength'] = payload['value'] + elif payload['option'] == 'colormap': + device.stereoControl.send_colormap_controls({'colormap': 'JET' if payload['value'] else 'NONE'}) + device.conf['colormap'] = payload['value'] + elif payload['option'] == 'detections': + device.conf['detections'] = payload['value'] + + except Exception as e: + traceback.print_exception(e) + + def start_execution(self): + DEVICE_MANAGER.start() + + def on_stop(self): + DEVICE_MANAGER.stop() + current_process = psutil.Process() + children = current_process.children(recursive=True) + + for child in children: + try: + child.terminate() + except psutil.NoSuchProcess: + pass \ No newline at end of file diff --git a/robothub-oak/Camera App/frontend/--elements.js b/robothub-oak/Camera App/frontend/--elements.js new file mode 100644 index 0000000..928aa11 --- /dev/null +++ b/robothub-oak/Camera App/frontend/--elements.js @@ -0,0 +1,477 @@ +// RobotHubApi +let _streamStartedCbs = new Map(); + +robothubApi.onStreamStart = (cb) => { + console.error("Calling on stream with ", cb) + if (typeof cb === 'string') { + for (const [_id, _cb] of _streamStartedCbs) { + console.error("Calling") + void _cb(cb); + } + return ''; + } else { + const id = Math.random().toString(36).substring(2); + _streamStartedCbs.set(id, cb); + return id; + } +} + +document.getElementById('top-video').constructor.prototype.updateWidth = () => { + console.error("Stream started or smth") + // const wrapper = document.getElementById('top-video').shadowRoot.children[0] + // const video = wrapper.children[0] + // document.getElementById('top-video').updateWidth({ wrapper, canvas, video }); + // window.robothubApi.onStreamStart(document.getElementById('top-video').id); + +} + +robothubApi.offStreamStart = (id) => { + _streamStartedCbs.delete(id); +} + +robothubApi.whenSelected = (id, callback) => { + const ids = Array.isArray(id) ? id : [id]; + document.addEventListener('selected', event => { + if (!(event.target instanceof Element)) { + return; + } + const target = event.target; + if (ids.some(it => it === target.id) && target.getAttribute('disabled') !== 'true') { + callback({ ...event, target: event.target, selected: event.detail }); + } + }); +} + +robothubApi.whenSlid = (id, callback) => { + const ids = Array.isArray(id) ? id : [id]; + document.addEventListener('slid', event => { + if (!(event.target instanceof Element)) { + return; + } + const target = event.target; + if (ids.some(it => it === target.id) && target.getAttribute('disabled') !== 'true') { + callback({ ...event, target: event.target, value: event.detail }); + } + }); +} + +robothubApi.whenToggled = (id, callback) => { + const ids = Array.isArray(id) ? id : [id]; + document.addEventListener('toggled', event => { + if (!(event.target instanceof Element)) { + return; + } + const target = event.target; + if (ids.some(it => it === target.id) && target.getAttribute('disabled') !== 'true') { + callback({ ...event, target: event.target, value: event.detail }); + } + }); +} + +// Toggle +const toggleTemplate = document.createElement('template'); +toggleTemplate.innerHTML = ` + +
+
+
+ +`; + +class RobotHubToggle extends HTMLElement { + constructor() { + super(); + this.attachShadow({ mode: 'open' }); + this.shadowRoot.appendChild(toggleTemplate.content.cloneNode(true)); + } + + connectedCallback() { + this.setupListeners(); + this.updateDisplay(); + } + + setupListeners() { + this.addEventListener('click', () => { + this.toggleState(); + }); + } + + toggleState() { + if (this.getAttribute('data-switch') == 'on') { + this.setAttribute('data-switch', 'off'); + } else { + this.setAttribute('data-switch', 'on'); + } + this.dispatchEvent(new CustomEvent('toggled', { + bubbles: true, + detail: this.getAttribute('data-switch') == 'on' + })); + this.updateDisplay(); + } + + updateDisplay() { + const switchElement = this.shadowRoot.querySelector('div[data-is=switch]'); + if (this.getAttribute('data-switch') == 'on') { + switchElement.setAttribute('data-switch', 'on') + } else { + switchElement.setAttribute('data-switch', 'off') + } + } + + static get observedAttributes() { + return ['on']; + } + + attributeChangedCallback(name, oldValue, newValue) { + if (oldValue !== newValue) { + this.setAttribute('data-switch', newValue == 'true' ? 'on' : 'off'); + this.updateDisplay(); + } + } +} + +window.customElements.define('rh-toggle', RobotHubToggle); + + +// Option +const optionTemplate = document.createElement('template'); +optionTemplate.innerHTML = ` + +
+ +
+ +`; + +class RobotHubOption extends HTMLElement { + constructor() { + super(); + this.attachShadow({ mode: 'open' }); + this.shadowRoot.appendChild(optionTemplate.content.cloneNode(true)); + } + + connectedCallback() { + this.setupListeners(); + } + + setupListeners() { + this.addEventListener('click', (event) => { + event.stopPropagation(); + const selectElement = this.closest('rh-select'); + if (selectElement) { + selectElement.select(this); + } + }); + } +} + +window.customElements.define('rh-option', RobotHubOption); + +// Select +const selectTemplate = document.createElement('template'); +selectTemplate.innerHTML = ` + +
+
+
+
+ + + +
+ + + + +
+
+ +`; + +class RobotHubSelect extends HTMLElement { + constructor() { + super(); + this.attachShadow({ mode: 'open' }); + this.shadowRoot.appendChild(selectTemplate.content.cloneNode(true)); + this._selected = this.shadowRoot.querySelector('div[data-select="item"]'); + } + + static get observedAttributes() { + return ['id', 'open', 'selected']; + } + + connectedCallback() { + this.setupListeners(); + this.render(); + } + + disconnectedCallback() { + this.removeListeners(); + } + + attributeChangedCallback(name, oldValue, newValue) { + if (oldValue !== newValue) { + this[name] = newValue; + this.render(); + } + } + + setupListeners() { + const toggle = (event) => { + if (event.target === this) { + this.open = 'true'; + } else { + this.open = 'false'; + } + this.render(); + }; + + document.addEventListener('click', toggle); + this.removeListeners = () => { + document.removeEventListener('click', toggle); + }; + } + + render() { + const dialog = this.shadowRoot.querySelector('dialog[data-select="dialog"]'); + if (!dialog) { + throw new Error('Dialog element not found in shadow DOM'); + } + if (this.open === 'true') { + dialog.setAttribute('open', ''); + } else { + dialog.removeAttribute('open'); + } + const selectItem = this.shadowRoot.querySelector('div[data-select="item"]'); + if (selectItem) { + selectItem.innerHTML = this._selected?.innerText || ''; + selectItem.mxid = this._selected?.mxid || ''; + } + } + + select(option, quiet = false) { + this.open = 'false'; + if (this._selected != option) { + this._selected = option; + if (!quiet) { + this.dispatchEvent(new CustomEvent('selected', { bubbles: true, detail: option })); + } + this.render(); + } + + } + + get id() { + return this.getAttribute('id') || 'select'; + } + + set id(value) { + this.setAttribute('id', value); + } + + get open() { + return this.getAttribute('open') || 'false'; + } + + set open(value) { + this.setAttribute('open', value); + } + + get selected() { + return this._selected; + } + + set selected(value) { + this._selected = value; + this.setAttribute('selected', value.id); + } +} + +window.customElements.define('rh-select', RobotHubSelect); + +// Slider +const sliderTemplate = document.createElement('template'); +sliderTemplate.innerHTML = ` + +
+
+
+ 0 + 0 +
+ 0 +
+
+ +`; + +class RobotHubSlider extends HTMLElement { + constructor() { + super(); + this.attachShadow({ mode: 'open' }); + this.shadowRoot.appendChild(sliderTemplate.content.cloneNode(true)); + this.percentage = 0; + } + + connectedCallback() { + this.setAttribute('value', this.getAttribute('min')); + this.setupListeners(); + } + + setupListeners() { + this.addEventListener('mousedown', () => { + const updateSlider = event => { + const rect = this.getBoundingClientRect(); + let percentage = ((event.clientX - rect.x) / rect.width) * 100; + + percentage = this.stepped( + percentage, + parseFloat(this.getAttribute('min')), + parseFloat(this.getAttribute('max')), + parseFloat(this.getAttribute('step')) + ); + if (this.percentage !== percentage) { + this.update((percentage * parseFloat(this.getAttribute('max'))) / 100, percentage); + } + }; + document.addEventListener('mouseup', () => { + document.removeEventListener('mouseup', updateSlider); + document.removeEventListener('mousemove', updateSlider); + }); + + document.addEventListener('mousemove', updateSlider); + }); + } + + stepped(value, min, max, step) { + const numSteps = Math.round((value - min) / step); + const result = min + step * numSteps; + return Math.max(min, Math.min(max, result)); + } + + update(value, percentage) { + const steppedValue = this.stepped(value, parseFloat(this.getAttribute('min')), parseFloat(this.getAttribute('max')), parseFloat(this.getAttribute('step'))); + this.setAttribute('value', steppedValue.toString()); + this.percentage = this.stepped( + percentage, + 0, + 100, + (parseFloat(this.getAttribute('step')) / (parseFloat(this.getAttribute('max')) - parseFloat(this.getAttribute('min')))) * 100, + ); + this.dispatchEvent(new CustomEvent('slid', { + bubbles: true, + detail: steppedValue + })); + this.updateDisplay(); + } + + updateDisplay() { + this.shadowRoot.querySelector('[data-slider="min-value"]').textContent = this.getAttribute('min'); + this.shadowRoot.querySelector('[data-slider="max-value"]').textContent = this.getAttribute('max'); + this.shadowRoot.querySelector('[data-is="slider"]').style.setProperty('--_leftPadOffset', `${this.percentage}%`); + this.shadowRoot.querySelector('[data-slider="left-pad-value"]').textContent = this.getAttribute('value'); + } + + static get observedAttributes() { + return ['min', 'max', 'step', 'value']; + } + + attributeChangedCallback(name, oldValue, newValue) { + if (oldValue !== newValue) { + if (name == 'value') { + this.percentage = (newValue - this.getAttribute('min')) / (this.getAttribute('max') - this.getAttribute('min')) * 100 + } + this.updateDisplay(); + } + } +} + +window.customElements.define('rh-slider', RobotHubSlider); + +// Text +// Define our custom element +class RobotHubText extends HTMLElement { + constructor() { + super(); + // Attach shadow DOM to the custom element + this.attachShadow({ mode: 'open' }); + } + + connectedCallback() { + this.render(); + } + + attributeChangedCallback(attribute, oldValue, newValue) { + if (oldValue !== newValue) { + this.render(); + } + } + + get size() { + return this.getAttribute('size') || 'md'; + } + + get color() { + return this.getAttribute('color') || 'primary'; + } + + get weight() { + return this.getAttribute('weight') || 'normal'; + } + + render() { + this.shadowRoot.innerHTML = ` + + + + + + `; + } + + // static get observedAttributes lists the attributes we care about + static get observedAttributes() { + return ['size', 'color', 'weight']; + } +} + +// Define the new element +window.customElements.define('rh-text', RobotHubText); diff --git a/robothub-oak/Camera App/frontend/--index.css b/robothub-oak/Camera App/frontend/--index.css new file mode 100644 index 0000000..fbfc4ed --- /dev/null +++ b/robothub-oak/Camera App/frontend/--index.css @@ -0,0 +1,3706 @@ +/* + 1. Use a more-intuitive box-sizing model. +*/ +*, +*::before, +*::after { + box-sizing: border-box; +} +/* + 2. Remove default margin +*/ +*:not(dialog) { + margin: 0; +} +/* + 3. Allow percentage-based heights in the application +*/ +html, +body { + height: 100%; +} +/* + Typographic tweaks! + 4. Add accessible line-height + 5. Improve text rendering +*/ +body { + line-height: 1.5; + -webkit-font-smoothing: antialiased; +} +/* + 6. Improve media defaults +*/ +img, +picture, +video, +canvas { + display: block; + max-width: 100%; +} +svg { + display: inline-block; +} +/* + 7. Remove built-in form typography styles +*/ +input, +button, +textarea, +select { + font: inherit; +} +/* + 8. Avoid text overflows +*/ +p, +h1, +h2, +h3, +h4, +h5, +h6 { + overflow-wrap: break-word; +} +/* + 9. Create a root stacking context +*/ +#root { + isolation: isolate; +} +a { + text-decoration: none; + color: inherit; +} +/* https://stackoverflow.com/questions/2781549/removing-input-background-colour-for-chrome-autocomplete */ +input:-webkit-autofill, +input:-webkit-autofill:hover, +input:-webkit-autofill:focus, +input:-webkit-autofill:active { + -webkit-box-shadow: 0 0 0 30px white inset !important; +} +:root { + --white: #fff; + --black: #000; + --gray25: #fcfcfd; + --gray50: #f9fafb; + --gray100: #f2f4f7; + --gray200: #eaecf0; + --gray300: #d0d5dd; + --gray400: #98a2b3; + --gray500: #667085; + --gray600: #475467; + --gray700: #344054; + --gray800: #1d2939; + --gray900: #101828; + --primary25: #f6fcfe; + --primary50: #dceffc; + --primary100: #c1dcf9; + --primary200: #a7c3f6; + --primary300: #8da4f4; + --primary400: #6178f4; + --primary500: #4c4ff1; + --primary600: #4e38ed; + --primary700: #5724e8; + --primary800: #441bb6; + --primary900: #301383; + --warning25: #fffcf5; + --warning50: #fffaeb; + --warning100: #fef0c7; + --warning200: #fedf89; + --warning300: #fec84b; + --warning400: #fdb022; + --warning500: #f79009; + --warning600: #dc6803; + --warning700: #b54708; + --error25: #fffbfa; + --error50: #fef3f2; + --error100: #fee4ef; + --error200: #fecdca; + --error300: #fda29b; + --error400: #f97066; + --error500: #f04438; + --error600: #d92d20; + --error700: #b42318; + --success25: #f6fef9; + --success50: #ecfdf3; + --success100: #d1fadf; + --success200: #a6f4c5; + --success300: #6ce9a6; + --success400: #32d583; + --success500: #12b76a; + --success600: #039855; + --success700: #027a48; + --pink700: #c11574; + --logo-color: #111111; + --shadow-xs: 0px 1px 2px rgba(16, 24, 40, 0.05); + --shadow-sm: 0px 1px 3px rgba(16, 24, 40, 0.1), 0px 1px 2px rgba(16, 24, 40, 0.06); + --shadow-md: 0px 4px 8px -2px rgba(16, 24, 40, 0.1), 0px 2px 4px -2px rgba(16, 24, 40, 0.06); + --shadow-lg: 0px 12px 16px -4px rgba(16, 24, 40, 0.08), 0px 4px 6px -2px rgba(16, 24, 40, 0.03); + --primary-color: var(--primary600); + --on-primary-color: #fff; + --divider-color: var(--gray200); + --navigation-background: #ffffff; + --content-background: #fcfcfd; + --component-background: #ffffff; + --font-family: Inter, -apple-system, BlinkMacSystemFont, Inter, 'Segoe UI', Roboto, 'Helvetica Neue', Arial, + 'Noto Sans', sans-serif, 'Apple Color Emoji', 'Segoe UI Emoji', 'Segoe UI Symbol', 'Noto Color Emoji'; + --screen-xs: 0px; + --screen-sm: 768px; + --screen-md: 992px; + --screen-lg: 1200px; + --screen-xl: 1400px; + --content-width-xs: 328px; + --content-width-sm: 568px; + --content-width-md: 712px; + --content-width-lg: var(--page-layout-panel-max-width); + --border-radius: 8px; + --border-radius-input: 6px; + --text-color: var(--gray900); + --text-color-secondary: var(--gray500); + --text-color-project: var(--primary700); + --icon-color: inherit; + --icon-color-hover: rgba(0, 0, 0, 0.75); + --heading-color: rgba(0, 0, 0, 0.85); + --text-color-dark: rgba(255, 255, 255, 0.95); + --text-color-secondary-dark: rgba(255, 255, 255, 0.75); + --font-size-base: 14px; + --line-height-base: 22px; + --font-size-text-xs: 0.857rem; + --line-height-text-xs: 0.857rem; + --font-size-text-sm: 1rem; + --line-height-text-sm: 1.35rem; + --font-size-text-md: 1.143rem; + --line-height-text-md: 1.56rem; + --font-size-text-lg: 1.286rem; + --line-height-text-lg: 1.286rem; + --font-size-text-xl: 1.429rem; + --line-height-text-xl: 1.429rem; + --font-size-display-xs: 1.514rem; + --line-height-display-xs: 1.8rem; + --font-size-display-sm: 2.143rem; + --line-height-display-sm: 2.143rem; + --font-size-display-md: 2.714rem; + --line-height-display-md: 2.714rem; + --font-size-display-lg: 3.286rem; + --line-height-display-lg: 3.286rem; + --font-size-display-xl: 4.286rem; + --line-height-display-xl: 4.286rem; + --font-size-display-2xl: 5.143rem; + --line-height-display-2xl: 5.143rem; + --font-weight-bold: 700; + --font-weight-semibold: 600; + --font-weight-medium: 500; + --font-weight-normal: 400; + --space-lg: 24px; + --space-md: 16px; + --space-sm: 12px; + --space-xs: 8px; + --space-xss: 4px; + --padding-lg: var(--space-lg); + --padding-md: var(--space-md); + --padding-sm: var(--space-sm); + --padding-xs: var(--space-xs); + --padding-xss: var(--space-xss); + --padding-side-default: var(--padding-md); + --margin-lg: var(--space-lg); + --margin-md: var(--space-md); + --margin-sm: var(--space-sm); + --margin-xs: var(--space-xs); + --margin-xss: var(--space-xss); + --height-base: 32px; + --height-lg: 40px; + --height-sm: 24px; + --border-color-base: var(--gray200); + --border-color-dark: var(--gray400); + --border-color-split: var(--border-color-base); + --border-color-inverse: var(--gray900); + --border-width-base: 1px; + --border-style-base: solid; + --outline-blur-size: 0; + --outline-width: 2px; + --outline-color: var(--primary-color); + --outline-fade: 20%; + --background-color-light: #fafafa; + --background-color-base: #f5f5f5; + --disabled-color: rgba(0, 0, 0, 0.25); + --disabled-bg: var(--background-color-base); + --disabled-active-bg: #e6e6e6; + --disabled-color-dark: rgba(255, 255, 255, 0.35); + --disabled-opacity: 0.6; + --shadow-color: rgba(0, 0, 0, 0.15); + --shadow-color-inverse: var(--component-background); + --box-shadow-base: var(--shadow-2); + --shadow-1-up: 0 -1.5px 4px -2px rgba(0, 0, 0, 0.06), 0 -2px 7px 0 rgba(0, 0, 0, 0.03); + --shadow-1-down: 0 3px 8px -4px rgba(0, 0, 0, 0.08), 0 -4px 14px 0 rgba(0, 0, 0, 0.05); + --shadow-1-left: -6px 0 16px -8px rgba(0, 0, 0, 0.08), -9px 0 28px 0 rgba(0, 0, 0, 0.05), + -12px 0 48px 16px rgba(0, 0, 0, 0.03); + --shadow-1-right: 6px 0 16px -8px rgba(0, 0, 0, 0.08), 9px 0 28px 0 rgba(0, 0, 0, 0.05), + 12px 0 48px 16px rgba(0, 0, 0, 0.03); + --shadow-2: 0 3px 6px -4px rgba(0, 0, 0, 0.12), 0 6px 16px 0 rgba(0, 0, 0, 0.08), + 0 9px 28px 8px rgba(0, 0, 0, 0.05); + --shadow-card: 0px 1px 3px rgba(16, 24, 40, 0.1), 0px 1px 2px rgba(16, 24, 40, 0.06); + /* Components */ + --layout-navmenu-mobile-height: 56px; + --navigationMenuWidth: 64px; + --navigationMenuHeight: 56px; + --navigationMenuBackground: var(--navigation-background); + --page-layout-panel-max-width: 960px; + --page-header-topbar-height: var(--navigationMenuHeight); + --page-content-spacing: 16px; + --page-content-bottom-offset: 56px; + --container-header-min-height: 72px; + --container-padding: var(--padding-md); + --divider: 1px solid var(--divider-color); + --inputHeightBase: 44px; + --inputHeightLg: 56px; + --inputHeightSm: 38px; + --inputPaddingHorizontal: 14px; + --inputPaddingHorizontalLg: 16px; + --inputPaddingHorizontalSm: 12px; + --inputPaddingVertical: 10px; + --inputPaddingVerticalLg: 12px; + --inputPaddingverticalSm: 8px; + --inputMinWidth: 120px; + --button-min-height: 42px; +} +:root { + --color: var(--text-color); +} +:root { + font-size: var(--font-size-base); + line-height: var(--line-height-base); + font-family: var(--font-family); + color: var(--color); + background-color: var(--gray50); +} +:focus { + outline: none; +} +/* Tablet and up */ +@media (min-width: 426px) { + :root { + --page-header-topbar-height: var(--navigationMenuWidth); + --page-content-spacing: 32px; + } +} +:is([data-text-align="left"]) { + text-align: left; +} +:is([data-text-align="center"]) { + text-align: center; +} +:is([data-text-align="right"]) { + text-align: right; +} +:is([data-text="text-xs"]) { + font-size: var(--font-size-text-xs); + line-height: var(--line-height-text-xs); +} +:is([data-text="text-sm"]) { + font-size: var(--font-size-text-sm); + line-height: var(--line-height-text-sm); +} +:is([data-text="text-md"]) { + font-size: var(--font-size-text-md); + line-height: var(--line-height-text-md); +} +:is([data-text="text-lg"]) { + font-size: var(--font-size-text-lg); + line-height: var(--line-height-text-lg); +} +:is([data-text="text-xl"]) { + font-size: var(--font-size-text-xl); + line-height: var(--line-height-text-xl); +} +:is([data-text="display-xs"]) { + font-size: var(--font-size-display-xs); + line-height: var(--line-height-display-xs); +} +:is([data-text="display-sm"]) { + font-size: var(--font-size-display-sm); + line-height: var(--line-height-display-sm); +} +:is([data-text="display-md"]) { + font-size: var(--font-size-display-md); + line-height: var(--line-height-display-md); +} +:is([data-text="display-lg"]) { + font-size: var(--font-size-display-lg); + line-height: var(--line-height-display-lg); +} +:is([data-text="display-xl"]) { + font-size: var(--font-size-display-xl); + line-height: var(--line-height-display-xl); +} +:is([data-text="display-2xl"]) { + font-size: var(--font-size-display-2xl); + line-height: var(--line-height-display-2xl); +} +:is([data-text="inherit"]) { + font-size: inherit; + line-height: inherit; +} +:is([data-text-weight="normal"]) { + font-weight: var(--font-weight-normal); +} +:is([data-text-weight="medium"]) { + font-weight: var(--font-weight-medium); +} +:is([data-text-weight="semibold"]) { + font-weight: var(--font-weight-semibold); +} +:is([data-text-weight="bold"]) { + font-weight: var(--font-weight-bold); +} +:is([data-text-weight="inherit"]) { + font-weight: inherit; +} +:is([data-font="default"]) { + font-family: var(--font-family); +} +:is([data-font="code"]) { + font-family: SFMono-Regular, Consolas, Liberation Mono, Menlo, Courier, monospace; + white-space: pre; +} +[data-text][data-color="inherit"] { + color: inherit; +} +[data-clamp-text] { + overflow: hidden; + text-overflow: ellipsis; + display: -webkit-box; + -webkit-line-clamp: var(--_lines, 2); + line-clamp: var(--_lines, 2); + -webkit-box-orient: vertical; +} +[data-clamp-text="1"] { + --_lines: 1; +} +[data-clamp-text="2"] { + --_lines: 2; +} +[data-clamp-text="3"] { + --_lines: 3; +} +.color-gray50 { + color: var(--gray50); +} +.color-gray100 { + color: var(--gray100); +} +.color-gray200 { + color: var(--gray200); +} +.color-gray300 { + color: var(--gray300); +} +.color-gray400 { + color: var(--gray400); +} +.color-gray500 { + color: var(--gray500); +} +.color-gray600 { + color: var(--gray600); +} +.color-gray700 { + color: var(--gray700); +} +.color-gray900 { + color: var(--gray900); +} +.color-primary500 { + color: var(--primary500); +} +.color-primary600 { + color: var(--primary600); +} +.color-primary700 { + color: var(--primary700); +} +.color-success50 { + color: var(--success50); +} +.color-success500 { + color: var(--success500); +} +.color-success600 { + color: var(--success500); +} +.color-success700 { + color: var(--success700); +} +.color-error500 { + color: var(--error500); +} +.color-error600 { + color: var(--error600); +} +.color-error700 { + color: var(--error700); +} +.color-warning600 { + color: var(--warning600); +} +.color-warning700 { + color: var(--warning700); +} +.color-pink700 { + color: var(--pink700); +} +.color-white { + color: #fff; +} +.background-primary25 { + background: var(--primary25); +} +.background-primary50 { + background: var(--primary50); +} +.background-primary100 { + background: var(--primary100); +} +.background-primary600 { + background: var(--primary600); +} +.background-primary700 { + background: var(--primary700); +} +.background-success50 { + background: var(--success50); +} +.background-error50 { + background: var(--error50); +} +.background-warning50 { + background: var(--warning50); +} +.background-warning600 { + background: var(--warning600); +} +.background-warning700 { + background: var(--warning700); +} +.background-gray25 { + background: var(--gray25); +} +.background-gray50 { + background: var(--gray50); +} +.background-gray100 { + background: var(--gray100); +} +.background-gray200 { + background: var(--gray200); +} +.background-gray600 { + background: var(--gray600); +} +.background-gray700 { + background: var(--gray700); +} +.background-gray900 { + background: var(--gray900); +} +html, +body, +div { + scroll-behavior: smooth; +} +[data-color] { + color: var(--color); +} +[data-color="project-primary"] { + --color: var(--text-color-project); +} +[data-color="primary"] { + --color: var(--text-color); +} +[data-color="secondary"] { + --color: var(--text-color-secondary); +} +[data-color="inverse-primary"] { + --color: var(--text-color-dark); +} +[data-color="inverse-secondary"] { + --color: var(--text-color-secondary-dark); +} +[data-color="disabled"] { + --color: var(--disabled-color); +} +[data-color="error"] { + --color: var(--error700); +} +[data-color="warning"] { + --color: var(--warning700); +} +[data-color="inherit"] { + --color: inherit; +} +[data-on="dark"][data-component-color="primary"] { + --_onPrimaryColor: var(--white); + --_primaryColor: var(--primary600); + --_secondaryColor: var(--primary25); + --_outlineColor: transparent; +} +[data-on="dark"][data-component-color="gray"] { + --_onPrimaryColor: var(--gray900); + --_primaryColor: var(--white); + --_secondaryColor: rgba(255, 255, 255, 0.4); + --_outlineColor: transparent; +} +[data-on="light"][data-component-color="primary"] { + --_onPrimaryColor: var(--on-primary-color); + --_primaryColor: var(--primary600); + --_secondaryColor: var(--primary25); + --_primaryHoverColor: var(--primary500); + --_secondaryHoverColor: var(--primary50); + --_outlineColor: var(--primary50); +} +[data-on="light"][data-component-color="error"] { + --_onPrimaryColor: var(--white); + --_primaryColor: var(--error700); + --_secondaryColor: var(--error50); + --_primaryHoverColor: var(--error500); + --_secondaryHoverColor: var(--error100); + --_outlineColor: var(--error100); +} +[data-on="light"][data-component-color="warning"] { + --_onPrimaryColor: var(--white); + --_primaryColor: var(--warning700); + --_secondaryColor: var(--warning50); + --_primaryHoverColor: var(--warning500); + --_secondaryHoverColor: var(--warning100); + --_outlineColor: var(--warning100); +} +[data-on="light"][data-component-color="success"] { + --_onPrimaryColor: var(--white); + --_primaryColor: var(--success700); + --_secondaryColor: var(--success50); + --_primaryHoverColor: var(--success500); + --_secondaryHoverColor: var(--success100); + --_outlineColor: var(--success100); +} +[data-on="light"][data-component-color="gray"] { + --_onPrimaryColor: var(--white); + --_primaryColor: var(--gray500); + --_secondaryColor: var(--white); + --_primaryHoverColor: var(--gray400); + --_secondaryHoverColor: var(--gray200); + --_outlineColor: var(--gray300); +} +[data-limit-width="page-panel"] { + max-width: var(--page-layout-panel-max-width); +} +[data-visible="no"] { + visibility: hidden; + animation-play-state: paused; +} +[data-visible="yes"] { + visibility: visible; +} +[data-scroll="none"] { + overflow: hidden; +} +[data-cursor="pointer"] { + cursor: pointer; +} +[data-padding] { + box-sizing: border-box; + padding: var(--_padding); +} +[data-padding="xss"] { + --_padding: var(--padding-xss); +} +[data-padding="xs"] { + --_padding: var(--padding-xs); +} +[data-padding="sm"] { + --_padding: var(--padding-sm); +} +[data-padding="md"] { + --_padding: var(--padding-md); +} +[data-padding="lg"] { + --_padding: var(--padding-lg); +} +[data-padding="none"] { + --_padding: 0; +} +[data-content-width="xs"] { + width: 100%; + max-width: var(--content-width-xs); +} +[data-content-width="sm"] { + width: 100%; + max-width: var(--content-width-sm); +} +[data-content-width="md"] { + width: 100%; + max-width: var(--content-width-md); +} +[data-content-width="lg"] { + width: 100%; + max-width: var(--content-width-lg); +} +[data-content-width="fill"] { + width: 100%; + max-width: unset; +} +:where([data-flex]) { + --_gap: var(--space-xs); + --_crossAxisAlign: center; + --_mainAxisAlign: center; +} +[data-flex] { + display: flex; + align-items: var(--_crossAxisAlign); + justify-content: var(--_mainAxisAlign); + gap: var(--_gap); + flex-wrap: var(--_flexWrap, unset); +} +[data-flex="row"] { + flex-direction: row; +} +[data-flex="row-inline"] { + display: inline-flex; + flex-direction: row; +} +[data-flex="column"] { + flex-direction: column; +} +[data-flex][data-flex-wrap] { + flex-wrap: wrap; +} +[data-flex][data-flex-main-align="start"] { + --_mainAxisAlign: flex-start; +} +[data-flex][data-flex-main-align="baseline"] { + --_mainAxisAlign: baseline; +} +[data-flex][data-flex-main-align="end"] { + --_mainAxisAlign: flex-end; +} +[data-flex][data-flex-main-align="stretch"] { + --_mainAxisAlign: stretch; +} +[data-flex][data-flex-cross-align="start"] { + --_crossAxisAlign: flex-start; +} +[data-flex][data-flex-cross-align="baseline"] { + --_crossAxisAlign: baseline; +} +[data-flex][data-flex-cross-align="end"] { + --_crossAxisAlign: flex-end; +} +[data-flex][data-flex-cross-align="stretch"] { + --_crossAxisAlign: stretch; +} +[data-flex][data-flex-gap="xss"] { + --_gap: var(--space-xss); +} +[data-flex][data-flex-gap="xs"] { + --_gap: var(--space-xs); +} +[data-flex][data-flex-gap="sm"] { + --_gap: var(--space-sm); +} +[data-flex][data-flex-gap="md"] { + --_gap: var(--space-md); +} +[data-flex][data-flex-gap="lg"] { + --_gap: var(--space-lg); +} +[data-flex][data-flex-wrap="nowrap"] { + --_flexWrap: nowrap; +} +[data-flex][data-flex-wrap="wrap"] { + --_flexWrap: wrap; +} +*[data-flex-child="stretch"] { + flex: 1; +} +[data-flex-gap="none"] { + --_gap: 0; +} +[data-is="grid"] { + display: grid; +} +.scrollable { + --scrollbar-foreground: var(--primary500); + --scrollbar-background: var(--gray200); + overflow-x: unset; + overflow-y: unset; + scroll-behavior: smooth; +} +.scrollable::-webkit-scrollbar { + scrollbar-color: var(--scrollbar-foreground) var(--scrollbar-background); + scrollbar-width: thin; + width: 8px; + height: 8px; +} +.scrollable::-webkit-scrollbar-track { + background-color: var(--scrollbar-background); +} +.scrollable::-webkit-scrollbar-thumb { + background: var(--scrollbar-foreground); +} +.scrollable.xy { + overflow-x: auto; + overflow-y: auto; +} +.scrollable.x { + overflow-x: auto; +} +.scrollable.not-x { + overflow-x: hidden; +} +.scrollable.y { + overflow-y: auto; +} +.scrollable.not-y { + overflow-y: hidden; +} +:where([data-animate="pulse"]) { + animation: pulse 2s ease 0s infinite; +} +@keyframes pulse { + 0% { + opacity: 1; + } + 50% { + opacity: 0.2; + } + 100% { + opacity: 1; + } +} +[data-layout="unsupported"] { + width: 100%; + display: flex; + flex-direction: column; + align-items: flex-start; + gap: 16px; + box-sizing: border-box; + padding: var(--page-content-spacing); + background-color: var(--primary900); + color: var(--text-color-dark); +} +[data-layout="unsupported"] > :first-child { + margin-bottom: 16px; +} +[data-layout="unsupported"] > * { + width: 100%; + min-width: 0; + max-width: 800px; +} +div[data-layout="root"] { + width: 100%; + height: 100%; + display: flex; + flex-direction: column; + overflow: hidden; +} +div[data-layout="root"] > div[data-layout="body"] { + flex: 1; + width: 100%; + min-width: 0; + height: 100%; + overflow: hidden; + display: flex; + flex-direction: column; + align-items: stretch; +} +div[data-layout="body"] > div[data-layout="content"] { + flex: 1; + width: 100%; + min-width: 0; + overflow-x: hidden; + overflow-y: auto; + display: flex; + flex-direction: column; + align-items: stretch; +} +div[data-layout="body"] > div[data-layout="status"] { + display: none; +} +@media (min-width: 560px) { + div[data-layout="root"] { + flex-direction: row; + } + div[data-layout="body"] > div[data-layout="status"] { + width: 100%; + min-width: 0; + display: flex; + flex-direction: row; + align-items: center; + justify-content: flex-end; + gap: 24px; + border-top: 1px solid var(--gray200); + background-color: var(--gray50); + padding: 8px 32px; + box-shadow: var(--shadow-1-up); + } +} +/** Linked Robots */ +.LinkedRobots-info-bar { + display: flex; + flex-direction: column; + justify-content: space-evenly; +} +/** Camera Tile */ +.camera-description { + display: flex; + align-items: center; +} +.camera-description > span { + margin-right: 10px; +} +/** Dual Column */ +.DualColumn { + display: grid; + grid-template-columns: 1fr; + width: 100%; + height: 100vh; +} +.DualColumn > * { + width: 100%; + box-sizing: border-box; +} +.DualColumn > .left { + padding: 32px; + display: flex; + flex-direction: column; + justify-content: space-between; +} +.DualColumn > .left > .logo > svg { + width: 140px; + height: auto; +} +.DualColumn > .right { + display: none; +} +.DualColumn > .right > .camera { + max-width: 512px; +} +.DualColumn > .left > .content { + width: 100%; + max-width: 360px; + margin: auto; +} +.DualColumn > .left > .content > .header { + margin-bottom: var(--margin-lg); +} +.DualColumn > .left > .content > .header > .title { + margin-bottom: var(--margin-sm); +} +.DualColumn .links { + display: flex; + flex-direction: row; + flex-wrap: wrap; + align-items: center; + justify-content: flex-start; + margin: 12px 0 0 0; +} +.DualColumn .links > * { + margin: 4px; +} +@media (min-width: 800px) { + .DualColumn { + grid-template-columns: 1fr 1fr; + } + .DualColumn > .right { + display: flex; + flex-direction: column; + justify-content: center; + align-items: center; + border: 1px solid var(--gray200); + border-radius: 80px 0px 0px 80px; + overflow: hidden; + background-color: #fff; + } +} +a:not([data-is="button"]) { + color: var(--color, var(--primary600)); + font-weight: var(--font-weight-medium); +} +a[data-fill-width] { + display: inline-block; + width: 100%; +} +:where(ul, ol)[data-is="list"] { + display: flex; + flex-direction: column; + align-items: stretch; + gap: var(--space-xs); + margin: var(--space-sm); + box-sizing: border-box; + padding: 0 0 0 var(--space-md); +} +dialog[data-is="modal"] { + --_sideMargin: 24px; + --_padding: 24px; + --_width: 600px; + --_maxWidth: calc(100vw - 2 * var(--_sideMargin)); + --_background: #fff; + --_contentGap: 24px; +} +dialog[data-is="modal"]::backdrop { + background: rgba(0, 0, 0, 0.25); +} +dialog[data-is="modal"] { + border-radius: var(--border-radius); + border: 0; + max-height: 90vh; + width: var(--_width); + max-width: var(--_maxWidth); + box-sizing: border-box; + padding: var(--_padding); + background: var(--_background); + box-shadow: var(--shadow-2); + flex-direction: column; + align-items: stretch; + gap: var(--_contentGap); +} +dialog[data-is="modal"][open] { + display: flex; +} +dialog[data-is="modal"][data-modal-stick="top"] { + top: var(--_sideMargin); + bottom: unset; +} +dialog[data-is="modal"][data-bg="gray"] { + --_background: var(--gray100); +} +dialog[data-is="modal"][data-bg="black"] { + --_background: #000; +} +dialog[data-is="modal"]:not([data-scroll="none"]) { + overflow-x: hidden; + overflow-y: auto; +} +dialog[data-is="modal"][data-scroll="none"] { + overflow: hidden; +} +dialog[data-is="modal"][data-padding="none"] { + --_padding: 0; +} +dialog[data-is="modal"][data-modal-width="auto"] { + --_width: fit-content; +} +dialog[data-is="modal"] header { + display: flex; + flex-direction: row; + align-items: center; +} +dialog[data-is="modal"] header > :first-child { + flex: 1; + display: flex; + flex-direction: column; + align-items: flex-start; + justify-content: center; +} +/* PageHeader */ +[data-is="page-header"] { + display: flex; + flex-direction: column; + justify-content: space-between; + background-color: #fff; +} +[data-is="page-header"][data-page-header-level="primary"] { + box-shadow: var(--shadow-1-down); + position: relative; + z-index: 10; +} +[data-is="page-header"] > [data-page-header="banner"] { + font-size: var(--font-size-text-sm); + line-height: var(--line-height-text-sm); + background-color: var(--primary500); + color: var(--text-color-dark); + padding: 8px var(--page-content-spacing); + box-sizing: border-box; + text-align: center; +} +[data-is="page-header"] > [data-page-header="topbar"] { + display: flex; + flex-direction: row; + align-items: center; + min-height: var(--page-header-topbar-height); + padding: 0 var(--page-content-spacing); + border-bottom: var(--divider); +} +[data-is="page-header"][data-page-header-small-start-padding] > [data-page-header="topbar"] { + padding: 0 var(--page-content-spacing) 0 calc(var(--page-content-spacing) / 2); +} +[data-is="page-header"] > [data-page-header="topbar"] > :is(img, svg, [data-icon], [data-img], [data-is="button"]) { + margin-right: 20px; +} +[data-is="page-header"] > [data-page-header="topbar"] > :is(img, svg, [data-icon], [data-img]) { + width: 48px; + height: 48px; + display: flex; +} +[data-is="page-header"] > [data-page-header="topbar"] > [data-page-header="left-side"] { + display: flex; + flex: 1; + margin-right: 20px; + min-height: var(--btn-height-base); +} +[data-is="page-header"] > [data-page-header="topbar"] > [data-page-header="right-side"] { + display: flex; + flex-direction: row; + align-items: center; + gap: 12px; +} +[data-is="page-header"]:not([data-page-header-level="primary"]) { + border-top: var(--divider); + border-left: var(--divider); + border-right: var(--divider); +} +[data-is="page-header"]:not([data-page-header-level="primary"]), +[data-is="page-header"]:not([data-page-header-level="primary"]) [data-is="page-menu"] { + border-radius: var(--border-radius); +} +[data-is="page-header"]:not([data-page-header-level="primary"]) > [data-page-header="banner"] { + border-radius: var(--border-radius) var(--border-radius) 0 0; +} +/* PageMenu */ +[data-is="page-menu"] { + display: flex; + flex-direction: row; + justify-content: start; + padding: 8px var(--page-content-spacing); + border-bottom: var(--divider); +} +[data-is="page-menu"] > [data-page-menu="link"] { + display: inline-flex; + flex-direction: row; + align-items: center; + justify-content: center; + padding: 8px 12px; + margin-right: 8px; + border-radius: 6px; + color: var(--gray500); + font-size: var(--font-size-text-sm); + font-weight: var(--font-weight-medium); +} +[data-is="page-menu"] > [data-page-menu="link"].active { + background-color: var(--primary500); + color: var(--white); +} +[data-is="page-menu"] > [data-page-menu="link"]:not(.active) { + border: 1px solid var(--gray50); +} +[data-is="page-menu"] > [data-page-menu="link"]:not(.active):hover { + color: var(--primary500); + background-color: var(--primary25); +} +/* PageContent */ +[data-is="page-content"] { + --__padding: var(--_padding, var(--page-content-spacing)); + --__gap: var(--_gap, var(--page-content-spacing)); +} +[data-is="page-content"] { + display: flex; + flex-direction: row; + box-sizing: border-box; + padding: var(--__padding) var(--__padding) var(--page-content-bottom-offset) var(--__padding); + gap: 24px; +} +[data-is="page-content"] > [data-page-content="main"] { + display: flex; + flex-direction: column; + flex: 1; + min-width: 0; + gap: var(--__gap); +} +[data-is="page-content"][data-content="limit-width"] { + align-items: flex-start; +} +[data-is="page-content"][data-content="limit-width"] > * { + max-width: var(--page-layout-panel-max-width); +} +[data-is="page-content"] > [data-page-content="side-panel"] { + display: flex; + flex-direction: column; + align-items: stretch; + width: 100%; + max-width: 360px; + min-width: 360px; +} +/* PageInset */ +[data-is="page-inset"] { + width: 100%; + display: flex; + flex-direction: column; + align-items: stretch; + padding: var(--page-content-spacing); + box-sizing: border-box; + gap: 24px; +} +/* PageSearch */ +.PageSearch { + width: 100%; + display: flex; + flex-direction: column; + align-items: stretch; + box-sizing: border-box; + padding: 20px 24px; + border-radius: var(--border-radius); + background-color: #fff; + box-shadow: var(--shadow-md); + border: var(--border-width-base) var(--border-style-base) var(--gray200); + gap: 24px; +} +.PageSearch-field { + display: flex; + flex-direction: column; + gap: 6px; +} +.PageSearch input[type="search"]::-webkit-search-cancel-button { + padding: 2px; + cursor: pointer; +} +.PageSearchDropdown { + display: flex; + flex-direction: column; + min-height: 0; + min-width: 160px; + gap: 6px; +} +.PageSearchDropdown-option { + min-height: 38px; +} +.PageSearchDropdown .ant-select-selection-item, +.PageSearchDropdown-option .ant-select-item-option-content { + display: flex; + flex-direction: row; + align-items: center; + justify-content: flex-start; + gap: 8px; +} +@media (min-width: 720px) { + .PageSearch { + flex-direction: row; + align-items: center; + } + .PageSearch-field { + flex: 1; + } +} +/* ErrorPage */ +.ErrorPage { + text-align: center; +} +.ErrorPage > svg { + --_iconSize: 128px; + margin: auto; +} +/* Header */ +[data-header] { + display: block; + margin: 0 0 24px 0; +} +:where(svg[data-icon], [data-icon] > svg) { + --iconSize: 24px; +} +[data-icon]:where(svg, [data-icon]) { + width: var(--_iconSize, var(--iconSize)); + height: var(--_iconSize, var(--iconSize)); + color: var(--_iconColor, inherit); +} +[data-icon] { + display: flex; + flex-direction: column; + align-items: center; + justify-content: center; + z-index: 6; + padding: var(--_iconPadding, 0); + border-radius: var(--border-radius); + background-color: var(--_bg, transparent); +} +[data-icon] > svg { + width: 100%; + height: 100%; +} +svg[data-inner-offset="4"] { + padding: 4px; +} +svg[data-size-override="6"] { + --_iconSize: 6px; +} +svg[data-size-override="14"] { + --_iconSize: 14px; +} +svg[data-size="6"] { + --iconSize: 6px; +} +svg[data-size="8"] { + --iconSize: 8px; +} +svg[data-size="16"] { + --iconSize: 16px; +} +svg[data-size="24"] { + --iconSize: 24px; +} +:where([data-icon], svg)[data-style="outlined-circle"] { + border-radius: 50%; + border: 1px solid var(--gray100); +} +:where([data-img], img)[data-style="outlined-circle"] { + border-radius: 50%; + border: 1px solid var(--gray100); + overflow: hidden; +} +[data-is="icon-glow"] { + display: flex; + flex-direction: column; + align-items: center; + justify-content: center; + position: relative; + width: var(--_iconSize, var(--iconSize)); + height: var(--_iconSize, var(--iconSize)); +} +[data-is="icon-glow"] > :nth-child(1) { + width: 100%; + height: 100%; + position: absolute; + left: 0; + top: 0; + background-color: var(--primary25); + border-radius: 100%; + z-index: 0; +} +[data-is="icon-glow"] > :nth-child(2) { + width: 70%; + height: 70%; + position: absolute; + left: 15%; + top: 15%; + background-color: var(--primary50); + border-radius: 100%; + z-index: 1; +} +[data-is="icon-glow"] > :is(svg, [data-icon]) { + width: 50%; + height: 50%; +} +[data-icon][data-disabled="yes"] { + opacity: 0.7; +} +*[data-is="divider"] { + --_maxWidth: unset; + --_color: var(--divider-color); + --_margin: 0; +} +*[data-is="divider"] { + width: 100%; + max-width: var(--_maxWidth); + margin: var(--_margin) 0; + display: flex; + flex-direction: row; + gap: 16px; + align-items: center; +} +*[data-is="divider"]:not([data-divider="with-label"]) { + border-top: 1px solid var(--_color); +} +*[data-is="divider"][data-on="light"] { + --_color: var(--gray600); +} +*[data-is="divider"][data-use-margin="yes"] { + --_margin: 16px; +} +*[data-is="divider"][data-divider="with-label"]::before, +*[data-is="divider"][data-divider="with-label"]::after { + content: ''; + display: block; + flex: 1; + height: 1px; + background-color: var(--_color); +} +*[data-is="divider"][data-divider="with-label"] > * { + font-size: var(--font-size-text-md); + font-weight: var(--font-weight-medium); + color: var(--gray700); +} +div[data-is="spinner"] { + --_size: 48px; + --_borderSize: calc(var(--_size) / 16); +} +div[data-is="spinner"].spinner--icon { + --_size: 16px; + --_borderSize: calc(var(--_size) / 16); +} +div[data-is="spinner"] { + width: var(--_size); + height: var(--_size); + border-radius: 50%; + display: inline-block; + position: relative; + border: var(--_borderSize) solid; + box-sizing: border-box; + animation: rotation 1.2s linear infinite; +} +div[data-is="spinner"]::after, +div[data-is="spinner"]::before { + content: ''; + position: absolute; + left: 0; + right: 0; + top: 0; + bottom: 0; + margin: auto; + border: var(--_borderSize) solid; + --_smallerSize: calc(var(--_size) - 4px); + width: var(--_smallerSize); + height: var(--_smallerSize); + border-radius: 50%; + box-sizing: border-box; + animation: rotationBack 0.6s linear infinite; + transform-origin: center center; +} +div[data-is="spinner"]::before { + --_smallestSize: calc(var(--_smallerSize) - 4px); + width: var(--_smallestSize); + height: var(--_smallestSize); + animation: rotation 2.4s linear infinite; +} +div[data-is="spinner"][data-visible="no"] { + animation-play-state: paused; +} +@keyframes rotation { + 0% { + transform: rotate(0deg); + } + 100% { + transform: rotate(360deg); + } +} +@keyframes rotationBack { + 0% { + transform: rotate(0deg); + } + 100% { + transform: rotate(-360deg); + } +} +[data-is="spinner-wrapper"] { + display: flex; + flex-direction: column; + align-items: center; + justify-content: center; + min-height: 96px; + width: 100%; + height: auto; +} +div[data-is="spinner"][data-on="dark"] { + border-color: #fff #fff transparent transparent; +} +div[data-is="spinner"][data-on="dark"]::before { + border-color: #FFF #FFF transparent transparent; +} +div[data-is="spinner"][data-on="dark"]::after { + border-color: var(--primary100) var(--primary100) transparent transparent; +} +div[data-is="spinner"][data-on="light"] { + border-color: var(--gray500) var(--gray500) transparent transparent; +} +div[data-is="spinner"][data-on="light"]::before { + border-color: var(--gray500) var(--gray500) transparent transparent; +} +div[data-is="spinner"][data-on="light"]::after { + border-color: var(--primary600) var(--primary600) transparent transparent; +} +div[data-is="progress"] { + --_percent: 0%; + --_height: 8px; +} +div[data-is="progress"] { + width: 100%; + height: var(--_height); + position: relative; + background-color: var(--gray200); + border-radius: calc(var(--_height) / 2); +} +div[data-is="progress"]::after { + content: ''; + position: absolute; + top: 0; + left: 0; + width: var(--_percent); + height: 100%; + background-color: var(--color, var(--primary600)); + border-radius: calc(var(--_height) / 2); + transition: width 0.2s ease-out; +} +:is(a[data-is="button"], + button[data-is="button"], + input[type="button"], + input[type="submit"], + input[type="reset"], + input[type="file"]), +:is(input[type="file"])::file-selector-button { + --_width: fit-content; + --_height: var(--button-min-height); + --_cursor: pointer; + --_text-light: var(--text-color); + --_text-dark: var(--text-color-dark); + --_text: var(--_text-light); + --_bg-light: hsl(0, 0%, 100%); + --_bg-dark: hsl(210, 9%, 31%); + --_bg: var(--_bg-light); + --_input-well-light: hsl(210, 16%, 87%); + --_input-well-dark: hsl(204, 10%, 10%); + --_input-well: var(--_input-well-light); + --_padding-inline: 1.75ch; + --_padding-block: 0.75ch; + --_border-radius: var(--border-radius); + --_border-light: hsl(210, 14%, 89%); + --_border-dark: var(--_bg-dark); + --_border: 1px solid var(--_border-light); + --_highlight-size: 0; + --_highlight-light: hsla(210, 10%, 71%, 0.25); + --_highlight-dark: hsla(210, 10%, 5%, 0.25); + --_highlight: var(--_highlight-light); + --_icon-size: 2ch; + --_shadow-color-light: 220 3% 15%; + --_shadow-color-dark: 220 40% 2%; + --_shadow-color: var(--_shadow-color-light); + --_shadow-strength-light: 1%; + --_shadow-strength-dark: 25%; + --_shadow-strength: var(--_shadow-strength-light); + --_shadow-1: 0 1px 2px -1px hsl(var(--_shadow-color)/calc(var(--_shadow-strength) + 9%)); + --_shadow-2: 0 3px 5px -2px hsl(var(--_shadow-color)/calc(var(--_shadow-strength) + 3%)), 0 7px 14px -5px hsl(var(--_shadow-color)/calc(var(--_shadow-strength) + 5%)); + --_shadow-depth-light: 0 1px var(--_border-light); + --_shadow-depth-dark: 0 1px var(--_bg-dark); + --_shadow-depth: var(--_shadow-depth-light); + --_transition-motion-reduce: none; + --_transition-motion-ok: box-shadow 145ms ease, + outline-offset 145ms ease; + --_transition: var(--_transition-motion-reduce); + font: inherit; + letter-spacing: inherit; + line-height: 1.5; + border-radius: var(--_border-radius); +} +@media (prefers-reduced-motion: no-preference) { + :is(a[data-is="button"], + button[data-is="button"], + input[type="button"], + input[type="submit"], + input[type="reset"], + input[type="file"]), + :is(input[type="file"])::file-selector-button { + --_transition: var(--_transition-motion-ok); + } +} +:is(a[data-is="button"], + button[data-is="button"], + input[type="button"], + input[type="submit"], + input[type="reset"]):not(:is([role="switch"], [hidden])), +:is(input[type="file"])::file-selector-button { + cursor: var(--_cursor); + touch-action: manipulation; + box-sizing: border-box; + display: inline-block; + width: var(--_width); + min-width: fit-content; + height: var(--_height); + font-size: var(--_size, 1rem); + line-height: var(--_lineHeight, 1); + background: var(--_bg); + color: var(--_text); + border: var(--_border); + box-shadow: var(--_shadow-2), var(--_shadow-depth), 0 0 0 var(--_highlight-size) var(--_highlight); + transition: var(--_transition); + position: relative; + font-weight: 500; + user-select: none; + -webkit-tap-highlight-color: transparent; + -webkit-touch-callout: none; +} +:is(a[data-is="button"], + button[data-is="button"], + input[type="button"], + input[type="submit"], + input[type="reset"]):not([role="switch"]) > [data-button="inner"] { + width: 100%; + height: 100%; + padding-block: var(--_padding-block); + padding-inline: var(--_padding-inline); + display: inline-flex; + justify-content: center; + align-items: center; + text-align: center; + gap: 1ch; +} +:is(a[data-is="button"], + button[data-is="button"], + input[type="button"], + input[type="submit"], + input[type="reset"]):not([role="switch"])[data-hide-children="yes"] > [data-button="inner"] { + visibility: hidden; +} +/* icons */ +:is(a[data-is="button"], + button[data-is="button"], + input[type="button"], + input[type="submit"], + input[type="reset"]):not([role="switch"]) > [data-button="inner"] :where(svg, [data-icon]) { + block-size: var(--_icon-size); + inline-size: var(--_icon-size); + color: var(--_icon-color, var(--_text)); + border-radius: 0; + flex-shrink: 0; + fill: none; + stroke-linecap: round; + stroke-linejoin: round; +} +:is(a[data-is="button"], + button[data-is="button"], + input[type="button"], + input[type="submit"], + input[type="reset"]) > [data-is="spinner"] { + position: absolute; + --_size: calc(var(--_height) - 12px); + --_lineHeight: 1; + left: calc(50% - (var(--_size) / 2)); + top: calc((var(--_height) / 2) - (var(--_size) / 2)); +} +/* focus */ +:is(a[data-is="button"], button, input):where(:not(:active)):focus-visible { + outline-offset: 5px; +} +/* pressing */ +:where(a[data-is="button"], + button[data-is="button"], + input[type="button"], + input[type="submit"], + input[type="reset"]):where(:not(:active):hover) { + --_highlight-size: 0.5rem; +} +/* file input */ +:where(input[type="file"]) { + inline-size: 100%; + max-inline-size: max-content; + background-color: var(--_input-well); +} +:where(input[type="button"]), +:where(input[type="file"])::file-selector-button { + appearance: none; +} +:where(input[type="file"])::file-selector-button { + margin-inline-end: var(--_padding-inline); +} +:is(a[data-is="button"], + button[data-is="button"], + input[type="button"], + input[type="submit"], + input[type="reset"])[disabled] { + --_cursor: not-allowed; + --_onPrimaryColor: var(--gray600); + --_primaryColor: var(--gray400); + --_secondaryColor: var(--gray100); + --_primaryHoverColor: var(--gray100); + --_secondaryHoverColor: var(--gray100); + --_shadow-depth: none; +} +:is(a[data-is="button"], + button[data-is="button"], + input[type="button"], + input[type="submit"], + input[type="reset"], + input[type="file"])[data-btn-type="primary"]:not(:is([disabled], [data-on="dark"])) { + --_bg: var(--_primaryColor); + --_border: none; + --_text: var(--_onPrimaryColor); +} +:is(a[data-is="button"], + button[data-is="button"], + input[type="button"], + input[type="submit"], + input[type="reset"], + input[type="file"])[data-btn-type="primary"][disabled]:not([data-on="dark"]) { + --_bg: var(--_secondaryColor); + --_border: 1px solid var(--_outlineColor); + --_text: var(--_primaryColor); +} +:is(a[data-is="button"], + button[data-is="button"], + input[type="button"], + input[type="submit"], + input[type="reset"], + input[type="file"])[data-btn-type="primary"][data-on="dark"]:not([disabled]) { + --_shadow-depth: none; + --_bg: transparent; + --_border: none; + --_text: var(--_primaryColor); +} +:is(a[data-is="button"], + button[data-is="button"], + input[type="button"], + input[type="submit"], + input[type="reset"], + input[type="file"])[data-btn-type="primary"][data-on="dark"][disabled] { + --_shadow-depth: none; + --_bg: transparent; + --_border: none; + --_text: var(--_secondaryColor); + opacity: 0.6; +} +:is(a[data-is="button"], + button[data-is="button"], + input[type="button"], + input[type="submit"], + input[type="reset"], + input[type="file"])[data-btn-type="primary"]:hover { + --_bg: var(--_primaryHoverColor); +} +:is(a[data-is="button"], + button[data-is="button"], + input[type="button"], + input[type="submit"], + input[type="reset"], + input[type="file"])[data-btn-type="secondary"] { + --_bg: var(--_secondaryColor); + --_border: 1px solid var(--_outlineColor); + --_text: var(--_primaryColor); + --_shadow-depth: none; +} +:is(a[data-is="button"], + button[data-is="button"], + input[type="button"], + input[type="submit"], + input[type="reset"], + input[type="file"])[data-btn-type="secondary"]:hover { + --_bg: var(--_secondaryHoverColor); +} +:is(a[data-is="button"], + button[data-is="button"], + input[type="button"], + input[type="submit"], + input[type="reset"], + input[type="file"])[data-btn-type="tertiary"] { + --_bg: transparent; + --_border: none; + --_text: var(--_primaryColor); + --_padding-inline: 0; + --_padding-block: 0; + --_shadow-depth: none; + --_height: auto; +} +:is(a[data-is="button"], + button[data-is="button"], + input[type="button"], + input[type="submit"], + input[type="reset"], + input[type="file"])[data-fill-width] { + --_width: 100%; + min-width: fit-content; +} +:is(a[data-is="button"], + button[data-is="button"], + input[type="button"], + input[type="submit"], + input[type="reset"], + input[type="file"])[data-fill-width]:not([data-btn-align="center"]) > [data-button="inner"] { + justify-content: flex-start; +} +dialog[data-is="modal"] :is(a[data-is="button"], + button[data-is="button"], + input[type="button"], + input[type="submit"], + input[type="reset"], + input[type="file"])[data-fill-width] > [data-button="inner"] { + justify-content: center; +} +:is(a[data-is="button"], + button[data-is="button"], + input[type="button"], + input[type="submit"], + input[type="reset"], + input[type="file"])[data-btn-size="sm"] { + --_icon-size: 18px; + --_height: 38px; + --_padding-inline: 1.5ch; + --_padding-block: 0.5ch; +} +:is(a[data-is="button"], + button[data-is="button"], + input[type="button"], + input[type="submit"], + input[type="reset"], + input[type="file"])[data-btn-size="md"] { + --_icon-size: 18px; + --_height: 42px; + --_size: 1rem; +} +:is(a[data-is="button"], + button[data-is="button"], + input[type="button"], + input[type="submit"], + input[type="reset"], + input[type="file"]):is([data-btn-size="lg"]) { + --_icon-size: 24px; + --_height: 48px; + --_size: 1.2rem; +} +:is(a[data-is="button"], + button[data-is="button"], + input[type="button"], + input[type="submit"], + input[type="reset"], + input[type="file"])[data-btn-size="xl"] { + --_icon-size: 28px; + --_height: 56px; + --_size: 1.4rem; +} +:is(a[data-is="button"], + button[data-is="button"], + input[type="button"], + input[type="submit"], + input[type="reset"], + input[type="file"]) > span[data-button="inner"] > span:not([data-btn-icon="end"]) { + display: inline-block; + flex: 1; + min-width: 0; +} +[data-tooltip] { + position: relative; +} +[data-tooltip] > dialog { + display: none; + z-index: 999999; + visibility: hidden; + position: absolute; + background-color: transparent; + border: 0; + transition: visibility 500ms ease-in-out 500ms; + width: 0; +} +[data-tooltip] > dialog > :first-child { + display: flex; + flex-direction: row; + align-items: center; + border-radius: var(--border-radius); + background-color: #000; + padding: 8px var(--container-padding); + box-sizing: border-box; + color: var(--text-color-dark); + box-shadow: var(--shadow-2); + width: max-content; + white-space: nowrap; + word-break: keep-all; +} +[data-tooltip][data-tooltip-placement="right"] > dialog { + left: calc(100% + var(--space-xs)); + flex-direction: row; + align-items: center; + justify-content: flex-start; +} +[data-tooltip][data-tooltip-placement="left"] > dialog { + left: calc(-1 * var(--space-xs) - 100%); + flex-direction: row; + align-items: center; + justify-content: flex-end; +} +[data-tooltip][data-tooltip-placement="top"] > dialog { + top: calc(-1 * (100% + var(--space-xs))); +} +[data-tooltip][data-tooltip-placement="bottom"] > dialog { + top: calc(100% + var(--space-xs)); +} +[data-tooltip] > dialog[open] { + display: flex; + visibility: visible; +} +[data-is="tabs"] { + display: flex; + flex-direction: row; + justify-content: start; + padding: 8px 0; +} +[data-is="tabs"][data-tabs-type="header"] { + padding: 8px var(--page-content-spacing); + box-sizing: border-box; + border-bottom: var(--divider); +} +[data-is="tabs"] > [data-tabs="tab"] { + padding: 8px 12px; + margin-right: 8px; + border-radius: 6px; + color: var(--gray500); + font-size: var(--font-size-text-sm); + font-weight: var(--font-weight-medium); + cursor: pointer; +} +[data-is="tabs"] > [data-tabs="tab"][data-tabs-active] { + background-color: var(--primary500); + color: var(--white); +} +[data-is="tabs"] > [data-tabs="tab"]:not([data-tabs-active]):hover { + color: var(--primary500); +} +[data-is="input"]:not([data-input-size]) { + --_minWidth: var(--inputMinWidth); + --_height: var(--inputHeightBase); + --_paddingVertical: var(--inputPaddingVertical); + --_paddingHorizontal: var(--inputPaddingHorizontal); +} +[data-is="input"][data-input-size='lg'] { + --_height: var(--inputHeightLg); + --_paddingVertical: var(--inputPaddingVerticalLg); + --_paddingHorizontal: var(--inputPaddingHorizontalLg); +} +[data-is="input"][data-input-size='sm'] { + --_height: var(--inputHeightSm); + --_paddingVertical: var(--inputPaddingVerticalSm); + --_paddingHorizontal: var(--inputPaddingHorizontalSm); +} +[data-is="input"] > :is(input, textarea) { + border: none; + background-image: none; + background: none; + -webkit-box-shadow: none; + -moz-box-shadow: none; + box-shadow: none; +} +[data-is="input"] { + border-radius: var(--border-radius); + width: auto; + min-width: var(--_minWidth); + height: var(--_height); + display: flex; + flex-direction: row; +} +[data-is="input"][data-textarea] { + flex-direction: column; + height: auto; + min-height: calc(var(--_height) * var(--_minLines, 3)); +} +[data-is="input"][data-textarea] > textarea { + display: block; + resize: none; + width: 100%; +} +[data-is="input"] > .prefix { + display: flex; + flex-direction: row; + align-items: center; + justify-content: center; + box-sizing: border-box; + padding: 0 12px; + background-color: var(--gray50); +} +[data-is="input"] > .prefix > svg { + width: 24px; + height: 24px; + color: var(--primary600); +} +[data-is="input"] > :is(input, textarea) { + flex: 1; + height: 100%; + box-sizing: border-box; + background-color: #fff; + padding: var(--_paddingVertical) var(--_paddingHorizontal); + color: var(--gray900); + border-top: 1px solid var(--border-color-base); + border-bottom: 1px solid var(--border-color-base); + border-right: 1px solid var(--border-color-base); + border-left: 1px solid var(--border-color-base); +} +[data-is="input"] > :is(input, textarea):focus { + outline: none; + border-color: var(--primary300); +} +[data-is="input"] > :is(input, textarea)::placeholder { + color: var(--gray300); +} +[data-is="input"] > :is(input, textarea)[disabled] { + background-color: var(--gray50); + color: var(--gray500); +} +[data-is="input"] > :first-child { + border-top-left-radius: var(--border-radius); + border-bottom-left-radius: var(--border-radius); + border-left: 1px solid var(--border-color-base); + border-top: 1px solid var(--border-color-base); + border-bottom: 1px solid var(--border-color-base); +} +[data-is="input"] > :first-child:not(:is(input, textarea)) { + height: 100%; + border-top-right-radius: 0; + border-bottom-right-radius: 0; +} +[data-is="input"] > :last-child { + border-top-right-radius: var(--border-radius); + border-bottom-right-radius: var(--border-radius); + border-right: 1px solid var(--border-color-base); + border-top: 1px solid var(--border-color-base); + border-bottom: 1px solid var(--border-color-base); +} +[data-is="input"] > :last-child:not(:is(input, textarea)) { + height: 100%; + border-top-left-radius: 0; + border-bottom-left-radius: 0; +} +*[data-dropdown="parent"] { + position: relative; +} +dialog[data-is="dropdown"] { + width: 100%; + display: none; + border: 0; + flex-direction: column; + min-height: 0; + padding: 0; + justify-content: flex-start; + top: 100%; + z-index: 10000; +} +dialog[data-is="dropdown"][data-dropdown-position="left"] { + align-items: flex-end; +} +dialog[data-is="dropdown"][data-dropdown-position="right"] { + align-items: flex-start; +} +dialog[data-is="dropdown"] > div { + display: flex; + width: max-content; + min-width: 100%; + flex-direction: column; + align-items: flex-end; + justify-content: flex-start; + background-color: #fff; + border: 1px solid var(--border-color-base); + box-shadow: var(--shadow-sm); + border-radius: var(--border-radius); +} +dialog[data-is="dropdown"][open] { + display: flex; +} +dialog[data-is="dropdown"] > div > :is(div, a)[data-is="dropdown-action"] { + width: max-content; + min-width: 100%; + display: flex; + flex-direction: row; + gap: 12px; + align-items: center; + min-height: var(--button-min-height); + box-sizing: border-box; + padding: 0 16px; + text-align: start; + cursor: pointer; +} +dialog[data-is="dropdown"] > div > :is(div, a)[data-is="dropdown-action"] { + --_textColor: var(--gray900); + --_iconSize: 16px; + --_iconColor: var(--gray500); +} +dialog[data-is="dropdown"] > div > :is(div, a)[data-is="dropdown-action"]:hover { + background-color: var(--gray100); +} +dialog[data-is="dropdown"] > div > :is(div, a)[data-is="dropdown-action"] { + color: var(--_textColor); +} +dialog[data-is="dropdown"] > div > :is(div, a)[data-is="dropdown-action"] :is(svg, [data-icon]) { + block-size: var(--_iconSize); + inline-size: var(--_iconSize); + color: var(--_iconColor); + flex-shrink: 0; + fill: none; + stroke-linecap: round; + stroke-linejoin: round; +} +dialog[data-is="dropdown"] > div > :is(div, a)[data-is="dropdown-action"][data-disabled] { + --_textColor: var(--disabled-color); + --_iconColor: var(--disabled-color); +} +dialog[data-is="dropdown"] > div > :is(div, a)[data-is="dropdown-action"][data-action="danger"] { + --_textColor: var(--danger600); + --_iconColor: var(--danger600); +} +[data-is="button-select"] > [data-is="button"] { + border-radius: 0; + border-left: 0; + border-right: 0; +} +[data-is="button-select"] > [data-is="button"]:first-child { + border-left: var(--_border); + border-top-left-radius: var(--_border-radius); + border-bottom-left-radius: var(--_border-radius); +} +[data-is="button-select"] > [data-is="button"]:last-child { + border-right: var(--_border); + border-top-right-radius: var(--_border-radius); + border-bottom-right-radius: var(--_border-radius); +} +[data-is="button-select"] > [data-is="button"].ButtonSelect-selected { + background: var(--primary50); + border: 1px solid var(--_primaryColor); +} +div[data-is="select"] { + --_border: var(--border-color-base); + --_arrowColor: var(--gray400); + --_height: var(--inputHeightBase); + --_fieldTextColor: var(--text-color); + --_background: #fff; +} +div[data-is="select"][data-input-size='lg'] { + --_height: var(--inputHeightLg); +} +div[data-is="select"][data-input-size='sm'] { + --_height: var(--inputHeightSm); +} +div[data-is="select"][data-select-height='fit-content'] { + --_height: max(max-content, var(--_selectItemMinHeight)); +} +div[data-is="select"][data-on="dark"] { + --_border: var(--border-color-dark); + --_fieldTextColor: var(--text-color-dark); + --_background: rgba(0, 0, 0, 0.6); +} +div[data-is="select"], +div[data-select="dialog"] { + --_iconSize: 24px; + --_iconColor: var(--primary500); + --_selectItemMinHeight: 48px; + --_selectItemVerticalPadding: var(--padding-xs); + --_selectItemHorizontalPadding: var(--container-padding); + --_selectItemGap: var(--space-sm); + --_maxHeight: 220px; +} +div[data-is="select"] { + background-color: var(--_background); + min-height: var(--inputHeightBase); + border: 1px solid var(--_border); + border-radius: var(--border-radius); + cursor: pointer; + font-size: var(--font-size-text-sm); + line-height: var(--line-height-text-sm); + position: relative; +} +div[data-is="select"] > div[data-select="field"] { + border-radius: var(--border-radius); + border: none; + height: var(--_height); + font-family: inherit; + font-size: inherit; + cursor: inherit; + line-height: inherit; + outline: none; + width: 100%; + min-width: fit-content; + color: var(--_fieldTextColor); + display: flex; + flex-direction: row; + align-items: center; +} +div[data-is="select"] > div[data-select="field"] > :first-child { + flex: 1; +} +div[data-is="select"] > div[data-select="field"] > svg { + margin: 0 8px; + --_iconColor: var(--gray300); +} +dialog[data-select="dialog"] { + width: 100%; + min-width: 100%; + display: none; + border: 0; + flex-direction: column; + min-height: 0; + padding: 0; + align-items: stretch; + justify-content: flex-start; + top: 100%; + z-index: 10000; + max-height: var(--_maxHeight); + overflow-y: auto; + box-shadow: var(--shadow-2); + border-radius: 0 0 var(--border-radius) var(--border-radius); +} +dialog[data-select="dialog"][open] { + display: flex; +} +dialog[data-select="dialog"] > div[data-select="item"]:hover { + background-color: rgba(0, 0, 0, 0.04); +} +dialog[data-select="dialog"] > div[data-select="item"], +div[data-is="select"] > div[data-select="field"] > div[data-select="item"] { + display: flex; + width: 100%; + height: max-content; + min-height: var(--_selectItemMinHeight); + flex-direction: row; + gap: var(--_selectItemGap); + align-items: center; + box-sizing: border-box; + cursor: pointer; + padding: var(--_selectItemVerticalPadding) var(--_selectItemHorizontalPadding); +} +div[data-is="select"]:not([data-select-height='fit-content']) > div[data-select="field"] > div[data-select="item"] { + height: 100%; + padding: 0 var(--_selectItemHorizontalPadding); +} +div[data-select="item"] :where(svg, [data-icon]) { + block-size: var(--_iconSize); + inline-size: var(--_iconSize); + color: var(--_iconColor); + flex-shrink: 0; + fill: none; + stroke-linecap: round; + stroke-linejoin: round; +} +div[data-select="item"][data-disabled] { + color: var(--disabled-color); +} +div[data-is="select"] [dropdown-arrow] { + width: 24px; + height: 24px; + margin-right: 8px; + pointer-events: none; + color: var(--_arrowColor); + grid-area: select; + justify-self: end; +} +div[data-is="badge"] { + --_paddingVertical: 2px; + --_paddingHorizontal: 8px; + --_gap: 4px; + --_height: 22px; + --_borderRadius: 11px; + --_textWeight: var(--font-weight-medium); + --_textSize: var(--font-size-text-xs); + --_lineHeight: var(--line-height-text-xs); + --_iconSize: 12px; +} +div[data-is="badge"][data-look="strong"] { + --_textColor: var(--_onPrimaryColor, #ffffff); + --_bg: var(--_primaryColor, var(--gray500)); +} +div[data-is="badge"][data-look="light"] { + --_textColor: var(--_primaryColor, var(--gray500)); + --_bg: var(--_secondaryColor, var(--gray100)); +} +div[data-is="badge"][data-look="transparent"] { + --_textColor: var(--_primaryColor, var(--gray500)); + --_bg: transparent; +} +div[data-is="badge"] { + display: flex; + width: fit-content; + height: var(--_height); + padding: var(--_paddingVertical) var(--_paddingHorizontal); + border-radius: var(--_borderRadius); + flex-direction: row; + justify-content: center; + align-items: center; + gap: var(--_gap); + color: var(--_textColor); + font-weight: var(--_textWeight); + font-size: var(--_textSize); + line-height: var(--_lineHeight); + background-color: var(--_bg); + user-select: none; +} +div[data-is="badge"][data-padding="none"] { + --_paddingVertical: 0; + --_paddingHorizontal: 0; +} +div[data-is="navigation-menu"] { + width: 100%; + height: var(--layout-navmenu-mobile-height); + border-bottom: var(--divider); + display: flex; + flex-direction: row; + align-items: center; + background-color: var(--navigationMenuBackground); + box-sizing: border-box; + gap: 16px; + padding: 0 var(--page-content-spacing); +} +div[data-is="navigation-menu"] > [data-device="mobile"] { + display: flex; +} +div[data-is="navigation-menu"] > [data-device="desktop"] { + display: none; +} +div[data-is="navigation-menu"] > [data-layout-nav="logo"] { + --_logoSize: calc(var(--layout-navmenu-mobile-height) - 12px); + width: var(--_logoSize); + height: var(--_logoSize); +} +div[data-is="navigation-menu"] > [data-layout-nav="logo"] > svg { + --_iconSize: var(--_logoSize); + --_iconColor: var(--logo-color); +} +div[data-is="navigation-menu"] [data-nav-menu="divider"] { + display: none; +} +div[data-is="navigation-menu"] > nav { + display: flex; + flex-direction: row; + align-items: center; + gap: 12px; +} +div[data-is="navigation-menu"] > nav:last-child { + flex: 1; + justify-content: flex-end; +} +div[data-is="navigation-menu"] > nav > :is(a, span) { + --_background: transparent; + --_borderColor: var(--gray100); + --_opacity: 1; + --_color: var(--gray600); +} +div[data-is="navigation-menu"] > nav > :is(a, span) { + width: 38px; + height: 38px; + border-radius: var(--border-radius); + border: 1px solid var(--_borderColor); + background: var(--_background); + color: var(--_color); + display: flex; + flex-direction: row; + align-items: center; + justify-content: center; + cursor: pointer; +} +div[data-is="navigation-menu"] > nav > :is(a, span):has(img) { + --border-radius: 48px; +} +div[data-is="navigation-menu"] > nav > :is(a, span) > svg { + width: 24px; + height: 24px; +} +div[data-is="navigation-menu"] > nav > :is(a, span).avatar > :is(img, svg) { + width: 100%; + height: 100%; + border-radius: var(--border-radius); + opacity: var(--_opacity); +} +div[data-is="navigation-menu"] > nav > *.active { + --_background: var(--primary700); + --_color: var(--on-primary-color); + --_borderColor: transparent; + --_opacity: 0.7; +} +@media (min-width: 560px) { + div[data-is="navigation-menu"] { + width: var(--navigationMenuWidth); + height: 100%; + flex-direction: column; + border-bottom: none; + border-right: var(--divider); + padding: 0; + gap: 0; + } + div[data-is="navigation-menu"] > [data-layout-nav="logo"] { + --_logoSize: var(--page-header-topbar-height); + width: 100%; + display: flex; + flex-direction: column; + align-items: center; + justify-content: center; + border-bottom: var(--divider); + background-color: var(--primary-color); + } + div[data-is="navigation-menu"] > [data-layout-nav="logo"] > svg { + --_iconSize: 48px; + color: var(--on-primary-color); + } + div[data-is="navigation-menu"] > nav { + flex-direction: column; + padding: var(--container-padding) 0; + box-sizing: border-box; + } + div[data-is="navigation-menu"] [data-nav-menu="divider"] { + display: block; + height: 1px; + width: var(--navigationMenuWidth); + background-color: var(--gray100); + margin: 8px 0; + } + div[data-is="navigation-menu"] > nav:last-child { + flex: unset; + } + div[data-is="navigation-menu"] > nav > a { + width: 42px; + height: 42px; + } + div[data-is="navigation-menu"] > [data-device="mobile"] { + display: none; + } + div[data-is="navigation-menu"] > [data-device="desktop"] { + display: flex; + } +} +div[data-is="switch"] { + --_width: 36px; + --_borderWidth: 1px; + --_baseHeight: 20px; + --_height: calc(2 * var(--_borderWidth) + var(--_baseHeight)); + --_color: var(--gray300); + --_circleOffset: 2px; + --_circleSize: calc(var(--_baseHeight) - (2 * var(--_circleOffset))); +} +div[data-is="switch"] { + width: var(--_width); + height: var(--_height); + box-sizing: border-box; + border-radius: calc(var(--_height) / 2); + border: var(--_borderWidth) solid var(--gray200); + position: relative; + cursor: pointer; + background-color: var(--_color); +} +div[data-switch]::before { + position: absolute; + content: ''; + display: block; + width: var(--_circleSize); + height: var(--_circleSize); + border-radius: calc(var(--_circleSize) / 2); + top: var(--_circleOffset); + left: var(--_circleOffset); + transition: left 150ms ease-in-out; + background-color: var(--white); +} +div[data-switch="on"] { + --_color: var(--primary500); +} +div[data-switch="on"]::before { + left: calc(var(--_width) - var(--_circleOffset) - var(--_circleSize) - (2 * var(--_borderWidth))); +} +div[data-switch="off"] { + --_color: var(--gray200); +} +div[data-switch="off"]::before { + left: var(--_circleOffset); +} +.Table { + --_cell-padding: 16px; + --_cell-gap: 8px; + --_divider: 1px solid var(--divider-color); +} +.Table { + display: flex; + flex-direction: column; + align-items: stretch; + width: 100%; + border-radius: var(--border-radius); + background-color: #fff; + box-shadow: var(--shadow-md); + border: var(--border-width-base) var(--border-style-base) var(--divider-color); +} +.Table-header { + grid-column: 1 / -1; + display: flex; + flex-direction: row; + align-items: center; + min-height: var(--container-header-min-height); + padding: 0 var(--_cell-padding); + border-bottom: var(--_divider); +} +.Table-header-title { + flex: 1; + min-width: 0; +} +.Table-body { + display: grid; +} +.Table-headerCell, +.Table-cell { + display: flex; + flex-direction: row; + align-items: center; + justify-content: none; + padding: 0 var(--_cell-padding); + gap: var(--_cell-gap); + --_iconSize: 38px; +} +.Table-cell > [data-flex]:first-child { + width: 100%; +} +.Table-headerCell { + min-height: 44px; + border-bottom: var(--_divider); + font-weight: var(--font-weight-medium); + font-size: var(--font-size-text-sm); + color: var(--gray500); +} +.Table-filtersAppliedRow { + display: flex; + flex-direction: row; + align-items: center; + background-color: var(--primary25); + box-sizing: border-box; + padding: 0 var(--_cell-padding); + min-height: 56px; +} +.Table-filtersAppliedRow > :first-child { + flex: 1; + min-width: 0; + font-weight: 500; +} +.Table-cell { + min-height: 64px; +} +.Table-cell.cellAlign-start, +.Table-headerCell.cellAlign-start { + text-align: start; + justify-content: flex-start; +} +.Table-cell.cellAlign-center, +.Table-headerCell.cellAlign-center { + text-align: center; + justify-content: center; +} +.Table-cell.cellAlign-end, +.Table-headerCell.cellAlign-end { + text-align: end; + justify-content: flex-end; +} +.Table-cell.clickable { + cursor: pointer; +} +.Table-emptyContent { + width: 100%; + display: flex; + flex-direction: column; + align-items: center; + padding: 40px 0; +} +.Table-emptyContent-body { + width: 352px; + display: flex; + flex-direction: column; + align-items: center; +} +.LinkedRobots.Table-emptyContent-body { + min-width: 500px; +} +.Table-emptyContent-body > svg { + --_iconSize: 128px; +} +.Table-emptyContent-body > .title { + margin-top: 16px; +} +.Table-emptyContent-body > .text { + margin-top: 4px; +} +.Table-emptyContent-actions { + width: 100%; + display: flex; + flex-direction: row; + align-items: center; + justify-content: center; + margin-top: 16px; +} +[data-is="card"] { + --_contentGap: var(--container-padding); + --_paddingVertical: var(--container-padding); + --_paddingHorizontal: var(--container-padding); + --_backgroundColor: var(--white); + --_cursor: 'default'; + --_width: 100%; + --_minWidth: 0; +} +[data-is="card"] { + display: flex; + flex-direction: column; + width: var(--_width); + min-width: var(--_minWidth); + background-color: var(--_backgroundColor); + border: var(--divider); + cursor: var(--_cursor); + /* box-shadow: var(--shadow-card); */ + box-sizing: border-box; + border-radius: var(--border-radius); +} +[data-is="card"][data-card-padding] { + padding: 0; +} +[data-is="card"][data-card-padding="none"] { + --_paddingHorizontal: 0; + --_paddingVertical: 0; +} +[data-is="card"][data-card-padding="horizontal"] { + --_paddingVertical: 0; +} +[data-is="card"][data-card-padding="vertical"] { + --_paddingHorizontal: 0; +} +[data-is="card"] > [data-card="header"] { + display: flex; + flex-direction: row; + align-items: center; + width: 100%; + min-height: var(--container-header-min-height); + border-bottom: 1px solid var(--divider-color); + border-radius: var(--border-radius) var(--border-radius) 0 0; + padding: var(--container-padding); +} +[data-is="card"] > [data-card="header"] > [data-card="header-text"] { + flex: 1; + display: flex; + flex-direction: column; + align-items: flex-start; + justify-content: center; + gap: 4px; +} +[data-is="card"] > [data-card="header"] > [data-card="header-text"] > [data-card="title"] { + margin: 0; +} +[data-is="card"] > [data-card="content"] { + box-sizing: border-box; + padding: var(--_paddingVertical) var(--_paddingHorizontal); + display: flex; + flex-direction: column; + align-items: stretch; + gap: var(--_contentGap); +} +[data-is="card"] > [data-card="actions"] { + display: flex; + flex-direction: row; + align-items: center; + flex-wrap: wrap; + width: 100%; + gap: var(--padding-sm); + padding: calc(var(--container-padding) / 2) var(--container-padding); + border-top: 1px solid var(--gray100); +} +/* Grid */ +[data-is="cards-grid"] { + --_columnWidth: 410px; + --_gap: var(--page-content-spacing); +} +[data-is="cards-grid"] { + display: grid; + grid-template-columns: repeat(auto-fill, minmax(0, var(--_columnWidth))); + column-gap: var(--_gap); + row-gap: var(--_gap); + grid-auto-flow: dense; + align-items: start; +} +[data-is="cards-grid"] > * { + width: 100%; + height: auto; +} +[data-is="cards-grid"] > [data-cards-grid-column="1"] { + grid-column: 1; +} +[data-is="cards-grid"] > [data-cards-grid-column="2"] { + grid-column: 2; +} +[data-is="cards-grid"] > [data-cards-grid-column="3"] { + grid-column: 3; +} +[data-is="cards-grid"] > [data-cards-grid-column="all"] { + grid-column: 1 / -1; +} +[data-is="cards-grid"] > [data-cards-grid="column"] { + display: flex; + flex-direction: column; + gap: var(--_gap); +} +[data-is="cards-grid"] > [data-cards-grid="column"] > * { + width: 100%; +} +/** + * List Row + */ +div[data-is='list-row'] { + --_prefixWidth: 56px; + --_prefixIconSize: 40px; + --_prefixImageSize: 40px; + --_spacing: 16px; + --_sideSpacing: var(--_spacing); + --_minHeight: 56px; + --_rowGap: 2px; +} +div[data-is='list-row'] { + width: 100%; + height: var(--_minHeight); + display: inline-grid; + row-gap: var(--_rowGap); + box-sizing: border-box; + padding: 0 var(--_sideSpacing); + column-gap: var(--_spacing); + align-items: center; + align-content: center; + grid-template-rows: max-content max-content; +} +div[data-is='list-row'][data-disabled] { + opacity: 0.7; +} +div[data-is='list-row'][data-narrow] { + --_minHeight: 48px; +} +div[data-is='list-row'][data-padding='none'] { + --_sideSpacing: 0; +} +div[data-is='list-row']:not([data-lr-prefix]) { + grid-template-columns: 1fr max-content; +} +div[data-is='list-row'][data-lr-prefix] { + grid-template-columns: calc(var(--_prefixWidth) - var(--_spacing)) 1fr max-content; +} +div[data-is='list-row'][data-lr-prefix] > :nth-child(1) { + grid-column: 1 / 1; + grid-row: 1 / -1; +} +div[data-is='list-row'][data-lr-prefix='square'] > :nth-child(1):is(svg, [data-icon]) { + width: var(--_prefixIconSize); + height: var(--_prefixIconSize); +} +div[data-is='list-row'][data-lr-prefix='square'] > :nth-child(1):is(img) { + width: var(--_prefixImageSize); + height: var(--_prefixImageSize); +} +div[data-is='list-row'][data-lr-prefix='rect'] { + --_prefixWidth: 120px; + --_minHeight: 72px; +} +div[data-is='list-row'][data-lr-prefix='rect'] > :nth-child(1):is(img, div) { + width: 100%; + height: var(--_minHeight); + border-radius: 4px; + object-fit: cover; +} +div[data-is='list-row'] > [data-list-row='title'] { + font-size: var(--font-size-text-sm); + font-weight: var(--font-weight-normal); + color: var(--gray900); + width: 100%; + display: inline-flex; + flex-direction: row; + align-self: var(--_alignTitle, center); +} +div[data-is='list-row'] > [data-list-row='subtitle'] { + font-size: var(--font-size-text-xs); + font-weight: var(--font-weight-normal); + color: var(--gray500); + width: 100%; + display: inline-flex; + flex-direction: row; + align-self: var(--_alignSubtitle, center); +} +div[data-is='list-row'][data-lr-type="dual-row"] { + --_alignTitle: end; + --_alignSubtitle: start; +} +div[data-is='list-row'] > [data-list-row='suffix'] { + font-size: var(--font-size-text-sm); + font-weight: var(--font-weight-normal); + color: var(--gray500); + display: inline-flex; + flex-direction: row; + align-items: center; + gap: 4px; +} +div[data-is='list-row'] > [data-list-row='suffix'] > :is(svg, [data-icon]) { + width: 24px; + height: 24px; +} +div[data-is='list-row'][data-list-row-type='simple'][data-suffix='no'] > :is([data-list-row='title'], [data-list-row='subtitle']) { + grid-column: 1 / -1; +} +div[data-is='list-row'][data-list-row-type='prefixed'][data-suffix='no'] > :is([data-list-row='title'], [data-list-row='subtitle']) { + grid-column: 2 / -1; +} +div[data-is='list-row'][data-list-row-type='simple']:not([data-suffix='no']) > :is([data-list-row='title'], [data-list-row='subtitle']) { + grid-column: 1 / 1; +} +div[data-is='list-row'][data-list-row-type='prefixed']:not([data-suffix='no']) > :is([data-list-row='title'], [data-list-row='subtitle']) { + grid-column: 2 / 2; +} +div[data-is='list-row'][data-subtitle='no'] > [data-list-row='title'] { + grid-row: 1 / -1; +} +div[data-is='list-row']:not([data-subtitle='no']) > [data-list-row='title'] { + grid-row: 1 / 1; +} +div[data-is='list-row']:not([data-subtitle='no']) > [data-list-row='subtitle'] { + grid-row: 2 / 2; +} +div[data-is='list-row'] > [data-list-row='suffix'] { + grid-row: 1 / -1; +} +div[data-is='list-row'][data-list-row-type='simple'] > [data-list-row='suffix'] { + grid-column: 2 / 2; +} +div[data-is='list-row'][data-list-row-type='prefixed'] > [data-list-row='suffix'] { + grid-column: 3 / 3; +} +/** + * Empty + */ +div[data-is='empty'] { + width: 100%; + display: flex; + flex-direction: column; + align-items: center; + text-align: center; + gap: 16px; + box-sizing: border-box; + padding: 16px 0; +} +div[data-is='empty'] > :is(svg, [data-icon]) { + width: auto; + height: 64px; + opacity: 0.5; +} +/* + Code Block +*/ +div[data-is='code-block'] { + display: flex; + gap: 32px; + align-items: center; + border: 1px solid var(--gray200); + border-radius: 8px; + padding: 16px; + margin: 8px 0 0 0; + background-color: var(--gray100); + color: var(--gray900); + min-width: 0; + max-width: 100%; + word-break: break-all; + font-family: 'Roboto Mono', monospace; + font-style: normal; + font-weight: 500; + font-size: 12px; + line-height: 18px; +} +/* + Key/Value Attribute +*/ +div[data-is="kv-attribute"] { + display: flex; + flex-direction: column; + align-items: stretch; + gap: 8px; + box-sizing: border-box; + padding: 0 16px; +} +div[data-is="kv-attribute"] > [data-kv-attribute="value"] { + display: flex; + flex-direction: column; + align-items: stretch; + gap: 0; + font-size: var(--font-size-text-sm); + line-height: var(--line-height-text-sm); + font-weight: var(--font-weight-normal); + color: var(--text-color-secondary); +} +div[data-is="kv-attribute"] > [data-kv-attribute="value"] > div[data-kv-attribute="entry"] { + display: inline; + word-wrap: break-word; +} +div[data-is="kv-attribute"] > [data-kv-attribute="actions"] { + display: flex; + flex-direction: column; + align-items: stretch; + gap: 16px; + margin-top: 12px; +} +form[data-is="form"] { + --_padding: 32px; + --_itemSpacing: 12px; +} +form[data-is="form"] { + padding: var(--_padding) 0; +} +form[data-is="form"][data-padding="none"] { + --_padding: 0; +} +form[data-is="form"] > [data-is="divider"] { + margin: 12px 0 24px 0; +} +form[data-is="form"][data-form-style="compact"] { + display: flex; + flex-direction: column; + align-items: stretch; +} +form[data-is="form"][data-form-style="compact"] > [data-form="error"] { + margin: 0 0 24px 0; +} +form[data-is="form"][data-form-style="compact"] > [data-form="label"] { + margin: 0 0 8px var(--border-radius); +} +form[data-is="form"][data-form-style="compact"] > [data-form="field-error"] { + display: inline-block; + height: 12px; + margin: 4px 0 0 var(--border-radius); +} +form[data-is="form"][data-form-style="compact"] > [data-form="field-end"]:not(:last-of-type) { + display: inline-block; + height: 0; + margin-bottom: var(--_itemSpacing); +} +form[data-is="form"][data-form-style="dual-column"] { + display: grid; + grid-template-columns: 40% 60%; + row-gap: var(--_itemSpacing); + align-items: center; +} +form[data-is="form"] > [data-form="label"] { + display: flex; + flex-direction: column; + align-items: flex-start; + gap: 2px; +} +form[data-is="form"][data-form-style="compact"] > [data-form="actions"] { + display: flex; + flex-direction: column; + align-items: stretch; + gap: 16px; + margin-top: 24px; +} +form[data-is="form"][data-form-style="compact"] > [data-form="actions"] > * { + width: 100%; +} +form[data-is="form"][data-form-style="dual-column"] > [data-form="error"] { + grid-column: 1 / -1; +} +form[data-is="form"][data-form-style="dual-column"] > [data-form="label"] { + grid-column: 1 / 2; +} +form[data-is="form"][data-form-style="dual-column"] > [data-form="field-error"] { + grid-column: 2 / -1; +} +form[data-is="form"][data-form-style="dual-column"] > [data-form="field-end"] { + display: none; +} +form[data-is="form"][data-form-style="dual-column"] > [data-form="actions"] { + grid-column: 1 / -1; + display: flex; + flex-direction: row; + align-items: center; + justify-content: flex-end; + flex-wrap: wrap; + gap: 16px; +} +form[data-is="form"][data-form-style="inline"] { + --_padding: 0; + display: flex; + flex-direction: row; + align-items: center; + position: relative; +} +form[data-is="form"][data-form-style="inline"] > [data-form="error"] { + position: absolute; + top: 100%; + left: 0; + z-index: 999; + background-color: var(--content-background); + border-radius: var(--border-radius); + padding: var(--padding-xs); +} +form[data-is="form"] > [data-form="links"] { + display: flex; + flex-direction: column; + align-items: center; + gap: var(--space-sm); + margin-top: var(--margin-lg); +} +/** Checkbox */ +input[type="checkbox"] { + --_size: 16px; + --_backgroundColor: transparent; + --_borderColor: var(--gray300); +} +input[type="checkbox"] { + display: inline-block; + width: var(--_size); + height: var(--_size); + border-radius: calc(var(--_size) / 2); + background-color: var(--_backgroundColor); + border: 1px solid var(--_borderColor); +} +/** Checkbox Group */ +[data-is="checkbox-group"] { + display: flex; + flex-direction: column; + width: 100%; + gap: var(--space-sm); +} +/* root*/ +[data-checkbox-group="item"] { + display: flex; + flex-direction: row; + padding: 14px; + border-radius: 8px; + background-color: var(--white); + border: 1px solid var(--gray200); + align-items: center; + cursor: pointer; + gap: var(--space-md); + user-select: none; +} +/* checked */ +[data-checkbox-group="item"][data-checked] { + background-color: var(--primary50); + color: var(--primary800); + border: 1px solid var(--primary300); +} +[data-checkbox-group="item"][data-disabled] { + background-color: transparent; + opacity: 0.7; + border: 1px solid var(--gray100); + cursor: not-allowed; +} +div[data-is="slider"] { + --_width: 100%; + --_height: 38px; + --_padSize: 24px; + --_leftPadOffset: 0; + --_legendHeight: var(--font-size-text-sm); +} +div[data-is="slider"] { + width: var(--_width); + height: var(--_height); + position: relative; + display: flex; + flex-direction: row; + align-items: center; +} +div[data-is="slider"] > div[data-slider="track"] { + cursor: pointer; + width: 100%; + height: 8px; + background-color: var(--gray200); + position: relative; +} +div[data-is="slider"] > div[data-slider="track"]::before { + content: ""; + display: block; + position: absolute; + width: calc(var(--_leftPadOffset) + (var(--_padSize) / 2)); + height: 100%; + left: 0; + top: 0; + background-color: var(--primary600); +} +div[data-is="slider"] > :is([data-slider="min-value"], [data-slider="max-value"]) { + display: inline-block; + position: absolute; + top: calc(var(--_height) - (var(--font-size-text-sm) / 2)); + color: var(--gray400); + font-size: var(--font-size-text-sm); + font-weight: var(--font-weight-medium); + width: 1px; + display: flex; + align-items: center; + justify-content: center; + text-align: center; + user-select: none; +} +div[data-is="slider"] > [data-slider="min-value"] { + left: 0; +} +div[data-is="slider"] > [data-slider="max-value"] { + left: 100%; +} +div[data-is="slider"] > :is([data-slider="left-pad-value"], [data-slider="right-pad-value"]) { + position: absolute; + width: var(--_padSize); + height: var(--_legendHeight); + top: calc(-1 * var(--_legendHeight)); + color: var(--primary600); + font-size: var(--font-size-text-sm); + font-weight: var(--font-weight-medium); + display: flex; + align-items: center; + justify-content: center; + text-align: center; + user-select: none; +} +div[data-is="slider"] > :is(div[data-slider="left-pad"], div[data-slider="right-pad"]) { + width: var(--_padSize); + height: var(--_padSize); + border-radius: calc(var(--_padSize) / 2); + box-sizing: border-box; + position: absolute; + top: calc((var(--_height) - var(--_padSize)) / 2); + border: 1px solid var(--primary600); + background-color: #fff; + cursor: pointer; +} +div[data-is="slider"] > :is(div[data-slider="left-pad"], [data-slider="left-pad-value"], [data-slider="left-pad-legend"]) { + left: calc(var(--_leftPadOffset) - (var(--_padSize) / 2)); +} +div[data-is="pagination"] { + width: 100%; + display: grid; + grid-template-columns: max-content 1fr max-content; +} +div[data-is="pagination"] > [data-pagination="numbers"] { + display: flex; + flex-direction: row; + align-items: center; + justify-content: center; + gap: var(--space-xs); +} +div[data-is="pagination"] > [data-pagination="numbers"] > [data-is="button"] { + --__size: var(--button-min-height); + width: var(--__size); + height: var(--__size); +} +div[data-is="pagination"] [data-device="mobile"] { + display: flex; +} +div[data-is="pagination"] [data-device="desktop"] { + display: none; +} +@media (min-width: 768px) { + div[data-is="pagination"] [data-device="mobile"] { + display: none; + } + div[data-is="pagination"] [data-device="desktop"] { + display: flex; + } +} +div[data-is="stepper"] { + --_progressColumn: 32px; + --_progressLineWidth: 2px; +} +div[data-is="stepper"] { + width: 100%; + display: grid; + grid-template-columns: var(--_progressColumn) 1fr; + row-gap: var(--space-lg); + column-gap: var(--space-lg); + position: relative; +} +div[data-is="stepper"]::after { + content: ''; + position: absolute; + top: 0; + left: calc((var(--_progressColumn) / 2) - (var(--_progressLineWidth) / 2)); + width: var(--_progressLineWidth); + height: 100%; + background-color: var(--gray100); +} +div[data-is="stepper"] > :is([data-stepper="bullet"], [data-stepper="step"]) { + min-height: var(--_progressColumn); + --_crossAxisAlign: flex-start; + --_mainAxisAlign: flex-start; +} +div[data-is="stepper"] > [data-stepper="bullet"] { + --__bulletColor: var(--gray100); + display: flex; + flex-direction: column; + align-items: center; + justify-content: flex-start; + position: relative; +} +div[data-is="stepper"] > [data-stepper="bullet"]::after { + content: ''; + position: absolute; + z-index: 4; + top: 0; + left: 0; + width: var(--_progressColumn); + height: var(--_progressColumn); + border-radius: calc(var(--_progressColumn) / 2); + background-color: var(--__bulletColor); + z-index: 1; +} +div[data-is="stepper"] > [data-stepper="bullet"][data-bullet-state="pending"]::after { + --__bulletColor: var(--gray100); +} +div[data-is="stepper"] > [data-stepper="bullet"][data-bullet-state="active"]::before { + content: ''; + position: absolute; + z-index: 5; + top: 0; + left: 0; + width: var(--_progressColumn); + height: var(--_progressColumn); + border-radius: 50%; + border: 6px solid var(--primary500); + border-color: var(--primary500) transparent transparent transparent; + animation: in-progress-step 1.2s linear infinite; +} +div[data-is="stepper"] > [data-stepper="bullet"][data-bullet-state="active"]::after { + --__bulletColor: var(--primary100); + border: 1px solid var(--primary100); +} +div[data-is="stepper"] > [data-stepper="bullet"][data-bullet-state="complete"]::after { + --__bulletColor: var(--success100); +} +div[data-is="stepper"] > [data-stepper="bullet"][data-bullet-state="failed"]::after { + --__bulletColor: var(--error100); +} +div[data-is="stepper"] > [data-stepper="bullet"] > [data-text] { + width: var(--_progressColumn); + height: var(--_progressColumn); + text-align: center; + display: flex; + flex-direction: column; + align-items: center; + justify-content: center; + z-index: 2; +} +div[data-is="stepper"] > [data-stepper="step"] { + padding: 8px 0 0 0; +} +@keyframes in-progress-step { + 0% { + transform: rotate(0deg); + } + 100% { + transform: rotate(360deg); + } +} +[data-is="editable-text"] { + display: inline-flex; + flex-direction: row; + align-items: center; +} +dialog[data-is="modal"] > [data-is="video-player"] { + --_maxWidth: 90vw; +} +@media (min-width: 768px) { + dialog[data-is="modal"] > [data-is="video-player"] { + --_maxWidth: 700px; + } +} +@media (min-width: 1024px) { + dialog[data-is="modal"] > [data-is="video-player"] { + --_maxWidth: 900px; + } +} +/* Video Player */ +[data-is="video-player"] { + border-radius: var(--border-radius); + overflow: hidden; + width: 100%; + max-width: var(--_maxWidth); + height: auto; + background-color: transparent; + outline: unset; + margin: 0 -1px -1px 0; + position: relative; + background-color: #000; +} +[data-is="video-player"] > [data-video-player="overlay"] { + position: absolute; + top: 0; + left: 0; + z-index: 10; + width: 100%; + height: 100%; + display: flex; + flex-direction: row; + align-items: center; + justify-content: center; +} +[data-is="video-player"] > video { + width: 100%; + height: auto; + border-radius: var(--border-radius); + display: none; +} +[data-is="video-player"] > canvas { + width: 100%; + height: auto; + border-radius: var(--border-radius); +} +/* Video Controls */ +[data-is="video-controls"] { + width: 100%; + height: 100%; + position: absolute; + top: 0; + left: 0; + z-index: 19; +} +[data-is="video-controls"]:hover > [data-panel] { + opacity: 1; +} +[data-is="video-controls"] > [data-panel] { + position: absolute; + left: 0; + height: 60px; + width: 100%; + opacity: 0; + transition: opacity 0.3s ease-in-out; + display: flex; + flex-direction: row; + align-items: center; + padding: 0 var(--padding-side-default); + z-index: 20; +} +[data-is="video-controls"] > [data-panel="top"] { + top: 0; + background: linear-gradient(180deg, rgba(0, 0, 0, 0.5) 0%, rgba(0, 0, 0, 0) 100%); + border-radius: var(--border-radius) var(--border-radius) 0 0; +} +[data-is="video-controls"] > [data-panel="bottom"] { + bottom: 0; + background: linear-gradient(180deg, rgba(0, 0, 0, 0.5) 100%, rgba(0, 0, 0, 0) 0%); + border-radius: 0 0 var(--border-radius) var(--border-radius); +} +[data-is="video-controls"] > [data-panel] > :first-child { + flex: 1; +} +[data-is="radio-group"] { + --_borderColor: transparent; +} +[data-is="radio-group"] { + display: flex; +} +[data-is="radio-group"][data-radio-group="inline"] { + flex-direction: row; + align-items: stretch; + height: var(--button-min-height); + max-height: var(--button-min-height); +} +[data-is="radio-group"][data-radio-group="inline"] > div:not([data-selected]) { + --_borderColor: var(--divider-color); +} +[data-is="radio-group"][data-radio-group="inline"] > div[data-selected] { + --_borderColor: var(--primary50); +} +[data-is="radio-group"][data-radio-group="inline"] > div { + display: flex; + flex-direction: row; + align-items: center; + gap: var(--space-xss); + height: 100%; + cursor: pointer; + padding: 0 var(--padding-xs); + border-color: var(--_borderColor); + background-color: #fff; + color: var(--text-color); + --_iconColor: var(--text-color-secondary); + --_iconSize: 16px; +} +[data-is="radio-group"][data-radio-group="inline"] > div[data-selected] { + background-color: var(--primary25); + color: var(--primary600); + --_iconColor: var(--primary600); +} +[data-is="radio-group"][data-radio-group="inline"] > div:first-child { + border-radius: var(--border-radius) 0 0 var(--border-radius); + border-left: 1px solid var(--_borderColor); + border-top: 1px solid var(--_borderColor); + border-bottom: 1px solid var(--_borderColor); +} +[data-is="radio-group"][data-radio-group="inline"] > div:not(:last-child) { + border-right: 1px solid var(--_borderColor); +} +[data-is="radio-group"][data-radio-group="inline"] > div:last-child { + border-radius: 0 var(--border-radius) var(--border-radius) 0; + border-right: 1px solid var(--_borderColor); + border-top: 1px solid var(--_borderColor); + border-bottom: 1px solid var(--_borderColor); +} +[data-is="radio-group"][data-radio-group="column"] { + display: flex; + flex-direction: column; + width: 100%; + gap: var(--space-sm); +} +[data-is="radio-group"][data-radio-group="column"] > div:not([data-selected]) { + --_borderColor: var(--divider-color); +} +[data-is="radio-group"][data-radio-group="column"] > div[data-selected] { + --_borderColor: var(--primary300); +} +[data-is="radio-group"][data-radio-group="column"] > div { + display: flex; + flex-direction: row; + padding: 14px; + border-radius: 8px; + background-color: var(--white); + border: 1px solid; + border-color: var(--_borderColor); + align-items: center; + cursor: pointer; + gap: var(--space-md); + user-select: none; +} +[data-is="radio-group"][data-radio-group="column"] > div[data-selected] { + background-color: var(--primary30); + color: var(--primary600); + --_iconColor: var(--primary600); + --_borderColor: var(--primary300); +} +[data-radio-group="icon"] { + color: var(--_iconColor); + display: inline-flex; + align-items: center; + justify-content: center; + width: 24px; + height: 24px; +} +[data-is="alert"] { + --_background: var(--_secondaryColor, transparent); + --_textColor: var(--_primaryColor, var(--gray500)); + --_borderColor: var(--_outlineColor, var(--gray300)); +} +[data-is="alert"] { + width: 100%; + display: flex; + flex-direction: column; + align-items: stretch; + gap: var(--space-sm); + background: var(--_background); + color: var(--_textColor); + border-radius: var(--border-radius); + border: 1px solid var(--_borderColor); + box-sizing: border-box; + padding: var(--padding-md); +} +[data-is="alert"] > [data-alert="actions"] { + display: flex; + flex-direction: row; + gap: var(--space-md); +} +[data-is="alert"] > [data-alert="actions"] > * { + flex: 1; +} +dialog[data-notification="container"] { + z-index: 9999; + width: min(280px, 90vw); + display: none; + flex-direction: column; + align-items: stretch; + height: max-content; + position: fixed; + gap: var(--space-md); + left: unset; + right: var(--space-lg); + top: var(--space-lg); + bottom: unset; + border: 0; + background-color: transparent; + padding: 0; +} +dialog[data-notification="container"][open] { + display: flex; +} +dialog[data-notification="container"] > div { + width: 100%; + display: flex; + flex-direction: row; + align-items: center; + gap: var(--space-md); + text-align: start; + background-color: var(--_primaryColor); + border: 1px solid var(--gray50); + border-radius: var(--border-radius); + box-shadow: var(--shadow-2); + box-sizing: border-box; + padding: var(--padding-md); + color: var(--_onPrimaryColor); +} +dialog[data-notification="container"] > div > div { + flex: 1; + display: flex; + flex-direction: column; + align-items: stretch; + text-align: start; + gap: var(--space-sm); +} +dialog[data-notification="container"] > div > :is(svg, [data-icon]) { + --_iconSize: 32px; + --_iconColor: var(--_onPrimaryColor); +} +[data-is="breadcrumbs"] { + display: flex; + flex-direction: row; + align-items: center; + gap: 16px; +} +.UserIdentifier { + display: flex; + flex-direction: row; + align-items: center; + min-width: 0; + width: auto; + gap: 8px; +} +.UserIdentifier .UserIdentifier-avatar { + width: 32px; + height: 32px; + border-radius: 16px; + border: 1px solid var(--divider-color); +} +div[data-is="logs-container"] { + width: 100%; + display: flex; + flex-direction: column; + align-items: stretch; + padding: 16px; + box-sizing: border-box; + background-color: #111; + border-radius: var(--border-radius); + height: 400px; + overflow: auto; + position: relative; + font-family: monospace; +} +div[data-is="logs-container"][data-disabled] { + opacity: var(--disabled-opacity); +} +div[data-is="logs-container"] > .centered { + position: absolute; + left: 0; + top: 0; + width: 100%; + height: 100%; + display: flex; + flex-direction: column; + align-items: center; + justify-content: center; +} +div[data-is="logs-container"] > .centered > .placeholder-off { + font-size: var(--font-size-text-md); + color: var(--gray400); +} +div[data-is="logs-container"] > [data-logs-container="item"] { + display: flex; + flex-direction: row; + margin-bottom: 4px; +} +div[data-is="logs-container"] > [data-logs-container="item"] > [data-logs-container="timestamp"] { + opacity: 0.64; + margin-right: 24px; +} +div[data-is="logs-panel"] { + position: relative; +} +div[data-is="logs-panel"] > div[data-is="logs-toolbar"] { + position: absolute; + top: 16px; + left: 16px; + right: 32px; + z-index: 1; + text-align: right; +} +div[data-is="logs-panel"] > div[data-is="logs-toolbar"] > div { + display: grid; + grid-column: 1; + gap: 8px; + align-items: right; + justify-items: right; +} +div[data-is="logs-panel"] > div[data-is="logs-toolbar"] > div > a { + width: 135px; +} +div[data-is="logs-button"] { + display: flex; + flex-direction: row; + gap: 8px; + width: 100px; +} +[data-is="source-code"] { + overflow: hidden; + border-radius: var(--border-radius); +} +div[data-is="tiles"] { + --_columnWidth: 260px; + --_gap: var(--page-content-spacing); +} +div[data-is="tiles"] { + display: grid; + grid-template-columns: repeat(auto-fill, minmax(0, var(--_columnWidth))); + column-gap: var(--_gap); + row-gap: var(--_gap); + grid-auto-flow: dense; + align-items: start; +} +div[data-is="tiles"] > [data-tiles="tile"] { + width: 100%; + min-width: 0; + height: 320px; + background-color: #fff; + border: var(--divider); + display: flex; + flex-direction: column; + align-items: center; + justify-content: center; + box-sizing: border-box; + border-radius: var(--border-radius); + cursor: pointer; + gap: 24px; +} +div[data-is="tiles"] > [data-tiles="tile"] > [data-tiles="icon"] { + width: 60%; + aspect-ratio: 1 / 1; + border-radius: var(--border-radius); + display: flex; + align-items: center; + justify-content: center; + background-color: var(--gray50); + box-sizing: border-box; + padding: 24px; + color: var(--gray400); +} +div[data-is="tiles"] > [data-tiles="tile"] > [data-tiles="icon"] > * { + width: 100%; + height: 100%; +} +[data-detection="grid"] { + --_childBaseSize: 220px; + --_labelHeight: 56px; +} +[data-detection="grid"] { + width: 100%; + display: grid; + grid-template-columns: repeat(auto-fill, minmax(var(--_childBaseSize), 1fr)); + grid-auto-rows: calc(var(--_childBaseSize) + var(--_labelHeight)); + column-gap: 28px; + row-gap: 28px; + grid-auto-flow: dense; +} +[data-detection="grid"] > * { + width: 100%; +} +[data-detection="cell"] { + width: 100%; + height: 100%; + display: flex; + flex-direction: column; + justify-content: flex-end; + align-items: stretch; + overflow: hidden; + cursor: pointer; + position: relative; + box-sizing: border-box; + border-radius: var(--border-radius); +} +[data-detection="cell"]:hover { + box-shadow: var(--shadow-md); + background-color: #fff; +} +[data-detection="cell"] > :first-child { + width: 100%; + height: calc(100% - var(--_labelHeight)); + border-radius: var(--border-radius); + background: white; + border: 1px solid var(--border-color-base); + transition: background 1s ease-in-out; +} +[data-detection="cell"] > :nth-child(2) { + height: var(--_labelHeight); + box-sizing: border-box; + padding: 0 var(--padding-md); +} +[data-detection="frame-panel"] { + width: 100%; + max-width: min(90vw, 900px); + height: auto; +} +[data-detection="frame-panel"] > :where(canvas, div) { + border-radius: var(--border-radius); + width: 100%; + height: auto; +} +.react-time-picker { + display: inline-flex; + position: relative; +} +.react-time-picker, +.react-time-picker *, +.react-time-picker *:before, +.react-time-picker *:after { + -moz-box-sizing: border-box; + -webkit-box-sizing: border-box; + box-sizing: border-box; +} +.react-time-picker--disabled { + background-color: #f0f0f0; + color: #6d6d6d; +} +.react-time-picker__wrapper { + border-radius: var(--border-radius); + width: auto; + min-width: var(--inputMinWidth); + height: var(--inputHeightBase); + display: flex; + border-top: 1px solid var(--border-color-base); + border-bottom: 1px solid var(--border-color-base); + border-right: 1px solid var(--border-color-base); + border-left: 1px solid var(--border-color-base); +} +.react-time-picker__inputGroup { + min-width: calc((4px * 3) + 0.54em * 6 + 0.217em * 2); + flex-grow: 1; + padding: 0 2px; + box-sizing: content-box; +} +.react-time-picker__inputGroup__divider { + padding: 1px 0; + white-space: pre; +} +.react-time-picker__inputGroup__input { + min-width: 0.54em; + height: 100%; + position: relative; + padding: 0 1px; + border: 0; + background: none; + font: inherit; + box-sizing: content-box; + -moz-appearance: textfield; +} +.react-time-picker__inputGroup__input::-webkit-outer-spin-button, +.react-time-picker__inputGroup__input::-webkit-inner-spin-button { + -webkit-appearance: none; + margin: 0; +} +.react-time-picker__inputGroup__input:invalid { + background: rgba(255, 0, 0, 0.1); +} +.react-time-picker__inputGroup__input--hasLeadingZero { + margin-left: -0.54em; + padding-left: calc(1px + 0.54em); +} +.react-time-picker__inputGroup__amPm { + font: inherit; + -moz-appearance: menulist; +} +.react-time-picker__button { + border: 0; + background: transparent; + padding: 4px 6px; +} +.react-time-picker__button:enabled { + cursor: pointer; +} +.react-time-picker__button:enabled:hover .react-time-picker__button__icon, +.react-time-picker__button:enabled:focus .react-time-picker__button__icon { + stroke: #0078d7; +} +.react-time-picker__button:disabled .react-time-picker__button__icon { + stroke: #6d6d6d; +} +.react-time-picker__button svg { + display: inherit; +} +.react-time-picker__clock { + width: 200px; + height: 200px; + max-width: 100vw; + padding: 25px; + background-color: white; + border: thin solid #a0a096; + position: absolute; + top: 100%; + left: 0; + z-index: 1; +} +.react-time-picker__clock--closed { + display: none; +} diff --git a/robothub-oak/Camera App/frontend/GLTFLoader.js b/robothub-oak/Camera App/frontend/GLTFLoader.js new file mode 100644 index 0000000..b156388 --- /dev/null +++ b/robothub-oak/Camera App/frontend/GLTFLoader.js @@ -0,0 +1,2894 @@ +/** + * @author Rich Tibbett / https://github.com/richtr + * @author mrdoob / http://mrdoob.com/ + * @author Tony Parisi / http://www.tonyparisi.com/ + * @author Takahiro / https://github.com/takahirox + * @author Don McCurdy / https://www.donmccurdy.com + */ + +THREE.GLTFLoader = ( function () { + + function GLTFLoader( manager ) { + + this.manager = ( manager !== undefined ) ? manager : THREE.DefaultLoadingManager; + this.dracoLoader = null; + + } + + GLTFLoader.prototype = { + + constructor: GLTFLoader, + + crossOrigin: 'Anonymous', + + load: function ( url, onLoad, onProgress, onError ) { + + var scope = this; + + var path = this.path !== undefined ? this.path : THREE.LoaderUtils.extractUrlBase( url ); + + var loader = new THREE.FileLoader( scope.manager ); + + loader.setResponseType( 'arraybuffer' ); + + loader.load( url, function ( data ) { + + try { + + scope.parse( data, path, onLoad, onError ); + + } catch ( e ) { + + if ( onError !== undefined ) { + + onError( e ); + + } else { + + throw e; + + } + + } + + }, onProgress, onError ); + + }, + + setCrossOrigin: function ( value ) { + + this.crossOrigin = value; + return this; + + }, + + setPath: function ( value ) { + + this.path = value; + return this; + + }, + + setDRACOLoader: function ( dracoLoader ) { + + this.dracoLoader = dracoLoader; + return this; + + }, + + parse: function ( data, path, onLoad, onError ) { + + var content; + var extensions = {}; + + if ( typeof data === 'string' ) { + + content = data; + + } else { + + var magic = THREE.LoaderUtils.decodeText( new Uint8Array( data, 0, 4 ) ); + + if ( magic === BINARY_EXTENSION_HEADER_MAGIC ) { + + try { + + extensions[ EXTENSIONS.KHR_BINARY_GLTF ] = new GLTFBinaryExtension( data ); + + } catch ( error ) { + + if ( onError ) onError( error ); + return; + + } + + content = extensions[ EXTENSIONS.KHR_BINARY_GLTF ].content; + + } else { + + content = THREE.LoaderUtils.decodeText( new Uint8Array( data ) ); + + } + + } + + var json = JSON.parse( content ); + + if ( json.asset === undefined || json.asset.version[ 0 ] < 2 ) { + + if ( onError ) onError( new Error( 'THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported. Use LegacyGLTFLoader instead.' ) ); + return; + + } + + if ( json.extensionsUsed ) { + + if ( json.extensionsUsed.indexOf( EXTENSIONS.KHR_LIGHTS ) >= 0 ) { + + extensions[ EXTENSIONS.KHR_LIGHTS ] = new GLTFLightsExtension( json ); + + } + + if ( json.extensionsUsed.indexOf( EXTENSIONS.KHR_MATERIALS_UNLIT ) >= 0 ) { + + extensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ] = new GLTFMaterialsUnlitExtension( json ); + + } + + if ( json.extensionsUsed.indexOf( EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ) >= 0 ) { + + extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ] = new GLTFMaterialsPbrSpecularGlossinessExtension(); + + } + + if ( json.extensionsUsed.indexOf( EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ) >= 0 ) { + + extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ] = new GLTFDracoMeshCompressionExtension( this.dracoLoader ); + + } + + if ( json.extensionsUsed.indexOf( EXTENSIONS.MSFT_TEXTURE_DDS ) >= 0 ) { + + extensions[ EXTENSIONS.MSFT_TEXTURE_DDS ] = new GLTFTextureDDSExtension(); + + } + + } + + var parser = new GLTFParser( json, extensions, { + + path: path || this.path || '', + crossOrigin: this.crossOrigin, + manager: this.manager + + } ); + + parser.parse( function ( scene, scenes, cameras, animations, asset ) { + + var glTF = { + scene: scene, + scenes: scenes, + cameras: cameras, + animations: animations, + asset: asset + }; + + onLoad( glTF ); + + }, onError ); + + } + + }; + + /* GLTFREGISTRY */ + + function GLTFRegistry() { + + var objects = {}; + + return { + + get: function ( key ) { + + return objects[ key ]; + + }, + + add: function ( key, object ) { + + objects[ key ] = object; + + }, + + remove: function ( key ) { + + delete objects[ key ]; + + }, + + removeAll: function () { + + objects = {}; + + } + + }; + + } + + /*********************************/ + /********** EXTENSIONS ***********/ + /*********************************/ + + var EXTENSIONS = { + KHR_BINARY_GLTF: 'KHR_binary_glTF', + KHR_DRACO_MESH_COMPRESSION: 'KHR_draco_mesh_compression', + KHR_LIGHTS: 'KHR_lights', + KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS: 'KHR_materials_pbrSpecularGlossiness', + KHR_MATERIALS_UNLIT: 'KHR_materials_unlit', + MSFT_TEXTURE_DDS: 'MSFT_texture_dds' + }; + + /** + * DDS Texture Extension + * + * Specification: + * https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/MSFT_texture_dds + * + */ + function GLTFTextureDDSExtension() { + + if ( ! THREE.DDSLoader ) { + + throw new Error( 'THREE.GLTFLoader: Attempting to load .dds texture without importing THREE.DDSLoader' ); + + } + + this.name = EXTENSIONS.MSFT_TEXTURE_DDS; + this.ddsLoader = new THREE.DDSLoader(); + + } + + /** + * Lights Extension + * + * Specification: PENDING + */ + function GLTFLightsExtension( json ) { + + this.name = EXTENSIONS.KHR_LIGHTS; + + this.lights = {}; + + var extension = ( json.extensions && json.extensions[ EXTENSIONS.KHR_LIGHTS ] ) || {}; + var lights = extension.lights || {}; + + for ( var lightId in lights ) { + + var light = lights[ lightId ]; + var lightNode; + + var color = new THREE.Color().fromArray( light.color ); + + switch ( light.type ) { + + case 'directional': + lightNode = new THREE.DirectionalLight( color ); + lightNode.target.position.set( 0, 0, 1 ); + lightNode.add( lightNode.target ); + break; + + case 'point': + lightNode = new THREE.PointLight( color ); + break; + + case 'spot': + lightNode = new THREE.SpotLight( color ); + // Handle spotlight properties. + light.spot = light.spot || {}; + light.spot.innerConeAngle = light.spot.innerConeAngle !== undefined ? light.spot.innerConeAngle : 0; + light.spot.outerConeAngle = light.spot.outerConeAngle !== undefined ? light.spot.outerConeAngle : Math.PI / 4.0; + lightNode.angle = light.spot.outerConeAngle; + lightNode.penumbra = 1.0 - light.spot.innerConeAngle / light.spot.outerConeAngle; + lightNode.target.position.set( 0, 0, 1 ); + lightNode.add( lightNode.target ); + break; + + case 'ambient': + lightNode = new THREE.AmbientLight( color ); + break; + + } + + if ( lightNode ) { + + lightNode.decay = 2; + + if ( light.intensity !== undefined ) { + + lightNode.intensity = light.intensity; + + } + + lightNode.name = light.name || ( 'light_' + lightId ); + this.lights[ lightId ] = lightNode; + + } + + } + + } + + /** + * Unlit Materials Extension (pending) + * + * PR: https://github.com/KhronosGroup/glTF/pull/1163 + */ + function GLTFMaterialsUnlitExtension( json ) { + + this.name = EXTENSIONS.KHR_MATERIALS_UNLIT; + + } + + GLTFMaterialsUnlitExtension.prototype.getMaterialType = function ( material ) { + + return THREE.MeshBasicMaterial; + + }; + + GLTFMaterialsUnlitExtension.prototype.extendParams = function ( materialParams, material, parser ) { + + var pending = []; + + materialParams.color = new THREE.Color( 1.0, 1.0, 1.0 ); + materialParams.opacity = 1.0; + + var metallicRoughness = material.pbrMetallicRoughness; + + if ( metallicRoughness ) { + + if ( Array.isArray( metallicRoughness.baseColorFactor ) ) { + + var array = metallicRoughness.baseColorFactor; + + materialParams.color.fromArray( array ); + materialParams.opacity = array[ 3 ]; + + } + + if ( metallicRoughness.baseColorTexture !== undefined ) { + + pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture.index ) ); + + } + + } + + return Promise.all( pending ); + + }; + + /* BINARY EXTENSION */ + + var BINARY_EXTENSION_BUFFER_NAME = 'binary_glTF'; + var BINARY_EXTENSION_HEADER_MAGIC = 'glTF'; + var BINARY_EXTENSION_HEADER_LENGTH = 12; + var BINARY_EXTENSION_CHUNK_TYPES = { JSON: 0x4E4F534A, BIN: 0x004E4942 }; + + function GLTFBinaryExtension( data ) { + + this.name = EXTENSIONS.KHR_BINARY_GLTF; + this.content = null; + this.body = null; + + var headerView = new DataView( data, 0, BINARY_EXTENSION_HEADER_LENGTH ); + + this.header = { + magic: THREE.LoaderUtils.decodeText( new Uint8Array( data.slice( 0, 4 ) ) ), + version: headerView.getUint32( 4, true ), + length: headerView.getUint32( 8, true ) + }; + + if ( this.header.magic !== BINARY_EXTENSION_HEADER_MAGIC ) { + + throw new Error( 'THREE.GLTFLoader: Unsupported glTF-Binary header.' ); + + } else if ( this.header.version < 2.0 ) { + + throw new Error( 'THREE.GLTFLoader: Legacy binary file detected. Use LegacyGLTFLoader instead.' ); + + } + + var chunkView = new DataView( data, BINARY_EXTENSION_HEADER_LENGTH ); + var chunkIndex = 0; + + while ( chunkIndex < chunkView.byteLength ) { + + var chunkLength = chunkView.getUint32( chunkIndex, true ); + chunkIndex += 4; + + var chunkType = chunkView.getUint32( chunkIndex, true ); + chunkIndex += 4; + + if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.JSON ) { + + var contentArray = new Uint8Array( data, BINARY_EXTENSION_HEADER_LENGTH + chunkIndex, chunkLength ); + this.content = THREE.LoaderUtils.decodeText( contentArray ); + + } else if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.BIN ) { + + var byteOffset = BINARY_EXTENSION_HEADER_LENGTH + chunkIndex; + this.body = data.slice( byteOffset, byteOffset + chunkLength ); + + } + + // Clients must ignore chunks with unknown types. + + chunkIndex += chunkLength; + + } + + if ( this.content === null ) { + + throw new Error( 'THREE.GLTFLoader: JSON content not found.' ); + + } + + } + + /** + * DRACO Mesh Compression Extension + * + * Specification: https://github.com/KhronosGroup/glTF/pull/874 + */ + function GLTFDracoMeshCompressionExtension ( dracoLoader ) { + + if ( ! dracoLoader ) { + + throw new Error( 'THREE.GLTFLoader: No DRACOLoader instance provided.' ); + + } + + this.name = EXTENSIONS.KHR_DRACO_MESH_COMPRESSION; + this.dracoLoader = dracoLoader; + + } + + GLTFDracoMeshCompressionExtension.prototype.decodePrimitive = function ( primitive, parser ) { + + var dracoLoader = this.dracoLoader; + var bufferViewIndex = primitive.extensions[ this.name ].bufferView; + var gltfAttributeMap = primitive.extensions[ this.name ].attributes; + var threeAttributeMap = {}; + + for ( var attributeName in gltfAttributeMap ) { + + if ( !( attributeName in ATTRIBUTES ) ) continue; + + threeAttributeMap[ ATTRIBUTES[ attributeName ] ] = gltfAttributeMap[ attributeName ]; + + } + + return parser.getDependency( 'bufferView', bufferViewIndex ).then( function ( bufferView ) { + + return new Promise( function ( resolve ) { + + dracoLoader.decodeDracoFile( bufferView, resolve, threeAttributeMap ); + + } ); + + } ); + + }; + + /** + * Specular-Glossiness Extension + * + * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_pbrSpecularGlossiness + */ + function GLTFMaterialsPbrSpecularGlossinessExtension() { + + return { + + name: EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS, + + specularGlossinessParams: [ + 'color', + 'map', + 'lightMap', + 'lightMapIntensity', + 'aoMap', + 'aoMapIntensity', + 'emissive', + 'emissiveIntensity', + 'emissiveMap', + 'bumpMap', + 'bumpScale', + 'normalMap', + 'displacementMap', + 'displacementScale', + 'displacementBias', + 'specularMap', + 'specular', + 'glossinessMap', + 'glossiness', + 'alphaMap', + 'envMap', + 'envMapIntensity', + 'refractionRatio', + ], + + getMaterialType: function () { + + return THREE.ShaderMaterial; + + }, + + extendParams: function ( params, material, parser ) { + + var pbrSpecularGlossiness = material.extensions[ this.name ]; + + var shader = THREE.ShaderLib[ 'standard' ]; + + var uniforms = THREE.UniformsUtils.clone( shader.uniforms ); + + var specularMapParsFragmentChunk = [ + '#ifdef USE_SPECULARMAP', + ' uniform sampler2D specularMap;', + '#endif' + ].join( '\n' ); + + var glossinessMapParsFragmentChunk = [ + '#ifdef USE_GLOSSINESSMAP', + ' uniform sampler2D glossinessMap;', + '#endif' + ].join( '\n' ); + + var specularMapFragmentChunk = [ + 'vec3 specularFactor = specular;', + '#ifdef USE_SPECULARMAP', + ' vec4 texelSpecular = texture2D( specularMap, vUv );', + ' texelSpecular = sRGBToLinear( texelSpecular );', + ' // reads channel RGB, compatible with a glTF Specular-Glossiness (RGBA) texture', + ' specularFactor *= texelSpecular.rgb;', + '#endif' + ].join( '\n' ); + + var glossinessMapFragmentChunk = [ + 'float glossinessFactor = glossiness;', + '#ifdef USE_GLOSSINESSMAP', + ' vec4 texelGlossiness = texture2D( glossinessMap, vUv );', + ' // reads channel A, compatible with a glTF Specular-Glossiness (RGBA) texture', + ' glossinessFactor *= texelGlossiness.a;', + '#endif' + ].join( '\n' ); + + var lightPhysicalFragmentChunk = [ + 'PhysicalMaterial material;', + 'material.diffuseColor = diffuseColor.rgb;', + 'material.specularRoughness = clamp( 1.0 - glossinessFactor, 0.04, 1.0 );', + 'material.specularColor = specularFactor.rgb;', + ].join( '\n' ); + + var fragmentShader = shader.fragmentShader + .replace( '#include ', '' ) + .replace( 'uniform float roughness;', 'uniform vec3 specular;' ) + .replace( 'uniform float metalness;', 'uniform float glossiness;' ) + .replace( '#include ', specularMapParsFragmentChunk ) + .replace( '#include ', glossinessMapParsFragmentChunk ) + .replace( '#include ', specularMapFragmentChunk ) + .replace( '#include ', glossinessMapFragmentChunk ) + .replace( '#include ', lightPhysicalFragmentChunk ); + + delete uniforms.roughness; + delete uniforms.metalness; + delete uniforms.roughnessMap; + delete uniforms.metalnessMap; + + uniforms.specular = { value: new THREE.Color().setHex( 0x111111 ) }; + uniforms.glossiness = { value: 0.5 }; + uniforms.specularMap = { value: null }; + uniforms.glossinessMap = { value: null }; + + params.vertexShader = shader.vertexShader; + params.fragmentShader = fragmentShader; + params.uniforms = uniforms; + params.defines = { 'STANDARD': '' }; + + params.color = new THREE.Color( 1.0, 1.0, 1.0 ); + params.opacity = 1.0; + + var pending = []; + + if ( Array.isArray( pbrSpecularGlossiness.diffuseFactor ) ) { + + var array = pbrSpecularGlossiness.diffuseFactor; + + params.color.fromArray( array ); + params.opacity = array[ 3 ]; + + } + + if ( pbrSpecularGlossiness.diffuseTexture !== undefined ) { + + pending.push( parser.assignTexture( params, 'map', pbrSpecularGlossiness.diffuseTexture.index ) ); + + } + + params.emissive = new THREE.Color( 0.0, 0.0, 0.0 ); + params.glossiness = pbrSpecularGlossiness.glossinessFactor !== undefined ? pbrSpecularGlossiness.glossinessFactor : 1.0; + params.specular = new THREE.Color( 1.0, 1.0, 1.0 ); + + if ( Array.isArray( pbrSpecularGlossiness.specularFactor ) ) { + + params.specular.fromArray( pbrSpecularGlossiness.specularFactor ); + + } + + if ( pbrSpecularGlossiness.specularGlossinessTexture !== undefined ) { + + var specGlossIndex = pbrSpecularGlossiness.specularGlossinessTexture.index; + pending.push( parser.assignTexture( params, 'glossinessMap', specGlossIndex ) ); + pending.push( parser.assignTexture( params, 'specularMap', specGlossIndex ) ); + + } + + return Promise.all( pending ); + + }, + + createMaterial: function ( params ) { + + // setup material properties based on MeshStandardMaterial for Specular-Glossiness + + var material = new THREE.ShaderMaterial( { + defines: params.defines, + vertexShader: params.vertexShader, + fragmentShader: params.fragmentShader, + uniforms: params.uniforms, + fog: true, + lights: true, + opacity: params.opacity, + transparent: params.transparent + } ); + + material.isGLTFSpecularGlossinessMaterial = true; + + material.color = params.color; + + material.map = params.map === undefined ? null : params.map; + + material.lightMap = null; + material.lightMapIntensity = 1.0; + + material.aoMap = params.aoMap === undefined ? null : params.aoMap; + material.aoMapIntensity = 1.0; + + material.emissive = params.emissive; + material.emissiveIntensity = 1.0; + material.emissiveMap = params.emissiveMap === undefined ? null : params.emissiveMap; + + material.bumpMap = params.bumpMap === undefined ? null : params.bumpMap; + material.bumpScale = 1; + + material.normalMap = params.normalMap === undefined ? null : params.normalMap; + if ( params.normalScale ) material.normalScale = params.normalScale; + + material.displacementMap = null; + material.displacementScale = 1; + material.displacementBias = 0; + + material.specularMap = params.specularMap === undefined ? null : params.specularMap; + material.specular = params.specular; + + material.glossinessMap = params.glossinessMap === undefined ? null : params.glossinessMap; + material.glossiness = params.glossiness; + + material.alphaMap = null; + + material.envMap = params.envMap === undefined ? null : params.envMap; + material.envMapIntensity = 1.0; + + material.refractionRatio = 0.98; + + material.extensions.derivatives = true; + + return material; + + }, + + /** + * Clones a GLTFSpecularGlossinessMaterial instance. The ShaderMaterial.copy() method can + * copy only properties it knows about or inherits, and misses many properties that would + * normally be defined by MeshStandardMaterial. + * + * This method allows GLTFSpecularGlossinessMaterials to be cloned in the process of + * loading a glTF model, but cloning later (e.g. by the user) would require these changes + * AND also updating `.onBeforeRender` on the parent mesh. + * + * @param {THREE.ShaderMaterial} source + * @return {THREE.ShaderMaterial} + */ + cloneMaterial: function ( source ) { + + var target = source.clone(); + + target.isGLTFSpecularGlossinessMaterial = true; + + var params = this.specularGlossinessParams; + + for ( var i = 0, il = params.length; i < il; i ++ ) { + + target[ params[ i ] ] = source[ params[ i ] ]; + + } + + return target; + + }, + + // Here's based on refreshUniformsCommon() and refreshUniformsStandard() in WebGLRenderer. + refreshUniforms: function ( renderer, scene, camera, geometry, material, group ) { + + if ( material.isGLTFSpecularGlossinessMaterial !== true ) { + + return; + + } + + var uniforms = material.uniforms; + var defines = material.defines; + + uniforms.opacity.value = material.opacity; + + uniforms.diffuse.value.copy( material.color ); + uniforms.emissive.value.copy( material.emissive ).multiplyScalar( material.emissiveIntensity ); + + uniforms.map.value = material.map; + uniforms.specularMap.value = material.specularMap; + uniforms.alphaMap.value = material.alphaMap; + + uniforms.lightMap.value = material.lightMap; + uniforms.lightMapIntensity.value = material.lightMapIntensity; + + uniforms.aoMap.value = material.aoMap; + uniforms.aoMapIntensity.value = material.aoMapIntensity; + + // uv repeat and offset setting priorities + // 1. color map + // 2. specular map + // 3. normal map + // 4. bump map + // 5. alpha map + // 6. emissive map + + var uvScaleMap; + + if ( material.map ) { + + uvScaleMap = material.map; + + } else if ( material.specularMap ) { + + uvScaleMap = material.specularMap; + + } else if ( material.displacementMap ) { + + uvScaleMap = material.displacementMap; + + } else if ( material.normalMap ) { + + uvScaleMap = material.normalMap; + + } else if ( material.bumpMap ) { + + uvScaleMap = material.bumpMap; + + } else if ( material.glossinessMap ) { + + uvScaleMap = material.glossinessMap; + + } else if ( material.alphaMap ) { + + uvScaleMap = material.alphaMap; + + } else if ( material.emissiveMap ) { + + uvScaleMap = material.emissiveMap; + + } + + if ( uvScaleMap !== undefined ) { + + // backwards compatibility + if ( uvScaleMap.isWebGLRenderTarget ) { + + uvScaleMap = uvScaleMap.texture; + + } + + var offset; + var repeat; + + if ( uvScaleMap.matrix !== undefined ) { + + // > r88. + + if ( uvScaleMap.matrixAutoUpdate === true ) { + + offset = uvScaleMap.offset; + repeat = uvScaleMap.repeat; + var rotation = uvScaleMap.rotation; + var center = uvScaleMap.center; + + uvScaleMap.matrix.setUvTransform( offset.x, offset.y, repeat.x, repeat.y, rotation, center.x, center.y ); + + } + + uniforms.uvTransform.value.copy( uvScaleMap.matrix ); + + } else { + + // <= r87. Remove when reasonable. + + offset = uvScaleMap.offset; + repeat = uvScaleMap.repeat; + + uniforms.offsetRepeat.value.set( offset.x, offset.y, repeat.x, repeat.y ); + + } + + } + + uniforms.envMap.value = material.envMap; + uniforms.envMapIntensity.value = material.envMapIntensity; + uniforms.flipEnvMap.value = ( material.envMap && material.envMap.isCubeTexture ) ? - 1 : 1; + + uniforms.refractionRatio.value = material.refractionRatio; + + uniforms.specular.value.copy( material.specular ); + uniforms.glossiness.value = material.glossiness; + + uniforms.glossinessMap.value = material.glossinessMap; + + uniforms.emissiveMap.value = material.emissiveMap; + uniforms.bumpMap.value = material.bumpMap; + uniforms.normalMap.value = material.normalMap; + + uniforms.displacementMap.value = material.displacementMap; + uniforms.displacementScale.value = material.displacementScale; + uniforms.displacementBias.value = material.displacementBias; + + if ( uniforms.glossinessMap.value !== null && defines.USE_GLOSSINESSMAP === undefined ) { + + defines.USE_GLOSSINESSMAP = ''; + // set USE_ROUGHNESSMAP to enable vUv + defines.USE_ROUGHNESSMAP = ''; + + } + + if ( uniforms.glossinessMap.value === null && defines.USE_GLOSSINESSMAP !== undefined ) { + + delete defines.USE_GLOSSINESSMAP; + delete defines.USE_ROUGHNESSMAP; + + } + + } + + }; + + } + + /*********************************/ + /********** INTERPOLATION ********/ + /*********************************/ + + // Spline Interpolation + // Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#appendix-c-spline-interpolation + function GLTFCubicSplineInterpolant( parameterPositions, sampleValues, sampleSize, resultBuffer ) { + + THREE.Interpolant.call( this, parameterPositions, sampleValues, sampleSize, resultBuffer ); + + }; + + GLTFCubicSplineInterpolant.prototype = Object.create( THREE.Interpolant.prototype ); + GLTFCubicSplineInterpolant.prototype.constructor = GLTFCubicSplineInterpolant; + + GLTFCubicSplineInterpolant.prototype.interpolate_ = function ( i1, t0, t, t1 ) { + + var result = this.resultBuffer; + var values = this.sampleValues; + var stride = this.valueSize; + + var stride2 = stride * 2; + var stride3 = stride * 3; + + var td = t1 - t0; + + var p = ( t - t0 ) / td; + var pp = p * p; + var ppp = pp * p; + + var offset1 = i1 * stride3; + var offset0 = offset1 - stride3; + + var s0 = 2 * ppp - 3 * pp + 1; + var s1 = ppp - 2 * pp + p; + var s2 = - 2 * ppp + 3 * pp; + var s3 = ppp - pp; + + // Layout of keyframe output values for CUBICSPLINE animations: + // [ inTangent_1, splineVertex_1, outTangent_1, inTangent_2, splineVertex_2, ... ] + for ( var i = 0; i !== stride; i ++ ) { + + var p0 = values[ offset0 + i + stride ]; // splineVertex_k + var m0 = values[ offset0 + i + stride2 ] * td; // outTangent_k * (t_k+1 - t_k) + var p1 = values[ offset1 + i + stride ]; // splineVertex_k+1 + var m1 = values[ offset1 + i ] * td; // inTangent_k+1 * (t_k+1 - t_k) + + result[ i ] = s0 * p0 + s1 * m0 + s2 * p1 + s3 * m1; + + } + + return result; + + }; + + /*********************************/ + /********** INTERNALS ************/ + /*********************************/ + + /* CONSTANTS */ + + var WEBGL_CONSTANTS = { + FLOAT: 5126, + //FLOAT_MAT2: 35674, + FLOAT_MAT3: 35675, + FLOAT_MAT4: 35676, + FLOAT_VEC2: 35664, + FLOAT_VEC3: 35665, + FLOAT_VEC4: 35666, + LINEAR: 9729, + REPEAT: 10497, + SAMPLER_2D: 35678, + POINTS: 0, + LINES: 1, + LINE_LOOP: 2, + LINE_STRIP: 3, + TRIANGLES: 4, + TRIANGLE_STRIP: 5, + TRIANGLE_FAN: 6, + UNSIGNED_BYTE: 5121, + UNSIGNED_SHORT: 5123 + }; + + var WEBGL_TYPE = { + 5126: Number, + //35674: THREE.Matrix2, + 35675: THREE.Matrix3, + 35676: THREE.Matrix4, + 35664: THREE.Vector2, + 35665: THREE.Vector3, + 35666: THREE.Vector4, + 35678: THREE.Texture + }; + + var WEBGL_COMPONENT_TYPES = { + 5120: Int8Array, + 5121: Uint8Array, + 5122: Int16Array, + 5123: Uint16Array, + 5125: Uint32Array, + 5126: Float32Array + }; + + var WEBGL_FILTERS = { + 9728: THREE.NearestFilter, + 9729: THREE.LinearFilter, + 9984: THREE.NearestMipMapNearestFilter, + 9985: THREE.LinearMipMapNearestFilter, + 9986: THREE.NearestMipMapLinearFilter, + 9987: THREE.LinearMipMapLinearFilter + }; + + var WEBGL_WRAPPINGS = { + 33071: THREE.ClampToEdgeWrapping, + 33648: THREE.MirroredRepeatWrapping, + 10497: THREE.RepeatWrapping + }; + + var WEBGL_TEXTURE_FORMATS = { + 6406: THREE.AlphaFormat, + 6407: THREE.RGBFormat, + 6408: THREE.RGBAFormat, + 6409: THREE.LuminanceFormat, + 6410: THREE.LuminanceAlphaFormat + }; + + var WEBGL_TEXTURE_DATATYPES = { + 5121: THREE.UnsignedByteType, + 32819: THREE.UnsignedShort4444Type, + 32820: THREE.UnsignedShort5551Type, + 33635: THREE.UnsignedShort565Type + }; + + var WEBGL_SIDES = { + 1028: THREE.BackSide, // Culling front + 1029: THREE.FrontSide // Culling back + //1032: THREE.NoSide // Culling front and back, what to do? + }; + + var WEBGL_DEPTH_FUNCS = { + 512: THREE.NeverDepth, + 513: THREE.LessDepth, + 514: THREE.EqualDepth, + 515: THREE.LessEqualDepth, + 516: THREE.GreaterEqualDepth, + 517: THREE.NotEqualDepth, + 518: THREE.GreaterEqualDepth, + 519: THREE.AlwaysDepth + }; + + var WEBGL_BLEND_EQUATIONS = { + 32774: THREE.AddEquation, + 32778: THREE.SubtractEquation, + 32779: THREE.ReverseSubtractEquation + }; + + var WEBGL_BLEND_FUNCS = { + 0: THREE.ZeroFactor, + 1: THREE.OneFactor, + 768: THREE.SrcColorFactor, + 769: THREE.OneMinusSrcColorFactor, + 770: THREE.SrcAlphaFactor, + 771: THREE.OneMinusSrcAlphaFactor, + 772: THREE.DstAlphaFactor, + 773: THREE.OneMinusDstAlphaFactor, + 774: THREE.DstColorFactor, + 775: THREE.OneMinusDstColorFactor, + 776: THREE.SrcAlphaSaturateFactor + // The followings are not supported by Three.js yet + //32769: CONSTANT_COLOR, + //32770: ONE_MINUS_CONSTANT_COLOR, + //32771: CONSTANT_ALPHA, + //32772: ONE_MINUS_CONSTANT_COLOR + }; + + var WEBGL_TYPE_SIZES = { + 'SCALAR': 1, + 'VEC2': 2, + 'VEC3': 3, + 'VEC4': 4, + 'MAT2': 4, + 'MAT3': 9, + 'MAT4': 16 + }; + + var ATTRIBUTES = { + POSITION: 'position', + NORMAL: 'normal', + TEXCOORD_0: 'uv', + TEXCOORD0: 'uv', // deprecated + TEXCOORD: 'uv', // deprecated + TEXCOORD_1: 'uv2', + COLOR_0: 'color', + COLOR0: 'color', // deprecated + COLOR: 'color', // deprecated + WEIGHTS_0: 'skinWeight', + WEIGHT: 'skinWeight', // deprecated + JOINTS_0: 'skinIndex', + JOINT: 'skinIndex' // deprecated + } + + var PATH_PROPERTIES = { + scale: 'scale', + translation: 'position', + rotation: 'quaternion', + weights: 'morphTargetInfluences' + }; + + var INTERPOLATION = { + CUBICSPLINE: THREE.InterpolateSmooth, // We use custom interpolation GLTFCubicSplineInterpolation for CUBICSPLINE. + // KeyframeTrack.optimize() can't handle glTF Cubic Spline output values layout, + // using THREE.InterpolateSmooth for KeyframeTrack instantiation to prevent optimization. + // See KeyframeTrack.optimize() for the detail. + LINEAR: THREE.InterpolateLinear, + STEP: THREE.InterpolateDiscrete + }; + + var STATES_ENABLES = { + 2884: 'CULL_FACE', + 2929: 'DEPTH_TEST', + 3042: 'BLEND', + 3089: 'SCISSOR_TEST', + 32823: 'POLYGON_OFFSET_FILL', + 32926: 'SAMPLE_ALPHA_TO_COVERAGE' + }; + + var ALPHA_MODES = { + OPAQUE: 'OPAQUE', + MASK: 'MASK', + BLEND: 'BLEND' + }; + + /* UTILITY FUNCTIONS */ + + function resolveURL( url, path ) { + + // Invalid URL + if ( typeof url !== 'string' || url === '' ) return ''; + + // Absolute URL http://,https://,// + if ( /^(https?:)?\/\//i.test( url ) ) return url; + + // Data URI + if ( /^data:.*,.*$/i.test( url ) ) return url; + + // Blob URL + if ( /^blob:.*$/i.test( url ) ) return url; + + // Relative URL + return path + url; + + } + + /** + * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#default-material + */ + function createDefaultMaterial() { + + return new THREE.MeshStandardMaterial( { + color: 0xFFFFFF, + emissive: 0x000000, + metalness: 1, + roughness: 1, + transparent: false, + depthTest: true, + side: THREE.FrontSide + } ); + + } + + /** + * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#morph-targets + * + * @param {THREE.Mesh} mesh + * @param {GLTF.Mesh} meshDef + * @param {GLTF.Primitive} primitiveDef + * @param {Array} accessors + */ + function addMorphTargets( mesh, meshDef, primitiveDef, accessors ) { + + var geometry = mesh.geometry; + var targets = primitiveDef.targets; + + var hasMorphPosition = false; + var hasMorphNormal = false; + + for ( var i = 0, il = targets.length; i < il; i ++ ) { + + var target = targets[ i ]; + + if ( target.POSITION !== undefined ) hasMorphPosition = true; + if ( target.NORMAL !== undefined ) hasMorphNormal = true; + + if ( hasMorphPosition && hasMorphNormal ) break; + + } + + if ( ! hasMorphPosition && ! hasMorphNormal ) return; + + var morphPositions = []; + var morphNormals = []; + + for ( var i = 0, il = targets.length; i < il; i ++ ) { + + var target = targets[ i ]; + var attributeName = 'morphTarget' + i; + + if ( hasMorphPosition ) { + + // Three.js morph position is absolute value. The formula is + // basePosition + // + weight0 * ( morphPosition0 - basePosition ) + // + weight1 * ( morphPosition1 - basePosition ) + // ... + // while the glTF one is relative + // basePosition + // + weight0 * glTFmorphPosition0 + // + weight1 * glTFmorphPosition1 + // ... + // then we need to convert from relative to absolute here. + + if ( target.POSITION !== undefined ) { + + // Cloning not to pollute original accessor + var positionAttribute = cloneBufferAttribute( accessors[ target.POSITION ] ); + positionAttribute.name = attributeName; + + var position = geometry.attributes.position; + + for ( var j = 0, jl = positionAttribute.count; j < jl; j ++ ) { + + positionAttribute.setXYZ( + j, + positionAttribute.getX( j ) + position.getX( j ), + positionAttribute.getY( j ) + position.getY( j ), + positionAttribute.getZ( j ) + position.getZ( j ) + ); + + } + + } else { + + positionAttribute = geometry.attributes.position; + + } + + morphPositions.push( positionAttribute ); + + } + + if ( hasMorphNormal ) { + + // see target.POSITION's comment + + var normalAttribute; + + if ( target.NORMAL !== undefined ) { + + var normalAttribute = cloneBufferAttribute( accessors[ target.NORMAL ] ); + normalAttribute.name = attributeName; + + var normal = geometry.attributes.normal; + + for ( var j = 0, jl = normalAttribute.count; j < jl; j ++ ) { + + normalAttribute.setXYZ( + j, + normalAttribute.getX( j ) + normal.getX( j ), + normalAttribute.getY( j ) + normal.getY( j ), + normalAttribute.getZ( j ) + normal.getZ( j ) + ); + + } + + } else { + + normalAttribute = geometry.attributes.normal; + + } + + morphNormals.push( normalAttribute ); + + } + + } + + if ( hasMorphPosition ) geometry.morphAttributes.position = morphPositions; + if ( hasMorphNormal ) geometry.morphAttributes.normal = morphNormals; + + mesh.updateMorphTargets(); + + if ( meshDef.weights !== undefined ) { + + for ( var i = 0, il = meshDef.weights.length; i < il; i ++ ) { + + mesh.morphTargetInfluences[ i ] = meshDef.weights[ i ]; + + } + + } + + // .extras has user-defined data, so check that .extras.targetNames is an array. + if ( meshDef.extras && Array.isArray( meshDef.extras.targetNames ) ) { + + var targetNames = meshDef.extras.targetNames; + + if ( mesh.morphTargetInfluences.length === targetNames.length ) { + + mesh.morphTargetDictionary = {}; + + for ( var i = 0, il = targetNames.length; i < il; i ++ ) { + + mesh.morphTargetDictionary[ targetNames[ i ] ] = i; + + } + + } else { + + console.warn( 'THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.' ); + + } + + } + + } + + function isPrimitiveEqual( a, b ) { + + if ( a.indices !== b.indices ) { + + return false; + + } + + var attribA = a.attributes || {}; + var attribB = b.attributes || {}; + var keysA = Object.keys( attribA ); + var keysB = Object.keys( attribB ); + + if ( keysA.length !== keysB.length ) { + + return false; + + } + + for ( var i = 0, il = keysA.length; i < il; i ++ ) { + + var key = keysA[ i ]; + + if ( attribA[ key ] !== attribB[ key ] ) { + + return false; + + } + + } + + return true; + + } + + function getCachedGeometry( cache, newPrimitive ) { + + for ( var i = 0, il = cache.length; i < il; i ++ ) { + + var cached = cache[ i ]; + + if ( isPrimitiveEqual( cached.primitive, newPrimitive ) ) { + + return cached.promise; + + } + + } + + return null; + + } + + function cloneBufferAttribute( attribute ) { + + if ( attribute.isInterleavedBufferAttribute ) { + + var count = attribute.count; + var itemSize = attribute.itemSize; + var array = attribute.array.slice( 0, count * itemSize ); + + for ( var i = 0; i < count; ++ i ) { + + array[ i ] = attribute.getX( i ); + if ( itemSize >= 2 ) array[ i + 1 ] = attribute.getY( i ); + if ( itemSize >= 3 ) array[ i + 2 ] = attribute.getZ( i ); + if ( itemSize >= 4 ) array[ i + 3 ] = attribute.getW( i ); + + } + + return new THREE.BufferAttribute( array, itemSize, attribute.normalized ); + + } + + return attribute.clone(); + + } + + /* GLTF PARSER */ + + function GLTFParser( json, extensions, options ) { + + this.json = json || {}; + this.extensions = extensions || {}; + this.options = options || {}; + + // loader object cache + this.cache = new GLTFRegistry(); + + // BufferGeometry caching + this.primitiveCache = []; + + this.textureLoader = new THREE.TextureLoader( this.options.manager ); + this.textureLoader.setCrossOrigin( this.options.crossOrigin ); + + this.fileLoader = new THREE.FileLoader( this.options.manager ); + this.fileLoader.setResponseType( 'arraybuffer' ); + + } + + GLTFParser.prototype.parse = function ( onLoad, onError ) { + + var json = this.json; + + // Clear the loader cache + this.cache.removeAll(); + + // Mark the special nodes/meshes in json for efficient parse + this.markDefs(); + + // Fire the callback on complete + this.getMultiDependencies( [ + + 'scene', + 'animation', + 'camera' + + ] ).then( function ( dependencies ) { + + var scenes = dependencies.scenes || []; + var scene = scenes[ json.scene || 0 ]; + var animations = dependencies.animations || []; + var asset = json.asset; + var cameras = dependencies.cameras || []; + + onLoad( scene, scenes, cameras, animations, asset ); + + } ).catch( onError ); + + }; + + /** + * Marks the special nodes/meshes in json for efficient parse. + */ + GLTFParser.prototype.markDefs = function () { + + var nodeDefs = this.json.nodes || []; + var skinDefs = this.json.skins || []; + var meshDefs = this.json.meshes || []; + + var meshReferences = {}; + var meshUses = {}; + + // Nothing in the node definition indicates whether it is a Bone or an + // Object3D. Use the skins' joint references to mark bones. + for ( var skinIndex = 0, skinLength = skinDefs.length; skinIndex < skinLength; skinIndex ++ ) { + + var joints = skinDefs[ skinIndex ].joints; + + for ( var i = 0, il = joints.length; i < il; i ++ ) { + + nodeDefs[ joints[ i ] ].isBone = true; + + } + + } + + // Meshes can (and should) be reused by multiple nodes in a glTF asset. To + // avoid having more than one THREE.Mesh with the same name, count + // references and rename instances below. + // + // Example: CesiumMilkTruck sample model reuses "Wheel" meshes. + for ( var nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) { + + var nodeDef = nodeDefs[ nodeIndex ]; + + if ( nodeDef.mesh !== undefined ) { + + if ( meshReferences[ nodeDef.mesh ] === undefined ) { + + meshReferences[ nodeDef.mesh ] = meshUses[ nodeDef.mesh ] = 0; + + } + + meshReferences[ nodeDef.mesh ] ++; + + // Nothing in the mesh definition indicates whether it is + // a SkinnedMesh or Mesh. Use the node's mesh reference + // to mark SkinnedMesh if node has skin. + if ( nodeDef.skin !== undefined ) { + + meshDefs[ nodeDef.mesh ].isSkinnedMesh = true; + + } + + } + + } + + this.json.meshReferences = meshReferences; + this.json.meshUses = meshUses; + + }; + + /** + * Requests the specified dependency asynchronously, with caching. + * @param {string} type + * @param {number} index + * @return {Promise} + */ + GLTFParser.prototype.getDependency = function ( type, index ) { + + var cacheKey = type + ':' + index; + var dependency = this.cache.get( cacheKey ); + + if ( ! dependency ) { + + switch ( type ) { + + case 'scene': + dependency = this.loadScene( index ); + break; + + case 'node': + dependency = this.loadNode( index ); + break; + + case 'mesh': + dependency = this.loadMesh( index ); + break; + + case 'accessor': + dependency = this.loadAccessor( index ); + break; + + case 'bufferView': + dependency = this.loadBufferView( index ); + break; + + case 'buffer': + dependency = this.loadBuffer( index ); + break; + + case 'material': + dependency = this.loadMaterial( index ); + break; + + case 'texture': + dependency = this.loadTexture( index ); + break; + + case 'skin': + dependency = this.loadSkin( index ); + break; + + case 'animation': + dependency = this.loadAnimation( index ); + break; + + case 'camera': + dependency = this.loadCamera( index ); + break; + + default: + throw new Error( 'Unknown type: ' + type ); + + } + + this.cache.add( cacheKey, dependency ); + + } + + return dependency; + + }; + + /** + * Requests all dependencies of the specified type asynchronously, with caching. + * @param {string} type + * @return {Promise>} + */ + GLTFParser.prototype.getDependencies = function ( type ) { + + var dependencies = this.cache.get( type ); + + if ( ! dependencies ) { + + var parser = this; + var defs = this.json[ type + ( type === 'mesh' ? 'es' : 's' ) ] || []; + + dependencies = Promise.all( defs.map( function ( def, index ) { + + return parser.getDependency( type, index ); + + } ) ); + + this.cache.add( type, dependencies ); + + } + + return dependencies; + + }; + + /** + * Requests all multiple dependencies of the specified types asynchronously, with caching. + * @param {Array} types + * @return {Promise>>} + */ + GLTFParser.prototype.getMultiDependencies = function ( types ) { + + var results = {}; + var pendings = []; + + for ( var i = 0, il = types.length; i < il; i ++ ) { + + var type = types[ i ]; + var value = this.getDependencies( type ); + + value = value.then( function ( key, value ) { + + results[ key ] = value; + + }.bind( this, type + ( type === 'mesh' ? 'es' : 's' ) ) ); + + pendings.push( value ); + + } + + return Promise.all( pendings ).then( function () { + + return results; + + } ); + + }; + + /** + * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views + * @param {number} bufferIndex + * @return {Promise} + */ + GLTFParser.prototype.loadBuffer = function ( bufferIndex ) { + + var bufferDef = this.json.buffers[ bufferIndex ]; + var loader = this.fileLoader; + + if ( bufferDef.type && bufferDef.type !== 'arraybuffer' ) { + + throw new Error( 'THREE.GLTFLoader: ' + bufferDef.type + ' buffer type is not supported.' ); + + } + + // If present, GLB container is required to be the first buffer. + if ( bufferDef.uri === undefined && bufferIndex === 0 ) { + + return Promise.resolve( this.extensions[ EXTENSIONS.KHR_BINARY_GLTF ].body ); + + } + + var options = this.options; + + return new Promise( function ( resolve, reject ) { + + loader.load( resolveURL( bufferDef.uri, options.path ), resolve, undefined, function () { + + reject( new Error( 'THREE.GLTFLoader: Failed to load buffer "' + bufferDef.uri + '".' ) ); + + } ); + + } ); + + }; + + /** + * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views + * @param {number} bufferViewIndex + * @return {Promise} + */ + GLTFParser.prototype.loadBufferView = function ( bufferViewIndex ) { + + var bufferViewDef = this.json.bufferViews[ bufferViewIndex ]; + + return this.getDependency( 'buffer', bufferViewDef.buffer ).then( function ( buffer ) { + + var byteLength = bufferViewDef.byteLength || 0; + var byteOffset = bufferViewDef.byteOffset || 0; + return buffer.slice( byteOffset, byteOffset + byteLength ); + + } ); + + }; + + /** + * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#accessors + * @param {number} accessorIndex + * @return {Promise} + */ + GLTFParser.prototype.loadAccessor = function ( accessorIndex ) { + + var parser = this; + var json = this.json; + + var accessorDef = this.json.accessors[ accessorIndex ]; + + if ( accessorDef.bufferView === undefined && accessorDef.sparse === undefined ) { + + // Ignore empty accessors, which may be used to declare runtime + // information about attributes coming from another source (e.g. Draco + // compression extension). + return null; + + } + + var pendingBufferViews = []; + + if ( accessorDef.bufferView !== undefined ) { + + pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.bufferView ) ); + + } else { + + pendingBufferViews.push( null ); + + } + + if ( accessorDef.sparse !== undefined ) { + + pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.indices.bufferView ) ); + pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.values.bufferView ) ); + + } + + return Promise.all( pendingBufferViews ).then( function ( bufferViews ) { + + var bufferView = bufferViews[ 0 ]; + + var itemSize = WEBGL_TYPE_SIZES[ accessorDef.type ]; + var TypedArray = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ]; + + // For VEC3: itemSize is 3, elementBytes is 4, itemBytes is 12. + var elementBytes = TypedArray.BYTES_PER_ELEMENT; + var itemBytes = elementBytes * itemSize; + var byteOffset = accessorDef.byteOffset || 0; + var byteStride = json.bufferViews[ accessorDef.bufferView ].byteStride; + var normalized = accessorDef.normalized === true; + var array, bufferAttribute; + + // The buffer is not interleaved if the stride is the item size in bytes. + if ( byteStride && byteStride !== itemBytes ) { + + var ibCacheKey = 'InterleavedBuffer:' + accessorDef.bufferView + ':' + accessorDef.componentType; + var ib = parser.cache.get( ibCacheKey ); + + if ( ! ib ) { + + // Use the full buffer if it's interleaved. + array = new TypedArray( bufferView ); + + // Integer parameters to IB/IBA are in array elements, not bytes. + ib = new THREE.InterleavedBuffer( array, byteStride / elementBytes ); + + parser.cache.add( ibCacheKey, ib ); + + } + + bufferAttribute = new THREE.InterleavedBufferAttribute( ib, itemSize, byteOffset / elementBytes, normalized ); + + } else { + + if ( bufferView === null ) { + + array = new TypedArray( accessorDef.count * itemSize ); + + } else { + + array = new TypedArray( bufferView, byteOffset, accessorDef.count * itemSize ); + + } + + bufferAttribute = new THREE.BufferAttribute( array, itemSize, normalized ); + + } + + // https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#sparse-accessors + if ( accessorDef.sparse !== undefined ) { + + var itemSizeIndices = WEBGL_TYPE_SIZES.SCALAR; + var TypedArrayIndices = WEBGL_COMPONENT_TYPES[ accessorDef.sparse.indices.componentType ]; + + var byteOffsetIndices = accessorDef.sparse.indices.byteOffset || 0; + var byteOffsetValues = accessorDef.sparse.values.byteOffset || 0; + + var sparseIndices = new TypedArrayIndices( bufferViews[ 1 ], byteOffsetIndices, accessorDef.sparse.count * itemSizeIndices ); + var sparseValues = new TypedArray( bufferViews[ 2 ], byteOffsetValues, accessorDef.sparse.count * itemSize ); + + if ( bufferView !== null ) { + + // Avoid modifying the original ArrayBuffer, if the bufferView wasn't initialized with zeroes. + bufferAttribute.setArray( bufferAttribute.array.slice() ); + + } + + for ( var i = 0, il = sparseIndices.length; i < il; i ++ ) { + + var index = sparseIndices[ i ]; + + bufferAttribute.setX( index, sparseValues[ i * itemSize ] ); + if ( itemSize >= 2 ) bufferAttribute.setY( index, sparseValues[ i * itemSize + 1 ] ); + if ( itemSize >= 3 ) bufferAttribute.setZ( index, sparseValues[ i * itemSize + 2 ] ); + if ( itemSize >= 4 ) bufferAttribute.setW( index, sparseValues[ i * itemSize + 3 ] ); + if ( itemSize >= 5 ) throw new Error( 'THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.' ); + + } + + } + + return bufferAttribute; + + } ); + + }; + + /** + * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#textures + * @param {number} textureIndex + * @return {Promise} + */ + GLTFParser.prototype.loadTexture = function ( textureIndex ) { + + var parser = this; + var json = this.json; + var options = this.options; + var textureLoader = this.textureLoader; + + var URL = window.URL || window.webkitURL; + + var textureDef = json.textures[ textureIndex ]; + + var textureExtensions = textureDef.extensions || {}; + + var source; + + if ( textureExtensions[ EXTENSIONS.MSFT_TEXTURE_DDS ] ) { + + source = json.images[ textureExtensions[ EXTENSIONS.MSFT_TEXTURE_DDS ].source ]; + + } else { + + source = json.images[ textureDef.source ]; + + } + + var sourceURI = source.uri; + var isObjectURL = false; + + if ( source.bufferView !== undefined ) { + + // Load binary image data from bufferView, if provided. + + sourceURI = parser.getDependency( 'bufferView', source.bufferView ).then( function ( bufferView ) { + + isObjectURL = true; + var blob = new Blob( [ bufferView ], { type: source.mimeType } ); + sourceURI = URL.createObjectURL( blob ); + return sourceURI; + + } ); + + } + + return Promise.resolve( sourceURI ).then( function ( sourceURI ) { + + // Load Texture resource. + + var loader = THREE.Loader.Handlers.get( sourceURI ); + + if ( ! loader ) { + + loader = textureExtensions[ EXTENSIONS.MSFT_TEXTURE_DDS ] + ? parser.extensions[ EXTENSIONS.MSFT_TEXTURE_DDS ].ddsLoader + : textureLoader; + + } + + return new Promise( function ( resolve, reject ) { + + loader.load( resolveURL( sourceURI, options.path ), resolve, undefined, reject ); + + } ); + + } ).then( function ( texture ) { + + // Clean up resources and configure Texture. + + if ( isObjectURL === true ) { + + URL.revokeObjectURL( sourceURI ); + + } + + texture.flipY = false; + + if ( textureDef.name !== undefined ) texture.name = textureDef.name; + + // .format of dds texture is set in DDSLoader + if ( ! textureExtensions[ EXTENSIONS.MSFT_TEXTURE_DDS ] ) { + + texture.format = textureDef.format !== undefined ? WEBGL_TEXTURE_FORMATS[ textureDef.format ] : THREE.RGBAFormat; + + } + + if ( textureDef.internalFormat !== undefined && texture.format !== WEBGL_TEXTURE_FORMATS[ textureDef.internalFormat ] ) { + + console.warn( 'THREE.GLTFLoader: Three.js does not support texture internalFormat which is different from texture format. ' + + 'internalFormat will be forced to be the same value as format.' ); + + } + + texture.type = textureDef.type !== undefined ? WEBGL_TEXTURE_DATATYPES[ textureDef.type ] : THREE.UnsignedByteType; + + var samplers = json.samplers || {}; + var sampler = samplers[ textureDef.sampler ] || {}; + + texture.magFilter = WEBGL_FILTERS[ sampler.magFilter ] || THREE.LinearFilter; + texture.minFilter = WEBGL_FILTERS[ sampler.minFilter ] || THREE.LinearMipMapLinearFilter; + texture.wrapS = WEBGL_WRAPPINGS[ sampler.wrapS ] || THREE.RepeatWrapping; + texture.wrapT = WEBGL_WRAPPINGS[ sampler.wrapT ] || THREE.RepeatWrapping; + + return texture; + + } ); + + }; + + /** + * Asynchronously assigns a texture to the given material parameters. + * @param {Object} materialParams + * @param {string} textureName + * @param {number} textureIndex + * @return {Promise} + */ + GLTFParser.prototype.assignTexture = function ( materialParams, textureName, textureIndex ) { + + return this.getDependency( 'texture', textureIndex ).then( function ( texture ) { + + materialParams[ textureName ] = texture; + + } ); + + }; + + /** + * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#materials + * @param {number} materialIndex + * @return {Promise} + */ + GLTFParser.prototype.loadMaterial = function ( materialIndex ) { + + var parser = this; + var json = this.json; + var extensions = this.extensions; + var materialDef = this.json.materials[ materialIndex ]; + + var materialType; + var materialParams = {}; + var materialExtensions = materialDef.extensions || {}; + + var pending = []; + + if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ] ) { + + var sgExtension = extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ]; + materialType = sgExtension.getMaterialType( materialDef ); + pending.push( sgExtension.extendParams( materialParams, materialDef, parser ) ); + + } else if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ] ) { + + var kmuExtension = extensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ]; + materialType = kmuExtension.getMaterialType( materialDef ); + pending.push( kmuExtension.extendParams( materialParams, materialDef, parser ) ); + + } else { + + // Specification: + // https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#metallic-roughness-material + + materialType = THREE.MeshStandardMaterial; + + var metallicRoughness = materialDef.pbrMetallicRoughness || {}; + + materialParams.color = new THREE.Color( 1.0, 1.0, 1.0 ); + materialParams.opacity = 1.0; + + if ( Array.isArray( metallicRoughness.baseColorFactor ) ) { + + var array = metallicRoughness.baseColorFactor; + + materialParams.color.fromArray( array ); + materialParams.opacity = array[ 3 ]; + + } + + if ( metallicRoughness.baseColorTexture !== undefined ) { + + pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture.index ) ); + + } + + materialParams.metalness = metallicRoughness.metallicFactor !== undefined ? metallicRoughness.metallicFactor : 1.0; + materialParams.roughness = metallicRoughness.roughnessFactor !== undefined ? metallicRoughness.roughnessFactor : 1.0; + + if ( metallicRoughness.metallicRoughnessTexture !== undefined ) { + + var textureIndex = metallicRoughness.metallicRoughnessTexture.index; + pending.push( parser.assignTexture( materialParams, 'metalnessMap', textureIndex ) ); + pending.push( parser.assignTexture( materialParams, 'roughnessMap', textureIndex ) ); + + } + + } + + if ( materialDef.doubleSided === true ) { + + materialParams.side = THREE.DoubleSide; + + } + + var alphaMode = materialDef.alphaMode || ALPHA_MODES.OPAQUE; + + if ( alphaMode === ALPHA_MODES.BLEND ) { + + materialParams.transparent = true; + + } else { + + materialParams.transparent = false; + + if ( alphaMode === ALPHA_MODES.MASK ) { + + materialParams.alphaTest = materialDef.alphaCutoff !== undefined ? materialDef.alphaCutoff : 0.5; + + } + + } + + if ( materialDef.normalTexture !== undefined && materialType !== THREE.MeshBasicMaterial) { + + pending.push( parser.assignTexture( materialParams, 'normalMap', materialDef.normalTexture.index ) ); + + materialParams.normalScale = new THREE.Vector2( 1, 1 ); + + if ( materialDef.normalTexture.scale !== undefined ) { + + materialParams.normalScale.set( materialDef.normalTexture.scale, materialDef.normalTexture.scale ); + + } + + } + + if ( materialDef.occlusionTexture !== undefined && materialType !== THREE.MeshBasicMaterial) { + + pending.push( parser.assignTexture( materialParams, 'aoMap', materialDef.occlusionTexture.index ) ); + + if ( materialDef.occlusionTexture.strength !== undefined ) { + + materialParams.aoMapIntensity = materialDef.occlusionTexture.strength; + + } + + } + + if ( materialDef.emissiveFactor !== undefined && materialType !== THREE.MeshBasicMaterial) { + + materialParams.emissive = new THREE.Color().fromArray( materialDef.emissiveFactor ); + + } + + if ( materialDef.emissiveTexture !== undefined && materialType !== THREE.MeshBasicMaterial) { + + pending.push( parser.assignTexture( materialParams, 'emissiveMap', materialDef.emissiveTexture.index ) ); + + } + + return Promise.all( pending ).then( function () { + + var material; + + if ( materialType === THREE.ShaderMaterial ) { + + material = extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ].createMaterial( materialParams ); + + } else { + + material = new materialType( materialParams ); + + } + + if ( materialDef.name !== undefined ) material.name = materialDef.name; + + // Normal map textures use OpenGL conventions: + // https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#materialnormaltexture + if ( material.normalScale ) { + + material.normalScale.y = - material.normalScale.y; + + } + + // emissiveTexture and baseColorTexture use sRGB encoding. + if ( material.map ) material.map.encoding = THREE.sRGBEncoding; + if ( material.emissiveMap ) material.emissiveMap.encoding = THREE.sRGBEncoding; + + if ( materialDef.extras ) material.userData = materialDef.extras; + + return material; + + } ); + + }; + + /** + * @param {THREE.BufferGeometry} geometry + * @param {GLTF.Primitive} primitiveDef + * @param {Array} accessors + */ + function addPrimitiveAttributes ( geometry, primitiveDef, accessors ) { + + var attributes = primitiveDef.attributes; + + for ( var gltfAttributeName in attributes ) { + + var threeAttributeName = ATTRIBUTES[ gltfAttributeName ]; + var bufferAttribute = accessors[ attributes[ gltfAttributeName ] ]; + + // Skip attributes already provided by e.g. Draco extension. + if ( !threeAttributeName ) continue; + if ( threeAttributeName in geometry.attributes ) continue; + + geometry.addAttribute( threeAttributeName, bufferAttribute ); + + } + + if ( primitiveDef.indices !== undefined && !geometry.index ) { + + geometry.setIndex( accessors[ primitiveDef.indices ] ); + + } + + } + + /** + * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#geometry + * @param {Array} primitives + * @return {Promise>} + */ + GLTFParser.prototype.loadGeometries = function ( primitives ) { + + var parser = this; + var extensions = this.extensions; + var cache = this.primitiveCache; + + return this.getDependencies( 'accessor' ).then( function ( accessors ) { + + var pending = []; + + for ( var i = 0, il = primitives.length; i < il; i ++ ) { + + var primitive = primitives[ i ]; + + // See if we've already created this geometry + var cached = getCachedGeometry( cache, primitive ); + + if ( cached ) { + + // Use the cached geometry if it exists + pending.push( cached ); + + } else if ( primitive.extensions && primitive.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ] ) { + + // Use DRACO geometry if available + var geometryPromise = extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ] + .decodePrimitive( primitive, parser ) + .then( function ( geometry ) { + + addPrimitiveAttributes( geometry, primitive, accessors ); + + return geometry; + + } ); + + cache.push( { primitive: primitive, promise: geometryPromise } ); + + pending.push( geometryPromise ); + + } else { + + // Otherwise create a new geometry + var geometry = new THREE.BufferGeometry(); + + addPrimitiveAttributes( geometry, primitive, accessors ); + + var geometryPromise = Promise.resolve( geometry ); + + // Cache this geometry + cache.push( { + + primitive: primitive, + promise: geometryPromise + + } ); + + pending.push( geometryPromise ); + + } + + } + + return Promise.all( pending ); + + } ); + + }; + + /** + * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#meshes + * @param {number} meshIndex + * @return {Promise} + */ + GLTFParser.prototype.loadMesh = function ( meshIndex ) { + + var scope = this; + var json = this.json; + var extensions = this.extensions; + + var meshDef = this.json.meshes[ meshIndex ]; + + return this.getMultiDependencies( [ + + 'accessor', + 'material' + + ] ).then( function ( dependencies ) { + + var group = new THREE.Group(); + + var primitives = meshDef.primitives; + + return scope.loadGeometries( primitives ).then( function ( geometries ) { + + for ( var i = 0, il = primitives.length; i < il; i ++ ) { + + var primitive = primitives[ i ]; + var geometry = geometries[ i ]; + + var material = primitive.material === undefined + ? createDefaultMaterial() + : dependencies.materials[ primitive.material ]; + + if ( material.aoMap + && geometry.attributes.uv2 === undefined + && geometry.attributes.uv !== undefined ) { + + console.log( 'THREE.GLTFLoader: Duplicating UVs to support aoMap.' ); + geometry.addAttribute( 'uv2', new THREE.BufferAttribute( geometry.attributes.uv.array, 2 ) ); + + } + + // If the material will be modified later on, clone it now. + var useVertexColors = geometry.attributes.color !== undefined; + var useFlatShading = geometry.attributes.normal === undefined; + var useSkinning = meshDef.isSkinnedMesh === true; + var useMorphTargets = primitive.targets !== undefined; + + if ( useVertexColors || useFlatShading || useSkinning || useMorphTargets ) { + + if ( material.isGLTFSpecularGlossinessMaterial ) { + + var specGlossExtension = extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ]; + material = specGlossExtension.cloneMaterial( material ); + + } else { + + material = material.clone(); + + } + + } + + if ( useVertexColors ) { + + material.vertexColors = THREE.VertexColors; + material.needsUpdate = true; + + } + + if ( useFlatShading ) { + + material.flatShading = true; + + } + + var mesh; + + if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLES || + primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP || + primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN || + primitive.mode === undefined ) { + + if ( useSkinning ) { + + mesh = new THREE.SkinnedMesh( geometry, material ); + material.skinning = true; + + } else { + + mesh = new THREE.Mesh( geometry, material ); + + } + + if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP ) { + + mesh.drawMode = THREE.TriangleStripDrawMode; + + } else if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN ) { + + mesh.drawMode = THREE.TriangleFanDrawMode; + + } + + } else if ( primitive.mode === WEBGL_CONSTANTS.LINES || + primitive.mode === WEBGL_CONSTANTS.LINE_STRIP || + primitive.mode === WEBGL_CONSTANTS.LINE_LOOP ) { + + var cacheKey = 'LineBasicMaterial:' + material.uuid; + + var lineMaterial = scope.cache.get( cacheKey ); + + if ( ! lineMaterial ) { + + lineMaterial = new THREE.LineBasicMaterial(); + THREE.Material.prototype.copy.call( lineMaterial, material ); + lineMaterial.color.copy( material.color ); + lineMaterial.lights = false; // LineBasicMaterial doesn't support lights yet + + scope.cache.add( cacheKey, lineMaterial ); + + } + + material = lineMaterial; + + if ( primitive.mode === WEBGL_CONSTANTS.LINES ) { + + mesh = new THREE.LineSegments( geometry, material ); + + } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_STRIP ) { + + mesh = new THREE.Line( geometry, material ); + + } else { + + mesh = new THREE.LineLoop( geometry, material ); + + } + + } else if ( primitive.mode === WEBGL_CONSTANTS.POINTS ) { + + var cacheKey = 'PointsMaterial:' + material.uuid; + + var pointsMaterial = scope.cache.get( cacheKey ); + + if ( ! pointsMaterial ) { + + pointsMaterial = new THREE.PointsMaterial(); + THREE.Material.prototype.copy.call( pointsMaterial, material ); + pointsMaterial.color.copy( material.color ); + pointsMaterial.map = material.map; + pointsMaterial.lights = false; // PointsMaterial doesn't support lights yet + + scope.cache.add( cacheKey, pointsMaterial ); + + } + + material = pointsMaterial; + + mesh = new THREE.Points( geometry, material ); + + } else { + + throw new Error( 'THREE.GLTFLoader: Primitive mode unsupported: ' + primitive.mode ); + + } + + mesh.name = meshDef.name || ( 'mesh_' + meshIndex ); + + if ( useMorphTargets ) { + + addMorphTargets( mesh, meshDef, primitive, dependencies.accessors ); + + material.morphTargets = true; + + if ( mesh.geometry.morphAttributes.normal !== undefined ) material.morphNormals = true; + + } + + if ( meshDef.extras !== undefined ) mesh.userData = meshDef.extras; + if ( primitive.extras !== undefined ) mesh.geometry.userData = primitive.extras; + + // for Specular-Glossiness. + if ( material.isGLTFSpecularGlossinessMaterial === true ) { + + mesh.onBeforeRender = extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ].refreshUniforms; + + } + + if ( primitives.length > 1 ) { + + mesh.name += '_' + i; + + group.add( mesh ); + + } else { + + return mesh; + + } + + } + + return group; + + } ); + + } ); + + }; + + /** + * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#cameras + * @param {number} cameraIndex + * @return {Promise} + */ + GLTFParser.prototype.loadCamera = function ( cameraIndex ) { + + var camera; + var cameraDef = this.json.cameras[ cameraIndex ]; + var params = cameraDef[ cameraDef.type ]; + + if ( ! params ) { + + console.warn( 'THREE.GLTFLoader: Missing camera parameters.' ); + return; + + } + + if ( cameraDef.type === 'perspective' ) { + + camera = new THREE.PerspectiveCamera( THREE.Math.radToDeg( params.yfov ), params.aspectRatio || 1, params.znear || 1, params.zfar || 2e6 ); + + } else if ( cameraDef.type === 'orthographic' ) { + + camera = new THREE.OrthographicCamera( params.xmag / - 2, params.xmag / 2, params.ymag / 2, params.ymag / - 2, params.znear, params.zfar ); + + } + + if ( cameraDef.name !== undefined ) camera.name = cameraDef.name; + if ( cameraDef.extras ) camera.userData = cameraDef.extras; + + return Promise.resolve( camera ); + + }; + + /** + * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#skins + * @param {number} skinIndex + * @return {Promise} + */ + GLTFParser.prototype.loadSkin = function ( skinIndex ) { + + var skinDef = this.json.skins[ skinIndex ]; + + var skinEntry = { joints: skinDef.joints }; + + if ( skinDef.inverseBindMatrices === undefined ) { + + return Promise.resolve( skinEntry ); + + } + + return this.getDependency( 'accessor', skinDef.inverseBindMatrices ).then( function ( accessor ) { + + skinEntry.inverseBindMatrices = accessor; + + return skinEntry; + + } ); + + }; + + /** + * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#animations + * @param {number} animationIndex + * @return {Promise} + */ + GLTFParser.prototype.loadAnimation = function ( animationIndex ) { + + var json = this.json; + + var animationDef = this.json.animations[ animationIndex ]; + + return this.getMultiDependencies( [ + + 'accessor', + 'node' + + ] ).then( function ( dependencies ) { + + var tracks = []; + + for ( var i = 0, il = animationDef.channels.length; i < il; i ++ ) { + + var channel = animationDef.channels[ i ]; + var sampler = animationDef.samplers[ channel.sampler ]; + + if ( sampler ) { + + var target = channel.target; + var name = target.node !== undefined ? target.node : target.id; // NOTE: target.id is deprecated. + var input = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.input ] : sampler.input; + var output = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.output ] : sampler.output; + + var inputAccessor = dependencies.accessors[ input ]; + var outputAccessor = dependencies.accessors[ output ]; + + var node = dependencies.nodes[ name ]; + + if ( node ) { + + node.updateMatrix(); + node.matrixAutoUpdate = true; + + var TypedKeyframeTrack; + + switch ( PATH_PROPERTIES[ target.path ] ) { + + case PATH_PROPERTIES.weights: + + TypedKeyframeTrack = THREE.NumberKeyframeTrack; + break; + + case PATH_PROPERTIES.rotation: + + TypedKeyframeTrack = THREE.QuaternionKeyframeTrack; + break; + + case PATH_PROPERTIES.position: + case PATH_PROPERTIES.scale: + default: + + TypedKeyframeTrack = THREE.VectorKeyframeTrack; + break; + + } + + var targetName = node.name ? node.name : node.uuid; + + var interpolation = sampler.interpolation !== undefined ? INTERPOLATION[ sampler.interpolation ] : THREE.InterpolateLinear; + + var targetNames = []; + + if ( PATH_PROPERTIES[ target.path ] === PATH_PROPERTIES.weights ) { + + // node should be THREE.Group here but + // PATH_PROPERTIES.weights(morphTargetInfluences) should be + // the property of a mesh object under node. + // So finding targets here. + + node.traverse( function ( object ) { + + if ( object.isMesh === true && object.material.morphTargets === true ) { + + targetNames.push( object.name ? object.name : object.uuid ); + + } + + } ); + + } else { + + targetNames.push( targetName ); + + } + + // KeyframeTrack.optimize() will modify given 'times' and 'values' + // buffers before creating a truncated copy to keep. Because buffers may + // be reused by other tracks, make copies here. + for ( var j = 0, jl = targetNames.length; j < jl; j ++ ) { + + var track = new TypedKeyframeTrack( + targetNames[ j ] + '.' + PATH_PROPERTIES[ target.path ], + THREE.AnimationUtils.arraySlice( inputAccessor.array, 0 ), + THREE.AnimationUtils.arraySlice( outputAccessor.array, 0 ), + interpolation + ); + + // Here is the trick to enable custom interpolation. + // Overrides .createInterpolant in a factory method which creates custom interpolation. + if ( sampler.interpolation === 'CUBICSPLINE' ) { + + track.createInterpolant = function InterpolantFactoryMethodGLTFCubicSpline( result ) { + + // A CUBICSPLINE keyframe in glTF has three output values for each input value, + // representing inTangent, splineVertex, and outTangent. As a result, track.getValueSize() + // must be divided by three to get the interpolant's sampleSize argument. + + return new GLTFCubicSplineInterpolant( this.times, this.values, this.getValueSize() / 3, result ); + + }; + + // Workaround, provide an alternate way to know if the interpolant type is cubis spline to track. + // track.getInterpolation() doesn't return valid value for custom interpolant. + track.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline = true; + + } + + tracks.push( track ); + + } + + } + + } + + } + + var name = animationDef.name !== undefined ? animationDef.name : 'animation_' + animationIndex; + + return new THREE.AnimationClip( name, undefined, tracks ); + + } ); + + }; + + /** + * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#nodes-and-hierarchy + * @param {number} nodeIndex + * @return {Promise} + */ + GLTFParser.prototype.loadNode = function ( nodeIndex ) { + + var json = this.json; + var extensions = this.extensions; + + var meshReferences = this.json.meshReferences; + var meshUses = this.json.meshUses; + + var nodeDef = this.json.nodes[ nodeIndex ]; + + return this.getMultiDependencies( [ + + 'mesh', + 'skin', + 'camera', + 'light' + + ] ).then( function ( dependencies ) { + + var node; + + if ( nodeDef.isBone === true ) { + + node = new THREE.Bone(); + + } else if ( nodeDef.mesh !== undefined ) { + + var mesh = dependencies.meshes[ nodeDef.mesh ]; + + node = mesh.clone(); + + // for Specular-Glossiness + if ( mesh.isGroup === true ) { + + for ( var i = 0, il = mesh.children.length; i < il; i ++ ) { + + var child = mesh.children[ i ]; + + if ( child.material && child.material.isGLTFSpecularGlossinessMaterial === true ) { + + node.children[ i ].onBeforeRender = child.onBeforeRender; + + } + + } + + } else { + + if ( mesh.material && mesh.material.isGLTFSpecularGlossinessMaterial === true ) { + + node.onBeforeRender = mesh.onBeforeRender; + + } + + } + + if ( meshReferences[ nodeDef.mesh ] > 1 ) { + + node.name += '_instance_' + meshUses[ nodeDef.mesh ] ++; + + } + + } else if ( nodeDef.camera !== undefined ) { + + node = dependencies.cameras[ nodeDef.camera ]; + + } else if ( nodeDef.extensions + && nodeDef.extensions[ EXTENSIONS.KHR_LIGHTS ] + && nodeDef.extensions[ EXTENSIONS.KHR_LIGHTS ].light !== undefined ) { + + var lights = extensions[ EXTENSIONS.KHR_LIGHTS ].lights; + node = lights[ nodeDef.extensions[ EXTENSIONS.KHR_LIGHTS ].light ]; + + } else { + + node = new THREE.Object3D(); + + } + + if ( nodeDef.name !== undefined ) { + + node.name = THREE.PropertyBinding.sanitizeNodeName( nodeDef.name ); + + } + + if ( nodeDef.extras ) node.userData = nodeDef.extras; + + if ( nodeDef.matrix !== undefined ) { + + var matrix = new THREE.Matrix4(); + matrix.fromArray( nodeDef.matrix ); + node.applyMatrix( matrix ); + + } else { + + if ( nodeDef.translation !== undefined ) { + + node.position.fromArray( nodeDef.translation ); + + } + + if ( nodeDef.rotation !== undefined ) { + + node.quaternion.fromArray( nodeDef.rotation ); + + } + + if ( nodeDef.scale !== undefined ) { + + node.scale.fromArray( nodeDef.scale ); + + } + + } + + return node; + + } ); + + }; + + /** + * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#scenes + * @param {number} sceneIndex + * @return {Promise} + */ + GLTFParser.prototype.loadScene = function () { + + // scene node hierachy builder + + function buildNodeHierachy( nodeId, parentObject, json, allNodes, skins ) { + + var node = allNodes[ nodeId ]; + var nodeDef = json.nodes[ nodeId ]; + + // build skeleton here as well + + if ( nodeDef.skin !== undefined ) { + + var meshes = node.isGroup === true ? node.children : [ node ]; + + for ( var i = 0, il = meshes.length; i < il; i ++ ) { + + var mesh = meshes[ i ]; + var skinEntry = skins[ nodeDef.skin ]; + + var bones = []; + var boneInverses = []; + + for ( var j = 0, jl = skinEntry.joints.length; j < jl; j ++ ) { + + var jointId = skinEntry.joints[ j ]; + var jointNode = allNodes[ jointId ]; + + if ( jointNode ) { + + bones.push( jointNode ); + + var mat = new THREE.Matrix4(); + + if ( skinEntry.inverseBindMatrices !== undefined ) { + + mat.fromArray( skinEntry.inverseBindMatrices.array, j * 16 ); + + } + + boneInverses.push( mat ); + + } else { + + console.warn( 'THREE.GLTFLoader: Joint "%s" could not be found.', jointId ); + + } + + } + + mesh.bind( new THREE.Skeleton( bones, boneInverses ), mesh.matrixWorld ); + + } + + } + + // build node hierachy + + parentObject.add( node ); + + if ( nodeDef.children ) { + + var children = nodeDef.children; + + for ( var i = 0, il = children.length; i < il; i ++ ) { + + var child = children[ i ]; + buildNodeHierachy( child, node, json, allNodes, skins ); + + } + + } + + } + + return function loadScene( sceneIndex ) { + + var json = this.json; + var extensions = this.extensions; + var sceneDef = this.json.scenes[ sceneIndex ]; + + return this.getMultiDependencies( [ + + 'node', + 'skin' + + ] ).then( function ( dependencies ) { + + var scene = new THREE.Scene(); + if ( sceneDef.name !== undefined ) scene.name = sceneDef.name; + + if ( sceneDef.extras ) scene.userData = sceneDef.extras; + + var nodeIds = sceneDef.nodes || []; + + for ( var i = 0, il = nodeIds.length; i < il; i ++ ) { + + buildNodeHierachy( nodeIds[ i ], scene, json, dependencies.nodes, dependencies.skins ); + + } + + // Ambient lighting, if present, is always attached to the scene root. + if ( sceneDef.extensions + && sceneDef.extensions[ EXTENSIONS.KHR_LIGHTS ] + && sceneDef.extensions[ EXTENSIONS.KHR_LIGHTS ].light !== undefined ) { + + var lights = extensions[ EXTENSIONS.KHR_LIGHTS ].lights; + scene.add( lights[ sceneDef.extensions[ EXTENSIONS.KHR_LIGHTS ].light ] ); + + } + + return scene; + + } ); + + }; + + }(); + + return GLTFLoader; + +} )(); \ No newline at end of file diff --git a/robothub-oak/Camera App/frontend/OrbitControls.js b/robothub-oak/Camera App/frontend/OrbitControls.js new file mode 100644 index 0000000..f9b5720 --- /dev/null +++ b/robothub-oak/Camera App/frontend/OrbitControls.js @@ -0,0 +1,1016 @@ +/** + * @author qiao / https://github.com/qiao + * @author mrdoob / http://mrdoob.com + * @author alteredq / http://alteredqualia.com/ + * @author WestLangley / http://github.com/WestLangley + * @author erich666 / http://erichaines.com + */ + +// This set of controls performs orbiting, dollying (zooming), and panning. +// Unlike TrackballControls, it maintains the "up" direction object.up (+Y by default). +// +// Orbit - left mouse / touch: one finger move +// Zoom - middle mouse, or mousewheel / touch: two finger spread or squish +// Pan - right mouse, or arrow keys / touch: three finter swipe + +THREE.OrbitControls = function ( object, domElement ) { + + this.object = object; + + this.domElement = ( domElement !== undefined ) ? domElement : document; + + // Set to false to disable this control + this.enabled = true; + + // "target" sets the location of focus, where the object orbits around + this.target = new THREE.Vector3(); + + // How far you can dolly in and out ( PerspectiveCamera only ) + this.minDistance = 0; + this.maxDistance = Infinity; + + // How far you can zoom in and out ( OrthographicCamera only ) + this.minZoom = 0; + this.maxZoom = Infinity; + + // How far you can orbit vertically, upper and lower limits. + // Range is 0 to Math.PI radians. + this.minPolarAngle = 0; // radians + this.maxPolarAngle = Math.PI; // radians + + // How far you can orbit horizontally, upper and lower limits. + // If set, must be a sub-interval of the interval [ - Math.PI, Math.PI ]. + this.minAzimuthAngle = - Infinity; // radians + this.maxAzimuthAngle = Infinity; // radians + + // Set to true to enable damping (inertia) + // If damping is enabled, you must call controls.update() in your animation loop + this.enableDamping = false; + this.dampingFactor = 0.25; + + // This option actually enables dollying in and out; left as "zoom" for backwards compatibility. + // Set to false to disable zooming + this.enableZoom = true; + this.zoomSpeed = 1.0; + + // Set to false to disable rotating + this.enableRotate = true; + this.rotateSpeed = 1.0; + + // Set to false to disable panning + this.enablePan = true; + this.keyPanSpeed = 7.0; // pixels moved per arrow key push + + // Set to true to automatically rotate around the target + // If auto-rotate is enabled, you must call controls.update() in your animation loop + this.autoRotate = false; + this.autoRotateSpeed = 2.0; // 30 seconds per round when fps is 60 + + // Set to false to disable use of the keys + this.enableKeys = true; + + // The four arrow keys + this.keys = { LEFT: 37, UP: 38, RIGHT: 39, BOTTOM: 40 }; + + // Mouse buttons + this.mouseButtons = { ORBIT: THREE.MOUSE.LEFT, ZOOM: THREE.MOUSE.MIDDLE, PAN: THREE.MOUSE.RIGHT }; + + // for reset + this.target0 = this.target.clone(); + this.position0 = this.object.position.clone(); + this.zoom0 = this.object.zoom; + + // + // public methods + // + + this.getPolarAngle = function () { + + return spherical.phi; + + }; + + this.getAzimuthalAngle = function () { + + return spherical.theta; + + }; + + this.reset = function () { + + scope.target.copy( scope.target0 ); + scope.object.position.copy( scope.position0 ); + scope.object.zoom = scope.zoom0; + + scope.object.updateProjectionMatrix(); + scope.dispatchEvent( changeEvent ); + + scope.update(); + + state = STATE.NONE; + + }; + + // this method is exposed, but perhaps it would be better if we can make it private... + this.update = function() { + + var offset = new THREE.Vector3(); + + // so camera.up is the orbit axis + var quat = new THREE.Quaternion().setFromUnitVectors( object.up, new THREE.Vector3( 0, 1, 0 ) ); + var quatInverse = quat.clone().inverse(); + + var lastPosition = new THREE.Vector3(); + var lastQuaternion = new THREE.Quaternion(); + + return function update () { + + var position = scope.object.position; + + offset.copy( position ).sub( scope.target ); + + // rotate offset to "y-axis-is-up" space + offset.applyQuaternion( quat ); + + // angle from z-axis around y-axis + spherical.setFromVector3( offset ); + + if ( scope.autoRotate && state === STATE.NONE ) { + + rotateLeft( getAutoRotationAngle() ); + + } + + spherical.theta += sphericalDelta.theta; + spherical.phi += sphericalDelta.phi; + + // restrict theta to be between desired limits + spherical.theta = Math.max( scope.minAzimuthAngle, Math.min( scope.maxAzimuthAngle, spherical.theta ) ); + + // restrict phi to be between desired limits + spherical.phi = Math.max( scope.minPolarAngle, Math.min( scope.maxPolarAngle, spherical.phi ) ); + + spherical.makeSafe(); + + + spherical.radius *= scale; + + // restrict radius to be between desired limits + spherical.radius = Math.max( scope.minDistance, Math.min( scope.maxDistance, spherical.radius ) ); + + // move target to panned location + scope.target.add( panOffset ); + + offset.setFromSpherical( spherical ); + + // rotate offset back to "camera-up-vector-is-up" space + offset.applyQuaternion( quatInverse ); + + position.copy( scope.target ).add( offset ); + + scope.object.lookAt( scope.target ); + + if ( scope.enableDamping === true ) { + + sphericalDelta.theta *= ( 1 - scope.dampingFactor ); + sphericalDelta.phi *= ( 1 - scope.dampingFactor ); + + } else { + + sphericalDelta.set( 0, 0, 0 ); + + } + + scale = 1; + panOffset.set( 0, 0, 0 ); + + // update condition is: + // min(camera displacement, camera rotation in radians)^2 > EPS + // using small-angle approximation cos(x/2) = 1 - x^2 / 8 + + if ( zoomChanged || + lastPosition.distanceToSquared( scope.object.position ) > EPS || + 8 * ( 1 - lastQuaternion.dot( scope.object.quaternion ) ) > EPS ) { + + scope.dispatchEvent( changeEvent ); + + lastPosition.copy( scope.object.position ); + lastQuaternion.copy( scope.object.quaternion ); + zoomChanged = false; + + return true; + + } + + return false; + + }; + + }(); + + this.dispose = function() { + + scope.domElement.removeEventListener( 'contextmenu', onContextMenu, false ); + scope.domElement.removeEventListener( 'mousedown', onMouseDown, false ); + scope.domElement.removeEventListener( 'wheel', onMouseWheel, false ); + + scope.domElement.removeEventListener( 'touchstart', onTouchStart, false ); + scope.domElement.removeEventListener( 'touchend', onTouchEnd, false ); + scope.domElement.removeEventListener( 'touchmove', onTouchMove, false ); + + document.removeEventListener( 'mousemove', onMouseMove, false ); + document.removeEventListener( 'mouseup', onMouseUp, false ); + + window.removeEventListener( 'keydown', onKeyDown, false ); + + //scope.dispatchEvent( { type: 'dispose' } ); // should this be added here? + + }; + + // + // internals + // + + var scope = this; + + var changeEvent = { type: 'change' }; + var startEvent = { type: 'start' }; + var endEvent = { type: 'end' }; + + var STATE = { NONE : - 1, ROTATE : 0, DOLLY : 1, PAN : 2, TOUCH_ROTATE : 3, TOUCH_DOLLY : 4, TOUCH_PAN : 5 }; + + var state = STATE.NONE; + + var EPS = 0.000001; + + // current position in spherical coordinates + var spherical = new THREE.Spherical(); + var sphericalDelta = new THREE.Spherical(); + + var scale = 1; + var panOffset = new THREE.Vector3(); + var zoomChanged = false; + + var rotateStart = new THREE.Vector2(); + var rotateEnd = new THREE.Vector2(); + var rotateDelta = new THREE.Vector2(); + + var panStart = new THREE.Vector2(); + var panEnd = new THREE.Vector2(); + var panDelta = new THREE.Vector2(); + + var dollyStart = new THREE.Vector2(); + var dollyEnd = new THREE.Vector2(); + var dollyDelta = new THREE.Vector2(); + + function getAutoRotationAngle() { + + return 2 * Math.PI / 60 / 60 * scope.autoRotateSpeed; + + } + + function getZoomScale() { + + return Math.pow( 0.95, scope.zoomSpeed ); + + } + + function rotateLeft( angle ) { + + sphericalDelta.theta -= angle; + + } + + function rotateUp( angle ) { + + sphericalDelta.phi -= angle; + + } + + var panLeft = function() { + + var v = new THREE.Vector3(); + + return function panLeft( distance, objectMatrix ) { + + v.setFromMatrixColumn( objectMatrix, 0 ); // get X column of objectMatrix + v.multiplyScalar( - distance ); + + panOffset.add( v ); + + }; + + }(); + + var panUp = function() { + + var v = new THREE.Vector3(); + + return function panUp( distance, objectMatrix ) { + + v.setFromMatrixColumn( objectMatrix, 1 ); // get Y column of objectMatrix + v.multiplyScalar( distance ); + + panOffset.add( v ); + + }; + + }(); + + // deltaX and deltaY are in pixels; right and down are positive + var pan = function() { + + var offset = new THREE.Vector3(); + + return function pan ( deltaX, deltaY ) { + + var element = scope.domElement === document ? scope.domElement.body : scope.domElement; + + if ( scope.object instanceof THREE.PerspectiveCamera ) { + + // perspective + var position = scope.object.position; + offset.copy( position ).sub( scope.target ); + var targetDistance = offset.length(); + + // half of the fov is center to top of screen + targetDistance *= Math.tan( ( scope.object.fov / 2 ) * Math.PI / 180.0 ); + + // we actually don't use screenWidth, since perspective camera is fixed to screen height + panLeft( 2 * deltaX * targetDistance / element.clientHeight, scope.object.matrix ); + panUp( 2 * deltaY * targetDistance / element.clientHeight, scope.object.matrix ); + + } else if ( scope.object instanceof THREE.OrthographicCamera ) { + + // orthographic + panLeft( deltaX * ( scope.object.right - scope.object.left ) / scope.object.zoom / element.clientWidth, scope.object.matrix ); + panUp( deltaY * ( scope.object.top - scope.object.bottom ) / scope.object.zoom / element.clientHeight, scope.object.matrix ); + + } else { + + // camera neither orthographic nor perspective + console.warn( 'WARNING: OrbitControls.js encountered an unknown camera type - pan disabled.' ); + scope.enablePan = false; + + } + + }; + + }(); + + function dollyIn( dollyScale ) { + + if ( scope.object instanceof THREE.PerspectiveCamera ) { + + scale /= dollyScale; + + } else if ( scope.object instanceof THREE.OrthographicCamera ) { + + scope.object.zoom = Math.max( scope.minZoom, Math.min( scope.maxZoom, scope.object.zoom * dollyScale ) ); + scope.object.updateProjectionMatrix(); + zoomChanged = true; + + } else { + + console.warn( 'WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled.' ); + scope.enableZoom = false; + + } + + } + + function dollyOut( dollyScale ) { + + if ( scope.object instanceof THREE.PerspectiveCamera ) { + + scale *= dollyScale; + + } else if ( scope.object instanceof THREE.OrthographicCamera ) { + + scope.object.zoom = Math.max( scope.minZoom, Math.min( scope.maxZoom, scope.object.zoom / dollyScale ) ); + scope.object.updateProjectionMatrix(); + zoomChanged = true; + + } else { + + console.warn( 'WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled.' ); + scope.enableZoom = false; + + } + + } + + // + // event callbacks - update the object state + // + + function handleMouseDownRotate( event ) { + + //console.log( 'handleMouseDownRotate' ); + + rotateStart.set( event.clientX, event.clientY ); + + } + + function handleMouseDownDolly( event ) { + + //console.log( 'handleMouseDownDolly' ); + + dollyStart.set( event.clientX, event.clientY ); + + } + + function handleMouseDownPan( event ) { + + //console.log( 'handleMouseDownPan' ); + + panStart.set( event.clientX, event.clientY ); + + } + + function handleMouseMoveRotate( event ) { + + //console.log( 'handleMouseMoveRotate' ); + + rotateEnd.set( event.clientX, event.clientY ); + rotateDelta.subVectors( rotateEnd, rotateStart ); + + var element = scope.domElement === document ? scope.domElement.body : scope.domElement; + + // rotating across whole screen goes 360 degrees around + rotateLeft( 2 * Math.PI * rotateDelta.x / element.clientWidth * scope.rotateSpeed ); + + // rotating up and down along whole screen attempts to go 360, but limited to 180 + rotateUp( 2 * Math.PI * rotateDelta.y / element.clientHeight * scope.rotateSpeed ); + + rotateStart.copy( rotateEnd ); + + scope.update(); + + } + + function handleMouseMoveDolly( event ) { + + //console.log( 'handleMouseMoveDolly' ); + + dollyEnd.set( event.clientX, event.clientY ); + + dollyDelta.subVectors( dollyEnd, dollyStart ); + + if ( dollyDelta.y > 0 ) { + + dollyIn( getZoomScale() ); + + } else if ( dollyDelta.y < 0 ) { + + dollyOut( getZoomScale() ); + + } + + dollyStart.copy( dollyEnd ); + + scope.update(); + + } + + function handleMouseMovePan( event ) { + + //console.log( 'handleMouseMovePan' ); + + panEnd.set( event.clientX, event.clientY ); + + panDelta.subVectors( panEnd, panStart ); + + pan( panDelta.x, panDelta.y ); + + panStart.copy( panEnd ); + + scope.update(); + + } + + function handleMouseUp( event ) { + + //console.log( 'handleMouseUp' ); + + } + + function handleMouseWheel( event ) { + + //console.log( 'handleMouseWheel' ); + + if ( event.deltaY < 0 ) { + + dollyOut( getZoomScale() ); + + } else if ( event.deltaY > 0 ) { + + dollyIn( getZoomScale() ); + + } + + scope.update(); + + } + + function handleKeyDown( event ) { + + //console.log( 'handleKeyDown' ); + + switch ( event.keyCode ) { + + case scope.keys.UP: + pan( 0, scope.keyPanSpeed ); + scope.update(); + break; + + case scope.keys.BOTTOM: + pan( 0, - scope.keyPanSpeed ); + scope.update(); + break; + + case scope.keys.LEFT: + pan( scope.keyPanSpeed, 0 ); + scope.update(); + break; + + case scope.keys.RIGHT: + pan( - scope.keyPanSpeed, 0 ); + scope.update(); + break; + + } + + } + + function handleTouchStartRotate( event ) { + + //console.log( 'handleTouchStartRotate' ); + + rotateStart.set( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY ); + + } + + function handleTouchStartDolly( event ) { + + //console.log( 'handleTouchStartDolly' ); + + var dx = event.touches[ 0 ].pageX - event.touches[ 1 ].pageX; + var dy = event.touches[ 0 ].pageY - event.touches[ 1 ].pageY; + + var distance = Math.sqrt( dx * dx + dy * dy ); + + dollyStart.set( 0, distance ); + + } + + function handleTouchStartPan( event ) { + + //console.log( 'handleTouchStartPan' ); + + panStart.set( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY ); + + } + + function handleTouchMoveRotate( event ) { + + //console.log( 'handleTouchMoveRotate' ); + + rotateEnd.set( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY ); + rotateDelta.subVectors( rotateEnd, rotateStart ); + + var element = scope.domElement === document ? scope.domElement.body : scope.domElement; + + // rotating across whole screen goes 360 degrees around + rotateLeft( 2 * Math.PI * rotateDelta.x / element.clientWidth * scope.rotateSpeed ); + + // rotating up and down along whole screen attempts to go 360, but limited to 180 + rotateUp( 2 * Math.PI * rotateDelta.y / element.clientHeight * scope.rotateSpeed ); + + rotateStart.copy( rotateEnd ); + + scope.update(); + + } + + function handleTouchMoveDolly( event ) { + + //console.log( 'handleTouchMoveDolly' ); + + var dx = event.touches[ 0 ].pageX - event.touches[ 1 ].pageX; + var dy = event.touches[ 0 ].pageY - event.touches[ 1 ].pageY; + + var distance = Math.sqrt( dx * dx + dy * dy ); + + dollyEnd.set( 0, distance ); + + dollyDelta.subVectors( dollyEnd, dollyStart ); + + if ( dollyDelta.y > 0 ) { + + dollyOut( getZoomScale() ); + + } else if ( dollyDelta.y < 0 ) { + + dollyIn( getZoomScale() ); + + } + + dollyStart.copy( dollyEnd ); + + scope.update(); + + } + + function handleTouchMovePan( event ) { + + //console.log( 'handleTouchMovePan' ); + + panEnd.set( event.touches[ 0 ].pageX, event.touches[ 0 ].pageY ); + + panDelta.subVectors( panEnd, panStart ); + + pan( panDelta.x, panDelta.y ); + + panStart.copy( panEnd ); + + scope.update(); + + } + + function handleTouchEnd( event ) { + + //console.log( 'handleTouchEnd' ); + + } + + // + // event handlers - FSM: listen for events and reset state + // + + function onMouseDown( event ) { + + if ( scope.enabled === false ) return; + + event.preventDefault(); + + if ( event.button === scope.mouseButtons.ORBIT ) { + + if ( scope.enableRotate === false ) return; + + handleMouseDownRotate( event ); + + state = STATE.ROTATE; + + } else if ( event.button === scope.mouseButtons.ZOOM ) { + + if ( scope.enableZoom === false ) return; + + handleMouseDownDolly( event ); + + state = STATE.DOLLY; + + } else if ( event.button === scope.mouseButtons.PAN ) { + + if ( scope.enablePan === false ) return; + + handleMouseDownPan( event ); + + state = STATE.PAN; + + } + + if ( state !== STATE.NONE ) { + + document.addEventListener( 'mousemove', onMouseMove, false ); + document.addEventListener( 'mouseup', onMouseUp, false ); + + scope.dispatchEvent( startEvent ); + + } + + } + + function onMouseMove( event ) { + + if ( scope.enabled === false ) return; + + event.preventDefault(); + + if ( state === STATE.ROTATE ) { + + if ( scope.enableRotate === false ) return; + + handleMouseMoveRotate( event ); + + } else if ( state === STATE.DOLLY ) { + + if ( scope.enableZoom === false ) return; + + handleMouseMoveDolly( event ); + + } else if ( state === STATE.PAN ) { + + if ( scope.enablePan === false ) return; + + handleMouseMovePan( event ); + + } + + } + + function onMouseUp( event ) { + + if ( scope.enabled === false ) return; + + handleMouseUp( event ); + + document.removeEventListener( 'mousemove', onMouseMove, false ); + document.removeEventListener( 'mouseup', onMouseUp, false ); + + scope.dispatchEvent( endEvent ); + + state = STATE.NONE; + + } + + function onMouseWheel( event ) { + + if ( scope.enabled === false || scope.enableZoom === false || ( state !== STATE.NONE && state !== STATE.ROTATE ) ) return; + + event.preventDefault(); + event.stopPropagation(); + + handleMouseWheel( event ); + + scope.dispatchEvent( startEvent ); // not sure why these are here... + scope.dispatchEvent( endEvent ); + + } + + function onKeyDown( event ) { + + if ( scope.enabled === false || scope.enableKeys === false || scope.enablePan === false ) return; + + handleKeyDown( event ); + + } + + function onTouchStart( event ) { + + if ( scope.enabled === false ) return; + + switch ( event.touches.length ) { + + case 1: // one-fingered touch: rotate + + if ( scope.enableRotate === false ) return; + + handleTouchStartRotate( event ); + + state = STATE.TOUCH_ROTATE; + + break; + + case 2: // two-fingered touch: dolly + + if ( scope.enableZoom === false ) return; + + handleTouchStartDolly( event ); + + state = STATE.TOUCH_DOLLY; + + break; + + case 3: // three-fingered touch: pan + + if ( scope.enablePan === false ) return; + + handleTouchStartPan( event ); + + state = STATE.TOUCH_PAN; + + break; + + default: + + state = STATE.NONE; + + } + + if ( state !== STATE.NONE ) { + + scope.dispatchEvent( startEvent ); + + } + + } + + function onTouchMove( event ) { + + if ( scope.enabled === false ) return; + + event.preventDefault(); + event.stopPropagation(); + + switch ( event.touches.length ) { + + case 1: // one-fingered touch: rotate + + if ( scope.enableRotate === false ) return; + if ( state !== STATE.TOUCH_ROTATE ) return; // is this needed?... + + handleTouchMoveRotate( event ); + + break; + + case 2: // two-fingered touch: dolly + + if ( scope.enableZoom === false ) return; + if ( state !== STATE.TOUCH_DOLLY ) return; // is this needed?... + + handleTouchMoveDolly( event ); + + break; + + case 3: // three-fingered touch: pan + + if ( scope.enablePan === false ) return; + if ( state !== STATE.TOUCH_PAN ) return; // is this needed?... + + handleTouchMovePan( event ); + + break; + + default: + + state = STATE.NONE; + + } + + } + + function onTouchEnd( event ) { + + if ( scope.enabled === false ) return; + + handleTouchEnd( event ); + + scope.dispatchEvent( endEvent ); + + state = STATE.NONE; + + } + + function onContextMenu( event ) { + + event.preventDefault(); + + } + + // + + scope.domElement.addEventListener( 'contextmenu', onContextMenu, false ); + + scope.domElement.addEventListener( 'mousedown', onMouseDown, false ); + scope.domElement.addEventListener( 'wheel', onMouseWheel, false ); + + scope.domElement.addEventListener( 'touchstart', onTouchStart, false ); + scope.domElement.addEventListener( 'touchend', onTouchEnd, false ); + scope.domElement.addEventListener( 'touchmove', onTouchMove, false ); + + window.addEventListener( 'keydown', onKeyDown, false ); + + // force an update at start + + this.update(); + +}; + +THREE.OrbitControls.prototype = Object.create( THREE.EventDispatcher.prototype ); +THREE.OrbitControls.prototype.constructor = THREE.OrbitControls; + +Object.defineProperties( THREE.OrbitControls.prototype, { + + center: { + + get: function () { + + console.warn( 'THREE.OrbitControls: .center has been renamed to .target' ); + return this.target; + + } + + }, + + // backward compatibility + + noZoom: { + + get: function () { + + console.warn( 'THREE.OrbitControls: .noZoom has been deprecated. Use .enableZoom instead.' ); + return ! this.enableZoom; + + }, + + set: function ( value ) { + + console.warn( 'THREE.OrbitControls: .noZoom has been deprecated. Use .enableZoom instead.' ); + this.enableZoom = ! value; + + } + + }, + + noRotate: { + + get: function () { + + console.warn( 'THREE.OrbitControls: .noRotate has been deprecated. Use .enableRotate instead.' ); + return ! this.enableRotate; + + }, + + set: function ( value ) { + + console.warn( 'THREE.OrbitControls: .noRotate has been deprecated. Use .enableRotate instead.' ); + this.enableRotate = ! value; + + } + + }, + + noPan: { + + get: function () { + + console.warn( 'THREE.OrbitControls: .noPan has been deprecated. Use .enablePan instead.' ); + return ! this.enablePan; + + }, + + set: function ( value ) { + + console.warn( 'THREE.OrbitControls: .noPan has been deprecated. Use .enablePan instead.' ); + this.enablePan = ! value; + + } + + }, + + noKeys: { + + get: function () { + + console.warn( 'THREE.OrbitControls: .noKeys has been deprecated. Use .enableKeys instead.' ); + return ! this.enableKeys; + + }, + + set: function ( value ) { + + console.warn( 'THREE.OrbitControls: .noKeys has been deprecated. Use .enableKeys instead.' ); + this.enableKeys = ! value; + + } + + }, + + staticMoving : { + + get: function () { + + console.warn( 'THREE.OrbitControls: .staticMoving has been deprecated. Use .enableDamping instead.' ); + return ! this.enableDamping; + + }, + + set: function ( value ) { + + console.warn( 'THREE.OrbitControls: .staticMoving has been deprecated. Use .enableDamping instead.' ); + this.enableDamping = ! value; + + } + + }, + + dynamicDampingFactor : { + + get: function () { + + console.warn( 'THREE.OrbitControls: .dynamicDampingFactor has been renamed. Use .dampingFactor instead.' ); + return this.dampingFactor; + + }, + + set: function ( value ) { + + console.warn( 'THREE.OrbitControls: .dynamicDampingFactor has been renamed. Use .dampingFactor instead.' ); + this.dampingFactor = value; + + } + + } + +} ); \ No newline at end of file diff --git a/robothub-oak/Camera App/frontend/imu.js b/robothub-oak/Camera App/frontend/imu.js new file mode 100644 index 0000000..e69de29 diff --git a/robothub-oak/Camera App/frontend/index.html b/robothub-oak/Camera App/frontend/index.html new file mode 100644 index 0000000..cb895b7 --- /dev/null +++ b/robothub-oak/Camera App/frontend/index.html @@ -0,0 +1,129 @@ + + + + + + + + Luxonis Camera + + + + + + + + + + + +
+
+ + Camera + +
+ + +
+ + General + +
+ + IR Projector Strength: + + + + + Temporal filter: + + + +
+ + + + + + + + +
+ + Detections + + + +
+
+
+
+ +
+
+ + Loading stream + +
+ + + +
+
+
+ 0.00 m +
+
+
+
+ + + + + + + +
+ + Colormap + + + +
+
+
+
+ +
+
+ + Loading stream + +
+ + + +
+
+
+ 0.00 m +
+
+
+
+
+ +
+ + + + + + \ No newline at end of file diff --git a/robothub-oak/Camera App/frontend/main.js b/robothub-oak/Camera App/frontend/main.js new file mode 100644 index 0000000..3ab0a13 --- /dev/null +++ b/robothub-oak/Camera App/frontend/main.js @@ -0,0 +1,300 @@ +const getControl = (id) => { + return document.getElementById(id) +} + +const updateDropdown = (dropdown, options) => { + // Create option elements for every retrieved option + optionElements = options.map(option => { + const element = document.createElement('rh-option'); + + if (dropdown.id == 'camera') + { + element.innerText = option.name + element.mxid = option.mxid + } else { + element.innerText = option + } + return element + }) + // Replace old contents + dropdown.innerHTML = '' + for (const element of optionElements) { + dropdown.appendChild(element) + } + + + // if (!dropdown.selected || !optionElements.map(e => e.innerText).includes(dropdown.selected.innerText)) { + dropdown.select(optionElements[0]) +} + +// Update camera stream source +const updateStreamSource = (stream, source) => { + vid = document.querySelector(`#${stream}-container>div>rh-video`) + const newKey = `${source}-stream/${vid.streamKey.split('/')[1]}` + // Don't update if the source is already set + if (vid.getAttribute('stream-key') == newKey) { + return; + }; + vid.setAttribute('stream-key', newKey) + const overlayToggle = vid.parentElement.parentElement.parentElement.querySelector('.overlay-toggle') + switch (source) { + case 'color': + case 'stereo': + overlayToggle.style.position = 'relative' + overlayToggle.style.visibility = 'visible' + break; + case 'left': + case 'right': + overlayToggle.style.position = 'absolute' + overlayToggle.style.visibility = 'hidden' + } + overlayToggle.children[0].innerText = source == 'stereo' ? 'Colormap' : 'Detections' +} + +// Update camera stream resolutions +const updateStreamResolutions = (stream, resolutions) => { + updateDropdown(getControl(`${stream}-resolution`), resolutions) +} + +// Update camera stream key to show the selected camera's stream +const updateStreamKey = (id) => { + let videos = document.querySelectorAll('rh-video') + for (let vid of videos) { + const newKey = `${vid.streamKey.split('/')[0]}/${id}` + // Don't update if the source is already set + if (vid.getAttribute('stream-key') == newKey) { + continue; + }; + vid.setAttribute('stream-key', newKey) + } +} + +const notify = (option, value) => { + robothubApi.notify('set', { 'deviceId': deviceId(), 'option': option, 'value': value }) +} + +const request = (option, cb) => { + robothubApi.request({'option': option, 'deviceId': deviceId() }, 'get', 10000).then(cb) +} + +let slowedValues = {} +let slowedIntervals = {} + +// Only send updates every 250 ms to prevent overloading the agent +const rateLimitedNotify = (id, value, rate = 250) => { + slowedValues[id] = value + if (!slowedIntervals[id]) { + slowedIntervals[id] = setInterval(() => { + clearInterval(slowedIntervals[id]) + slowedIntervals[id] = null + notify(id, slowedValues[id]) + }, rate); + }; +} + +// Create depth hover tooltips for stereo streams, and remove them for other streams +const setupHoverDepth = () => { + for (let stream of document.querySelectorAll('rh-video')) { + const container = stream.parentElement.parentElement + const tooltip = container.querySelector('.depth-tooltip') + let updateInterval = null + + // Show or hide the tooltip when the mouse enters or leaves + container.onmouseenter = (event) => { + tooltip.style.visibility = 'hidden' + updateInterval = setInterval(() => { + robothubApi.request({'deviceId': deviceId(), 'option': 'depth'}, 'get', 10000).then((resp) => { + let [x, y, z] = resp.payload + x /= 1000 + y /= 1000 + z /= 1000 + distance = Math.sqrt(x * x + y * y + z * z) + tooltip.innerText = `${distance.toFixed(2)} m` + }) + }, 200) + } + + container.onmouseleave = (event) => { + tooltip.style.visibility = 'hidden' + if (updateInterval != null) { + clearInterval(updateInterval) + } + } + + // Update the position of the tooltip and send it to the app + container.onmousemove = (event) => { + tooltip.style.visibility = 'visible' + const rect = container.getBoundingClientRect() + const localX = event.x - rect.x + const localY = event.y - rect.y + tooltip.style.top = `${localY + 10}px` + tooltip.style.left = `${localX + 10}px` + + rateLimitedNotify('depth-query', { 'x': localX / rect.width, 'y': localY / rect.height }, 200) + } + } + + const other = document.querySelectorAll("rh-video[stream-key^='color-stream'], rh-video[stream-key^='left-stream'], rh-video[stream-key^='right-stream']") + for (let stream of other) { + const container = stream.parentElement.parentElement + container.onmouseenter = null + container.onmouseleave = null + container.onmousemove = null + } +} + +// Update stream state indicator +const updateStreamState = (stream, state) => { + let display = state == 'Connected' ? 'none' : ''; + container = stream.parentElement.parentElement + container.querySelector('.stream-status>rh-text').innerText = state + container.querySelector('.stream-status').style.display = display +} + +const updateStreamStates = (state) => { + for (const vid of document.querySelectorAll('rh-video')) { + updateStreamState(vid, state) + } +} + +const refreshVideo = (vid) => { + copy = vid.cloneNode(true) + parent = vid.parentElement + vid.remove() + parent.appendChild(copy) +} + +const refreshAllVideos = () => { + for (const vid of document.querySelectorAll('rh-video')) { + refreshVideo(vid) + } +} + +// Extract the id of the currently selected camera +const deviceId = () => { + try { + return getControl('camera').selected.mxid + } catch { + return '' + } +} + +function sleep(ms) { + return new Promise(resolve => setTimeout(resolve, ms)); +} + +const updateConfig = (config) => { + console.error("update config", config) + config.forEach(setting => { + let control = getControl(setting.id) + switch (control.localName) { + case 'rh-select': + updateDropdown(control, setting.data) + break; + case 'rh-toggle': + control.setAttribute('on', setting.data) + break + case 'rh-slider': + control.setAttribute('value', setting.data) + break + } + }) +} + +const updateResolutions = () => { + request('resolutions', (resp) => { + topStream = getControl('top-stream').selected.innerText + botStream = getControl('bot-stream').selected.innerText + updateStreamResolutions('top', topStream == 'color' ? resp.payload.color : resp.payload.mono) + updateStreamResolutions('bot', botStream == 'color' ? resp.payload.color : resp.payload.mono) + }) +} + +const updateOverlay = (stream, overlay, event) => { + if (overlay == 'Detections') { + updateStreamSource(stream, event.value ? 'nn' : 'color') + refreshVideo(getControl(`${stream}-video`)) + updateStreamState(getControl(`${stream}-video`), 'Loading stream') + } +} + +robothubApi.onConnectedWithApp(() => { + request('devices', (resp) => { + updateDropdown(getControl('camera'), resp.payload) + // updateStreamKey(getControl('camera').selected.mxid) + updateStreamStates('Connected') + }) + //setupHoverDepth() +}) + +let firstTimeCounter = 0 + +// Update the source of all video to be the newly selected camera +robothubApi.whenSelected('camera', (event) => { + console.error('camera selected', getControl('camera').selected.mxid) + request('config', (resp) => { + firstTimeCounter = 0 + updateConfig(resp.payload) + updateStreamKey(getControl('camera').selected.mxid) + refreshAllVideos() + }) +}); + +robothubApi.whenSelected('top-stream', (event) => { + updateResolutions() + const stream = event.selected.innerText + updateStreamSource('top', stream) + rateLimitedNotify(event.target.id, stream, 500) + if (firstTimeCounter++ > 8) + updateStreamStates('Applying changes') + +}); +robothubApi.whenSelected('bot-stream', (event) => { + updateResolutions() + const stream = event.selected.innerText + updateStreamSource('bot', stream) + rateLimitedNotify(event.target.id, stream, 500) + if (firstTimeCounter++ > 8) + updateStreamStates('Applying changes') +}); + +robothubApi.whenSelected('top-resolution', (event) => { + rateLimitedNotify(event.target.id, event.selected.innerText, 500) + if (firstTimeCounter++ > 8) + updateStreamStates('Applying changes') +}); +robothubApi.whenSelected('bot-resolution', (event) => { + rateLimitedNotify(event.target.id, event.selected.innerText, 500) + if (firstTimeCounter++ > 8) + updateStreamStates('Applying changes') +}); + +robothubApi.onNotification((e) => { + console.error("Got notification with id", e.payload.deviceId, deviceId()) + if (e.payload.deviceId != deviceId()) { + return; + } + updateStreamStates('Connected') + refreshAllVideos() +}) + +robothubApi.whenSlid('ir-strength', (event) => { + rateLimitedNotify(event.target.id, event.value) +}) +robothubApi.whenSlid('detection-threshold', (event) => { + rateLimitedNotify(event.target.id, event.value) +}) + +robothubApi.whenToggled('temporal-filter', (event) => { + rateLimitedNotify(event.target.id, event.value) +}); +robothubApi.whenToggled('top-overlay', (event) => { + const overlay = event.target.previousElementSibling.innerText + notify(overlay.toLowerCase(), event.value) + updateOverlay('top', overlay, event) +}); +robothubApi.whenToggled('bot-overlay', (event) => { + const overlay = event.target.previousElementSibling.innerText + notify(overlay.toLowerCase(), event.value) + updateOverlay('bot', overlay, event) +}); diff --git a/robothub-oak/Camera App/frontend/oak-d-pro.glb b/robothub-oak/Camera App/frontend/oak-d-pro.glb new file mode 100644 index 0000000..e39fc36 Binary files /dev/null and b/robothub-oak/Camera App/frontend/oak-d-pro.glb differ diff --git a/robothub-oak/Camera App/frontend/pointcloud.js b/robothub-oak/Camera App/frontend/pointcloud.js new file mode 100644 index 0000000..5d222fe --- /dev/null +++ b/robothub-oak/Camera App/frontend/pointcloud.js @@ -0,0 +1,178 @@ +const scene = new THREE.Scene(); + +const camera = new THREE.PerspectiveCamera( + 50, 1, 0.00001, 100000 +); + +camera.position.z = -7; +camera.position.y = 3; +camera.lookAt(10, 0, 0) + +const canvas = document.getElementById('viewport3d'); +const renderer = new THREE.WebGLRenderer({ + canvas: canvas, + antialias: true +}); +renderer.setClearColor("#F9FAFB"); + +renderer.setSize(canvas.parentElement.offsetWidth, canvas.parentElement.offsetHeight); + +const gridHelper = new THREE.GridHelper(24, 6, "#EAECF0", "#EAECF0"); +scene.add( gridHelper ); + +const axesHelper = new THREE.AxesHelper( 1 ); +scene.add( axesHelper ); + +// const oak = new THREE.PerspectiveCamera( 50, 16/9, -0.00001, -1 ); +// const helper = new THREE.CameraHelper( oak ); +// scene.add( helper ); + +const controls = new THREE.OrbitControls( camera, renderer.domElement ); + +var ambientLight = new THREE.AmbientLight( 0x404040 ); // soft white light +scene.add( ambientLight ); + +var directionalLight = new THREE.DirectionalLight( 0xffffff, 5 ); +directionalLight.position.set( 10, 10, 10 ); // change the position as needed +scene.add( directionalLight ); + +var model; + +var loader = new THREE.GLTFLoader(); + + // Load a GLTF resource + loader.load( + // resource URL + 'oak-d-pro.glb', + // called when the resource is loaded + function ( gltf ) { + + model = gltf.scene; + + // Make the model bigger + model.scale.set(6, 6, 6); // Increase scale of the model + // model.position.x = 1 + // model.rotation.y = 180 + + scene.add( model ); + + }, + // called while loading is progressing + function ( xhr ) { + + console.log( ( xhr.loaded / xhr.total * 100 ) + '% loaded' ); + + }, + // called when loading has errors + function ( error ) { + + console.log( 'An error happened' ); + + } + ); + +controls.update(); +const resizeObserver = new ResizeObserver((entries) => { + for (let entry of entries) { + if (entry.target === canvas.parentElement) { + const cont = document.getElementById("canvas") + const width = cont.offsetWidth; + const height = cont.offsetHeight - 158; + camera.aspect = width / height; + camera.updateProjectionMatrix(); + renderer.setSize(width, height); + } + } +}); + +resizeObserver.observe(canvas.parentElement); + + +const geometry = new THREE.BufferGeometry(); + +// itemSize = 3 because there are 3 values (components) per vertex +//geometry.setAttribute( 'position', new THREE.BufferAttribute( vertices, 3 ) ); +//geometry.setAttribute( 'color', new THREE.BufferAttribute( colors, 3 ) ); +//const meshMaterial = new THREE.MeshBasicMaterial( { color: 0xff0000, wireframe: true } ); +const meshMaterial = new THREE.MeshBasicMaterial( { color: 0xff0000, wireframe: false, vertexColors: true } ); +const mesh = new THREE.Mesh( geometry, meshMaterial ); +mesh.frustumCulled = false; + +const pointsMaterial = new THREE.PointsMaterial({size: 0.07, sizeAttenuation: true, vertexColors: true}); +const pointcloud = new THREE.Points( geometry, pointsMaterial ); + +pointcloud.frustumCulled = false; + +scene.add(pointcloud); + +const animate = () => { + setTimeout(() => { + window.requestAnimationFrame(animate); + }, 1000 / 60 ); + renderer.render(scene, camera); +}; +animate(); + +async function getPointCloudData() { + const response = await fetch(`http://${window.location.hostname}:38154/pointcloud`); + const buffer = await response.arrayBuffer(); + + const numPoints = buffer.byteLength / 24; + + const pointcloud = new Float32Array(buffer); + + const positions = pointcloud.subarray(0, numPoints * 3); + const colors = pointcloud.subarray(numPoints * 3); + + return { + positions, + colors, + }; +} + +function sleep(ms) { + return new Promise(resolve => setTimeout(resolve, ms)); +} + +const startPointcloud = async () => { + try { + data = await getPointCloudData(); + geometry.setAttribute('position', new THREE.BufferAttribute(data.positions, 3)); + geometry.setAttribute('color', new THREE.BufferAttribute(data.colors, 3)); + geometry.attributes.position.needsUpdate = true; + geometry.attributes.color.needsUpdate = true; + } catch { + sleep(1000) + } + sleep(1000/20); + startPointcloud(); +} + +let offsetx = 0 +let offsety = 0 +let offsetz = 0 +let updateoffset = false + +const doIMU = async () => { + //const url = "https:://robot-c38cf81f-e91b-46b5-b73f-b25c3bed60de.1-robothub.net/files/a66054c1-d02b-4520-90c2-1c6685568049/test.txt" + try { + //const uri = `/files/${robothubApi.robotAppId}/test.txt` + response = await fetch(`http://${window.location.hostname}:38155/imu`).then(resp => resp.json()) + //console.error("RESP", response.yaw, response.pitch, response.roll) + if (updateoffset) { + offsetx = -response.pitch + offsety = -response.roll + offsetz = -response.yaw + updateoffset = false + } + model.rotation.x = response.pitch + offsetx + model.rotation.y = response.roll + offsety + model.rotation.z = response.yaw + offsetz + pointcloud.rotation.x = response.pitch + offsetx + pointcloud.rotation.y = response.roll + offsety + pointcloud.rotation.z = response.yaw + offsetz + //model.rotation.z = response.roll + } catch {} + sleep(1000); + doIMU(); + } \ No newline at end of file diff --git a/robothub-oak/Camera App/frontend/style.css b/robothub-oak/Camera App/frontend/style.css new file mode 100644 index 0000000..947e181 --- /dev/null +++ b/robothub-oak/Camera App/frontend/style.css @@ -0,0 +1,201 @@ +* { + margin: 0; + padding: 0; + box-sizing: border-box; + } + + html, + body { + height: 100%; + background: #F9FAFB; + } + + .videos{ + width: 100%; + } + .videos:nth-of-type(1) { + padding: 2rem 1rem 2rem 2rem; + } + .videos:nth-of-type(2) { + padding: 2rem 2rem 2rem 1rem; + } + + #canvas { + padding: 2rem; + } + + #maincontainer { + display: flex; + flex-direction: row; + height: 100vh; + } + + #settingscontainer { + min-width: 300px; + display: flex; + flex-direction: column; + padding: 55px; + border-right: 1px solid #EAECF0; + } + + #innercontentcontainer { + border: 1px solid #EAECF0; + border-radius: 12px; + padding: 32px 32px 0 32px; + height: fit-content; + } + + .rh-bar { + position: relative; !important + } + + #settingscontainer > rh-slider, + #settingscontainer > rh-toggle { + padding: 1em 0 2em 0; + } + + #videos > rh-tiles > rh-tiles:first-of-type{ + padding: 0 1rem 0 0; + } + + .depth-tooltip { + visibility: hidden; + position: absolute; + top: 0; + left: 0; + background-color: white; + border-radius: 12px; + border: 1px solid #EAECF0; + width: 5em; + height: 3em; + padding: 10px; + } + + .overlay-toggle { + display: flex; + justify-content: center; + align-items: center; + } + + .overlay-toggle > rh-text { + padding: 0 1em; + } + + + .video-overlay-container { + position: relative; + background-color: black; + border-radius: 12px; + aspect-ratio: 16/9; + } + + .video-rounder { + border-radius: 12px; + overflow: hidden; + } + + .video-overlay-container video { + width: 100%; + display: block; + } + + .video-overlay-container canvas { + position: absolute; + top: 0; + left: 0; + width: 100%; + height: 100%; + } + + .video-overlay-container:before { + content: ''; + position: absolute; + top: 0; + right: 0; + bottom: 0; + left: 0; + } + + .video-controls { + padding-bottom: 12px; + } + + .video-controls > * { + margin: 0 10px; + } + + .annotated-switch { + display: flex; + flex-direction: row; + align-items: center; + } + + .annotated-switch span { + margin-right: 1rem; + } + + @media (max-width: 1300px) { + .video-controls { + flex-direction: column; + } + } + + .stream-status { + position: absolute; + top: 0; + left: 0; + width: 100%; + height: 100%; + display: flex; + flex-direction: column; + justify-content: center; + align-items: center; + user-select: none; + } + + .stream-status * { + margin: 1em; + } + + .loading-dots { + display: flex; + justify-content: center; + align-items: center; + padding: 10px; + } + + .loading-dots span { + display: inline-block; + width: 10px; + height: 10px; + margin: 0 5px; + border-radius: 50%; + background-color: #fff; + animation: loading-dots 1.5s ease-in-out infinite; + } + + .loading-dots span:nth-child(1) { + animation-delay: 0.1s; + } + + .loading-dots span:nth-child(2) { + animation-delay: 0.2s; + } + + .loading-dots span:nth-child(3) { + animation-delay: 0.3s; + } + + @keyframes loading-dots { + 0% { + transform: scale(0); + } + + 50% { + transform: scale(1); + } + + 100% { + transform: scale(0); + } + } \ No newline at end of file diff --git a/robothub-oak/Camera App/frontend/three.min.js b/robothub-oak/Camera App/frontend/three.min.js new file mode 100644 index 0000000..b14f47c --- /dev/null +++ b/robothub-oak/Camera App/frontend/three.min.js @@ -0,0 +1,6 @@ +/** + * @license + * Copyright 2010-2021 Three.js Authors + * SPDX-License-Identifier: MIT + */ +!function(t,e){"object"==typeof exports&&"undefined"!=typeof module?e(exports):"function"==typeof define&&define.amd?define(["exports"],e):e((t="undefined"!=typeof globalThis?globalThis:t||self).THREE={})}(this,(function(t){"use strict";const e="128",n=100,i=300,r=301,s=302,a=303,o=304,l=306,c=307,h=1e3,u=1001,d=1002,p=1003,m=1004,f=1005,g=1006,v=1007,y=1008,x=1009,_=1012,w=1014,b=1015,M=1016,S=1020,T=1022,E=1023,A=1026,L=1027,R=33776,C=33777,P=33778,D=33779,I=35840,N=35841,B=35842,z=35843,F=37492,O=37496,H=2300,G=2301,U=2302,k=2400,V=2401,W=2402,j=2500,q=2501,X=3e3,Y=3001,Z=3007,J=3002,Q=3004,K=3005,$=3006,tt=7680,et=35044,nt=35048,it="300 es";class rt{addEventListener(t,e){void 0===this._listeners&&(this._listeners={});const n=this._listeners;void 0===n[t]&&(n[t]=[]),-1===n[t].indexOf(e)&&n[t].push(e)}hasEventListener(t,e){if(void 0===this._listeners)return!1;const n=this._listeners;return void 0!==n[t]&&-1!==n[t].indexOf(e)}removeEventListener(t,e){if(void 0===this._listeners)return;const n=this._listeners[t];if(void 0!==n){const t=n.indexOf(e);-1!==t&&n.splice(t,1)}}dispatchEvent(t){if(void 0===this._listeners)return;const e=this._listeners[t.type];if(void 0!==e){t.target=this;const n=e.slice(0);for(let e=0,i=n.length;e>8&255]+st[t>>16&255]+st[t>>24&255]+"-"+st[255&e]+st[e>>8&255]+"-"+st[e>>16&15|64]+st[e>>24&255]+"-"+st[63&n|128]+st[n>>8&255]+"-"+st[n>>16&255]+st[n>>24&255]+st[255&i]+st[i>>8&255]+st[i>>16&255]+st[i>>24&255]).toUpperCase()}function ht(t,e,n){return Math.max(e,Math.min(n,t))}function ut(t,e){return(t%e+e)%e}function dt(t,e,n){return(1-n)*t+n*e}function pt(t){return 0==(t&t-1)&&0!==t}function mt(t){return Math.pow(2,Math.ceil(Math.log(t)/Math.LN2))}function ft(t){return Math.pow(2,Math.floor(Math.log(t)/Math.LN2))}var gt=Object.freeze({__proto__:null,DEG2RAD:ot,RAD2DEG:lt,generateUUID:ct,clamp:ht,euclideanModulo:ut,mapLinear:function(t,e,n,i,r){return i+(t-e)*(r-i)/(n-e)},inverseLerp:function(t,e,n){return t!==e?(n-t)/(e-t):0},lerp:dt,damp:function(t,e,n,i){return dt(t,e,1-Math.exp(-n*i))},pingpong:function(t,e=1){return e-Math.abs(ut(t,2*e)-e)},smoothstep:function(t,e,n){return t<=e?0:t>=n?1:(t=(t-e)/(n-e))*t*(3-2*t)},smootherstep:function(t,e,n){return t<=e?0:t>=n?1:(t=(t-e)/(n-e))*t*t*(t*(6*t-15)+10)},randInt:function(t,e){return t+Math.floor(Math.random()*(e-t+1))},randFloat:function(t,e){return t+Math.random()*(e-t)},randFloatSpread:function(t){return t*(.5-Math.random())},seededRandom:function(t){return void 0!==t&&(at=t%2147483647),at=16807*at%2147483647,(at-1)/2147483646},degToRad:function(t){return t*ot},radToDeg:function(t){return t*lt},isPowerOfTwo:pt,ceilPowerOfTwo:mt,floorPowerOfTwo:ft,setQuaternionFromProperEuler:function(t,e,n,i,r){const s=Math.cos,a=Math.sin,o=s(n/2),l=a(n/2),c=s((e+i)/2),h=a((e+i)/2),u=s((e-i)/2),d=a((e-i)/2),p=s((i-e)/2),m=a((i-e)/2);switch(r){case"XYX":t.set(o*h,l*u,l*d,o*c);break;case"YZY":t.set(l*d,o*h,l*u,o*c);break;case"ZXZ":t.set(l*u,l*d,o*h,o*c);break;case"XZX":t.set(o*h,l*m,l*p,o*c);break;case"YXY":t.set(l*p,o*h,l*m,o*c);break;case"ZYZ":t.set(l*m,l*p,o*h,o*c);break;default:console.warn("THREE.MathUtils: .setQuaternionFromProperEuler() encountered an unknown order: "+r)}}});class vt{constructor(t=0,e=0){this.x=t,this.y=e}get width(){return this.x}set width(t){this.x=t}get height(){return this.y}set height(t){this.y=t}set(t,e){return this.x=t,this.y=e,this}setScalar(t){return this.x=t,this.y=t,this}setX(t){return this.x=t,this}setY(t){return this.y=t,this}setComponent(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;default:throw new Error("index is out of range: "+t)}return this}getComponent(t){switch(t){case 0:return this.x;case 1:return this.y;default:throw new Error("index is out of range: "+t)}}clone(){return new this.constructor(this.x,this.y)}copy(t){return this.x=t.x,this.y=t.y,this}add(t,e){return void 0!==e?(console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(t,e)):(this.x+=t.x,this.y+=t.y,this)}addScalar(t){return this.x+=t,this.y+=t,this}addVectors(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this}addScaledVector(t,e){return this.x+=t.x*e,this.y+=t.y*e,this}sub(t,e){return void 0!==e?(console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(t,e)):(this.x-=t.x,this.y-=t.y,this)}subScalar(t){return this.x-=t,this.y-=t,this}subVectors(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this}multiply(t){return this.x*=t.x,this.y*=t.y,this}multiplyScalar(t){return this.x*=t,this.y*=t,this}divide(t){return this.x/=t.x,this.y/=t.y,this}divideScalar(t){return this.multiplyScalar(1/t)}applyMatrix3(t){const e=this.x,n=this.y,i=t.elements;return this.x=i[0]*e+i[3]*n+i[6],this.y=i[1]*e+i[4]*n+i[7],this}min(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this}max(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this}clamp(t,e){return this.x=Math.max(t.x,Math.min(e.x,this.x)),this.y=Math.max(t.y,Math.min(e.y,this.y)),this}clampScalar(t,e){return this.x=Math.max(t,Math.min(e,this.x)),this.y=Math.max(t,Math.min(e,this.y)),this}clampLength(t,e){const n=this.length();return this.divideScalar(n||1).multiplyScalar(Math.max(t,Math.min(e,n)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this}roundToZero(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this}negate(){return this.x=-this.x,this.y=-this.y,this}dot(t){return this.x*t.x+this.y*t.y}cross(t){return this.x*t.y-this.y*t.x}lengthSq(){return this.x*this.x+this.y*this.y}length(){return Math.sqrt(this.x*this.x+this.y*this.y)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)}normalize(){return this.divideScalar(this.length()||1)}angle(){return Math.atan2(-this.y,-this.x)+Math.PI}distanceTo(t){return Math.sqrt(this.distanceToSquared(t))}distanceToSquared(t){const e=this.x-t.x,n=this.y-t.y;return e*e+n*n}manhattanDistanceTo(t){return Math.abs(this.x-t.x)+Math.abs(this.y-t.y)}setLength(t){return this.normalize().multiplyScalar(t)}lerp(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this}lerpVectors(t,e,n){return this.x=t.x+(e.x-t.x)*n,this.y=t.y+(e.y-t.y)*n,this}equals(t){return t.x===this.x&&t.y===this.y}fromArray(t,e=0){return this.x=t[e],this.y=t[e+1],this}toArray(t=[],e=0){return t[e]=this.x,t[e+1]=this.y,t}fromBufferAttribute(t,e,n){return void 0!==n&&console.warn("THREE.Vector2: offset has been removed from .fromBufferAttribute()."),this.x=t.getX(e),this.y=t.getY(e),this}rotateAround(t,e){const n=Math.cos(e),i=Math.sin(e),r=this.x-t.x,s=this.y-t.y;return this.x=r*n-s*i+t.x,this.y=r*i+s*n+t.y,this}random(){return this.x=Math.random(),this.y=Math.random(),this}}vt.prototype.isVector2=!0;class yt{constructor(){this.elements=[1,0,0,0,1,0,0,0,1],arguments.length>0&&console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")}set(t,e,n,i,r,s,a,o,l){const c=this.elements;return c[0]=t,c[1]=i,c[2]=a,c[3]=e,c[4]=r,c[5]=o,c[6]=n,c[7]=s,c[8]=l,this}identity(){return this.set(1,0,0,0,1,0,0,0,1),this}copy(t){const e=this.elements,n=t.elements;return e[0]=n[0],e[1]=n[1],e[2]=n[2],e[3]=n[3],e[4]=n[4],e[5]=n[5],e[6]=n[6],e[7]=n[7],e[8]=n[8],this}extractBasis(t,e,n){return t.setFromMatrix3Column(this,0),e.setFromMatrix3Column(this,1),n.setFromMatrix3Column(this,2),this}setFromMatrix4(t){const e=t.elements;return this.set(e[0],e[4],e[8],e[1],e[5],e[9],e[2],e[6],e[10]),this}multiply(t){return this.multiplyMatrices(this,t)}premultiply(t){return this.multiplyMatrices(t,this)}multiplyMatrices(t,e){const n=t.elements,i=e.elements,r=this.elements,s=n[0],a=n[3],o=n[6],l=n[1],c=n[4],h=n[7],u=n[2],d=n[5],p=n[8],m=i[0],f=i[3],g=i[6],v=i[1],y=i[4],x=i[7],_=i[2],w=i[5],b=i[8];return r[0]=s*m+a*v+o*_,r[3]=s*f+a*y+o*w,r[6]=s*g+a*x+o*b,r[1]=l*m+c*v+h*_,r[4]=l*f+c*y+h*w,r[7]=l*g+c*x+h*b,r[2]=u*m+d*v+p*_,r[5]=u*f+d*y+p*w,r[8]=u*g+d*x+p*b,this}multiplyScalar(t){const e=this.elements;return e[0]*=t,e[3]*=t,e[6]*=t,e[1]*=t,e[4]*=t,e[7]*=t,e[2]*=t,e[5]*=t,e[8]*=t,this}determinant(){const t=this.elements,e=t[0],n=t[1],i=t[2],r=t[3],s=t[4],a=t[5],o=t[6],l=t[7],c=t[8];return e*s*c-e*a*l-n*r*c+n*a*o+i*r*l-i*s*o}invert(){const t=this.elements,e=t[0],n=t[1],i=t[2],r=t[3],s=t[4],a=t[5],o=t[6],l=t[7],c=t[8],h=c*s-a*l,u=a*o-c*r,d=l*r-s*o,p=e*h+n*u+i*d;if(0===p)return this.set(0,0,0,0,0,0,0,0,0);const m=1/p;return t[0]=h*m,t[1]=(i*l-c*n)*m,t[2]=(a*n-i*s)*m,t[3]=u*m,t[4]=(c*e-i*o)*m,t[5]=(i*r-a*e)*m,t[6]=d*m,t[7]=(n*o-l*e)*m,t[8]=(s*e-n*r)*m,this}transpose(){let t;const e=this.elements;return t=e[1],e[1]=e[3],e[3]=t,t=e[2],e[2]=e[6],e[6]=t,t=e[5],e[5]=e[7],e[7]=t,this}getNormalMatrix(t){return this.setFromMatrix4(t).invert().transpose()}transposeIntoArray(t){const e=this.elements;return t[0]=e[0],t[1]=e[3],t[2]=e[6],t[3]=e[1],t[4]=e[4],t[5]=e[7],t[6]=e[2],t[7]=e[5],t[8]=e[8],this}setUvTransform(t,e,n,i,r,s,a){const o=Math.cos(r),l=Math.sin(r);return this.set(n*o,n*l,-n*(o*s+l*a)+s+t,-i*l,i*o,-i*(-l*s+o*a)+a+e,0,0,1),this}scale(t,e){const n=this.elements;return n[0]*=t,n[3]*=t,n[6]*=t,n[1]*=e,n[4]*=e,n[7]*=e,this}rotate(t){const e=Math.cos(t),n=Math.sin(t),i=this.elements,r=i[0],s=i[3],a=i[6],o=i[1],l=i[4],c=i[7];return i[0]=e*r+n*o,i[3]=e*s+n*l,i[6]=e*a+n*c,i[1]=-n*r+e*o,i[4]=-n*s+e*l,i[7]=-n*a+e*c,this}translate(t,e){const n=this.elements;return n[0]+=t*n[2],n[3]+=t*n[5],n[6]+=t*n[8],n[1]+=e*n[2],n[4]+=e*n[5],n[7]+=e*n[8],this}equals(t){const e=this.elements,n=t.elements;for(let t=0;t<9;t++)if(e[t]!==n[t])return!1;return!0}fromArray(t,e=0){for(let n=0;n<9;n++)this.elements[n]=t[n+e];return this}toArray(t=[],e=0){const n=this.elements;return t[e]=n[0],t[e+1]=n[1],t[e+2]=n[2],t[e+3]=n[3],t[e+4]=n[4],t[e+5]=n[5],t[e+6]=n[6],t[e+7]=n[7],t[e+8]=n[8],t}clone(){return(new this.constructor).fromArray(this.elements)}}let xt;yt.prototype.isMatrix3=!0;class _t{static getDataURL(t){if(/^data:/i.test(t.src))return t.src;if("undefined"==typeof HTMLCanvasElement)return t.src;let e;if(t instanceof HTMLCanvasElement)e=t;else{void 0===xt&&(xt=document.createElementNS("http://www.w3.org/1999/xhtml","canvas")),xt.width=t.width,xt.height=t.height;const n=xt.getContext("2d");t instanceof ImageData?n.putImageData(t,0,0):n.drawImage(t,0,0,t.width,t.height),e=xt}return e.width>2048||e.height>2048?(console.warn("THREE.ImageUtils.getDataURL: Image converted to jpg for performance reasons",t),e.toDataURL("image/jpeg",.6)):e.toDataURL("image/png")}}let wt=0;class bt extends rt{constructor(t=bt.DEFAULT_IMAGE,e=bt.DEFAULT_MAPPING,n=1001,i=1001,r=1006,s=1008,a=1023,o=1009,l=1,c=3e3){super(),Object.defineProperty(this,"id",{value:wt++}),this.uuid=ct(),this.name="",this.image=t,this.mipmaps=[],this.mapping=e,this.wrapS=n,this.wrapT=i,this.magFilter=r,this.minFilter=s,this.anisotropy=l,this.format=a,this.internalFormat=null,this.type=o,this.offset=new vt(0,0),this.repeat=new vt(1,1),this.center=new vt(0,0),this.rotation=0,this.matrixAutoUpdate=!0,this.matrix=new yt,this.generateMipmaps=!0,this.premultiplyAlpha=!1,this.flipY=!0,this.unpackAlignment=4,this.encoding=c,this.version=0,this.onUpdate=null}updateMatrix(){this.matrix.setUvTransform(this.offset.x,this.offset.y,this.repeat.x,this.repeat.y,this.rotation,this.center.x,this.center.y)}clone(){return(new this.constructor).copy(this)}copy(t){return this.name=t.name,this.image=t.image,this.mipmaps=t.mipmaps.slice(0),this.mapping=t.mapping,this.wrapS=t.wrapS,this.wrapT=t.wrapT,this.magFilter=t.magFilter,this.minFilter=t.minFilter,this.anisotropy=t.anisotropy,this.format=t.format,this.internalFormat=t.internalFormat,this.type=t.type,this.offset.copy(t.offset),this.repeat.copy(t.repeat),this.center.copy(t.center),this.rotation=t.rotation,this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrix.copy(t.matrix),this.generateMipmaps=t.generateMipmaps,this.premultiplyAlpha=t.premultiplyAlpha,this.flipY=t.flipY,this.unpackAlignment=t.unpackAlignment,this.encoding=t.encoding,this}toJSON(t){const e=void 0===t||"string"==typeof t;if(!e&&void 0!==t.textures[this.uuid])return t.textures[this.uuid];const n={metadata:{version:4.5,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,mapping:this.mapping,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],center:[this.center.x,this.center.y],rotation:this.rotation,wrap:[this.wrapS,this.wrapT],format:this.format,type:this.type,encoding:this.encoding,minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY,premultiplyAlpha:this.premultiplyAlpha,unpackAlignment:this.unpackAlignment};if(void 0!==this.image){const i=this.image;if(void 0===i.uuid&&(i.uuid=ct()),!e&&void 0===t.images[i.uuid]){let e;if(Array.isArray(i)){e=[];for(let t=0,n=i.length;t1)switch(this.wrapS){case h:t.x=t.x-Math.floor(t.x);break;case u:t.x=t.x<0?0:1;break;case d:1===Math.abs(Math.floor(t.x)%2)?t.x=Math.ceil(t.x)-t.x:t.x=t.x-Math.floor(t.x)}if(t.y<0||t.y>1)switch(this.wrapT){case h:t.y=t.y-Math.floor(t.y);break;case u:t.y=t.y<0?0:1;break;case d:1===Math.abs(Math.floor(t.y)%2)?t.y=Math.ceil(t.y)-t.y:t.y=t.y-Math.floor(t.y)}return this.flipY&&(t.y=1-t.y),t}set needsUpdate(t){!0===t&&this.version++}}function Mt(t){return"undefined"!=typeof HTMLImageElement&&t instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&t instanceof HTMLCanvasElement||"undefined"!=typeof ImageBitmap&&t instanceof ImageBitmap?_t.getDataURL(t):t.data?{data:Array.prototype.slice.call(t.data),width:t.width,height:t.height,type:t.data.constructor.name}:(console.warn("THREE.Texture: Unable to serialize Texture."),{})}bt.DEFAULT_IMAGE=void 0,bt.DEFAULT_MAPPING=i,bt.prototype.isTexture=!0;class St{constructor(t=0,e=0,n=0,i=1){this.x=t,this.y=e,this.z=n,this.w=i}get width(){return this.z}set width(t){this.z=t}get height(){return this.w}set height(t){this.w=t}set(t,e,n,i){return this.x=t,this.y=e,this.z=n,this.w=i,this}setScalar(t){return this.x=t,this.y=t,this.z=t,this.w=t,this}setX(t){return this.x=t,this}setY(t){return this.y=t,this}setZ(t){return this.z=t,this}setW(t){return this.w=t,this}setComponent(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;case 3:this.w=e;break;default:throw new Error("index is out of range: "+t)}return this}getComponent(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+t)}}clone(){return new this.constructor(this.x,this.y,this.z,this.w)}copy(t){return this.x=t.x,this.y=t.y,this.z=t.z,this.w=void 0!==t.w?t.w:1,this}add(t,e){return void 0!==e?(console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(t,e)):(this.x+=t.x,this.y+=t.y,this.z+=t.z,this.w+=t.w,this)}addScalar(t){return this.x+=t,this.y+=t,this.z+=t,this.w+=t,this}addVectors(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this.w=t.w+e.w,this}addScaledVector(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this.w+=t.w*e,this}sub(t,e){return void 0!==e?(console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(t,e)):(this.x-=t.x,this.y-=t.y,this.z-=t.z,this.w-=t.w,this)}subScalar(t){return this.x-=t,this.y-=t,this.z-=t,this.w-=t,this}subVectors(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this.z=t.z-e.z,this.w=t.w-e.w,this}multiply(t){return this.x*=t.x,this.y*=t.y,this.z*=t.z,this.w*=t.w,this}multiplyScalar(t){return this.x*=t,this.y*=t,this.z*=t,this.w*=t,this}applyMatrix4(t){const e=this.x,n=this.y,i=this.z,r=this.w,s=t.elements;return this.x=s[0]*e+s[4]*n+s[8]*i+s[12]*r,this.y=s[1]*e+s[5]*n+s[9]*i+s[13]*r,this.z=s[2]*e+s[6]*n+s[10]*i+s[14]*r,this.w=s[3]*e+s[7]*n+s[11]*i+s[15]*r,this}divideScalar(t){return this.multiplyScalar(1/t)}setAxisAngleFromQuaternion(t){this.w=2*Math.acos(t.w);const e=Math.sqrt(1-t.w*t.w);return e<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=t.x/e,this.y=t.y/e,this.z=t.z/e),this}setAxisAngleFromRotationMatrix(t){let e,n,i,r;const s=.01,a=.1,o=t.elements,l=o[0],c=o[4],h=o[8],u=o[1],d=o[5],p=o[9],m=o[2],f=o[6],g=o[10];if(Math.abs(c-u)o&&t>v?tv?o=0?1:-1,i=1-e*e;if(i>Number.EPSILON){const r=Math.sqrt(i),s=Math.atan2(r,e*n);t=Math.sin(t*s)/r,a=Math.sin(a*s)/r}const r=a*n;if(o=o*t+u*r,l=l*t+d*r,c=c*t+p*r,h=h*t+m*r,t===1-a){const t=1/Math.sqrt(o*o+l*l+c*c+h*h);o*=t,l*=t,c*=t,h*=t}}t[e]=o,t[e+1]=l,t[e+2]=c,t[e+3]=h}static multiplyQuaternionsFlat(t,e,n,i,r,s){const a=n[i],o=n[i+1],l=n[i+2],c=n[i+3],h=r[s],u=r[s+1],d=r[s+2],p=r[s+3];return t[e]=a*p+c*h+o*d-l*u,t[e+1]=o*p+c*u+l*h-a*d,t[e+2]=l*p+c*d+a*u-o*h,t[e+3]=c*p-a*h-o*u-l*d,t}get x(){return this._x}set x(t){this._x=t,this._onChangeCallback()}get y(){return this._y}set y(t){this._y=t,this._onChangeCallback()}get z(){return this._z}set z(t){this._z=t,this._onChangeCallback()}get w(){return this._w}set w(t){this._w=t,this._onChangeCallback()}set(t,e,n,i){return this._x=t,this._y=e,this._z=n,this._w=i,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._w)}copy(t){return this._x=t.x,this._y=t.y,this._z=t.z,this._w=t.w,this._onChangeCallback(),this}setFromEuler(t,e){if(!t||!t.isEuler)throw new Error("THREE.Quaternion: .setFromEuler() now expects an Euler rotation rather than a Vector3 and order.");const n=t._x,i=t._y,r=t._z,s=t._order,a=Math.cos,o=Math.sin,l=a(n/2),c=a(i/2),h=a(r/2),u=o(n/2),d=o(i/2),p=o(r/2);switch(s){case"XYZ":this._x=u*c*h+l*d*p,this._y=l*d*h-u*c*p,this._z=l*c*p+u*d*h,this._w=l*c*h-u*d*p;break;case"YXZ":this._x=u*c*h+l*d*p,this._y=l*d*h-u*c*p,this._z=l*c*p-u*d*h,this._w=l*c*h+u*d*p;break;case"ZXY":this._x=u*c*h-l*d*p,this._y=l*d*h+u*c*p,this._z=l*c*p+u*d*h,this._w=l*c*h-u*d*p;break;case"ZYX":this._x=u*c*h-l*d*p,this._y=l*d*h+u*c*p,this._z=l*c*p-u*d*h,this._w=l*c*h+u*d*p;break;case"YZX":this._x=u*c*h+l*d*p,this._y=l*d*h+u*c*p,this._z=l*c*p-u*d*h,this._w=l*c*h-u*d*p;break;case"XZY":this._x=u*c*h-l*d*p,this._y=l*d*h-u*c*p,this._z=l*c*p+u*d*h,this._w=l*c*h+u*d*p;break;default:console.warn("THREE.Quaternion: .setFromEuler() encountered an unknown order: "+s)}return!1!==e&&this._onChangeCallback(),this}setFromAxisAngle(t,e){const n=e/2,i=Math.sin(n);return this._x=t.x*i,this._y=t.y*i,this._z=t.z*i,this._w=Math.cos(n),this._onChangeCallback(),this}setFromRotationMatrix(t){const e=t.elements,n=e[0],i=e[4],r=e[8],s=e[1],a=e[5],o=e[9],l=e[2],c=e[6],h=e[10],u=n+a+h;if(u>0){const t=.5/Math.sqrt(u+1);this._w=.25/t,this._x=(c-o)*t,this._y=(r-l)*t,this._z=(s-i)*t}else if(n>a&&n>h){const t=2*Math.sqrt(1+n-a-h);this._w=(c-o)/t,this._x=.25*t,this._y=(i+s)/t,this._z=(r+l)/t}else if(a>h){const t=2*Math.sqrt(1+a-n-h);this._w=(r-l)/t,this._x=(i+s)/t,this._y=.25*t,this._z=(o+c)/t}else{const t=2*Math.sqrt(1+h-n-a);this._w=(s-i)/t,this._x=(r+l)/t,this._y=(o+c)/t,this._z=.25*t}return this._onChangeCallback(),this}setFromUnitVectors(t,e){let n=t.dot(e)+1;return nMath.abs(t.z)?(this._x=-t.y,this._y=t.x,this._z=0,this._w=n):(this._x=0,this._y=-t.z,this._z=t.y,this._w=n)):(this._x=t.y*e.z-t.z*e.y,this._y=t.z*e.x-t.x*e.z,this._z=t.x*e.y-t.y*e.x,this._w=n),this.normalize()}angleTo(t){return 2*Math.acos(Math.abs(ht(this.dot(t),-1,1)))}rotateTowards(t,e){const n=this.angleTo(t);if(0===n)return this;const i=Math.min(1,e/n);return this.slerp(t,i),this}identity(){return this.set(0,0,0,1)}invert(){return this.conjugate()}conjugate(){return this._x*=-1,this._y*=-1,this._z*=-1,this._onChangeCallback(),this}dot(t){return this._x*t._x+this._y*t._y+this._z*t._z+this._w*t._w}lengthSq(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w}length(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)}normalize(){let t=this.length();return 0===t?(this._x=0,this._y=0,this._z=0,this._w=1):(t=1/t,this._x=this._x*t,this._y=this._y*t,this._z=this._z*t,this._w=this._w*t),this._onChangeCallback(),this}multiply(t,e){return void 0!==e?(console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),this.multiplyQuaternions(t,e)):this.multiplyQuaternions(this,t)}premultiply(t){return this.multiplyQuaternions(t,this)}multiplyQuaternions(t,e){const n=t._x,i=t._y,r=t._z,s=t._w,a=e._x,o=e._y,l=e._z,c=e._w;return this._x=n*c+s*a+i*l-r*o,this._y=i*c+s*o+r*a-n*l,this._z=r*c+s*l+n*o-i*a,this._w=s*c-n*a-i*o-r*l,this._onChangeCallback(),this}slerp(t,e){if(0===e)return this;if(1===e)return this.copy(t);const n=this._x,i=this._y,r=this._z,s=this._w;let a=s*t._w+n*t._x+i*t._y+r*t._z;if(a<0?(this._w=-t._w,this._x=-t._x,this._y=-t._y,this._z=-t._z,a=-a):this.copy(t),a>=1)return this._w=s,this._x=n,this._y=i,this._z=r,this;const o=1-a*a;if(o<=Number.EPSILON){const t=1-e;return this._w=t*s+e*this._w,this._x=t*n+e*this._x,this._y=t*i+e*this._y,this._z=t*r+e*this._z,this.normalize(),this._onChangeCallback(),this}const l=Math.sqrt(o),c=Math.atan2(l,a),h=Math.sin((1-e)*c)/l,u=Math.sin(e*c)/l;return this._w=s*h+this._w*u,this._x=n*h+this._x*u,this._y=i*h+this._y*u,this._z=r*h+this._z*u,this._onChangeCallback(),this}slerpQuaternions(t,e,n){this.copy(t).slerp(e,n)}equals(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._w===this._w}fromArray(t,e=0){return this._x=t[e],this._y=t[e+1],this._z=t[e+2],this._w=t[e+3],this._onChangeCallback(),this}toArray(t=[],e=0){return t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._w,t}fromBufferAttribute(t,e){return this._x=t.getX(e),this._y=t.getY(e),this._z=t.getZ(e),this._w=t.getW(e),this}_onChange(t){return this._onChangeCallback=t,this}_onChangeCallback(){}}At.prototype.isQuaternion=!0;class Lt{constructor(t=0,e=0,n=0){this.x=t,this.y=e,this.z=n}set(t,e,n){return void 0===n&&(n=this.z),this.x=t,this.y=e,this.z=n,this}setScalar(t){return this.x=t,this.y=t,this.z=t,this}setX(t){return this.x=t,this}setY(t){return this.y=t,this}setZ(t){return this.z=t,this}setComponent(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;default:throw new Error("index is out of range: "+t)}return this}getComponent(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error("index is out of range: "+t)}}clone(){return new this.constructor(this.x,this.y,this.z)}copy(t){return this.x=t.x,this.y=t.y,this.z=t.z,this}add(t,e){return void 0!==e?(console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(t,e)):(this.x+=t.x,this.y+=t.y,this.z+=t.z,this)}addScalar(t){return this.x+=t,this.y+=t,this.z+=t,this}addVectors(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this}addScaledVector(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this}sub(t,e){return void 0!==e?(console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(t,e)):(this.x-=t.x,this.y-=t.y,this.z-=t.z,this)}subScalar(t){return this.x-=t,this.y-=t,this.z-=t,this}subVectors(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this.z=t.z-e.z,this}multiply(t,e){return void 0!==e?(console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),this.multiplyVectors(t,e)):(this.x*=t.x,this.y*=t.y,this.z*=t.z,this)}multiplyScalar(t){return this.x*=t,this.y*=t,this.z*=t,this}multiplyVectors(t,e){return this.x=t.x*e.x,this.y=t.y*e.y,this.z=t.z*e.z,this}applyEuler(t){return t&&t.isEuler||console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),this.applyQuaternion(Ct.setFromEuler(t))}applyAxisAngle(t,e){return this.applyQuaternion(Ct.setFromAxisAngle(t,e))}applyMatrix3(t){const e=this.x,n=this.y,i=this.z,r=t.elements;return this.x=r[0]*e+r[3]*n+r[6]*i,this.y=r[1]*e+r[4]*n+r[7]*i,this.z=r[2]*e+r[5]*n+r[8]*i,this}applyNormalMatrix(t){return this.applyMatrix3(t).normalize()}applyMatrix4(t){const e=this.x,n=this.y,i=this.z,r=t.elements,s=1/(r[3]*e+r[7]*n+r[11]*i+r[15]);return this.x=(r[0]*e+r[4]*n+r[8]*i+r[12])*s,this.y=(r[1]*e+r[5]*n+r[9]*i+r[13])*s,this.z=(r[2]*e+r[6]*n+r[10]*i+r[14])*s,this}applyQuaternion(t){const e=this.x,n=this.y,i=this.z,r=t.x,s=t.y,a=t.z,o=t.w,l=o*e+s*i-a*n,c=o*n+a*e-r*i,h=o*i+r*n-s*e,u=-r*e-s*n-a*i;return this.x=l*o+u*-r+c*-a-h*-s,this.y=c*o+u*-s+h*-r-l*-a,this.z=h*o+u*-a+l*-s-c*-r,this}project(t){return this.applyMatrix4(t.matrixWorldInverse).applyMatrix4(t.projectionMatrix)}unproject(t){return this.applyMatrix4(t.projectionMatrixInverse).applyMatrix4(t.matrixWorld)}transformDirection(t){const e=this.x,n=this.y,i=this.z,r=t.elements;return this.x=r[0]*e+r[4]*n+r[8]*i,this.y=r[1]*e+r[5]*n+r[9]*i,this.z=r[2]*e+r[6]*n+r[10]*i,this.normalize()}divide(t){return this.x/=t.x,this.y/=t.y,this.z/=t.z,this}divideScalar(t){return this.multiplyScalar(1/t)}min(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this.z=Math.min(this.z,t.z),this}max(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this.z=Math.max(this.z,t.z),this}clamp(t,e){return this.x=Math.max(t.x,Math.min(e.x,this.x)),this.y=Math.max(t.y,Math.min(e.y,this.y)),this.z=Math.max(t.z,Math.min(e.z,this.z)),this}clampScalar(t,e){return this.x=Math.max(t,Math.min(e,this.x)),this.y=Math.max(t,Math.min(e,this.y)),this.z=Math.max(t,Math.min(e,this.z)),this}clampLength(t,e){const n=this.length();return this.divideScalar(n||1).multiplyScalar(Math.max(t,Math.min(e,n)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this}roundToZero(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this.z=this.z<0?Math.ceil(this.z):Math.floor(this.z),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this}dot(t){return this.x*t.x+this.y*t.y+this.z*t.z}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)}normalize(){return this.divideScalar(this.length()||1)}setLength(t){return this.normalize().multiplyScalar(t)}lerp(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this.z+=(t.z-this.z)*e,this}lerpVectors(t,e,n){return this.x=t.x+(e.x-t.x)*n,this.y=t.y+(e.y-t.y)*n,this.z=t.z+(e.z-t.z)*n,this}cross(t,e){return void 0!==e?(console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),this.crossVectors(t,e)):this.crossVectors(this,t)}crossVectors(t,e){const n=t.x,i=t.y,r=t.z,s=e.x,a=e.y,o=e.z;return this.x=i*o-r*a,this.y=r*s-n*o,this.z=n*a-i*s,this}projectOnVector(t){const e=t.lengthSq();if(0===e)return this.set(0,0,0);const n=t.dot(this)/e;return this.copy(t).multiplyScalar(n)}projectOnPlane(t){return Rt.copy(this).projectOnVector(t),this.sub(Rt)}reflect(t){return this.sub(Rt.copy(t).multiplyScalar(2*this.dot(t)))}angleTo(t){const e=Math.sqrt(this.lengthSq()*t.lengthSq());if(0===e)return Math.PI/2;const n=this.dot(t)/e;return Math.acos(ht(n,-1,1))}distanceTo(t){return Math.sqrt(this.distanceToSquared(t))}distanceToSquared(t){const e=this.x-t.x,n=this.y-t.y,i=this.z-t.z;return e*e+n*n+i*i}manhattanDistanceTo(t){return Math.abs(this.x-t.x)+Math.abs(this.y-t.y)+Math.abs(this.z-t.z)}setFromSpherical(t){return this.setFromSphericalCoords(t.radius,t.phi,t.theta)}setFromSphericalCoords(t,e,n){const i=Math.sin(e)*t;return this.x=i*Math.sin(n),this.y=Math.cos(e)*t,this.z=i*Math.cos(n),this}setFromCylindrical(t){return this.setFromCylindricalCoords(t.radius,t.theta,t.y)}setFromCylindricalCoords(t,e,n){return this.x=t*Math.sin(e),this.y=n,this.z=t*Math.cos(e),this}setFromMatrixPosition(t){const e=t.elements;return this.x=e[12],this.y=e[13],this.z=e[14],this}setFromMatrixScale(t){const e=this.setFromMatrixColumn(t,0).length(),n=this.setFromMatrixColumn(t,1).length(),i=this.setFromMatrixColumn(t,2).length();return this.x=e,this.y=n,this.z=i,this}setFromMatrixColumn(t,e){return this.fromArray(t.elements,4*e)}setFromMatrix3Column(t,e){return this.fromArray(t.elements,3*e)}equals(t){return t.x===this.x&&t.y===this.y&&t.z===this.z}fromArray(t,e=0){return this.x=t[e],this.y=t[e+1],this.z=t[e+2],this}toArray(t=[],e=0){return t[e]=this.x,t[e+1]=this.y,t[e+2]=this.z,t}fromBufferAttribute(t,e,n){return void 0!==n&&console.warn("THREE.Vector3: offset has been removed from .fromBufferAttribute()."),this.x=t.getX(e),this.y=t.getY(e),this.z=t.getZ(e),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this}}Lt.prototype.isVector3=!0;const Rt=new Lt,Ct=new At;class Pt{constructor(t=new Lt(1/0,1/0,1/0),e=new Lt(-1/0,-1/0,-1/0)){this.min=t,this.max=e}set(t,e){return this.min.copy(t),this.max.copy(e),this}setFromArray(t){let e=1/0,n=1/0,i=1/0,r=-1/0,s=-1/0,a=-1/0;for(let o=0,l=t.length;or&&(r=l),c>s&&(s=c),h>a&&(a=h)}return this.min.set(e,n,i),this.max.set(r,s,a),this}setFromBufferAttribute(t){let e=1/0,n=1/0,i=1/0,r=-1/0,s=-1/0,a=-1/0;for(let o=0,l=t.count;or&&(r=l),c>s&&(s=c),h>a&&(a=h)}return this.min.set(e,n,i),this.max.set(r,s,a),this}setFromPoints(t){this.makeEmpty();for(let e=0,n=t.length;ethis.max.x||t.ythis.max.y||t.zthis.max.z)}containsBox(t){return this.min.x<=t.min.x&&t.max.x<=this.max.x&&this.min.y<=t.min.y&&t.max.y<=this.max.y&&this.min.z<=t.min.z&&t.max.z<=this.max.z}getParameter(t,e){return void 0===e&&(console.warn("THREE.Box3: .getParameter() target is now required"),e=new Lt),e.set((t.x-this.min.x)/(this.max.x-this.min.x),(t.y-this.min.y)/(this.max.y-this.min.y),(t.z-this.min.z)/(this.max.z-this.min.z))}intersectsBox(t){return!(t.max.xthis.max.x||t.max.ythis.max.y||t.max.zthis.max.z)}intersectsSphere(t){return this.clampPoint(t.center,It),It.distanceToSquared(t.center)<=t.radius*t.radius}intersectsPlane(t){let e,n;return t.normal.x>0?(e=t.normal.x*this.min.x,n=t.normal.x*this.max.x):(e=t.normal.x*this.max.x,n=t.normal.x*this.min.x),t.normal.y>0?(e+=t.normal.y*this.min.y,n+=t.normal.y*this.max.y):(e+=t.normal.y*this.max.y,n+=t.normal.y*this.min.y),t.normal.z>0?(e+=t.normal.z*this.min.z,n+=t.normal.z*this.max.z):(e+=t.normal.z*this.max.z,n+=t.normal.z*this.min.z),e<=-t.constant&&n>=-t.constant}intersectsTriangle(t){if(this.isEmpty())return!1;this.getCenter(Ut),kt.subVectors(this.max,Ut),Bt.subVectors(t.a,Ut),zt.subVectors(t.b,Ut),Ft.subVectors(t.c,Ut),Ot.subVectors(zt,Bt),Ht.subVectors(Ft,zt),Gt.subVectors(Bt,Ft);let e=[0,-Ot.z,Ot.y,0,-Ht.z,Ht.y,0,-Gt.z,Gt.y,Ot.z,0,-Ot.x,Ht.z,0,-Ht.x,Gt.z,0,-Gt.x,-Ot.y,Ot.x,0,-Ht.y,Ht.x,0,-Gt.y,Gt.x,0];return!!jt(e,Bt,zt,Ft,kt)&&(e=[1,0,0,0,1,0,0,0,1],!!jt(e,Bt,zt,Ft,kt)&&(Vt.crossVectors(Ot,Ht),e=[Vt.x,Vt.y,Vt.z],jt(e,Bt,zt,Ft,kt)))}clampPoint(t,e){return void 0===e&&(console.warn("THREE.Box3: .clampPoint() target is now required"),e=new Lt),e.copy(t).clamp(this.min,this.max)}distanceToPoint(t){return It.copy(t).clamp(this.min,this.max).sub(t).length()}getBoundingSphere(t){return void 0===t&&console.error("THREE.Box3: .getBoundingSphere() target is now required"),this.getCenter(t.center),t.radius=.5*this.getSize(It).length(),t}intersect(t){return this.min.max(t.min),this.max.min(t.max),this.isEmpty()&&this.makeEmpty(),this}union(t){return this.min.min(t.min),this.max.max(t.max),this}applyMatrix4(t){return this.isEmpty()||(Dt[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(t),Dt[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(t),Dt[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(t),Dt[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(t),Dt[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(t),Dt[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(t),Dt[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(t),Dt[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(t),this.setFromPoints(Dt)),this}translate(t){return this.min.add(t),this.max.add(t),this}equals(t){return t.min.equals(this.min)&&t.max.equals(this.max)}}Pt.prototype.isBox3=!0;const Dt=[new Lt,new Lt,new Lt,new Lt,new Lt,new Lt,new Lt,new Lt],It=new Lt,Nt=new Pt,Bt=new Lt,zt=new Lt,Ft=new Lt,Ot=new Lt,Ht=new Lt,Gt=new Lt,Ut=new Lt,kt=new Lt,Vt=new Lt,Wt=new Lt;function jt(t,e,n,i,r){for(let s=0,a=t.length-3;s<=a;s+=3){Wt.fromArray(t,s);const a=r.x*Math.abs(Wt.x)+r.y*Math.abs(Wt.y)+r.z*Math.abs(Wt.z),o=e.dot(Wt),l=n.dot(Wt),c=i.dot(Wt);if(Math.max(-Math.max(o,l,c),Math.min(o,l,c))>a)return!1}return!0}const qt=new Pt,Xt=new Lt,Yt=new Lt,Zt=new Lt;class Jt{constructor(t=new Lt,e=-1){this.center=t,this.radius=e}set(t,e){return this.center.copy(t),this.radius=e,this}setFromPoints(t,e){const n=this.center;void 0!==e?n.copy(e):qt.setFromPoints(t).getCenter(n);let i=0;for(let e=0,r=t.length;ethis.radius*this.radius&&(e.sub(this.center).normalize(),e.multiplyScalar(this.radius).add(this.center)),e}getBoundingBox(t){return void 0===t&&(console.warn("THREE.Sphere: .getBoundingBox() target is now required"),t=new Pt),this.isEmpty()?(t.makeEmpty(),t):(t.set(this.center,this.center),t.expandByScalar(this.radius),t)}applyMatrix4(t){return this.center.applyMatrix4(t),this.radius=this.radius*t.getMaxScaleOnAxis(),this}translate(t){return this.center.add(t),this}expandByPoint(t){Zt.subVectors(t,this.center);const e=Zt.lengthSq();if(e>this.radius*this.radius){const t=Math.sqrt(e),n=.5*(t-this.radius);this.center.add(Zt.multiplyScalar(n/t)),this.radius+=n}return this}union(t){return Yt.subVectors(t.center,this.center).normalize().multiplyScalar(t.radius),this.expandByPoint(Xt.copy(t.center).add(Yt)),this.expandByPoint(Xt.copy(t.center).sub(Yt)),this}equals(t){return t.center.equals(this.center)&&t.radius===this.radius}clone(){return(new this.constructor).copy(this)}}const Qt=new Lt,Kt=new Lt,$t=new Lt,te=new Lt,ee=new Lt,ne=new Lt,ie=new Lt;class re{constructor(t=new Lt,e=new Lt(0,0,-1)){this.origin=t,this.direction=e}set(t,e){return this.origin.copy(t),this.direction.copy(e),this}copy(t){return this.origin.copy(t.origin),this.direction.copy(t.direction),this}at(t,e){return void 0===e&&(console.warn("THREE.Ray: .at() target is now required"),e=new Lt),e.copy(this.direction).multiplyScalar(t).add(this.origin)}lookAt(t){return this.direction.copy(t).sub(this.origin).normalize(),this}recast(t){return this.origin.copy(this.at(t,Qt)),this}closestPointToPoint(t,e){void 0===e&&(console.warn("THREE.Ray: .closestPointToPoint() target is now required"),e=new Lt),e.subVectors(t,this.origin);const n=e.dot(this.direction);return n<0?e.copy(this.origin):e.copy(this.direction).multiplyScalar(n).add(this.origin)}distanceToPoint(t){return Math.sqrt(this.distanceSqToPoint(t))}distanceSqToPoint(t){const e=Qt.subVectors(t,this.origin).dot(this.direction);return e<0?this.origin.distanceToSquared(t):(Qt.copy(this.direction).multiplyScalar(e).add(this.origin),Qt.distanceToSquared(t))}distanceSqToSegment(t,e,n,i){Kt.copy(t).add(e).multiplyScalar(.5),$t.copy(e).sub(t).normalize(),te.copy(this.origin).sub(Kt);const r=.5*t.distanceTo(e),s=-this.direction.dot($t),a=te.dot(this.direction),o=-te.dot($t),l=te.lengthSq(),c=Math.abs(1-s*s);let h,u,d,p;if(c>0)if(h=s*o-a,u=s*a-o,p=r*c,h>=0)if(u>=-p)if(u<=p){const t=1/c;h*=t,u*=t,d=h*(h+s*u+2*a)+u*(s*h+u+2*o)+l}else u=r,h=Math.max(0,-(s*u+a)),d=-h*h+u*(u+2*o)+l;else u=-r,h=Math.max(0,-(s*u+a)),d=-h*h+u*(u+2*o)+l;else u<=-p?(h=Math.max(0,-(-s*r+a)),u=h>0?-r:Math.min(Math.max(-r,-o),r),d=-h*h+u*(u+2*o)+l):u<=p?(h=0,u=Math.min(Math.max(-r,-o),r),d=u*(u+2*o)+l):(h=Math.max(0,-(s*r+a)),u=h>0?r:Math.min(Math.max(-r,-o),r),d=-h*h+u*(u+2*o)+l);else u=s>0?-r:r,h=Math.max(0,-(s*u+a)),d=-h*h+u*(u+2*o)+l;return n&&n.copy(this.direction).multiplyScalar(h).add(this.origin),i&&i.copy($t).multiplyScalar(u).add(Kt),d}intersectSphere(t,e){Qt.subVectors(t.center,this.origin);const n=Qt.dot(this.direction),i=Qt.dot(Qt)-n*n,r=t.radius*t.radius;if(i>r)return null;const s=Math.sqrt(r-i),a=n-s,o=n+s;return a<0&&o<0?null:a<0?this.at(o,e):this.at(a,e)}intersectsSphere(t){return this.distanceSqToPoint(t.center)<=t.radius*t.radius}distanceToPlane(t){const e=t.normal.dot(this.direction);if(0===e)return 0===t.distanceToPoint(this.origin)?0:null;const n=-(this.origin.dot(t.normal)+t.constant)/e;return n>=0?n:null}intersectPlane(t,e){const n=this.distanceToPlane(t);return null===n?null:this.at(n,e)}intersectsPlane(t){const e=t.distanceToPoint(this.origin);if(0===e)return!0;return t.normal.dot(this.direction)*e<0}intersectBox(t,e){let n,i,r,s,a,o;const l=1/this.direction.x,c=1/this.direction.y,h=1/this.direction.z,u=this.origin;return l>=0?(n=(t.min.x-u.x)*l,i=(t.max.x-u.x)*l):(n=(t.max.x-u.x)*l,i=(t.min.x-u.x)*l),c>=0?(r=(t.min.y-u.y)*c,s=(t.max.y-u.y)*c):(r=(t.max.y-u.y)*c,s=(t.min.y-u.y)*c),n>s||r>i?null:((r>n||n!=n)&&(n=r),(s=0?(a=(t.min.z-u.z)*h,o=(t.max.z-u.z)*h):(a=(t.max.z-u.z)*h,o=(t.min.z-u.z)*h),n>o||a>i?null:((a>n||n!=n)&&(n=a),(o=0?n:i,e)))}intersectsBox(t){return null!==this.intersectBox(t,Qt)}intersectTriangle(t,e,n,i,r){ee.subVectors(e,t),ne.subVectors(n,t),ie.crossVectors(ee,ne);let s,a=this.direction.dot(ie);if(a>0){if(i)return null;s=1}else{if(!(a<0))return null;s=-1,a=-a}te.subVectors(this.origin,t);const o=s*this.direction.dot(ne.crossVectors(te,ne));if(o<0)return null;const l=s*this.direction.dot(ee.cross(te));if(l<0)return null;if(o+l>a)return null;const c=-s*te.dot(ie);return c<0?null:this.at(c/a,r)}applyMatrix4(t){return this.origin.applyMatrix4(t),this.direction.transformDirection(t),this}equals(t){return t.origin.equals(this.origin)&&t.direction.equals(this.direction)}clone(){return(new this.constructor).copy(this)}}class se{constructor(){this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],arguments.length>0&&console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")}set(t,e,n,i,r,s,a,o,l,c,h,u,d,p,m,f){const g=this.elements;return g[0]=t,g[4]=e,g[8]=n,g[12]=i,g[1]=r,g[5]=s,g[9]=a,g[13]=o,g[2]=l,g[6]=c,g[10]=h,g[14]=u,g[3]=d,g[7]=p,g[11]=m,g[15]=f,this}identity(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this}clone(){return(new se).fromArray(this.elements)}copy(t){const e=this.elements,n=t.elements;return e[0]=n[0],e[1]=n[1],e[2]=n[2],e[3]=n[3],e[4]=n[4],e[5]=n[5],e[6]=n[6],e[7]=n[7],e[8]=n[8],e[9]=n[9],e[10]=n[10],e[11]=n[11],e[12]=n[12],e[13]=n[13],e[14]=n[14],e[15]=n[15],this}copyPosition(t){const e=this.elements,n=t.elements;return e[12]=n[12],e[13]=n[13],e[14]=n[14],this}setFromMatrix3(t){const e=t.elements;return this.set(e[0],e[3],e[6],0,e[1],e[4],e[7],0,e[2],e[5],e[8],0,0,0,0,1),this}extractBasis(t,e,n){return t.setFromMatrixColumn(this,0),e.setFromMatrixColumn(this,1),n.setFromMatrixColumn(this,2),this}makeBasis(t,e,n){return this.set(t.x,e.x,n.x,0,t.y,e.y,n.y,0,t.z,e.z,n.z,0,0,0,0,1),this}extractRotation(t){const e=this.elements,n=t.elements,i=1/ae.setFromMatrixColumn(t,0).length(),r=1/ae.setFromMatrixColumn(t,1).length(),s=1/ae.setFromMatrixColumn(t,2).length();return e[0]=n[0]*i,e[1]=n[1]*i,e[2]=n[2]*i,e[3]=0,e[4]=n[4]*r,e[5]=n[5]*r,e[6]=n[6]*r,e[7]=0,e[8]=n[8]*s,e[9]=n[9]*s,e[10]=n[10]*s,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this}makeRotationFromEuler(t){t&&t.isEuler||console.error("THREE.Matrix4: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");const e=this.elements,n=t.x,i=t.y,r=t.z,s=Math.cos(n),a=Math.sin(n),o=Math.cos(i),l=Math.sin(i),c=Math.cos(r),h=Math.sin(r);if("XYZ"===t.order){const t=s*c,n=s*h,i=a*c,r=a*h;e[0]=o*c,e[4]=-o*h,e[8]=l,e[1]=n+i*l,e[5]=t-r*l,e[9]=-a*o,e[2]=r-t*l,e[6]=i+n*l,e[10]=s*o}else if("YXZ"===t.order){const t=o*c,n=o*h,i=l*c,r=l*h;e[0]=t+r*a,e[4]=i*a-n,e[8]=s*l,e[1]=s*h,e[5]=s*c,e[9]=-a,e[2]=n*a-i,e[6]=r+t*a,e[10]=s*o}else if("ZXY"===t.order){const t=o*c,n=o*h,i=l*c,r=l*h;e[0]=t-r*a,e[4]=-s*h,e[8]=i+n*a,e[1]=n+i*a,e[5]=s*c,e[9]=r-t*a,e[2]=-s*l,e[6]=a,e[10]=s*o}else if("ZYX"===t.order){const t=s*c,n=s*h,i=a*c,r=a*h;e[0]=o*c,e[4]=i*l-n,e[8]=t*l+r,e[1]=o*h,e[5]=r*l+t,e[9]=n*l-i,e[2]=-l,e[6]=a*o,e[10]=s*o}else if("YZX"===t.order){const t=s*o,n=s*l,i=a*o,r=a*l;e[0]=o*c,e[4]=r-t*h,e[8]=i*h+n,e[1]=h,e[5]=s*c,e[9]=-a*c,e[2]=-l*c,e[6]=n*h+i,e[10]=t-r*h}else if("XZY"===t.order){const t=s*o,n=s*l,i=a*o,r=a*l;e[0]=o*c,e[4]=-h,e[8]=l*c,e[1]=t*h+r,e[5]=s*c,e[9]=n*h-i,e[2]=i*h-n,e[6]=a*c,e[10]=r*h+t}return e[3]=0,e[7]=0,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this}makeRotationFromQuaternion(t){return this.compose(le,t,ce)}lookAt(t,e,n){const i=this.elements;return de.subVectors(t,e),0===de.lengthSq()&&(de.z=1),de.normalize(),he.crossVectors(n,de),0===he.lengthSq()&&(1===Math.abs(n.z)?de.x+=1e-4:de.z+=1e-4,de.normalize(),he.crossVectors(n,de)),he.normalize(),ue.crossVectors(de,he),i[0]=he.x,i[4]=ue.x,i[8]=de.x,i[1]=he.y,i[5]=ue.y,i[9]=de.y,i[2]=he.z,i[6]=ue.z,i[10]=de.z,this}multiply(t,e){return void 0!==e?(console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),this.multiplyMatrices(t,e)):this.multiplyMatrices(this,t)}premultiply(t){return this.multiplyMatrices(t,this)}multiplyMatrices(t,e){const n=t.elements,i=e.elements,r=this.elements,s=n[0],a=n[4],o=n[8],l=n[12],c=n[1],h=n[5],u=n[9],d=n[13],p=n[2],m=n[6],f=n[10],g=n[14],v=n[3],y=n[7],x=n[11],_=n[15],w=i[0],b=i[4],M=i[8],S=i[12],T=i[1],E=i[5],A=i[9],L=i[13],R=i[2],C=i[6],P=i[10],D=i[14],I=i[3],N=i[7],B=i[11],z=i[15];return r[0]=s*w+a*T+o*R+l*I,r[4]=s*b+a*E+o*C+l*N,r[8]=s*M+a*A+o*P+l*B,r[12]=s*S+a*L+o*D+l*z,r[1]=c*w+h*T+u*R+d*I,r[5]=c*b+h*E+u*C+d*N,r[9]=c*M+h*A+u*P+d*B,r[13]=c*S+h*L+u*D+d*z,r[2]=p*w+m*T+f*R+g*I,r[6]=p*b+m*E+f*C+g*N,r[10]=p*M+m*A+f*P+g*B,r[14]=p*S+m*L+f*D+g*z,r[3]=v*w+y*T+x*R+_*I,r[7]=v*b+y*E+x*C+_*N,r[11]=v*M+y*A+x*P+_*B,r[15]=v*S+y*L+x*D+_*z,this}multiplyScalar(t){const e=this.elements;return e[0]*=t,e[4]*=t,e[8]*=t,e[12]*=t,e[1]*=t,e[5]*=t,e[9]*=t,e[13]*=t,e[2]*=t,e[6]*=t,e[10]*=t,e[14]*=t,e[3]*=t,e[7]*=t,e[11]*=t,e[15]*=t,this}determinant(){const t=this.elements,e=t[0],n=t[4],i=t[8],r=t[12],s=t[1],a=t[5],o=t[9],l=t[13],c=t[2],h=t[6],u=t[10],d=t[14];return t[3]*(+r*o*h-i*l*h-r*a*u+n*l*u+i*a*d-n*o*d)+t[7]*(+e*o*d-e*l*u+r*s*u-i*s*d+i*l*c-r*o*c)+t[11]*(+e*l*h-e*a*d-r*s*h+n*s*d+r*a*c-n*l*c)+t[15]*(-i*a*c-e*o*h+e*a*u+i*s*h-n*s*u+n*o*c)}transpose(){const t=this.elements;let e;return e=t[1],t[1]=t[4],t[4]=e,e=t[2],t[2]=t[8],t[8]=e,e=t[6],t[6]=t[9],t[9]=e,e=t[3],t[3]=t[12],t[12]=e,e=t[7],t[7]=t[13],t[13]=e,e=t[11],t[11]=t[14],t[14]=e,this}setPosition(t,e,n){const i=this.elements;return t.isVector3?(i[12]=t.x,i[13]=t.y,i[14]=t.z):(i[12]=t,i[13]=e,i[14]=n),this}invert(){const t=this.elements,e=t[0],n=t[1],i=t[2],r=t[3],s=t[4],a=t[5],o=t[6],l=t[7],c=t[8],h=t[9],u=t[10],d=t[11],p=t[12],m=t[13],f=t[14],g=t[15],v=h*f*l-m*u*l+m*o*d-a*f*d-h*o*g+a*u*g,y=p*u*l-c*f*l-p*o*d+s*f*d+c*o*g-s*u*g,x=c*m*l-p*h*l+p*a*d-s*m*d-c*a*g+s*h*g,_=p*h*o-c*m*o-p*a*u+s*m*u+c*a*f-s*h*f,w=e*v+n*y+i*x+r*_;if(0===w)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);const b=1/w;return t[0]=v*b,t[1]=(m*u*r-h*f*r-m*i*d+n*f*d+h*i*g-n*u*g)*b,t[2]=(a*f*r-m*o*r+m*i*l-n*f*l-a*i*g+n*o*g)*b,t[3]=(h*o*r-a*u*r-h*i*l+n*u*l+a*i*d-n*o*d)*b,t[4]=y*b,t[5]=(c*f*r-p*u*r+p*i*d-e*f*d-c*i*g+e*u*g)*b,t[6]=(p*o*r-s*f*r-p*i*l+e*f*l+s*i*g-e*o*g)*b,t[7]=(s*u*r-c*o*r+c*i*l-e*u*l-s*i*d+e*o*d)*b,t[8]=x*b,t[9]=(p*h*r-c*m*r-p*n*d+e*m*d+c*n*g-e*h*g)*b,t[10]=(s*m*r-p*a*r+p*n*l-e*m*l-s*n*g+e*a*g)*b,t[11]=(c*a*r-s*h*r-c*n*l+e*h*l+s*n*d-e*a*d)*b,t[12]=_*b,t[13]=(c*m*i-p*h*i+p*n*u-e*m*u-c*n*f+e*h*f)*b,t[14]=(p*a*i-s*m*i-p*n*o+e*m*o+s*n*f-e*a*f)*b,t[15]=(s*h*i-c*a*i+c*n*o-e*h*o-s*n*u+e*a*u)*b,this}scale(t){const e=this.elements,n=t.x,i=t.y,r=t.z;return e[0]*=n,e[4]*=i,e[8]*=r,e[1]*=n,e[5]*=i,e[9]*=r,e[2]*=n,e[6]*=i,e[10]*=r,e[3]*=n,e[7]*=i,e[11]*=r,this}getMaxScaleOnAxis(){const t=this.elements,e=t[0]*t[0]+t[1]*t[1]+t[2]*t[2],n=t[4]*t[4]+t[5]*t[5]+t[6]*t[6],i=t[8]*t[8]+t[9]*t[9]+t[10]*t[10];return Math.sqrt(Math.max(e,n,i))}makeTranslation(t,e,n){return this.set(1,0,0,t,0,1,0,e,0,0,1,n,0,0,0,1),this}makeRotationX(t){const e=Math.cos(t),n=Math.sin(t);return this.set(1,0,0,0,0,e,-n,0,0,n,e,0,0,0,0,1),this}makeRotationY(t){const e=Math.cos(t),n=Math.sin(t);return this.set(e,0,n,0,0,1,0,0,-n,0,e,0,0,0,0,1),this}makeRotationZ(t){const e=Math.cos(t),n=Math.sin(t);return this.set(e,-n,0,0,n,e,0,0,0,0,1,0,0,0,0,1),this}makeRotationAxis(t,e){const n=Math.cos(e),i=Math.sin(e),r=1-n,s=t.x,a=t.y,o=t.z,l=r*s,c=r*a;return this.set(l*s+n,l*a-i*o,l*o+i*a,0,l*a+i*o,c*a+n,c*o-i*s,0,l*o-i*a,c*o+i*s,r*o*o+n,0,0,0,0,1),this}makeScale(t,e,n){return this.set(t,0,0,0,0,e,0,0,0,0,n,0,0,0,0,1),this}makeShear(t,e,n){return this.set(1,e,n,0,t,1,n,0,t,e,1,0,0,0,0,1),this}compose(t,e,n){const i=this.elements,r=e._x,s=e._y,a=e._z,o=e._w,l=r+r,c=s+s,h=a+a,u=r*l,d=r*c,p=r*h,m=s*c,f=s*h,g=a*h,v=o*l,y=o*c,x=o*h,_=n.x,w=n.y,b=n.z;return i[0]=(1-(m+g))*_,i[1]=(d+x)*_,i[2]=(p-y)*_,i[3]=0,i[4]=(d-x)*w,i[5]=(1-(u+g))*w,i[6]=(f+v)*w,i[7]=0,i[8]=(p+y)*b,i[9]=(f-v)*b,i[10]=(1-(u+m))*b,i[11]=0,i[12]=t.x,i[13]=t.y,i[14]=t.z,i[15]=1,this}decompose(t,e,n){const i=this.elements;let r=ae.set(i[0],i[1],i[2]).length();const s=ae.set(i[4],i[5],i[6]).length(),a=ae.set(i[8],i[9],i[10]).length();this.determinant()<0&&(r=-r),t.x=i[12],t.y=i[13],t.z=i[14],oe.copy(this);const o=1/r,l=1/s,c=1/a;return oe.elements[0]*=o,oe.elements[1]*=o,oe.elements[2]*=o,oe.elements[4]*=l,oe.elements[5]*=l,oe.elements[6]*=l,oe.elements[8]*=c,oe.elements[9]*=c,oe.elements[10]*=c,e.setFromRotationMatrix(oe),n.x=r,n.y=s,n.z=a,this}makePerspective(t,e,n,i,r,s){void 0===s&&console.warn("THREE.Matrix4: .makePerspective() has been redefined and has a new signature. Please check the docs.");const a=this.elements,o=2*r/(e-t),l=2*r/(n-i),c=(e+t)/(e-t),h=(n+i)/(n-i),u=-(s+r)/(s-r),d=-2*s*r/(s-r);return a[0]=o,a[4]=0,a[8]=c,a[12]=0,a[1]=0,a[5]=l,a[9]=h,a[13]=0,a[2]=0,a[6]=0,a[10]=u,a[14]=d,a[3]=0,a[7]=0,a[11]=-1,a[15]=0,this}makeOrthographic(t,e,n,i,r,s){const a=this.elements,o=1/(e-t),l=1/(n-i),c=1/(s-r),h=(e+t)*o,u=(n+i)*l,d=(s+r)*c;return a[0]=2*o,a[4]=0,a[8]=0,a[12]=-h,a[1]=0,a[5]=2*l,a[9]=0,a[13]=-u,a[2]=0,a[6]=0,a[10]=-2*c,a[14]=-d,a[3]=0,a[7]=0,a[11]=0,a[15]=1,this}equals(t){const e=this.elements,n=t.elements;for(let t=0;t<16;t++)if(e[t]!==n[t])return!1;return!0}fromArray(t,e=0){for(let n=0;n<16;n++)this.elements[n]=t[n+e];return this}toArray(t=[],e=0){const n=this.elements;return t[e]=n[0],t[e+1]=n[1],t[e+2]=n[2],t[e+3]=n[3],t[e+4]=n[4],t[e+5]=n[5],t[e+6]=n[6],t[e+7]=n[7],t[e+8]=n[8],t[e+9]=n[9],t[e+10]=n[10],t[e+11]=n[11],t[e+12]=n[12],t[e+13]=n[13],t[e+14]=n[14],t[e+15]=n[15],t}}se.prototype.isMatrix4=!0;const ae=new Lt,oe=new se,le=new Lt(0,0,0),ce=new Lt(1,1,1),he=new Lt,ue=new Lt,de=new Lt,pe=new se,me=new At;class fe{constructor(t=0,e=0,n=0,i=fe.DefaultOrder){this._x=t,this._y=e,this._z=n,this._order=i}get x(){return this._x}set x(t){this._x=t,this._onChangeCallback()}get y(){return this._y}set y(t){this._y=t,this._onChangeCallback()}get z(){return this._z}set z(t){this._z=t,this._onChangeCallback()}get order(){return this._order}set order(t){this._order=t,this._onChangeCallback()}set(t,e,n,i){return this._x=t,this._y=e,this._z=n,this._order=i||this._order,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._order)}copy(t){return this._x=t._x,this._y=t._y,this._z=t._z,this._order=t._order,this._onChangeCallback(),this}setFromRotationMatrix(t,e,n){const i=t.elements,r=i[0],s=i[4],a=i[8],o=i[1],l=i[5],c=i[9],h=i[2],u=i[6],d=i[10];switch(e=e||this._order){case"XYZ":this._y=Math.asin(ht(a,-1,1)),Math.abs(a)<.9999999?(this._x=Math.atan2(-c,d),this._z=Math.atan2(-s,r)):(this._x=Math.atan2(u,l),this._z=0);break;case"YXZ":this._x=Math.asin(-ht(c,-1,1)),Math.abs(c)<.9999999?(this._y=Math.atan2(a,d),this._z=Math.atan2(o,l)):(this._y=Math.atan2(-h,r),this._z=0);break;case"ZXY":this._x=Math.asin(ht(u,-1,1)),Math.abs(u)<.9999999?(this._y=Math.atan2(-h,d),this._z=Math.atan2(-s,l)):(this._y=0,this._z=Math.atan2(o,r));break;case"ZYX":this._y=Math.asin(-ht(h,-1,1)),Math.abs(h)<.9999999?(this._x=Math.atan2(u,d),this._z=Math.atan2(o,r)):(this._x=0,this._z=Math.atan2(-s,l));break;case"YZX":this._z=Math.asin(ht(o,-1,1)),Math.abs(o)<.9999999?(this._x=Math.atan2(-c,l),this._y=Math.atan2(-h,r)):(this._x=0,this._y=Math.atan2(a,d));break;case"XZY":this._z=Math.asin(-ht(s,-1,1)),Math.abs(s)<.9999999?(this._x=Math.atan2(u,l),this._y=Math.atan2(a,r)):(this._x=Math.atan2(-c,d),this._y=0);break;default:console.warn("THREE.Euler: .setFromRotationMatrix() encountered an unknown order: "+e)}return this._order=e,!1!==n&&this._onChangeCallback(),this}setFromQuaternion(t,e,n){return pe.makeRotationFromQuaternion(t),this.setFromRotationMatrix(pe,e,n)}setFromVector3(t,e){return this.set(t.x,t.y,t.z,e||this._order)}reorder(t){return me.setFromEuler(this),this.setFromQuaternion(me,t)}equals(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._order===this._order}fromArray(t){return this._x=t[0],this._y=t[1],this._z=t[2],void 0!==t[3]&&(this._order=t[3]),this._onChangeCallback(),this}toArray(t=[],e=0){return t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._order,t}toVector3(t){return t?t.set(this._x,this._y,this._z):new Lt(this._x,this._y,this._z)}_onChange(t){return this._onChangeCallback=t,this}_onChangeCallback(){}}fe.prototype.isEuler=!0,fe.DefaultOrder="XYZ",fe.RotationOrders=["XYZ","YZX","ZXY","XZY","YXZ","ZYX"];class ge{constructor(){this.mask=1}set(t){this.mask=1<1){for(let t=0;t1){for(let t=0;t0){i.children=[];for(let e=0;e0){i.animations=[];for(let e=0;e0&&(n.geometries=e),i.length>0&&(n.materials=i),r.length>0&&(n.textures=r),a.length>0&&(n.images=a),o.length>0&&(n.shapes=o),l.length>0&&(n.skeletons=l),c.length>0&&(n.animations=c)}return n.object=i,n;function s(t){const e=[];for(const n in t){const i=t[n];delete i.metadata,e.push(i)}return e}}clone(t){return(new this.constructor).copy(this,t)}copy(t,e=!0){if(this.name=t.name,this.up.copy(t.up),this.position.copy(t.position),this.rotation.order=t.rotation.order,this.quaternion.copy(t.quaternion),this.scale.copy(t.scale),this.matrix.copy(t.matrix),this.matrixWorld.copy(t.matrixWorld),this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrixWorldNeedsUpdate=t.matrixWorldNeedsUpdate,this.layers.mask=t.layers.mask,this.visible=t.visible,this.castShadow=t.castShadow,this.receiveShadow=t.receiveShadow,this.frustumCulled=t.frustumCulled,this.renderOrder=t.renderOrder,this.userData=JSON.parse(JSON.stringify(t.userData)),!0===e)for(let e=0;e1?null:e.copy(n).multiplyScalar(r).add(t.start)}intersectsLine(t){const e=this.distanceToPoint(t.start),n=this.distanceToPoint(t.end);return e<0&&n>0||n<0&&e>0}intersectsBox(t){return t.intersectsPlane(this)}intersectsSphere(t){return t.intersectsPlane(this)}coplanarPoint(t){return void 0===t&&(console.warn("THREE.Plane: .coplanarPoint() target is now required"),t=new Lt),t.copy(this.normal).multiplyScalar(-this.constant)}applyMatrix4(t,e){const n=e||Ie.getNormalMatrix(t),i=this.coplanarPoint(Pe).applyMatrix4(t),r=this.normal.applyMatrix3(n).normalize();return this.constant=-i.dot(r),this}translate(t){return this.constant-=t.dot(this.normal),this}equals(t){return t.normal.equals(this.normal)&&t.constant===this.constant}clone(){return(new this.constructor).copy(this)}}Ne.prototype.isPlane=!0;const Be=new Lt,ze=new Lt,Fe=new Lt,Oe=new Lt,He=new Lt,Ge=new Lt,Ue=new Lt,ke=new Lt,Ve=new Lt,We=new Lt;class je{constructor(t=new Lt,e=new Lt,n=new Lt){this.a=t,this.b=e,this.c=n}static getNormal(t,e,n,i){void 0===i&&(console.warn("THREE.Triangle: .getNormal() target is now required"),i=new Lt),i.subVectors(n,e),Be.subVectors(t,e),i.cross(Be);const r=i.lengthSq();return r>0?i.multiplyScalar(1/Math.sqrt(r)):i.set(0,0,0)}static getBarycoord(t,e,n,i,r){Be.subVectors(i,e),ze.subVectors(n,e),Fe.subVectors(t,e);const s=Be.dot(Be),a=Be.dot(ze),o=Be.dot(Fe),l=ze.dot(ze),c=ze.dot(Fe),h=s*l-a*a;if(void 0===r&&(console.warn("THREE.Triangle: .getBarycoord() target is now required"),r=new Lt),0===h)return r.set(-2,-1,-1);const u=1/h,d=(l*o-a*c)*u,p=(s*c-a*o)*u;return r.set(1-d-p,p,d)}static containsPoint(t,e,n,i){return this.getBarycoord(t,e,n,i,Oe),Oe.x>=0&&Oe.y>=0&&Oe.x+Oe.y<=1}static getUV(t,e,n,i,r,s,a,o){return this.getBarycoord(t,e,n,i,Oe),o.set(0,0),o.addScaledVector(r,Oe.x),o.addScaledVector(s,Oe.y),o.addScaledVector(a,Oe.z),o}static isFrontFacing(t,e,n,i){return Be.subVectors(n,e),ze.subVectors(t,e),Be.cross(ze).dot(i)<0}set(t,e,n){return this.a.copy(t),this.b.copy(e),this.c.copy(n),this}setFromPointsAndIndices(t,e,n,i){return this.a.copy(t[e]),this.b.copy(t[n]),this.c.copy(t[i]),this}clone(){return(new this.constructor).copy(this)}copy(t){return this.a.copy(t.a),this.b.copy(t.b),this.c.copy(t.c),this}getArea(){return Be.subVectors(this.c,this.b),ze.subVectors(this.a,this.b),.5*Be.cross(ze).length()}getMidpoint(t){return void 0===t&&(console.warn("THREE.Triangle: .getMidpoint() target is now required"),t=new Lt),t.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)}getNormal(t){return je.getNormal(this.a,this.b,this.c,t)}getPlane(t){return void 0===t&&(console.warn("THREE.Triangle: .getPlane() target is now required"),t=new Ne),t.setFromCoplanarPoints(this.a,this.b,this.c)}getBarycoord(t,e){return je.getBarycoord(t,this.a,this.b,this.c,e)}getUV(t,e,n,i,r){return je.getUV(t,this.a,this.b,this.c,e,n,i,r)}containsPoint(t){return je.containsPoint(t,this.a,this.b,this.c)}isFrontFacing(t){return je.isFrontFacing(this.a,this.b,this.c,t)}intersectsBox(t){return t.intersectsTriangle(this)}closestPointToPoint(t,e){void 0===e&&(console.warn("THREE.Triangle: .closestPointToPoint() target is now required"),e=new Lt);const n=this.a,i=this.b,r=this.c;let s,a;He.subVectors(i,n),Ge.subVectors(r,n),ke.subVectors(t,n);const o=He.dot(ke),l=Ge.dot(ke);if(o<=0&&l<=0)return e.copy(n);Ve.subVectors(t,i);const c=He.dot(Ve),h=Ge.dot(Ve);if(c>=0&&h<=c)return e.copy(i);const u=o*h-c*l;if(u<=0&&o>=0&&c<=0)return s=o/(o-c),e.copy(n).addScaledVector(He,s);We.subVectors(t,r);const d=He.dot(We),p=Ge.dot(We);if(p>=0&&d<=p)return e.copy(r);const m=d*l-o*p;if(m<=0&&l>=0&&p<=0)return a=l/(l-p),e.copy(n).addScaledVector(Ge,a);const f=c*p-d*h;if(f<=0&&h-c>=0&&d-p>=0)return Ue.subVectors(r,i),a=(h-c)/(h-c+(d-p)),e.copy(i).addScaledVector(Ue,a);const g=1/(f+m+u);return s=m*g,a=u*g,e.copy(n).addScaledVector(He,s).addScaledVector(Ge,a)}equals(t){return t.a.equals(this.a)&&t.b.equals(this.b)&&t.c.equals(this.c)}}let qe=0;function Xe(){Object.defineProperty(this,"id",{value:qe++}),this.uuid=ct(),this.name="",this.type="Material",this.fog=!0,this.blending=1,this.side=0,this.vertexColors=!1,this.opacity=1,this.transparent=!1,this.blendSrc=204,this.blendDst=205,this.blendEquation=n,this.blendSrcAlpha=null,this.blendDstAlpha=null,this.blendEquationAlpha=null,this.depthFunc=3,this.depthTest=!0,this.depthWrite=!0,this.stencilWriteMask=255,this.stencilFunc=519,this.stencilRef=0,this.stencilFuncMask=255,this.stencilFail=tt,this.stencilZFail=tt,this.stencilZPass=tt,this.stencilWrite=!1,this.clippingPlanes=null,this.clipIntersection=!1,this.clipShadows=!1,this.shadowSide=null,this.colorWrite=!0,this.precision=null,this.polygonOffset=!1,this.polygonOffsetFactor=0,this.polygonOffsetUnits=0,this.dithering=!1,this.alphaTest=0,this.alphaToCoverage=!1,this.premultipliedAlpha=!1,this.visible=!0,this.toneMapped=!0,this.userData={},this.version=0}Xe.prototype=Object.assign(Object.create(rt.prototype),{constructor:Xe,isMaterial:!0,onBuild:function(){},onBeforeCompile:function(){},customProgramCacheKey:function(){return this.onBeforeCompile.toString()},setValues:function(t){if(void 0!==t)for(const e in t){const n=t[e];if(void 0===n){console.warn("THREE.Material: '"+e+"' parameter is undefined.");continue}if("shading"===e){console.warn("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead."),this.flatShading=1===n;continue}const i=this[e];void 0!==i?i&&i.isColor?i.set(n):i&&i.isVector3&&n&&n.isVector3?i.copy(n):this[e]=n:console.warn("THREE."+this.type+": '"+e+"' is not a property of this material.")}},toJSON:function(t){const e=void 0===t||"string"==typeof t;e&&(t={textures:{},images:{}});const n={metadata:{version:4.5,type:"Material",generator:"Material.toJSON"}};function i(t){const e=[];for(const n in t){const i=t[n];delete i.metadata,e.push(i)}return e}if(n.uuid=this.uuid,n.type=this.type,""!==this.name&&(n.name=this.name),this.color&&this.color.isColor&&(n.color=this.color.getHex()),void 0!==this.roughness&&(n.roughness=this.roughness),void 0!==this.metalness&&(n.metalness=this.metalness),this.sheen&&this.sheen.isColor&&(n.sheen=this.sheen.getHex()),this.emissive&&this.emissive.isColor&&(n.emissive=this.emissive.getHex()),this.emissiveIntensity&&1!==this.emissiveIntensity&&(n.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(n.specular=this.specular.getHex()),void 0!==this.shininess&&(n.shininess=this.shininess),void 0!==this.clearcoat&&(n.clearcoat=this.clearcoat),void 0!==this.clearcoatRoughness&&(n.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(n.clearcoatMap=this.clearcoatMap.toJSON(t).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(n.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(t).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(n.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(t).uuid,n.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),this.map&&this.map.isTexture&&(n.map=this.map.toJSON(t).uuid),this.matcap&&this.matcap.isTexture&&(n.matcap=this.matcap.toJSON(t).uuid),this.alphaMap&&this.alphaMap.isTexture&&(n.alphaMap=this.alphaMap.toJSON(t).uuid),this.lightMap&&this.lightMap.isTexture&&(n.lightMap=this.lightMap.toJSON(t).uuid,n.lightMapIntensity=this.lightMapIntensity),this.aoMap&&this.aoMap.isTexture&&(n.aoMap=this.aoMap.toJSON(t).uuid,n.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(n.bumpMap=this.bumpMap.toJSON(t).uuid,n.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(n.normalMap=this.normalMap.toJSON(t).uuid,n.normalMapType=this.normalMapType,n.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(n.displacementMap=this.displacementMap.toJSON(t).uuid,n.displacementScale=this.displacementScale,n.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(n.roughnessMap=this.roughnessMap.toJSON(t).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(n.metalnessMap=this.metalnessMap.toJSON(t).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(n.emissiveMap=this.emissiveMap.toJSON(t).uuid),this.specularMap&&this.specularMap.isTexture&&(n.specularMap=this.specularMap.toJSON(t).uuid),this.envMap&&this.envMap.isTexture&&(n.envMap=this.envMap.toJSON(t).uuid,void 0!==this.combine&&(n.combine=this.combine)),void 0!==this.envMapIntensity&&(n.envMapIntensity=this.envMapIntensity),void 0!==this.reflectivity&&(n.reflectivity=this.reflectivity),void 0!==this.refractionRatio&&(n.refractionRatio=this.refractionRatio),this.gradientMap&&this.gradientMap.isTexture&&(n.gradientMap=this.gradientMap.toJSON(t).uuid),void 0!==this.size&&(n.size=this.size),null!==this.shadowSide&&(n.shadowSide=this.shadowSide),void 0!==this.sizeAttenuation&&(n.sizeAttenuation=this.sizeAttenuation),1!==this.blending&&(n.blending=this.blending),0!==this.side&&(n.side=this.side),this.vertexColors&&(n.vertexColors=!0),this.opacity<1&&(n.opacity=this.opacity),!0===this.transparent&&(n.transparent=this.transparent),n.depthFunc=this.depthFunc,n.depthTest=this.depthTest,n.depthWrite=this.depthWrite,n.colorWrite=this.colorWrite,n.stencilWrite=this.stencilWrite,n.stencilWriteMask=this.stencilWriteMask,n.stencilFunc=this.stencilFunc,n.stencilRef=this.stencilRef,n.stencilFuncMask=this.stencilFuncMask,n.stencilFail=this.stencilFail,n.stencilZFail=this.stencilZFail,n.stencilZPass=this.stencilZPass,this.rotation&&0!==this.rotation&&(n.rotation=this.rotation),!0===this.polygonOffset&&(n.polygonOffset=!0),0!==this.polygonOffsetFactor&&(n.polygonOffsetFactor=this.polygonOffsetFactor),0!==this.polygonOffsetUnits&&(n.polygonOffsetUnits=this.polygonOffsetUnits),this.linewidth&&1!==this.linewidth&&(n.linewidth=this.linewidth),void 0!==this.dashSize&&(n.dashSize=this.dashSize),void 0!==this.gapSize&&(n.gapSize=this.gapSize),void 0!==this.scale&&(n.scale=this.scale),!0===this.dithering&&(n.dithering=!0),this.alphaTest>0&&(n.alphaTest=this.alphaTest),!0===this.alphaToCoverage&&(n.alphaToCoverage=this.alphaToCoverage),!0===this.premultipliedAlpha&&(n.premultipliedAlpha=this.premultipliedAlpha),!0===this.wireframe&&(n.wireframe=this.wireframe),this.wireframeLinewidth>1&&(n.wireframeLinewidth=this.wireframeLinewidth),"round"!==this.wireframeLinecap&&(n.wireframeLinecap=this.wireframeLinecap),"round"!==this.wireframeLinejoin&&(n.wireframeLinejoin=this.wireframeLinejoin),!0===this.morphTargets&&(n.morphTargets=!0),!0===this.morphNormals&&(n.morphNormals=!0),!0===this.skinning&&(n.skinning=!0),!0===this.flatShading&&(n.flatShading=this.flatShading),!1===this.visible&&(n.visible=!1),!1===this.toneMapped&&(n.toneMapped=!1),"{}"!==JSON.stringify(this.userData)&&(n.userData=this.userData),e){const e=i(t.textures),r=i(t.images);e.length>0&&(n.textures=e),r.length>0&&(n.images=r)}return n},clone:function(){return(new this.constructor).copy(this)},copy:function(t){this.name=t.name,this.fog=t.fog,this.blending=t.blending,this.side=t.side,this.vertexColors=t.vertexColors,this.opacity=t.opacity,this.transparent=t.transparent,this.blendSrc=t.blendSrc,this.blendDst=t.blendDst,this.blendEquation=t.blendEquation,this.blendSrcAlpha=t.blendSrcAlpha,this.blendDstAlpha=t.blendDstAlpha,this.blendEquationAlpha=t.blendEquationAlpha,this.depthFunc=t.depthFunc,this.depthTest=t.depthTest,this.depthWrite=t.depthWrite,this.stencilWriteMask=t.stencilWriteMask,this.stencilFunc=t.stencilFunc,this.stencilRef=t.stencilRef,this.stencilFuncMask=t.stencilFuncMask,this.stencilFail=t.stencilFail,this.stencilZFail=t.stencilZFail,this.stencilZPass=t.stencilZPass,this.stencilWrite=t.stencilWrite;const e=t.clippingPlanes;let n=null;if(null!==e){const t=e.length;n=new Array(t);for(let i=0;i!==t;++i)n[i]=e[i].clone()}return this.clippingPlanes=n,this.clipIntersection=t.clipIntersection,this.clipShadows=t.clipShadows,this.shadowSide=t.shadowSide,this.colorWrite=t.colorWrite,this.precision=t.precision,this.polygonOffset=t.polygonOffset,this.polygonOffsetFactor=t.polygonOffsetFactor,this.polygonOffsetUnits=t.polygonOffsetUnits,this.dithering=t.dithering,this.alphaTest=t.alphaTest,this.alphaToCoverage=t.alphaToCoverage,this.premultipliedAlpha=t.premultipliedAlpha,this.visible=t.visible,this.toneMapped=t.toneMapped,this.userData=JSON.parse(JSON.stringify(t.userData)),this},dispose:function(){this.dispatchEvent({type:"dispose"})}}),Object.defineProperty(Xe.prototype,"needsUpdate",{set:function(t){!0===t&&this.version++}});const Ye={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},Ze={h:0,s:0,l:0},Je={h:0,s:0,l:0};function Qe(t,e,n){return n<0&&(n+=1),n>1&&(n-=1),n<1/6?t+6*(e-t)*n:n<.5?e:n<2/3?t+6*(e-t)*(2/3-n):t}function Ke(t){return t<.04045?.0773993808*t:Math.pow(.9478672986*t+.0521327014,2.4)}function $e(t){return t<.0031308?12.92*t:1.055*Math.pow(t,.41666)-.055}class tn{constructor(t,e,n){return void 0===e&&void 0===n?this.set(t):this.setRGB(t,e,n)}set(t){return t&&t.isColor?this.copy(t):"number"==typeof t?this.setHex(t):"string"==typeof t&&this.setStyle(t),this}setScalar(t){return this.r=t,this.g=t,this.b=t,this}setHex(t){return t=Math.floor(t),this.r=(t>>16&255)/255,this.g=(t>>8&255)/255,this.b=(255&t)/255,this}setRGB(t,e,n){return this.r=t,this.g=e,this.b=n,this}setHSL(t,e,n){if(t=ut(t,1),e=ht(e,0,1),n=ht(n,0,1),0===e)this.r=this.g=this.b=n;else{const i=n<=.5?n*(1+e):n+e-n*e,r=2*n-i;this.r=Qe(r,i,t+1/3),this.g=Qe(r,i,t),this.b=Qe(r,i,t-1/3)}return this}setStyle(t){function e(e){void 0!==e&&parseFloat(e)<1&&console.warn("THREE.Color: Alpha component of "+t+" will be ignored.")}let n;if(n=/^((?:rgb|hsl)a?)\(([^\)]*)\)/.exec(t)){let t;const i=n[1],r=n[2];switch(i){case"rgb":case"rgba":if(t=/^\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(r))return this.r=Math.min(255,parseInt(t[1],10))/255,this.g=Math.min(255,parseInt(t[2],10))/255,this.b=Math.min(255,parseInt(t[3],10))/255,e(t[4]),this;if(t=/^\s*(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(r))return this.r=Math.min(100,parseInt(t[1],10))/100,this.g=Math.min(100,parseInt(t[2],10))/100,this.b=Math.min(100,parseInt(t[3],10))/100,e(t[4]),this;break;case"hsl":case"hsla":if(t=/^\s*(\d*\.?\d+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(r)){const n=parseFloat(t[1])/360,i=parseInt(t[2],10)/100,r=parseInt(t[3],10)/100;return e(t[4]),this.setHSL(n,i,r)}}}else if(n=/^\#([A-Fa-f\d]+)$/.exec(t)){const t=n[1],e=t.length;if(3===e)return this.r=parseInt(t.charAt(0)+t.charAt(0),16)/255,this.g=parseInt(t.charAt(1)+t.charAt(1),16)/255,this.b=parseInt(t.charAt(2)+t.charAt(2),16)/255,this;if(6===e)return this.r=parseInt(t.charAt(0)+t.charAt(1),16)/255,this.g=parseInt(t.charAt(2)+t.charAt(3),16)/255,this.b=parseInt(t.charAt(4)+t.charAt(5),16)/255,this}return t&&t.length>0?this.setColorName(t):this}setColorName(t){const e=Ye[t.toLowerCase()];return void 0!==e?this.setHex(e):console.warn("THREE.Color: Unknown color "+t),this}clone(){return new this.constructor(this.r,this.g,this.b)}copy(t){return this.r=t.r,this.g=t.g,this.b=t.b,this}copyGammaToLinear(t,e=2){return this.r=Math.pow(t.r,e),this.g=Math.pow(t.g,e),this.b=Math.pow(t.b,e),this}copyLinearToGamma(t,e=2){const n=e>0?1/e:1;return this.r=Math.pow(t.r,n),this.g=Math.pow(t.g,n),this.b=Math.pow(t.b,n),this}convertGammaToLinear(t){return this.copyGammaToLinear(this,t),this}convertLinearToGamma(t){return this.copyLinearToGamma(this,t),this}copySRGBToLinear(t){return this.r=Ke(t.r),this.g=Ke(t.g),this.b=Ke(t.b),this}copyLinearToSRGB(t){return this.r=$e(t.r),this.g=$e(t.g),this.b=$e(t.b),this}convertSRGBToLinear(){return this.copySRGBToLinear(this),this}convertLinearToSRGB(){return this.copyLinearToSRGB(this),this}getHex(){return 255*this.r<<16^255*this.g<<8^255*this.b<<0}getHexString(){return("000000"+this.getHex().toString(16)).slice(-6)}getHSL(t){void 0===t&&(console.warn("THREE.Color: .getHSL() target is now required"),t={h:0,s:0,l:0});const e=this.r,n=this.g,i=this.b,r=Math.max(e,n,i),s=Math.min(e,n,i);let a,o;const l=(s+r)/2;if(s===r)a=0,o=0;else{const t=r-s;switch(o=l<=.5?t/(r+s):t/(2-r-s),r){case e:a=(n-i)/t+(ne&&(e=t[n]);return e}const vn={Int8Array:Int8Array,Uint8Array:Uint8Array,Uint8ClampedArray:Uint8ClampedArray,Int16Array:Int16Array,Uint16Array:Uint16Array,Int32Array:Int32Array,Uint32Array:Uint32Array,Float32Array:Float32Array,Float64Array:Float64Array};function yn(t,e){return new vn[t](e)}let xn=0;const _n=new se,wn=new Ce,bn=new Lt,Mn=new Pt,Sn=new Pt,Tn=new Lt;class En extends rt{constructor(){super(),Object.defineProperty(this,"id",{value:xn++}),this.uuid=ct(),this.name="",this.type="BufferGeometry",this.index=null,this.attributes={},this.morphAttributes={},this.morphTargetsRelative=!1,this.groups=[],this.boundingBox=null,this.boundingSphere=null,this.drawRange={start:0,count:1/0},this.userData={}}getIndex(){return this.index}setIndex(t){return Array.isArray(t)?this.index=new(gn(t)>65535?dn:hn)(t,1):this.index=t,this}getAttribute(t){return this.attributes[t]}setAttribute(t,e){return this.attributes[t]=e,this}deleteAttribute(t){return delete this.attributes[t],this}hasAttribute(t){return void 0!==this.attributes[t]}addGroup(t,e,n=0){this.groups.push({start:t,count:e,materialIndex:n})}clearGroups(){this.groups=[]}setDrawRange(t,e){this.drawRange.start=t,this.drawRange.count=e}applyMatrix4(t){const e=this.attributes.position;void 0!==e&&(e.applyMatrix4(t),e.needsUpdate=!0);const n=this.attributes.normal;if(void 0!==n){const e=(new yt).getNormalMatrix(t);n.applyNormalMatrix(e),n.needsUpdate=!0}const i=this.attributes.tangent;return void 0!==i&&(i.transformDirection(t),i.needsUpdate=!0),null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this}rotateX(t){return _n.makeRotationX(t),this.applyMatrix4(_n),this}rotateY(t){return _n.makeRotationY(t),this.applyMatrix4(_n),this}rotateZ(t){return _n.makeRotationZ(t),this.applyMatrix4(_n),this}translate(t,e,n){return _n.makeTranslation(t,e,n),this.applyMatrix4(_n),this}scale(t,e,n){return _n.makeScale(t,e,n),this.applyMatrix4(_n),this}lookAt(t){return wn.lookAt(t),wn.updateMatrix(),this.applyMatrix4(wn.matrix),this}center(){return this.computeBoundingBox(),this.boundingBox.getCenter(bn).negate(),this.translate(bn.x,bn.y,bn.z),this}setFromPoints(t){const e=[];for(let n=0,i=t.length;n0&&(t.userData=this.userData),void 0!==this.parameters){const e=this.parameters;for(const n in e)void 0!==e[n]&&(t[n]=e[n]);return t}t.data={attributes:{}};const e=this.index;null!==e&&(t.data.index={type:e.array.constructor.name,array:Array.prototype.slice.call(e.array)});const n=this.attributes;for(const e in n){const i=n[e];t.data.attributes[e]=i.toJSON(t.data)}const i={};let r=!1;for(const e in this.morphAttributes){const n=this.morphAttributes[e],s=[];for(let e=0,i=n.length;e0&&(i[e]=s,r=!0)}r&&(t.data.morphAttributes=i,t.data.morphTargetsRelative=this.morphTargetsRelative);const s=this.groups;s.length>0&&(t.data.groups=JSON.parse(JSON.stringify(s)));const a=this.boundingSphere;return null!==a&&(t.data.boundingSphere={center:a.center.toArray(),radius:a.radius}),t}clone(){return(new En).copy(this)}copy(t){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;const e={};this.name=t.name;const n=t.index;null!==n&&this.setIndex(n.clone(e));const i=t.attributes;for(const t in i){const n=i[t];this.setAttribute(t,n.clone(e))}const r=t.morphAttributes;for(const t in r){const n=[],i=r[t];for(let t=0,r=i.length;t0){const t=e[n[0]];if(void 0!==t){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let e=0,n=t.length;e0&&console.error("THREE.Mesh.updateMorphTargets() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.")}}raycast(t,e){const n=this.geometry,i=this.material,r=this.matrixWorld;if(void 0===i)return;if(null===n.boundingSphere&&n.computeBoundingSphere(),Rn.copy(n.boundingSphere),Rn.applyMatrix4(r),!1===t.ray.intersectsSphere(Rn))return;if(An.copy(r).invert(),Ln.copy(t.ray).applyMatrix4(An),null!==n.boundingBox&&!1===Ln.intersectsBox(n.boundingBox))return;let s;if(n.isBufferGeometry){const r=n.index,a=n.attributes.position,o=n.morphAttributes.position,l=n.morphTargetsRelative,c=n.attributes.uv,h=n.attributes.uv2,u=n.groups,d=n.drawRange;if(null!==r)if(Array.isArray(i))for(let n=0,p=u.length;nn.far?null:{distance:c,point:Vn.clone(),object:t}}(t,e,n,i,Cn,Pn,Dn,kn);if(p){o&&(Hn.fromBufferAttribute(o,c),Gn.fromBufferAttribute(o,h),Un.fromBufferAttribute(o,u),p.uv=je.getUV(kn,Cn,Pn,Dn,Hn,Gn,Un,new vt)),l&&(Hn.fromBufferAttribute(l,c),Gn.fromBufferAttribute(l,h),Un.fromBufferAttribute(l,u),p.uv2=je.getUV(kn,Cn,Pn,Dn,Hn,Gn,Un,new vt));const t={a:c,b:h,c:u,normal:new Lt,materialIndex:0};je.getNormal(Cn,Pn,Dn,t.normal),p.face=t}return p}Wn.prototype.isMesh=!0;class qn extends En{constructor(t=1,e=1,n=1,i=1,r=1,s=1){super(),this.type="BoxGeometry",this.parameters={width:t,height:e,depth:n,widthSegments:i,heightSegments:r,depthSegments:s};const a=this;i=Math.floor(i),r=Math.floor(r),s=Math.floor(s);const o=[],l=[],c=[],h=[];let u=0,d=0;function p(t,e,n,i,r,s,p,m,f,g,v){const y=s/f,x=p/g,_=s/2,w=p/2,b=m/2,M=f+1,S=g+1;let T=0,E=0;const A=new Lt;for(let s=0;s0?1:-1,c.push(A.x,A.y,A.z),h.push(o/f),h.push(1-s/g),T+=1}}for(let t=0;t0&&(e.defines=this.defines),e.vertexShader=this.vertexShader,e.fragmentShader=this.fragmentShader;const n={};for(const t in this.extensions)!0===this.extensions[t]&&(n[t]=!0);return Object.keys(n).length>0&&(e.extensions=n),e}}Jn.prototype.isShaderMaterial=!0;class Qn extends Ce{constructor(){super(),this.type="Camera",this.matrixWorldInverse=new se,this.projectionMatrix=new se,this.projectionMatrixInverse=new se}copy(t,e){return super.copy(t,e),this.matrixWorldInverse.copy(t.matrixWorldInverse),this.projectionMatrix.copy(t.projectionMatrix),this.projectionMatrixInverse.copy(t.projectionMatrixInverse),this}getWorldDirection(t){void 0===t&&(console.warn("THREE.Camera: .getWorldDirection() target is now required"),t=new Lt),this.updateWorldMatrix(!0,!1);const e=this.matrixWorld.elements;return t.set(-e[8],-e[9],-e[10]).normalize()}updateMatrixWorld(t){super.updateMatrixWorld(t),this.matrixWorldInverse.copy(this.matrixWorld).invert()}updateWorldMatrix(t,e){super.updateWorldMatrix(t,e),this.matrixWorldInverse.copy(this.matrixWorld).invert()}clone(){return(new this.constructor).copy(this)}}Qn.prototype.isCamera=!0;class Kn extends Qn{constructor(t=50,e=1,n=.1,i=2e3){super(),this.type="PerspectiveCamera",this.fov=t,this.zoom=1,this.near=n,this.far=i,this.focus=10,this.aspect=e,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}copy(t,e){return super.copy(t,e),this.fov=t.fov,this.zoom=t.zoom,this.near=t.near,this.far=t.far,this.focus=t.focus,this.aspect=t.aspect,this.view=null===t.view?null:Object.assign({},t.view),this.filmGauge=t.filmGauge,this.filmOffset=t.filmOffset,this}setFocalLength(t){const e=.5*this.getFilmHeight()/t;this.fov=2*lt*Math.atan(e),this.updateProjectionMatrix()}getFocalLength(){const t=Math.tan(.5*ot*this.fov);return.5*this.getFilmHeight()/t}getEffectiveFOV(){return 2*lt*Math.atan(Math.tan(.5*ot*this.fov)/this.zoom)}getFilmWidth(){return this.filmGauge*Math.min(this.aspect,1)}getFilmHeight(){return this.filmGauge/Math.max(this.aspect,1)}setViewOffset(t,e,n,i,r,s){this.aspect=t/e,null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=t,this.view.fullHeight=e,this.view.offsetX=n,this.view.offsetY=i,this.view.width=r,this.view.height=s,this.updateProjectionMatrix()}clearViewOffset(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const t=this.near;let e=t*Math.tan(.5*ot*this.fov)/this.zoom,n=2*e,i=this.aspect*n,r=-.5*i;const s=this.view;if(null!==this.view&&this.view.enabled){const t=s.fullWidth,a=s.fullHeight;r+=s.offsetX*i/t,e-=s.offsetY*n/a,i*=s.width/t,n*=s.height/a}const a=this.filmOffset;0!==a&&(r+=t*a/this.getFilmWidth()),this.projectionMatrix.makePerspective(r,r+i,e,e-n,t,this.far),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(t){const e=super.toJSON(t);return e.object.fov=this.fov,e.object.zoom=this.zoom,e.object.near=this.near,e.object.far=this.far,e.object.focus=this.focus,e.object.aspect=this.aspect,null!==this.view&&(e.object.view=Object.assign({},this.view)),e.object.filmGauge=this.filmGauge,e.object.filmOffset=this.filmOffset,e}}Kn.prototype.isPerspectiveCamera=!0;const $n=90;class ti extends Ce{constructor(t,e,n){if(super(),this.type="CubeCamera",!0!==n.isWebGLCubeRenderTarget)return void console.error("THREE.CubeCamera: The constructor now expects an instance of WebGLCubeRenderTarget as third parameter.");this.renderTarget=n;const i=new Kn($n,1,t,e);i.layers=this.layers,i.up.set(0,-1,0),i.lookAt(new Lt(1,0,0)),this.add(i);const r=new Kn($n,1,t,e);r.layers=this.layers,r.up.set(0,-1,0),r.lookAt(new Lt(-1,0,0)),this.add(r);const s=new Kn($n,1,t,e);s.layers=this.layers,s.up.set(0,0,1),s.lookAt(new Lt(0,1,0)),this.add(s);const a=new Kn($n,1,t,e);a.layers=this.layers,a.up.set(0,0,-1),a.lookAt(new Lt(0,-1,0)),this.add(a);const o=new Kn($n,1,t,e);o.layers=this.layers,o.up.set(0,-1,0),o.lookAt(new Lt(0,0,1)),this.add(o);const l=new Kn($n,1,t,e);l.layers=this.layers,l.up.set(0,-1,0),l.lookAt(new Lt(0,0,-1)),this.add(l)}update(t,e){null===this.parent&&this.updateMatrixWorld();const n=this.renderTarget,[i,r,s,a,o,l]=this.children,c=t.xr.enabled,h=t.getRenderTarget();t.xr.enabled=!1;const u=n.texture.generateMipmaps;n.texture.generateMipmaps=!1,t.setRenderTarget(n,0),t.render(e,i),t.setRenderTarget(n,1),t.render(e,r),t.setRenderTarget(n,2),t.render(e,s),t.setRenderTarget(n,3),t.render(e,a),t.setRenderTarget(n,4),t.render(e,o),n.texture.generateMipmaps=u,t.setRenderTarget(n,5),t.render(e,l),t.setRenderTarget(h),t.xr.enabled=c}}class ei extends bt{constructor(t,e,n,i,s,a,o,l,c,h){super(t=void 0!==t?t:[],e=void 0!==e?e:r,n,i,s,a,o=void 0!==o?o:T,l,c,h),this._needsFlipEnvMap=!0,this.flipY=!1}get images(){return this.image}set images(t){this.image=t}}ei.prototype.isCubeTexture=!0;class ni extends Tt{constructor(t,e,n){Number.isInteger(e)&&(console.warn("THREE.WebGLCubeRenderTarget: constructor signature is now WebGLCubeRenderTarget( size, options )"),e=n),super(t,t,e),e=e||{},this.texture=new ei(void 0,e.mapping,e.wrapS,e.wrapT,e.magFilter,e.minFilter,e.format,e.type,e.anisotropy,e.encoding),this.texture.generateMipmaps=void 0!==e.generateMipmaps&&e.generateMipmaps,this.texture.minFilter=void 0!==e.minFilter?e.minFilter:g,this.texture._needsFlipEnvMap=!1}fromEquirectangularTexture(t,e){this.texture.type=e.type,this.texture.format=E,this.texture.encoding=e.encoding,this.texture.generateMipmaps=e.generateMipmaps,this.texture.minFilter=e.minFilter,this.texture.magFilter=e.magFilter;const n={uniforms:{tEquirect:{value:null}},vertexShader:"\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\tvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\n\t\t\t\t\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n\n\t\t\t\t}\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvWorldDirection = transformDirection( position, modelMatrix );\n\n\t\t\t\t\t#include \n\t\t\t\t\t#include \n\n\t\t\t\t}\n\t\t\t",fragmentShader:"\n\n\t\t\t\tuniform sampler2D tEquirect;\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\t#include \n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvec3 direction = normalize( vWorldDirection );\n\n\t\t\t\t\tvec2 sampleUV = equirectUv( direction );\n\n\t\t\t\t\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\n\t\t\t\t}\n\t\t\t"},i=new qn(5,5,5),r=new Jn({name:"CubemapFromEquirect",uniforms:Xn(n.uniforms),vertexShader:n.vertexShader,fragmentShader:n.fragmentShader,side:1,blending:0});r.uniforms.tEquirect.value=e;const s=new Wn(i,r),a=e.minFilter;e.minFilter===y&&(e.minFilter=g);return new ti(1,10,this).update(t,s),e.minFilter=a,s.geometry.dispose(),s.material.dispose(),this}clear(t,e,n,i){const r=t.getRenderTarget();for(let r=0;r<6;r++)t.setRenderTarget(this,r),t.clear(e,n,i);t.setRenderTarget(r)}}ni.prototype.isWebGLCubeRenderTarget=!0;class ii extends bt{constructor(t,e,n,i,r,s,a,o,l,c,h,u){super(null,s,a,o,l,c,i,r,h,u),this.image={data:t||null,width:e||1,height:n||1},this.magFilter=void 0!==l?l:p,this.minFilter=void 0!==c?c:p,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1,this.needsUpdate=!0}}ii.prototype.isDataTexture=!0;const ri=new Jt,si=new Lt;class ai{constructor(t=new Ne,e=new Ne,n=new Ne,i=new Ne,r=new Ne,s=new Ne){this.planes=[t,e,n,i,r,s]}set(t,e,n,i,r,s){const a=this.planes;return a[0].copy(t),a[1].copy(e),a[2].copy(n),a[3].copy(i),a[4].copy(r),a[5].copy(s),this}copy(t){const e=this.planes;for(let n=0;n<6;n++)e[n].copy(t.planes[n]);return this}setFromProjectionMatrix(t){const e=this.planes,n=t.elements,i=n[0],r=n[1],s=n[2],a=n[3],o=n[4],l=n[5],c=n[6],h=n[7],u=n[8],d=n[9],p=n[10],m=n[11],f=n[12],g=n[13],v=n[14],y=n[15];return e[0].setComponents(a-i,h-o,m-u,y-f).normalize(),e[1].setComponents(a+i,h+o,m+u,y+f).normalize(),e[2].setComponents(a+r,h+l,m+d,y+g).normalize(),e[3].setComponents(a-r,h-l,m-d,y-g).normalize(),e[4].setComponents(a-s,h-c,m-p,y-v).normalize(),e[5].setComponents(a+s,h+c,m+p,y+v).normalize(),this}intersectsObject(t){const e=t.geometry;return null===e.boundingSphere&&e.computeBoundingSphere(),ri.copy(e.boundingSphere).applyMatrix4(t.matrixWorld),this.intersectsSphere(ri)}intersectsSprite(t){return ri.center.set(0,0,0),ri.radius=.7071067811865476,ri.applyMatrix4(t.matrixWorld),this.intersectsSphere(ri)}intersectsSphere(t){const e=this.planes,n=t.center,i=-t.radius;for(let t=0;t<6;t++){if(e[t].distanceToPoint(n)0?t.max.x:t.min.x,si.y=i.normal.y>0?t.max.y:t.min.y,si.z=i.normal.z>0?t.max.z:t.min.z,i.distanceToPoint(si)<0)return!1}return!0}containsPoint(t){const e=this.planes;for(let n=0;n<6;n++)if(e[n].distanceToPoint(t)<0)return!1;return!0}clone(){return(new this.constructor).copy(this)}}function oi(){let t=null,e=!1,n=null,i=null;function r(e,s){n(e,s),i=t.requestAnimationFrame(r)}return{start:function(){!0!==e&&null!==n&&(i=t.requestAnimationFrame(r),e=!0)},stop:function(){t.cancelAnimationFrame(i),e=!1},setAnimationLoop:function(t){n=t},setContext:function(e){t=e}}}function li(t,e){const n=e.isWebGL2,i=new WeakMap;return{get:function(t){return t.isInterleavedBufferAttribute&&(t=t.data),i.get(t)},remove:function(e){e.isInterleavedBufferAttribute&&(e=e.data);const n=i.get(e);n&&(t.deleteBuffer(n.buffer),i.delete(e))},update:function(e,r){if(e.isGLBufferAttribute){const t=i.get(e);return void((!t||t.version 0.0 ) {\n\t\tdistanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t}\n\treturn distanceFalloff;\n#else\n\tif( cutoffDistance > 0.0 && decayExponent > 0.0 ) {\n\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n\t}\n\treturn 1.0;\n#endif\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nvec3 F_Schlick_RoughnessDependent( const in vec3 F0, const in float dotNV, const in float roughness ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotNV - 6.98316 ) * dotNV );\n\tvec3 Fr = max( vec3( 1.0 - roughness ), F0 ) - F0;\n\treturn Fr * fresnel + F0;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat G_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\treturn 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + viewDir );\n\tfloat dotNL = saturate( dot( normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {\n\tconst float LUT_SIZE = 64.0;\n\tconst float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;\n\tconst float LUT_BIAS = 0.5 / LUT_SIZE;\n\tfloat dotNV = saturate( dot( N, V ) );\n\tvec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );\n\tuv = uv * LUT_SCALE + LUT_BIAS;\n\treturn uv;\n}\nfloat LTC_ClippedSphereFormFactor( const in vec3 f ) {\n\tfloat l = length( f );\n\treturn max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );\n}\nvec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {\n\tfloat x = dot( v1, v2 );\n\tfloat y = abs( x );\n\tfloat a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;\n\tfloat b = 3.4175940 + ( 4.1616724 + y ) * y;\n\tfloat v = a / b;\n\tfloat theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;\n\treturn cross( v1, v2 ) * theta_sintheta;\n}\nvec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {\n\tvec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];\n\tvec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];\n\tvec3 lightNormal = cross( v1, v2 );\n\tif( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );\n\tvec3 T1, T2;\n\tT1 = normalize( V - N * dot( V, N ) );\n\tT2 = - cross( N, T1 );\n\tmat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );\n\tvec3 coords[ 4 ];\n\tcoords[ 0 ] = mat * ( rectCoords[ 0 ] - P );\n\tcoords[ 1 ] = mat * ( rectCoords[ 1 ] - P );\n\tcoords[ 2 ] = mat * ( rectCoords[ 2 ] - P );\n\tcoords[ 3 ] = mat * ( rectCoords[ 3 ] - P );\n\tcoords[ 0 ] = normalize( coords[ 0 ] );\n\tcoords[ 1 ] = normalize( coords[ 1 ] );\n\tcoords[ 2 ] = normalize( coords[ 2 ] );\n\tcoords[ 3 ] = normalize( coords[ 3 ] );\n\tvec3 vectorFormFactor = vec3( 0.0 );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );\n\tfloat result = LTC_ClippedSphereFormFactor( vectorFormFactor );\n\treturn vec3( result );\n}\nvec3 BRDF_Specular_GGX_Environment( const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tvec2 brdf = integrateSpecularBRDF( dotNV, roughness );\n\treturn specularColor * brdf.x + brdf.y;\n}\nvoid BRDF_Specular_Multiscattering_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tvec3 F = F_Schlick_RoughnessDependent( specularColor, dotNV, roughness );\n\tvec2 brdf = integrateSpecularBRDF( dotNV, roughness );\n\tvec3 FssEss = F * brdf.x + brdf.y;\n\tfloat Ess = brdf.x + brdf.y;\n\tfloat Ems = 1.0 - Ess;\n\tvec3 Favg = specularColor + ( 1.0 - specularColor ) * 0.047619;\tvec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );\n\tsingleScatter += FssEss;\n\tmultiScatter += Fms * Ems;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n#if defined( USE_SHEEN )\nfloat D_Charlie(float roughness, float NoH) {\n\tfloat invAlpha = 1.0 / roughness;\n\tfloat cos2h = NoH * NoH;\n\tfloat sin2h = max(1.0 - cos2h, 0.0078125);\treturn (2.0 + invAlpha) * pow(sin2h, invAlpha * 0.5) / (2.0 * PI);\n}\nfloat V_Neubelt(float NoV, float NoL) {\n\treturn saturate(1.0 / (4.0 * (NoL + NoV - NoL * NoV)));\n}\nvec3 BRDF_Specular_Sheen( const in float roughness, const in vec3 L, const in GeometricContext geometry, vec3 specularColor ) {\n\tvec3 N = geometry.normal;\n\tvec3 V = geometry.viewDir;\n\tvec3 H = normalize( V + L );\n\tfloat dotNH = saturate( dot( N, H ) );\n\treturn specularColor * D_Charlie( roughness, dotNH ) * V_Neubelt( dot(N, V), dot(N, L) );\n}\n#endif",bumpmap_pars_fragment:"#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy, float faceDirection ) {\n\t\tvec3 vSigmaX = vec3( dFdx( surf_pos.x ), dFdx( surf_pos.y ), dFdx( surf_pos.z ) );\n\t\tvec3 vSigmaY = vec3( dFdy( surf_pos.x ), dFdy( surf_pos.y ), dFdy( surf_pos.z ) );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 ) * faceDirection;\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif",clipping_planes_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvec4 plane;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\tplane = clippingPlanes[ i ];\n\t\tif ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;\n\t}\n\t#pragma unroll_loop_end\n\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\tbool clipped = true;\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tclipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t\tif ( clipped ) discard;\n\t#endif\n#endif",clipping_planes_pars_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n\tuniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\n#endif",clipping_planes_pars_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n#endif",clipping_planes_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvClipPosition = - mvPosition.xyz;\n#endif",color_fragment:"#if defined( USE_COLOR_ALPHA )\n\tdiffuseColor *= vColor;\n#elif defined( USE_COLOR )\n\tdiffuseColor.rgb *= vColor;\n#endif",color_pars_fragment:"#if defined( USE_COLOR_ALPHA )\n\tvarying vec4 vColor;\n#elif defined( USE_COLOR )\n\tvarying vec3 vColor;\n#endif",color_pars_vertex:"#if defined( USE_COLOR_ALPHA )\n\tvarying vec4 vColor;\n#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )\n\tvarying vec3 vColor;\n#endif",color_vertex:"#if defined( USE_COLOR_ALPHA )\n\tvColor = vec4( 1.0 );\n#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )\n\tvColor = vec3( 1.0 );\n#endif\n#ifdef USE_COLOR\n\tvColor *= color;\n#endif\n#ifdef USE_INSTANCING_COLOR\n\tvColor.xyz *= instanceColor.xyz;\n#endif",common:"#define PI 3.141592653589793\n#define PI2 6.283185307179586\n#define PI_HALF 1.5707963267948966\n#define RECIPROCAL_PI 0.3183098861837907\n#define RECIPROCAL_PI2 0.15915494309189535\n#define EPSILON 1e-6\n#ifndef saturate\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#endif\n#define whiteComplement(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nhighp float rand( const in vec2 uv ) {\n\tconst highp float a = 12.9898, b = 78.233, c = 43758.5453;\n\thighp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n\treturn fract(sin(sn) * c);\n}\n#ifdef HIGH_PRECISION\n\tfloat precisionSafeLength( vec3 v ) { return length( v ); }\n#else\n\tfloat max3( vec3 v ) { return max( max( v.x, v.y ), v.z ); }\n\tfloat precisionSafeLength( vec3 v ) {\n\t\tfloat maxComponent = max3( abs( v ) );\n\t\treturn length( v / maxComponent ) * maxComponent;\n\t}\n#endif\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n#ifdef CLEARCOAT\n\tvec3 clearcoatNormal;\n#endif\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\nmat3 transposeMat3( const in mat3 m ) {\n\tmat3 tmp;\n\ttmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );\n\ttmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );\n\ttmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );\n\treturn tmp;\n}\nfloat linearToRelativeLuminance( const in vec3 color ) {\n\tvec3 weights = vec3( 0.2126, 0.7152, 0.0722 );\n\treturn dot( weights, color.rgb );\n}\nbool isPerspectiveMatrix( mat4 m ) {\n\treturn m[ 2 ][ 3 ] == - 1.0;\n}\nvec2 equirectUv( in vec3 dir ) {\n\tfloat u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;\n\tfloat v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\treturn vec2( u, v );\n}",cube_uv_reflection_fragment:"#ifdef ENVMAP_TYPE_CUBE_UV\n\t#define cubeUV_maxMipLevel 8.0\n\t#define cubeUV_minMipLevel 4.0\n\t#define cubeUV_maxTileSize 256.0\n\t#define cubeUV_minTileSize 16.0\n\tfloat getFace( vec3 direction ) {\n\t\tvec3 absDirection = abs( direction );\n\t\tfloat face = - 1.0;\n\t\tif ( absDirection.x > absDirection.z ) {\n\t\t\tif ( absDirection.x > absDirection.y )\n\t\t\t\tface = direction.x > 0.0 ? 0.0 : 3.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t} else {\n\t\t\tif ( absDirection.z > absDirection.y )\n\t\t\t\tface = direction.z > 0.0 ? 2.0 : 5.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t}\n\t\treturn face;\n\t}\n\tvec2 getUV( vec3 direction, float face ) {\n\t\tvec2 uv;\n\t\tif ( face == 0.0 ) {\n\t\t\tuv = vec2( direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 1.0 ) {\n\t\t\tuv = vec2( - direction.x, - direction.z ) / abs( direction.y );\n\t\t} else if ( face == 2.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.y ) / abs( direction.z );\n\t\t} else if ( face == 3.0 ) {\n\t\t\tuv = vec2( - direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 4.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.z ) / abs( direction.y );\n\t\t} else {\n\t\t\tuv = vec2( direction.x, direction.y ) / abs( direction.z );\n\t\t}\n\t\treturn 0.5 * ( uv + 1.0 );\n\t}\n\tvec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {\n\t\tfloat face = getFace( direction );\n\t\tfloat filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );\n\t\tmipInt = max( mipInt, cubeUV_minMipLevel );\n\t\tfloat faceSize = exp2( mipInt );\n\t\tfloat texelSize = 1.0 / ( 3.0 * cubeUV_maxTileSize );\n\t\tvec2 uv = getUV( direction, face ) * ( faceSize - 1.0 );\n\t\tvec2 f = fract( uv );\n\t\tuv += 0.5 - f;\n\t\tif ( face > 2.0 ) {\n\t\t\tuv.y += faceSize;\n\t\t\tface -= 3.0;\n\t\t}\n\t\tuv.x += face * faceSize;\n\t\tif ( mipInt < cubeUV_maxMipLevel ) {\n\t\t\tuv.y += 2.0 * cubeUV_maxTileSize;\n\t\t}\n\t\tuv.y += filterInt * 2.0 * cubeUV_minTileSize;\n\t\tuv.x += 3.0 * max( 0.0, cubeUV_maxTileSize - 2.0 * faceSize );\n\t\tuv *= texelSize;\n\t\tvec3 tl = envMapTexelToLinear( texture2D( envMap, uv ) ).rgb;\n\t\tuv.x += texelSize;\n\t\tvec3 tr = envMapTexelToLinear( texture2D( envMap, uv ) ).rgb;\n\t\tuv.y += texelSize;\n\t\tvec3 br = envMapTexelToLinear( texture2D( envMap, uv ) ).rgb;\n\t\tuv.x -= texelSize;\n\t\tvec3 bl = envMapTexelToLinear( texture2D( envMap, uv ) ).rgb;\n\t\tvec3 tm = mix( tl, tr, f.x );\n\t\tvec3 bm = mix( bl, br, f.x );\n\t\treturn mix( tm, bm, f.y );\n\t}\n\t#define r0 1.0\n\t#define v0 0.339\n\t#define m0 - 2.0\n\t#define r1 0.8\n\t#define v1 0.276\n\t#define m1 - 1.0\n\t#define r4 0.4\n\t#define v4 0.046\n\t#define m4 2.0\n\t#define r5 0.305\n\t#define v5 0.016\n\t#define m5 3.0\n\t#define r6 0.21\n\t#define v6 0.0038\n\t#define m6 4.0\n\tfloat roughnessToMip( float roughness ) {\n\t\tfloat mip = 0.0;\n\t\tif ( roughness >= r1 ) {\n\t\t\tmip = ( r0 - roughness ) * ( m1 - m0 ) / ( r0 - r1 ) + m0;\n\t\t} else if ( roughness >= r4 ) {\n\t\t\tmip = ( r1 - roughness ) * ( m4 - m1 ) / ( r1 - r4 ) + m1;\n\t\t} else if ( roughness >= r5 ) {\n\t\t\tmip = ( r4 - roughness ) * ( m5 - m4 ) / ( r4 - r5 ) + m4;\n\t\t} else if ( roughness >= r6 ) {\n\t\t\tmip = ( r5 - roughness ) * ( m6 - m5 ) / ( r5 - r6 ) + m5;\n\t\t} else {\n\t\t\tmip = - 2.0 * log2( 1.16 * roughness );\t\t}\n\t\treturn mip;\n\t}\n\tvec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {\n\t\tfloat mip = clamp( roughnessToMip( roughness ), m0, cubeUV_maxMipLevel );\n\t\tfloat mipF = fract( mip );\n\t\tfloat mipInt = floor( mip );\n\t\tvec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );\n\t\tif ( mipF == 0.0 ) {\n\t\t\treturn vec4( color0, 1.0 );\n\t\t} else {\n\t\t\tvec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );\n\t\t\treturn vec4( mix( color0, color1, mipF ), 1.0 );\n\t\t}\n\t}\n#endif",defaultnormal_vertex:"vec3 transformedNormal = objectNormal;\n#ifdef USE_INSTANCING\n\tmat3 m = mat3( instanceMatrix );\n\ttransformedNormal /= vec3( dot( m[ 0 ], m[ 0 ] ), dot( m[ 1 ], m[ 1 ] ), dot( m[ 2 ], m[ 2 ] ) );\n\ttransformedNormal = m * transformedNormal;\n#endif\ntransformedNormal = normalMatrix * transformedNormal;\n#ifdef FLIP_SIDED\n\ttransformedNormal = - transformedNormal;\n#endif\n#ifdef USE_TANGENT\n\tvec3 transformedTangent = ( modelViewMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#ifdef FLIP_SIDED\n\t\ttransformedTangent = - transformedTangent;\n\t#endif\n#endif",displacementmap_pars_vertex:"#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif",displacementmap_vertex:"#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normalize( objectNormal ) * ( texture2D( displacementMap, vUv ).x * displacementScale + displacementBias );\n#endif",emissivemap_fragment:"#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif",emissivemap_pars_fragment:"#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif",encodings_fragment:"gl_FragColor = linearToOutputTexel( gl_FragColor );",encodings_pars_fragment:"\nvec4 LinearToLinear( in vec4 value ) {\n\treturn value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.rgb, vec3( gammaFactor ) ), value.a );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.rgb, vec3( 1.0 / gammaFactor ) ), value.a );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n\treturn vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n\tfloat maxComponent = max( max( value.r, value.g ), value.b );\n\tfloat fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n\treturn vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.rgb * value.a * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.r, max( value.g, value.b ) );\n\tfloat M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n\tM = ceil( M * 255.0 ) / 255.0;\n\treturn vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.r, max( value.g, value.b ) );\n\tfloat D = max( maxRange / maxRGB, 1.0 );\n\tD = clamp( floor( D ) / 255.0, 0.0, 1.0 );\n\treturn vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n\tvec3 Xp_Y_XYZp = cLogLuvM * value.rgb;\n\tXp_Y_XYZp = max( Xp_Y_XYZp, vec3( 1e-6, 1e-6, 1e-6 ) );\n\tvec4 vResult;\n\tvResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n\tfloat Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n\tvResult.w = fract( Le );\n\tvResult.z = ( Le - ( floor( vResult.w * 255.0 ) ) / 255.0 ) / 255.0;\n\treturn vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n\tfloat Le = value.z * 255.0 + value.w;\n\tvec3 Xp_Y_XYZp;\n\tXp_Y_XYZp.y = exp2( ( Le - 127.0 ) / 2.0 );\n\tXp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n\tXp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n\tvec3 vRGB = cLogLuvInverseM * Xp_Y_XYZp.rgb;\n\treturn vec4( max( vRGB, 0.0 ), 1.0 );\n}",envmap_fragment:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvec3 cameraToFrag;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToFrag = normalize( vWorldPosition - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToFrag, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\tvec4 envColor = textureCubeUV( envMap, reflectVec, 0.0 );\n\t#else\n\t\tvec4 envColor = vec4( 0.0 );\n\t#endif\n\t#ifndef ENVMAP_TYPE_CUBE_UV\n\t\tenvColor = envMapTexelToLinear( envColor );\n\t#endif\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif",envmap_common_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float envMapIntensity;\n\tuniform float flipEnvMap;\n\tuniform int maxMipLevel;\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\t\n#endif",envmap_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float reflectivity;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\tvarying vec3 vWorldPosition;\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) ||defined( PHONG )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\t\n\t\tvarying vec3 vWorldPosition;\n\t#else\n\t\tvarying vec3 vReflect;\n\t\tuniform float refractionRatio;\n\t#endif\n#endif",envmap_physical_pars_fragment:"#if defined( USE_ENVMAP )\n\t#ifdef ENVMAP_MODE_REFRACTION\n\t\tuniform float refractionRatio;\n\t#endif\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, worldNormal, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float roughness, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat sigma = PI * roughness * roughness / ( 1.0 + roughness );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar + log2( sigma );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -viewDir, normal );\n\t\t\treflectVec = normalize( mix( reflectVec, normal, roughness * roughness) );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -viewDir, normal, refractionRatio );\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( roughness, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, reflectVec, roughness );\n\t\t#endif\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif",envmap_vertex:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvWorldPosition = worldPosition.xyz;\n\t#else\n\t\tvec3 cameraToVertex;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#endif\n#endif",fog_vertex:"#ifdef USE_FOG\n\tfogDepth = - mvPosition.z;\n#endif",fog_pars_vertex:"#ifdef USE_FOG\n\tvarying float fogDepth;\n#endif",fog_fragment:"#ifdef USE_FOG\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = 1.0 - exp( - fogDensity * fogDensity * fogDepth * fogDepth );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, fogDepth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif",fog_pars_fragment:"#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\tvarying float fogDepth;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",gradientmap_pars_fragment:"#ifdef USE_GRADIENTMAP\n\tuniform sampler2D gradientMap;\n#endif\nvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\n\tfloat dotNL = dot( normal, lightDirection );\n\tvec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\n\t#ifdef USE_GRADIENTMAP\n\t\treturn texture2D( gradientMap, coord ).rgb;\n\t#else\n\t\treturn ( coord.x < 0.7 ) ? vec3( 0.7 ) : vec3( 1.0 );\n\t#endif\n}",lightmap_fragment:"#ifdef USE_LIGHTMAP\n\tvec4 lightMapTexel= texture2D( lightMap, vUv2 );\n\treflectedLight.indirectDiffuse += PI * lightMapTexelToLinear( lightMapTexel ).rgb * lightMapIntensity;\n#endif",lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",lights_lambert_vertex:"vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\nvIndirectFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n\tvIndirectBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\nvIndirectFront += getAmbientLightIrradiance( ambientLightColor );\nvIndirectFront += getLightProbeIrradiance( lightProbe, geometry );\n#ifdef DOUBLE_SIDED\n\tvIndirectBack += getAmbientLightIrradiance( ambientLightColor );\n\tvIndirectBack += getLightProbeIrradiance( lightProbe, backGeometry );\n#endif\n#if NUM_POINT_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tgetPointDirectLightIrradiance( pointLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tgetSpotDirectLightIrradiance( spotLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if NUM_DIR_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tgetDirectionalDirectLightIrradiance( directionalLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvIndirectFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvIndirectBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif",lights_pars_begin:"uniform bool receiveShadow;\nuniform vec3 ambientLightColor;\nuniform vec3 lightProbe[ 9 ];\nvec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {\n\tfloat x = normal.x, y = normal.y, z = normal.z;\n\tvec3 result = shCoefficients[ 0 ] * 0.886227;\n\tresult += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;\n\tresult += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;\n\tresult += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;\n\tresult += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;\n\tresult += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;\n\tresult += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );\n\tresult += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;\n\tresult += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );\n\treturn result;\n}\nvec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in GeometricContext geometry ) {\n\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\tvec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );\n\treturn irradiance;\n}\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tvoid getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tvoid getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tdirectLight.color = pointLight.color;\n\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\tdirectLight.visible = ( directLight.color != vec3( 0.0 ) );\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tvoid getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry, out IncidentLight directLight ) {\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( angleCos > spotLight.coneCos ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t}\n#endif\n#if NUM_RECT_AREA_LIGHTS > 0\n\tstruct RectAreaLight {\n\t\tvec3 color;\n\t\tvec3 position;\n\t\tvec3 halfWidth;\n\t\tvec3 halfHeight;\n\t};\n\tuniform sampler2D ltc_1;\tuniform sampler2D ltc_2;\n\tuniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif",lights_toon_fragment:"ToonMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;",lights_toon_pars_fragment:"varying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct ToonMaterial {\n\tvec3 diffuseColor;\n};\nvoid RE_Direct_Toon( const in IncidentLight directLight, const in GeometricContext geometry, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\tvec3 irradiance = getGradientIrradiance( geometry.normal, directLight.direction ) * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in GeometricContext geometry, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Toon\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Toon\n#define Material_LightProbeLOD( material )\t(0)",lights_phong_fragment:"BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;",lights_phong_pars_fragment:"varying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3 diffuseColor;\n\tvec3 specularColor;\n\tfloat specularShininess;\n\tfloat specularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)",lights_physical_fragment:"PhysicalMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nvec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );\nfloat geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );\nmaterial.specularRoughness = max( roughnessFactor, 0.0525 );material.specularRoughness += geometryRoughness;\nmaterial.specularRoughness = min( material.specularRoughness, 1.0 );\n#ifdef REFLECTIVITY\n\tmaterial.specularColor = mix( vec3( MAXIMUM_SPECULAR_COEFFICIENT * pow2( reflectivity ) ), diffuseColor.rgb, metalnessFactor );\n#else\n\tmaterial.specularColor = mix( vec3( DEFAULT_SPECULAR_COEFFICIENT ), diffuseColor.rgb, metalnessFactor );\n#endif\n#ifdef CLEARCOAT\n\tmaterial.clearcoat = clearcoat;\n\tmaterial.clearcoatRoughness = clearcoatRoughness;\n\t#ifdef USE_CLEARCOATMAP\n\t\tmaterial.clearcoat *= texture2D( clearcoatMap, vUv ).x;\n\t#endif\n\t#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\t\tmaterial.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vUv ).y;\n\t#endif\n\tmaterial.clearcoat = saturate( material.clearcoat );\tmaterial.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );\n\tmaterial.clearcoatRoughness += geometryRoughness;\n\tmaterial.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );\n#endif\n#ifdef USE_SHEEN\n\tmaterial.sheenColor = sheen;\n#endif",lights_physical_pars_fragment:"struct PhysicalMaterial {\n\tvec3 diffuseColor;\n\tfloat specularRoughness;\n\tvec3 specularColor;\n#ifdef CLEARCOAT\n\tfloat clearcoat;\n\tfloat clearcoatRoughness;\n#endif\n#ifdef USE_SHEEN\n\tvec3 sheenColor;\n#endif\n};\n#define MAXIMUM_SPECULAR_COEFFICIENT 0.16\n#define DEFAULT_SPECULAR_COEFFICIENT 0.04\nfloat clearcoatDHRApprox( const in float roughness, const in float dotNL ) {\n\treturn DEFAULT_SPECULAR_COEFFICIENT + ( 1.0 - DEFAULT_SPECULAR_COEFFICIENT ) * ( pow( 1.0 - dotNL, 5.0 ) * pow( 1.0 - roughness, 2.0 ) );\n}\n#if NUM_RECT_AREA_LIGHTS > 0\n\tvoid RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t\tvec3 normal = geometry.normal;\n\t\tvec3 viewDir = geometry.viewDir;\n\t\tvec3 position = geometry.position;\n\t\tvec3 lightPos = rectAreaLight.position;\n\t\tvec3 halfWidth = rectAreaLight.halfWidth;\n\t\tvec3 halfHeight = rectAreaLight.halfHeight;\n\t\tvec3 lightColor = rectAreaLight.color;\n\t\tfloat roughness = material.specularRoughness;\n\t\tvec3 rectCoords[ 4 ];\n\t\trectCoords[ 0 ] = lightPos + halfWidth - halfHeight;\t\trectCoords[ 1 ] = lightPos - halfWidth - halfHeight;\n\t\trectCoords[ 2 ] = lightPos - halfWidth + halfHeight;\n\t\trectCoords[ 3 ] = lightPos + halfWidth + halfHeight;\n\t\tvec2 uv = LTC_Uv( normal, viewDir, roughness );\n\t\tvec4 t1 = texture2D( ltc_1, uv );\n\t\tvec4 t2 = texture2D( ltc_2, uv );\n\t\tmat3 mInv = mat3(\n\t\t\tvec3( t1.x, 0, t1.y ),\n\t\t\tvec3(\t\t0, 1,\t\t0 ),\n\t\t\tvec3( t1.z, 0, t1.w )\n\t\t);\n\t\tvec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );\n\t\treflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );\n\t\treflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );\n\t}\n#endif\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\t#ifdef CLEARCOAT\n\t\tfloat ccDotNL = saturate( dot( geometry.clearcoatNormal, directLight.direction ) );\n\t\tvec3 ccIrradiance = ccDotNL * directLight.color;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tccIrradiance *= PI;\n\t\t#endif\n\t\tfloat clearcoatDHR = material.clearcoat * clearcoatDHRApprox( material.clearcoatRoughness, ccDotNL );\n\t\treflectedLight.directSpecular += ccIrradiance * material.clearcoat * BRDF_Specular_GGX( directLight, geometry.viewDir, geometry.clearcoatNormal, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearcoatRoughness );\n\t#else\n\t\tfloat clearcoatDHR = 0.0;\n\t#endif\n\t#ifdef USE_SHEEN\n\t\treflectedLight.directSpecular += ( 1.0 - clearcoatDHR ) * irradiance * BRDF_Specular_Sheen(\n\t\t\tmaterial.specularRoughness,\n\t\t\tdirectLight.direction,\n\t\t\tgeometry,\n\t\t\tmaterial.sheenColor\n\t\t);\n\t#else\n\t\treflectedLight.directSpecular += ( 1.0 - clearcoatDHR ) * irradiance * BRDF_Specular_GGX( directLight, geometry.viewDir, geometry.normal, material.specularColor, material.specularRoughness);\n\t#endif\n\treflectedLight.directDiffuse += ( 1.0 - clearcoatDHR ) * irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {\n\t#ifdef CLEARCOAT\n\t\tfloat ccDotNV = saturate( dot( geometry.clearcoatNormal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular += clearcoatRadiance * material.clearcoat * BRDF_Specular_GGX_Environment( geometry.viewDir, geometry.clearcoatNormal, vec3( DEFAULT_SPECULAR_COEFFICIENT ), material.clearcoatRoughness );\n\t\tfloat ccDotNL = ccDotNV;\n\t\tfloat clearcoatDHR = material.clearcoat * clearcoatDHRApprox( material.clearcoatRoughness, ccDotNL );\n\t#else\n\t\tfloat clearcoatDHR = 0.0;\n\t#endif\n\tfloat clearcoatInv = 1.0 - clearcoatDHR;\n\tvec3 singleScattering = vec3( 0.0 );\n\tvec3 multiScattering = vec3( 0.0 );\n\tvec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;\n\tBRDF_Specular_Multiscattering_Environment( geometry, material.specularColor, material.specularRoughness, singleScattering, multiScattering );\n\tvec3 diffuse = material.diffuseColor * ( 1.0 - ( singleScattering + multiScattering ) );\n\treflectedLight.indirectSpecular += clearcoatInv * radiance * singleScattering;\n\treflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;\n\treflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;\n}\n#define RE_Direct\t\t\t\tRE_Direct_Physical\n#define RE_Direct_RectArea\t\tRE_Direct_RectArea_Physical\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Physical\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Physical\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}",lights_fragment_begin:"\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );\n#ifdef CLEARCOAT\n\tgeometry.clearcoatNormal = clearcoatNormal;\n#endif\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tgetPointDirectLightIrradiance( pointLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )\n\t\tpointLightShadow = pointLightShadows[ i ];\n\t\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tgetSpotDirectLightIrradiance( spotLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\tspotLightShadow = spotLightShadows[ i ];\n\t\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tgetDirectionalDirectLightIrradiance( directionalLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )\n\t\tdirectionalLightShadow = directionalLightShadows[ i ];\n\t\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\n\tRectAreaLight rectAreaLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n\t\trectAreaLight = rectAreaLights[ i ];\n\t\tRE_Direct_RectArea( rectAreaLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 iblIrradiance = vec3( 0.0 );\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\tirradiance += getLightProbeIrradiance( lightProbe, geometry );\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n#endif\n#if defined( RE_IndirectSpecular )\n\tvec3 radiance = vec3( 0.0 );\n\tvec3 clearcoatRadiance = vec3( 0.0 );\n#endif",lights_fragment_maps:"#if defined( RE_IndirectDiffuse )\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel= texture2D( lightMap, vUv2 );\n\t\tvec3 lightMapIrradiance = lightMapTexelToLinear( lightMapTexel ).rgb * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t\tiblIrradiance += getLightProbeIndirectIrradiance( geometry, maxMipLevel );\n\t#endif\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tradiance += getLightProbeIndirectRadiance( geometry.viewDir, geometry.normal, material.specularRoughness, maxMipLevel );\n\t#ifdef CLEARCOAT\n\t\tclearcoatRadiance += getLightProbeIndirectRadiance( geometry.viewDir, geometry.clearcoatNormal, material.clearcoatRoughness, maxMipLevel );\n\t#endif\n#endif",lights_fragment_end:"#if defined( RE_IndirectDiffuse )\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( RE_IndirectSpecular )\n\tRE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometry, material, reflectedLight );\n#endif",logdepthbuf_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tgl_FragDepthEXT = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;\n#endif",logdepthbuf_pars_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tuniform float logDepthBufFC;\n\tvarying float vFragDepth;\n\tvarying float vIsPerspective;\n#endif",logdepthbuf_pars_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t\tvarying float vIsPerspective;\n\t#else\n\t\tuniform float logDepthBufFC;\n\t#endif\n#endif",logdepthbuf_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t\tvIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );\n\t#else\n\t\tif ( isPerspectiveMatrix( projectionMatrix ) ) {\n\t\t\tgl_Position.z = log2( max( EPSILON, gl_Position.w + 1.0 ) ) * logDepthBufFC - 1.0;\n\t\t\tgl_Position.z *= gl_Position.w;\n\t\t}\n\t#endif\n#endif",map_fragment:"#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif",map_pars_fragment:"#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif",map_particle_fragment:"#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\tvec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;\n#endif\n#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, uv );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, uv ).g;\n#endif",map_particle_pars_fragment:"#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\tuniform mat3 uvTransform;\n#endif\n#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",metalnessmap_fragment:"float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.b;\n#endif",metalnessmap_pars_fragment:"#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",morphnormal_vertex:"#ifdef USE_MORPHNORMALS\n\tobjectNormal *= morphTargetBaseInfluence;\n\tobjectNormal += morphNormal0 * morphTargetInfluences[ 0 ];\n\tobjectNormal += morphNormal1 * morphTargetInfluences[ 1 ];\n\tobjectNormal += morphNormal2 * morphTargetInfluences[ 2 ];\n\tobjectNormal += morphNormal3 * morphTargetInfluences[ 3 ];\n#endif",morphtarget_pars_vertex:"#ifdef USE_MORPHTARGETS\n\tuniform float morphTargetBaseInfluence;\n\t#ifndef USE_MORPHNORMALS\n\t\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\t\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif",morphtarget_vertex:"#ifdef USE_MORPHTARGETS\n\ttransformed *= morphTargetBaseInfluence;\n\ttransformed += morphTarget0 * morphTargetInfluences[ 0 ];\n\ttransformed += morphTarget1 * morphTargetInfluences[ 1 ];\n\ttransformed += morphTarget2 * morphTargetInfluences[ 2 ];\n\ttransformed += morphTarget3 * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\t\ttransformed += morphTarget4 * morphTargetInfluences[ 4 ];\n\t\ttransformed += morphTarget5 * morphTargetInfluences[ 5 ];\n\t\ttransformed += morphTarget6 * morphTargetInfluences[ 6 ];\n\t\ttransformed += morphTarget7 * morphTargetInfluences[ 7 ];\n\t#endif\n#endif",normal_fragment_begin:"float faceDirection = gl_FrontFacing ? 1.0 : - 1.0;\n#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * faceDirection;\n\t#endif\n\t#ifdef USE_TANGENT\n\t\tvec3 tangent = normalize( vTangent );\n\t\tvec3 bitangent = normalize( vBitangent );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\ttangent = tangent * faceDirection;\n\t\t\tbitangent = bitangent * faceDirection;\n\t\t#endif\n\t\t#if defined( TANGENTSPACE_NORMALMAP ) || defined( USE_CLEARCOAT_NORMALMAP )\n\t\t\tmat3 vTBN = mat3( tangent, bitangent, normal );\n\t\t#endif\n\t#endif\n#endif\nvec3 geometryNormal = normal;",normal_fragment_maps:"#ifdef OBJECTSPACE_NORMALMAP\n\tnormal = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t#ifdef FLIP_SIDED\n\t\tnormal = - normal;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * faceDirection;\n\t#endif\n\tnormal = normalize( normalMatrix * normal );\n#elif defined( TANGENTSPACE_NORMALMAP )\n\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\tmapN.xy *= normalScale;\n\t#ifdef USE_TANGENT\n\t\tnormal = normalize( vTBN * mapN );\n\t#else\n\t\tnormal = perturbNormal2Arb( -vViewPosition, normal, mapN, faceDirection );\n\t#endif\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd(), faceDirection );\n#endif",normalmap_pars_fragment:"#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n#endif\n#ifdef OBJECTSPACE_NORMALMAP\n\tuniform mat3 normalMatrix;\n#endif\n#if ! defined ( USE_TANGENT ) && ( defined ( TANGENTSPACE_NORMALMAP ) || defined ( USE_CLEARCOAT_NORMALMAP ) )\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm, vec3 mapN, float faceDirection ) {\n\t\tvec3 q0 = vec3( dFdx( eye_pos.x ), dFdx( eye_pos.y ), dFdx( eye_pos.z ) );\n\t\tvec3 q1 = vec3( dFdy( eye_pos.x ), dFdy( eye_pos.y ), dFdy( eye_pos.z ) );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 N = surf_norm;\n\t\tvec3 q1perp = cross( q1, N );\n\t\tvec3 q0perp = cross( N, q0 );\n\t\tvec3 T = q1perp * st0.x + q0perp * st1.x;\n\t\tvec3 B = q1perp * st0.y + q0perp * st1.y;\n\t\tfloat det = max( dot( T, T ), dot( B, B ) );\n\t\tfloat scale = ( det == 0.0 ) ? 0.0 : faceDirection * inversesqrt( det );\n\t\treturn normalize( T * ( mapN.x * scale ) + B * ( mapN.y * scale ) + N * mapN.z );\n\t}\n#endif",clearcoat_normal_fragment_begin:"#ifdef CLEARCOAT\n\tvec3 clearcoatNormal = geometryNormal;\n#endif",clearcoat_normal_fragment_maps:"#ifdef USE_CLEARCOAT_NORMALMAP\n\tvec3 clearcoatMapN = texture2D( clearcoatNormalMap, vUv ).xyz * 2.0 - 1.0;\n\tclearcoatMapN.xy *= clearcoatNormalScale;\n\t#ifdef USE_TANGENT\n\t\tclearcoatNormal = normalize( vTBN * clearcoatMapN );\n\t#else\n\t\tclearcoatNormal = perturbNormal2Arb( - vViewPosition, clearcoatNormal, clearcoatMapN, faceDirection );\n\t#endif\n#endif",clearcoat_pars_fragment:"#ifdef USE_CLEARCOATMAP\n\tuniform sampler2D clearcoatMap;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tuniform sampler2D clearcoatRoughnessMap;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tuniform sampler2D clearcoatNormalMap;\n\tuniform vec2 clearcoatNormalScale;\n#endif",packing:"vec3 packNormalToRGB( const in vec3 normal ) {\n\treturn normalize( normal ) * 0.5 + 0.5;\n}\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\n\treturn 2.0 * rgb.xyz - 1.0;\n}\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;\nconst vec3 PackFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );\nconst vec4 UnpackFactors = UnpackDownscale / vec4( PackFactors, 1. );\nconst float ShiftRight8 = 1. / 256.;\nvec4 packDepthToRGBA( const in float v ) {\n\tvec4 r = vec4( fract( v * PackFactors ), v );\n\tr.yzw -= r.xyz * ShiftRight8;\treturn r * PackUpscale;\n}\nfloat unpackRGBAToDepth( const in vec4 v ) {\n\treturn dot( v, UnpackFactors );\n}\nvec4 pack2HalfToRGBA( vec2 v ) {\n\tvec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ));\n\treturn vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w);\n}\nvec2 unpackRGBATo2Half( vec4 v ) {\n\treturn vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );\n}\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( viewZ + near ) / ( near - far );\n}\nfloat orthographicDepthToViewZ( const in float linearClipZ, const in float near, const in float far ) {\n\treturn linearClipZ * ( near - far ) - near;\n}\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn (( near + viewZ ) * far ) / (( far - near ) * viewZ );\n}\nfloat perspectiveDepthToViewZ( const in float invClipZ, const in float near, const in float far ) {\n\treturn ( near * far ) / ( ( far - near ) * invClipZ - far );\n}",premultiplied_alpha_fragment:"#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif",project_vertex:"vec4 mvPosition = vec4( transformed, 1.0 );\n#ifdef USE_INSTANCING\n\tmvPosition = instanceMatrix * mvPosition;\n#endif\nmvPosition = modelViewMatrix * mvPosition;\ngl_Position = projectionMatrix * mvPosition;",dithering_fragment:"#ifdef DITHERING\n\tgl_FragColor.rgb = dithering( gl_FragColor.rgb );\n#endif",dithering_pars_fragment:"#ifdef DITHERING\n\tvec3 dithering( vec3 color ) {\n\t\tfloat grid_position = rand( gl_FragCoord.xy );\n\t\tvec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );\n\t\tdither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );\n\t\treturn color + dither_shift_RGB;\n\t}\n#endif",roughnessmap_fragment:"float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.g;\n#endif",roughnessmap_pars_fragment:"#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",shadowmap_pars_fragment:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );\n\t}\n\tvec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {\n\t\treturn unpackRGBATo2Half( texture2D( shadow, uv ) );\n\t}\n\tfloat VSMShadow (sampler2D shadow, vec2 uv, float compare ){\n\t\tfloat occlusion = 1.0;\n\t\tvec2 distribution = texture2DDistribution( shadow, uv );\n\t\tfloat hard_shadow = step( compare , distribution.x );\n\t\tif (hard_shadow != 1.0 ) {\n\t\t\tfloat distance = compare - distribution.x ;\n\t\t\tfloat variance = max( 0.00000, distribution.y * distribution.y );\n\t\t\tfloat softness_probability = variance / (variance + distance * distance );\t\t\tsoftness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 );\t\t\tocclusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );\n\t\t}\n\t\treturn occlusion;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tfloat shadow = 1.0;\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tfloat dx2 = dx0 / 2.0;\n\t\t\tfloat dy2 = dy0 / 2.0;\n\t\t\tfloat dx3 = dx1 / 2.0;\n\t\t\tfloat dy3 = dy1 / 2.0;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 17.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx = texelSize.x;\n\t\t\tfloat dy = texelSize.y;\n\t\t\tvec2 uv = shadowCoord.xy;\n\t\t\tvec2 f = fract( uv * shadowMapSize + 0.5 );\n\t\t\tuv -= f * texelSize;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, uv, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( dx, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( 0.0, dy ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + texelSize, shadowCoord.z ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, 0.0 ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 0.0 ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, dy ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( 0.0, -dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 0.0, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( dx, -dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( mix( texture2DCompare( shadowMap, uv + vec2( -dx, -dy ), shadowCoord.z ), \n\t\t\t\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t\t\tf.x ),\n\t\t\t\t\t mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ), \n\t\t\t\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t\t\tf.x ),\n\t\t\t\t\t f.y )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_VSM )\n\t\t\tshadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#else\n\t\t\tshadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn shadow;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tfloat dp = ( length( lightToPosition ) - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear );\t\tdp += shadowBias;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif",shadowmap_pars_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n#endif",shadowmap_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0 || NUM_SPOT_LIGHT_SHADOWS > 0 || NUM_POINT_LIGHT_SHADOWS > 0\n\t\tvec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\tvec4 shadowWorldPosition;\n\t#endif\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias, 0 );\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n#endif",shadowmask_pars_fragment:"float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tdirectionalLight = directionalLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tspotLight = spotLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tpointLight = pointLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#endif\n\treturn shadow;\n}",skinbase_vertex:"#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",skinning_pars_vertex:"#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform highp sampler2D boneTexture;\n\t\tuniform int boneTextureSize;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureSize ) );\n\t\t\tfloat y = floor( j / float( boneTextureSize ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureSize );\n\t\t\tfloat dy = 1.0 / float( boneTextureSize );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif",skinning_vertex:"#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\ttransformed = ( bindMatrixInverse * skinned ).xyz;\n#endif",skinnormal_vertex:"#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n\t#ifdef USE_TANGENT\n\t\tobjectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#endif\n#endif",specularmap_fragment:"float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",specularmap_pars_fragment:"#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",tonemapping_fragment:"#if defined( TONE_MAPPING )\n\tgl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif",tonemapping_pars_fragment:"#ifndef saturate\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#endif\nuniform float toneMappingExposure;\nvec3 LinearToneMapping( vec3 color ) {\n\treturn toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( color / ( vec3( 1.0 ) + color ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\tcolor = max( vec3( 0.0 ), color - 0.004 );\n\treturn pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\nvec3 RRTAndODTFit( vec3 v ) {\n\tvec3 a = v * ( v + 0.0245786 ) - 0.000090537;\n\tvec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;\n\treturn a / b;\n}\nvec3 ACESFilmicToneMapping( vec3 color ) {\n\tconst mat3 ACESInputMat = mat3(\n\t\tvec3( 0.59719, 0.07600, 0.02840 ),\t\tvec3( 0.35458, 0.90834, 0.13383 ),\n\t\tvec3( 0.04823, 0.01566, 0.83777 )\n\t);\n\tconst mat3 ACESOutputMat = mat3(\n\t\tvec3(\t1.60475, -0.10208, -0.00327 ),\t\tvec3( -0.53108,\t1.10813, -0.07276 ),\n\t\tvec3( -0.07367, -0.00605,\t1.07602 )\n\t);\n\tcolor *= toneMappingExposure / 0.6;\n\tcolor = ACESInputMat * color;\n\tcolor = RRTAndODTFit( color );\n\tcolor = ACESOutputMat * color;\n\treturn saturate( color );\n}\nvec3 CustomToneMapping( vec3 color ) { return color; }",transmissionmap_fragment:"#ifdef USE_TRANSMISSIONMAP\n\ttotalTransmission *= texture2D( transmissionMap, vUv ).r;\n#endif",transmissionmap_pars_fragment:"#ifdef USE_TRANSMISSIONMAP\n\tuniform sampler2D transmissionMap;\n#endif",uv_pars_fragment:"#if ( defined( USE_UV ) && ! defined( UVS_VERTEX_ONLY ) )\n\tvarying vec2 vUv;\n#endif",uv_pars_vertex:"#ifdef USE_UV\n\t#ifdef UVS_VERTEX_ONLY\n\t\tvec2 vUv;\n\t#else\n\t\tvarying vec2 vUv;\n\t#endif\n\tuniform mat3 uvTransform;\n#endif",uv_vertex:"#ifdef USE_UV\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n#endif",uv2_pars_fragment:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",uv2_pars_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n\tuniform mat3 uv2Transform;\n#endif",uv2_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = ( uv2Transform * vec3( uv2, 1 ) ).xy;\n#endif",worldpos_vertex:"#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP )\n\tvec4 worldPosition = vec4( transformed, 1.0 );\n\t#ifdef USE_INSTANCING\n\t\tworldPosition = instanceMatrix * worldPosition;\n\t#endif\n\tworldPosition = modelMatrix * worldPosition;\n#endif",background_frag:"uniform sampler2D t2D;\nvarying vec2 vUv;\nvoid main() {\n\tvec4 texColor = texture2D( t2D, vUv );\n\tgl_FragColor = mapTexelToLinear( texColor );\n\t#include \n\t#include \n}",background_vert:"varying vec2 vUv;\nuniform mat3 uvTransform;\nvoid main() {\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n\tgl_Position = vec4( position.xy, 1.0, 1.0 );\n}",cube_frag:"#include \nuniform float opacity;\nvarying vec3 vWorldDirection;\n#include \nvoid main() {\n\tvec3 vReflect = vWorldDirection;\n\t#include \n\tgl_FragColor = envColor;\n\tgl_FragColor.a *= opacity;\n\t#include \n\t#include \n}",cube_vert:"varying vec3 vWorldDirection;\n#include \nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include \n\t#include \n\tgl_Position.z = gl_Position.w;\n}",depth_frag:"#if DEPTH_PACKING == 3200\n\tuniform float opacity;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include \n\tvec4 diffuseColor = vec4( 1.0 );\n\t#if DEPTH_PACKING == 3200\n\t\tdiffuseColor.a = opacity;\n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\tfloat fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;\n\t#if DEPTH_PACKING == 3200\n\t\tgl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );\n\t#elif DEPTH_PACKING == 3201\n\t\tgl_FragColor = packDepthToRGBA( fragCoordZ );\n\t#endif\n}",depth_vert:"#include \n#include \n#include \n#include \n#include \n#include \n#include \nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include \n\t#include \n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include \n\t\t#include \n\t\t#include \n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvHighPrecisionZW = gl_Position.zw;\n}",distanceRGBA_frag:"#define DISTANCE\nuniform vec3 referencePosition;\nuniform float nearDistance;\nuniform float farDistance;\nvarying vec3 vWorldPosition;\n#include \n#include \n#include \n#include \n#include \n#include \nvoid main () {\n\t#include \n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include \n\t#include \n\t#include \n\tfloat dist = length( vWorldPosition - referencePosition );\n\tdist = ( dist - nearDistance ) / ( farDistance - nearDistance );\n\tdist = saturate( dist );\n\tgl_FragColor = packDepthToRGBA( dist );\n}",distanceRGBA_vert:"#define DISTANCE\nvarying vec3 vWorldPosition;\n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include \n\t\t#include \n\t\t#include \n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvWorldPosition = worldPosition.xyz;\n}",equirect_frag:"uniform sampler2D tEquirect;\nvarying vec3 vWorldDirection;\n#include \nvoid main() {\n\tvec3 direction = normalize( vWorldDirection );\n\tvec2 sampleUV = equirectUv( direction );\n\tvec4 texColor = texture2D( tEquirect, sampleUV );\n\tgl_FragColor = mapTexelToLinear( texColor );\n\t#include \n\t#include \n}",equirect_vert:"varying vec3 vWorldDirection;\n#include \nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include \n\t#include \n}",linedashed_frag:"uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\t#include \n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include \n\t#include \n\t#include \n\t#include \n}",linedashed_vert:"uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tvLineDistance = scale * lineDistance;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshbasic_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\t#ifdef USE_LIGHTMAP\n\t\n\t\tvec4 lightMapTexel= texture2D( lightMap, vUv2 );\n\t\treflectedLight.indirectDiffuse += lightMapTexelToLinear( lightMapTexel ).rgb * lightMapIntensity;\n\t#else\n\t\treflectedLight.indirectDiffuse += vec3( 1.0 );\n\t#endif\n\t#include \n\treflectedLight.indirectDiffuse *= diffuseColor.rgb;\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include \n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshbasic_vert:"#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#ifdef USE_ENVMAP\n\t#include \n\t#include \n\t#include \n\t#include \n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshlambert_frag:"uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\nvarying vec3 vIndirectFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n\tvarying vec3 vIndirectBack;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.indirectDiffuse += ( gl_FrontFacing ) ? vIndirectFront : vIndirectBack;\n\t#else\n\t\treflectedLight.indirectDiffuse += vIndirectFront;\n\t#endif\n\t#include \n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include \n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include \n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshlambert_vert:"#define LAMBERT\nvarying vec3 vLightFront;\nvarying vec3 vIndirectFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n\tvarying vec3 vIndirectBack;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshmatcap_frag:"#define MATCAP\nuniform vec3 diffuse;\nuniform float opacity;\nuniform sampler2D matcap;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 viewDir = normalize( vViewPosition );\n\tvec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );\n\tvec3 y = cross( viewDir, x );\n\tvec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;\n\t#ifdef USE_MATCAP\n\t\tvec4 matcapColor = texture2D( matcap, uv );\n\t\tmatcapColor = matcapTexelToLinear( matcapColor );\n\t#else\n\t\tvec4 matcapColor = vec4( 1.0 );\n\t#endif\n\tvec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshmatcap_vert:"#define MATCAP\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#ifndef FLAT_SHADED\n\t\tvNormal = normalize( transformedNormal );\n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n}",meshtoon_frag:"#define TOON\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshtoon_vert:"#define TOON\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n}",meshphong_frag:"#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include \n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshphong_vert:"#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n\t#include \n}",meshphysical_frag:"#define STANDARD\n#ifdef PHYSICAL\n\t#define REFLECTIVITY\n\t#define CLEARCOAT\n\t#define TRANSMISSION\n#endif\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\n#ifdef TRANSMISSION\n\tuniform float transmission;\n#endif\n#ifdef REFLECTIVITY\n\tuniform float reflectivity;\n#endif\n#ifdef CLEARCOAT\n\tuniform float clearcoat;\n\tuniform float clearcoatRoughness;\n#endif\n#ifdef USE_SHEEN\n\tuniform vec3 sheen;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#ifdef TRANSMISSION\n\t\tfloat totalTransmission = transmission;\n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#ifdef TRANSMISSION\n\t\tdiffuseColor.a *= mix( saturate( 1. - totalTransmission + linearToRelativeLuminance( reflectedLight.directSpecular + reflectedLight.indirectSpecular ) ), 1.0, metalness );\n\t#endif\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",meshphysical_vert:"#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n\t#ifdef USE_TANGENT\n\t\tvTangent = normalize( transformedTangent );\n\t\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n\t#endif\n#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\tvViewPosition = - mvPosition.xyz;\n\t#include \n\t#include \n\t#include \n}",normal_frag:"#define NORMAL\nuniform float opacity;\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\tgl_FragColor = vec4( packNormalToRGB( normal ), opacity );\n}",normal_vert:"#define NORMAL\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n\t#ifdef USE_TANGENT\n\t\tvTangent = normalize( transformedTangent );\n\t\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n\t#endif\n#endif\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n}",points_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\t#include \n\t#include \n\t#include \n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include \n\t#include \n\t#include \n\t#include \n}",points_vert:"uniform float size;\nuniform float scale;\n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\tgl_PointSize = size;\n\t#ifdef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );\n\t#endif\n\t#include \n\t#include \n\t#include \n\t#include \n}",shadow_frag:"uniform vec3 color;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\tgl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );\n\t#include \n\t#include \n\t#include \n}",shadow_vert:"#include \n#include \n#include \nvoid main() {\n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n\t#include \n}",sprite_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include \n#include \n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include \n\t#include \n\t#include \n\t#include \n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include \n\t#include \n\t#include \n}",sprite_vert:"uniform float rotation;\nuniform vec2 center;\n#include \n#include \n#include \n#include \n#include \nvoid main() {\n\t#include \n\tvec4 mvPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );\n\tvec2 scale;\n\tscale.x = length( vec3( modelMatrix[ 0 ].x, modelMatrix[ 0 ].y, modelMatrix[ 0 ].z ) );\n\tscale.y = length( vec3( modelMatrix[ 1 ].x, modelMatrix[ 1 ].y, modelMatrix[ 1 ].z ) );\n\t#ifndef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) scale *= - mvPosition.z;\n\t#endif\n\tvec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;\n\tvec2 rotatedPosition;\n\trotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;\n\trotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;\n\tmvPosition.xy += rotatedPosition;\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include \n\t#include \n\t#include \n}"},ui={common:{diffuse:{value:new tn(15658734)},opacity:{value:1},map:{value:null},uvTransform:{value:new yt},uv2Transform:{value:new yt},alphaMap:{value:null}},specularmap:{specularMap:{value:null}},envmap:{envMap:{value:null},flipEnvMap:{value:-1},reflectivity:{value:1},refractionRatio:{value:.98},maxMipLevel:{value:0}},aomap:{aoMap:{value:null},aoMapIntensity:{value:1}},lightmap:{lightMap:{value:null},lightMapIntensity:{value:1}},emissivemap:{emissiveMap:{value:null}},bumpmap:{bumpMap:{value:null},bumpScale:{value:1}},normalmap:{normalMap:{value:null},normalScale:{value:new vt(1,1)}},displacementmap:{displacementMap:{value:null},displacementScale:{value:1},displacementBias:{value:0}},roughnessmap:{roughnessMap:{value:null}},metalnessmap:{metalnessMap:{value:null}},gradientmap:{gradientMap:{value:null}},fog:{fogDensity:{value:25e-5},fogNear:{value:1},fogFar:{value:2e3},fogColor:{value:new tn(16777215)}},lights:{ambientLightColor:{value:[]},lightProbe:{value:[]},directionalLights:{value:[],properties:{direction:{},color:{}}},directionalLightShadows:{value:[],properties:{shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},directionalShadowMap:{value:[]},directionalShadowMatrix:{value:[]},spotLights:{value:[],properties:{color:{},position:{},direction:{},distance:{},coneCos:{},penumbraCos:{},decay:{}}},spotLightShadows:{value:[],properties:{shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},spotShadowMap:{value:[]},spotShadowMatrix:{value:[]},pointLights:{value:[],properties:{color:{},position:{},decay:{},distance:{}}},pointLightShadows:{value:[],properties:{shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{},shadowCameraNear:{},shadowCameraFar:{}}},pointShadowMap:{value:[]},pointShadowMatrix:{value:[]},hemisphereLights:{value:[],properties:{direction:{},skyColor:{},groundColor:{}}},rectAreaLights:{value:[],properties:{color:{},position:{},width:{},height:{}}},ltc_1:{value:null},ltc_2:{value:null}},points:{diffuse:{value:new tn(15658734)},opacity:{value:1},size:{value:1},scale:{value:1},map:{value:null},alphaMap:{value:null},uvTransform:{value:new yt}},sprite:{diffuse:{value:new tn(15658734)},opacity:{value:1},center:{value:new vt(.5,.5)},rotation:{value:0},map:{value:null},alphaMap:{value:null},uvTransform:{value:new yt}}},di={basic:{uniforms:Yn([ui.common,ui.specularmap,ui.envmap,ui.aomap,ui.lightmap,ui.fog]),vertexShader:hi.meshbasic_vert,fragmentShader:hi.meshbasic_frag},lambert:{uniforms:Yn([ui.common,ui.specularmap,ui.envmap,ui.aomap,ui.lightmap,ui.emissivemap,ui.fog,ui.lights,{emissive:{value:new tn(0)}}]),vertexShader:hi.meshlambert_vert,fragmentShader:hi.meshlambert_frag},phong:{uniforms:Yn([ui.common,ui.specularmap,ui.envmap,ui.aomap,ui.lightmap,ui.emissivemap,ui.bumpmap,ui.normalmap,ui.displacementmap,ui.fog,ui.lights,{emissive:{value:new tn(0)},specular:{value:new tn(1118481)},shininess:{value:30}}]),vertexShader:hi.meshphong_vert,fragmentShader:hi.meshphong_frag},standard:{uniforms:Yn([ui.common,ui.envmap,ui.aomap,ui.lightmap,ui.emissivemap,ui.bumpmap,ui.normalmap,ui.displacementmap,ui.roughnessmap,ui.metalnessmap,ui.fog,ui.lights,{emissive:{value:new tn(0)},roughness:{value:1},metalness:{value:0},envMapIntensity:{value:1}}]),vertexShader:hi.meshphysical_vert,fragmentShader:hi.meshphysical_frag},toon:{uniforms:Yn([ui.common,ui.aomap,ui.lightmap,ui.emissivemap,ui.bumpmap,ui.normalmap,ui.displacementmap,ui.gradientmap,ui.fog,ui.lights,{emissive:{value:new tn(0)}}]),vertexShader:hi.meshtoon_vert,fragmentShader:hi.meshtoon_frag},matcap:{uniforms:Yn([ui.common,ui.bumpmap,ui.normalmap,ui.displacementmap,ui.fog,{matcap:{value:null}}]),vertexShader:hi.meshmatcap_vert,fragmentShader:hi.meshmatcap_frag},points:{uniforms:Yn([ui.points,ui.fog]),vertexShader:hi.points_vert,fragmentShader:hi.points_frag},dashed:{uniforms:Yn([ui.common,ui.fog,{scale:{value:1},dashSize:{value:1},totalSize:{value:2}}]),vertexShader:hi.linedashed_vert,fragmentShader:hi.linedashed_frag},depth:{uniforms:Yn([ui.common,ui.displacementmap]),vertexShader:hi.depth_vert,fragmentShader:hi.depth_frag},normal:{uniforms:Yn([ui.common,ui.bumpmap,ui.normalmap,ui.displacementmap,{opacity:{value:1}}]),vertexShader:hi.normal_vert,fragmentShader:hi.normal_frag},sprite:{uniforms:Yn([ui.sprite,ui.fog]),vertexShader:hi.sprite_vert,fragmentShader:hi.sprite_frag},background:{uniforms:{uvTransform:{value:new yt},t2D:{value:null}},vertexShader:hi.background_vert,fragmentShader:hi.background_frag},cube:{uniforms:Yn([ui.envmap,{opacity:{value:1}}]),vertexShader:hi.cube_vert,fragmentShader:hi.cube_frag},equirect:{uniforms:{tEquirect:{value:null}},vertexShader:hi.equirect_vert,fragmentShader:hi.equirect_frag},distanceRGBA:{uniforms:Yn([ui.common,ui.displacementmap,{referencePosition:{value:new Lt},nearDistance:{value:1},farDistance:{value:1e3}}]),vertexShader:hi.distanceRGBA_vert,fragmentShader:hi.distanceRGBA_frag},shadow:{uniforms:Yn([ui.lights,ui.fog,{color:{value:new tn(0)},opacity:{value:1}}]),vertexShader:hi.shadow_vert,fragmentShader:hi.shadow_frag}};function pi(t,e,n,i,r){const s=new tn(0);let a,o,c=0,h=null,u=0,d=null;function p(t,e){n.buffers.color.setClear(t.r,t.g,t.b,e,r)}return{getClearColor:function(){return s},setClearColor:function(t,e=1){s.set(t),c=e,p(s,c)},getClearAlpha:function(){return c},setClearAlpha:function(t){c=t,p(s,c)},render:function(n,r,m,f){let g=!0===r.isScene?r.background:null;g&&g.isTexture&&(g=e.get(g));const v=t.xr,y=v.getSession&&v.getSession();y&&"additive"===y.environmentBlendMode&&(g=null),null===g?p(s,c):g&&g.isColor&&(p(g,1),f=!0),(t.autoClear||f)&&t.clear(t.autoClearColor,t.autoClearDepth,t.autoClearStencil),g&&(g.isCubeTexture||g.mapping===l)?(void 0===o&&(o=new Wn(new qn(1,1,1),new Jn({name:"BackgroundCubeMaterial",uniforms:Xn(di.cube.uniforms),vertexShader:di.cube.vertexShader,fragmentShader:di.cube.fragmentShader,side:1,depthTest:!1,depthWrite:!1,fog:!1})),o.geometry.deleteAttribute("normal"),o.geometry.deleteAttribute("uv"),o.onBeforeRender=function(t,e,n){this.matrixWorld.copyPosition(n.matrixWorld)},Object.defineProperty(o.material,"envMap",{get:function(){return this.uniforms.envMap.value}}),i.update(o)),o.material.uniforms.envMap.value=g,o.material.uniforms.flipEnvMap.value=g.isCubeTexture&&g._needsFlipEnvMap?-1:1,h===g&&u===g.version&&d===t.toneMapping||(o.material.needsUpdate=!0,h=g,u=g.version,d=t.toneMapping),n.unshift(o,o.geometry,o.material,0,0,null)):g&&g.isTexture&&(void 0===a&&(a=new Wn(new ci(2,2),new Jn({name:"BackgroundMaterial",uniforms:Xn(di.background.uniforms),vertexShader:di.background.vertexShader,fragmentShader:di.background.fragmentShader,side:0,depthTest:!1,depthWrite:!1,fog:!1})),a.geometry.deleteAttribute("normal"),Object.defineProperty(a.material,"map",{get:function(){return this.uniforms.t2D.value}}),i.update(a)),a.material.uniforms.t2D.value=g,!0===g.matrixAutoUpdate&&g.updateMatrix(),a.material.uniforms.uvTransform.value.copy(g.matrix),h===g&&u===g.version&&d===t.toneMapping||(a.material.needsUpdate=!0,h=g,u=g.version,d=t.toneMapping),n.unshift(a,a.geometry,a.material,0,0,null))}}}function mi(t,e,n,i){const r=t.getParameter(34921),s=i.isWebGL2?null:e.get("OES_vertex_array_object"),a=i.isWebGL2||null!==s,o={},l=d(null);let c=l;function h(e){return i.isWebGL2?t.bindVertexArray(e):s.bindVertexArrayOES(e)}function u(e){return i.isWebGL2?t.deleteVertexArray(e):s.deleteVertexArrayOES(e)}function d(t){const e=[],n=[],i=[];for(let t=0;t=0){const s=l[e];if(void 0!==s){const e=s.normalized,r=s.itemSize,a=n.get(s);if(void 0===a)continue;const l=a.buffer,c=a.type,h=a.bytesPerElement;if(s.isInterleavedBufferAttribute){const n=s.data,a=n.stride,u=s.offset;n&&n.isInstancedInterleavedBuffer?(f(i,n.meshPerAttribute),void 0===o._maxInstanceCount&&(o._maxInstanceCount=n.meshPerAttribute*n.count)):m(i),t.bindBuffer(34962,l),v(i,r,c,e,a*h,u*h)}else s.isInstancedBufferAttribute?(f(i,s.meshPerAttribute),void 0===o._maxInstanceCount&&(o._maxInstanceCount=s.meshPerAttribute*s.count)):m(i),t.bindBuffer(34962,l),v(i,r,c,e,0,0)}else if("instanceMatrix"===e){const e=n.get(r.instanceMatrix);if(void 0===e)continue;const s=e.buffer,a=e.type;f(i+0,1),f(i+1,1),f(i+2,1),f(i+3,1),t.bindBuffer(34962,s),t.vertexAttribPointer(i+0,4,a,!1,64,0),t.vertexAttribPointer(i+1,4,a,!1,64,16),t.vertexAttribPointer(i+2,4,a,!1,64,32),t.vertexAttribPointer(i+3,4,a,!1,64,48)}else if("instanceColor"===e){const e=n.get(r.instanceColor);if(void 0===e)continue;const s=e.buffer,a=e.type;f(i,1),t.bindBuffer(34962,s),t.vertexAttribPointer(i,3,a,!1,12,0)}else if(void 0!==h){const n=h[e];if(void 0!==n)switch(n.length){case 2:t.vertexAttrib2fv(i,n);break;case 3:t.vertexAttrib3fv(i,n);break;case 4:t.vertexAttrib4fv(i,n);break;default:t.vertexAttrib1fv(i,n)}}}}g()}(r,l,u,y),null!==x&&t.bindBuffer(34963,n.get(x).buffer))},reset:y,resetDefaultState:x,dispose:function(){y();for(const t in o){const e=o[t];for(const t in e){const n=e[t];for(const t in n)u(n[t].object),delete n[t];delete e[t]}delete o[t]}},releaseStatesOfGeometry:function(t){if(void 0===o[t.id])return;const e=o[t.id];for(const t in e){const n=e[t];for(const t in n)u(n[t].object),delete n[t];delete e[t]}delete o[t.id]},releaseStatesOfProgram:function(t){for(const e in o){const n=o[e];if(void 0===n[t.id])continue;const i=n[t.id];for(const t in i)u(i[t].object),delete i[t];delete n[t.id]}},initAttributes:p,enableAttribute:m,disableUnusedAttributes:g}}function fi(t,e,n,i){const r=i.isWebGL2;let s;this.setMode=function(t){s=t},this.render=function(e,i){t.drawArrays(s,e,i),n.update(i,s,1)},this.renderInstances=function(i,a,o){if(0===o)return;let l,c;if(r)l=t,c="drawArraysInstanced";else if(l=e.get("ANGLE_instanced_arrays"),c="drawArraysInstancedANGLE",null===l)return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");l[c](s,i,a,o),n.update(a,s,o)}}function gi(t,e,n){let i;function r(e){if("highp"===e){if(t.getShaderPrecisionFormat(35633,36338).precision>0&&t.getShaderPrecisionFormat(35632,36338).precision>0)return"highp";e="mediump"}return"mediump"===e&&t.getShaderPrecisionFormat(35633,36337).precision>0&&t.getShaderPrecisionFormat(35632,36337).precision>0?"mediump":"lowp"}const s="undefined"!=typeof WebGL2RenderingContext&&t instanceof WebGL2RenderingContext||"undefined"!=typeof WebGL2ComputeRenderingContext&&t instanceof WebGL2ComputeRenderingContext;let a=void 0!==n.precision?n.precision:"highp";const o=r(a);o!==a&&(console.warn("THREE.WebGLRenderer:",a,"not supported, using",o,"instead."),a=o);const l=!0===n.logarithmicDepthBuffer,c=t.getParameter(34930),h=t.getParameter(35660),u=t.getParameter(3379),d=t.getParameter(34076),p=t.getParameter(34921),m=t.getParameter(36347),f=t.getParameter(36348),g=t.getParameter(36349),v=h>0,y=s||e.has("OES_texture_float");return{isWebGL2:s,getMaxAnisotropy:function(){if(void 0!==i)return i;if(!0===e.has("EXT_texture_filter_anisotropic")){const n=e.get("EXT_texture_filter_anisotropic");i=t.getParameter(n.MAX_TEXTURE_MAX_ANISOTROPY_EXT)}else i=0;return i},getMaxPrecision:r,precision:a,logarithmicDepthBuffer:l,maxTextures:c,maxVertexTextures:h,maxTextureSize:u,maxCubemapSize:d,maxAttributes:p,maxVertexUniforms:m,maxVaryings:f,maxFragmentUniforms:g,vertexTextures:v,floatFragmentTextures:y,floatVertexTextures:v&&y,maxSamples:s?t.getParameter(36183):0}}function vi(t){const e=this;let n=null,i=0,r=!1,s=!1;const a=new Ne,o=new yt,l={value:null,needsUpdate:!1};function c(){l.value!==n&&(l.value=n,l.needsUpdate=i>0),e.numPlanes=i,e.numIntersection=0}function h(t,n,i,r){const s=null!==t?t.length:0;let c=null;if(0!==s){if(c=l.value,!0!==r||null===c){const e=i+4*s,r=n.matrixWorldInverse;o.getNormalMatrix(r),(null===c||c.length0){const a=t.getRenderTarget(),o=new ni(s.height/2);return o.fromEquirectangularTexture(t,r),e.set(r,o),t.setRenderTarget(a),r.addEventListener("dispose",i),n(o.texture,r.mapping)}return null}}}return r},dispose:function(){e=new WeakMap}}}function xi(t){const e={};function n(n){if(void 0!==e[n])return e[n];let i;switch(n){case"WEBGL_depth_texture":i=t.getExtension("WEBGL_depth_texture")||t.getExtension("MOZ_WEBGL_depth_texture")||t.getExtension("WEBKIT_WEBGL_depth_texture");break;case"EXT_texture_filter_anisotropic":i=t.getExtension("EXT_texture_filter_anisotropic")||t.getExtension("MOZ_EXT_texture_filter_anisotropic")||t.getExtension("WEBKIT_EXT_texture_filter_anisotropic");break;case"WEBGL_compressed_texture_s3tc":i=t.getExtension("WEBGL_compressed_texture_s3tc")||t.getExtension("MOZ_WEBGL_compressed_texture_s3tc")||t.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");break;case"WEBGL_compressed_texture_pvrtc":i=t.getExtension("WEBGL_compressed_texture_pvrtc")||t.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");break;default:i=t.getExtension(n)}return e[n]=i,i}return{has:function(t){return null!==n(t)},init:function(t){t.isWebGL2?n("EXT_color_buffer_float"):(n("WEBGL_depth_texture"),n("OES_texture_float"),n("OES_texture_half_float"),n("OES_texture_half_float_linear"),n("OES_standard_derivatives"),n("OES_element_index_uint"),n("OES_vertex_array_object"),n("ANGLE_instanced_arrays")),n("OES_texture_float_linear"),n("EXT_color_buffer_half_float")},get:function(t){const e=n(t);return null===e&&console.warn("THREE.WebGLRenderer: "+t+" extension not supported."),e}}}function _i(t,e,n,i){const r={},s=new WeakMap;function a(t){const o=t.target;null!==o.index&&e.remove(o.index);for(const t in o.attributes)e.remove(o.attributes[t]);o.removeEventListener("dispose",a),delete r[o.id];const l=s.get(o);l&&(e.remove(l),s.delete(o)),i.releaseStatesOfGeometry(o),!0===o.isInstancedBufferGeometry&&delete o._maxInstanceCount,n.memory.geometries--}function o(t){const n=[],i=t.index,r=t.attributes.position;let a=0;if(null!==i){const t=i.array;a=i.version;for(let e=0,i=t.length;e65535?dn:hn)(n,1);o.version=a;const l=s.get(t);l&&e.remove(l),s.set(t,o)}return{get:function(t,e){return!0===r[e.id]||(e.addEventListener("dispose",a),r[e.id]=!0,n.memory.geometries++),e},update:function(t){const n=t.attributes;for(const t in n)e.update(n[t],34962);const i=t.morphAttributes;for(const t in i){const n=i[t];for(let t=0,i=n.length;t0)return t;const r=e*n;let s=Ii[r];if(void 0===s&&(s=new Float32Array(r),Ii[r]=s),0!==e){i.toArray(s,0);for(let i=1,r=0;i!==e;++i)r+=n,t[i].toArray(s,r)}return s}function Hi(t,e){if(t.length!==e.length)return!1;for(let n=0,i=t.length;n/gm;function kr(t){return t.replace(Ur,Vr)}function Vr(t,e){const n=hi[e];if(void 0===n)throw new Error("Can not resolve #include <"+e+">");return kr(n)}const Wr=/#pragma unroll_loop[\s]+?for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g,jr=/#pragma unroll_loop_start\s+for\s*\(\s*int\s+i\s*=\s*(\d+)\s*;\s*i\s*<\s*(\d+)\s*;\s*i\s*\+\+\s*\)\s*{([\s\S]+?)}\s+#pragma unroll_loop_end/g;function qr(t){return t.replace(jr,Yr).replace(Wr,Xr)}function Xr(t,e,n,i){return console.warn("WebGLProgram: #pragma unroll_loop shader syntax is deprecated. Please use #pragma unroll_loop_start syntax instead."),Yr(t,e,n,i)}function Yr(t,e,n,i){let r="";for(let t=parseInt(e);t0?t.gammaFactor:1,v=n.isWebGL2?"":function(t){return[t.extensionDerivatives||t.envMapCubeUV||t.bumpMap||t.tangentSpaceNormalMap||t.clearcoatNormalMap||t.flatShading||"physical"===t.shaderID?"#extension GL_OES_standard_derivatives : enable":"",(t.extensionFragDepth||t.logarithmicDepthBuffer)&&t.rendererExtensionFragDepth?"#extension GL_EXT_frag_depth : enable":"",t.extensionDrawBuffers&&t.rendererExtensionDrawBuffers?"#extension GL_EXT_draw_buffers : require":"",(t.extensionShaderTextureLOD||t.envMap)&&t.rendererExtensionShaderTextureLod?"#extension GL_EXT_shader_texture_lod : enable":""].filter(Or).join("\n")}(n),y=function(t){const e=[];for(const n in t){const i=t[n];!1!==i&&e.push("#define "+n+" "+i)}return e.join("\n")}(o),x=a.createProgram();let _,w,b=n.glslVersion?"#version "+n.glslVersion+"\n":"";n.isRawShaderMaterial?(_=[y].filter(Or).join("\n"),_.length>0&&(_+="\n"),w=[v,y].filter(Or).join("\n"),w.length>0&&(w+="\n")):(_=[Zr(n),"#define SHADER_NAME "+n.shaderName,y,n.instancing?"#define USE_INSTANCING":"",n.instancingColor?"#define USE_INSTANCING_COLOR":"",n.supportsVertexTextures?"#define VERTEX_TEXTURES":"","#define GAMMA_FACTOR "+g,"#define MAX_BONES "+n.maxBones,n.useFog&&n.fog?"#define USE_FOG":"",n.useFog&&n.fogExp2?"#define FOG_EXP2":"",n.map?"#define USE_MAP":"",n.envMap?"#define USE_ENVMAP":"",n.envMap?"#define "+m:"",n.lightMap?"#define USE_LIGHTMAP":"",n.aoMap?"#define USE_AOMAP":"",n.emissiveMap?"#define USE_EMISSIVEMAP":"",n.bumpMap?"#define USE_BUMPMAP":"",n.normalMap?"#define USE_NORMALMAP":"",n.normalMap&&n.objectSpaceNormalMap?"#define OBJECTSPACE_NORMALMAP":"",n.normalMap&&n.tangentSpaceNormalMap?"#define TANGENTSPACE_NORMALMAP":"",n.clearcoatMap?"#define USE_CLEARCOATMAP":"",n.clearcoatRoughnessMap?"#define USE_CLEARCOAT_ROUGHNESSMAP":"",n.clearcoatNormalMap?"#define USE_CLEARCOAT_NORMALMAP":"",n.displacementMap&&n.supportsVertexTextures?"#define USE_DISPLACEMENTMAP":"",n.specularMap?"#define USE_SPECULARMAP":"",n.roughnessMap?"#define USE_ROUGHNESSMAP":"",n.metalnessMap?"#define USE_METALNESSMAP":"",n.alphaMap?"#define USE_ALPHAMAP":"",n.transmissionMap?"#define USE_TRANSMISSIONMAP":"",n.vertexTangents?"#define USE_TANGENT":"",n.vertexColors?"#define USE_COLOR":"",n.vertexAlphas?"#define USE_COLOR_ALPHA":"",n.vertexUvs?"#define USE_UV":"",n.uvsVertexOnly?"#define UVS_VERTEX_ONLY":"",n.flatShading?"#define FLAT_SHADED":"",n.skinning?"#define USE_SKINNING":"",n.useVertexTexture?"#define BONE_TEXTURE":"",n.morphTargets?"#define USE_MORPHTARGETS":"",n.morphNormals&&!1===n.flatShading?"#define USE_MORPHNORMALS":"",n.doubleSided?"#define DOUBLE_SIDED":"",n.flipSided?"#define FLIP_SIDED":"",n.shadowMapEnabled?"#define USE_SHADOWMAP":"",n.shadowMapEnabled?"#define "+d:"",n.sizeAttenuation?"#define USE_SIZEATTENUATION":"",n.logarithmicDepthBuffer?"#define USE_LOGDEPTHBUF":"",n.logarithmicDepthBuffer&&n.rendererExtensionFragDepth?"#define USE_LOGDEPTHBUF_EXT":"","uniform mat4 modelMatrix;","uniform mat4 modelViewMatrix;","uniform mat4 projectionMatrix;","uniform mat4 viewMatrix;","uniform mat3 normalMatrix;","uniform vec3 cameraPosition;","uniform bool isOrthographic;","#ifdef USE_INSTANCING","\tattribute mat4 instanceMatrix;","#endif","#ifdef USE_INSTANCING_COLOR","\tattribute vec3 instanceColor;","#endif","attribute vec3 position;","attribute vec3 normal;","attribute vec2 uv;","#ifdef USE_TANGENT","\tattribute vec4 tangent;","#endif","#if defined( USE_COLOR_ALPHA )","\tattribute vec4 color;","#elif defined( USE_COLOR )","\tattribute vec3 color;","#endif","#ifdef USE_MORPHTARGETS","\tattribute vec3 morphTarget0;","\tattribute vec3 morphTarget1;","\tattribute vec3 morphTarget2;","\tattribute vec3 morphTarget3;","\t#ifdef USE_MORPHNORMALS","\t\tattribute vec3 morphNormal0;","\t\tattribute vec3 morphNormal1;","\t\tattribute vec3 morphNormal2;","\t\tattribute vec3 morphNormal3;","\t#else","\t\tattribute vec3 morphTarget4;","\t\tattribute vec3 morphTarget5;","\t\tattribute vec3 morphTarget6;","\t\tattribute vec3 morphTarget7;","\t#endif","#endif","#ifdef USE_SKINNING","\tattribute vec4 skinIndex;","\tattribute vec4 skinWeight;","#endif","\n"].filter(Or).join("\n"),w=[v,Zr(n),"#define SHADER_NAME "+n.shaderName,y,n.alphaTest?"#define ALPHATEST "+n.alphaTest+(n.alphaTest%1?"":".0"):"","#define GAMMA_FACTOR "+g,n.useFog&&n.fog?"#define USE_FOG":"",n.useFog&&n.fogExp2?"#define FOG_EXP2":"",n.map?"#define USE_MAP":"",n.matcap?"#define USE_MATCAP":"",n.envMap?"#define USE_ENVMAP":"",n.envMap?"#define "+p:"",n.envMap?"#define "+m:"",n.envMap?"#define "+f:"",n.lightMap?"#define USE_LIGHTMAP":"",n.aoMap?"#define USE_AOMAP":"",n.emissiveMap?"#define USE_EMISSIVEMAP":"",n.bumpMap?"#define USE_BUMPMAP":"",n.normalMap?"#define USE_NORMALMAP":"",n.normalMap&&n.objectSpaceNormalMap?"#define OBJECTSPACE_NORMALMAP":"",n.normalMap&&n.tangentSpaceNormalMap?"#define TANGENTSPACE_NORMALMAP":"",n.clearcoatMap?"#define USE_CLEARCOATMAP":"",n.clearcoatRoughnessMap?"#define USE_CLEARCOAT_ROUGHNESSMAP":"",n.clearcoatNormalMap?"#define USE_CLEARCOAT_NORMALMAP":"",n.specularMap?"#define USE_SPECULARMAP":"",n.roughnessMap?"#define USE_ROUGHNESSMAP":"",n.metalnessMap?"#define USE_METALNESSMAP":"",n.alphaMap?"#define USE_ALPHAMAP":"",n.sheen?"#define USE_SHEEN":"",n.transmissionMap?"#define USE_TRANSMISSIONMAP":"",n.vertexTangents?"#define USE_TANGENT":"",n.vertexColors||n.instancingColor?"#define USE_COLOR":"",n.vertexAlphas?"#define USE_COLOR_ALPHA":"",n.vertexUvs?"#define USE_UV":"",n.uvsVertexOnly?"#define UVS_VERTEX_ONLY":"",n.gradientMap?"#define USE_GRADIENTMAP":"",n.flatShading?"#define FLAT_SHADED":"",n.doubleSided?"#define DOUBLE_SIDED":"",n.flipSided?"#define FLIP_SIDED":"",n.shadowMapEnabled?"#define USE_SHADOWMAP":"",n.shadowMapEnabled?"#define "+d:"",n.premultipliedAlpha?"#define PREMULTIPLIED_ALPHA":"",n.physicallyCorrectLights?"#define PHYSICALLY_CORRECT_LIGHTS":"",n.logarithmicDepthBuffer?"#define USE_LOGDEPTHBUF":"",n.logarithmicDepthBuffer&&n.rendererExtensionFragDepth?"#define USE_LOGDEPTHBUF_EXT":"",(n.extensionShaderTextureLOD||n.envMap)&&n.rendererExtensionShaderTextureLod?"#define TEXTURE_LOD_EXT":"","uniform mat4 viewMatrix;","uniform vec3 cameraPosition;","uniform bool isOrthographic;",0!==n.toneMapping?"#define TONE_MAPPING":"",0!==n.toneMapping?hi.tonemapping_pars_fragment:"",0!==n.toneMapping?Fr("toneMapping",n.toneMapping):"",n.dithering?"#define DITHERING":"",hi.encodings_pars_fragment,n.map?Br("mapTexelToLinear",n.mapEncoding):"",n.matcap?Br("matcapTexelToLinear",n.matcapEncoding):"",n.envMap?Br("envMapTexelToLinear",n.envMapEncoding):"",n.emissiveMap?Br("emissiveMapTexelToLinear",n.emissiveMapEncoding):"",n.lightMap?Br("lightMapTexelToLinear",n.lightMapEncoding):"",zr("linearToOutputTexel",n.outputEncoding),n.depthPacking?"#define DEPTH_PACKING "+n.depthPacking:"","\n"].filter(Or).join("\n")),h=kr(h),h=Hr(h,n),h=Gr(h,n),u=kr(u),u=Hr(u,n),u=Gr(u,n),h=qr(h),u=qr(u),n.isWebGL2&&!0!==n.isRawShaderMaterial&&(b="#version 300 es\n",_=["#define attribute in","#define varying out","#define texture2D texture"].join("\n")+"\n"+_,w=["#define varying in",n.glslVersion===it?"":"out highp vec4 pc_fragColor;",n.glslVersion===it?"":"#define gl_FragColor pc_fragColor","#define gl_FragDepthEXT gl_FragDepth","#define texture2D texture","#define textureCube texture","#define texture2DProj textureProj","#define texture2DLodEXT textureLod","#define texture2DProjLodEXT textureProjLod","#define textureCubeLodEXT textureLod","#define texture2DGradEXT textureGrad","#define texture2DProjGradEXT textureProjGrad","#define textureCubeGradEXT textureGrad"].join("\n")+"\n"+w);const M=b+w+u,S=Pr(a,35633,b+_+h),T=Pr(a,35632,M);if(a.attachShader(x,S),a.attachShader(x,T),void 0!==n.index0AttributeName?a.bindAttribLocation(x,0,n.index0AttributeName):!0===n.morphTargets&&a.bindAttribLocation(x,0,"position"),a.linkProgram(x),t.debug.checkShaderErrors){const t=a.getProgramInfoLog(x).trim(),e=a.getShaderInfoLog(S).trim(),n=a.getShaderInfoLog(T).trim();let i=!0,r=!0;if(!1===a.getProgramParameter(x,35714)){i=!1;const e=Nr(a,S,"vertex"),n=Nr(a,T,"fragment");console.error("THREE.WebGLProgram: shader error: ",a.getError(),"35715",a.getProgramParameter(x,35715),"gl.getProgramInfoLog",t,e,n)}else""!==t?console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()",t):""!==e&&""!==n||(r=!1);r&&(this.diagnostics={runnable:i,programLog:t,vertexShader:{log:e,prefix:_},fragmentShader:{log:n,prefix:w}})}let E,A;return a.deleteShader(S),a.deleteShader(T),this.getUniforms=function(){return void 0===E&&(E=new Cr(a,x)),E},this.getAttributes=function(){return void 0===A&&(A=function(t,e){const n={},i=t.getProgramParameter(e,35721);for(let r=0;r0,maxBones:S,useVertexTexture:u,morphTargets:r.morphTargets,morphNormals:r.morphNormals,numDirLights:a.directional.length,numPointLights:a.point.length,numSpotLights:a.spot.length,numRectAreaLights:a.rectArea.length,numHemiLights:a.hemi.length,numDirLightShadows:a.directionalShadowMap.length,numPointLightShadows:a.pointShadowMap.length,numSpotLightShadows:a.spotShadowMap.length,numClippingPlanes:s.numPlanes,numClipIntersection:s.numIntersection,dithering:r.dithering,shadowMapEnabled:t.shadowMap.enabled&&g.length>0,shadowMapType:t.shadowMap.type,toneMapping:r.toneMapped?t.toneMapping:0,physicallyCorrectLights:t.physicallyCorrectLights,premultipliedAlpha:r.premultipliedAlpha,alphaTest:r.alphaTest,doubleSided:2===r.side,flipSided:1===r.side,depthPacking:void 0!==r.depthPacking&&r.depthPacking,index0AttributeName:r.index0AttributeName,extensionDerivatives:r.extensions&&r.extensions.derivatives,extensionFragDepth:r.extensions&&r.extensions.fragDepth,extensionDrawBuffers:r.extensions&&r.extensions.drawBuffers,extensionShaderTextureLOD:r.extensions&&r.extensions.shaderTextureLOD,rendererExtensionFragDepth:o||n.has("EXT_frag_depth"),rendererExtensionDrawBuffers:o||n.has("WEBGL_draw_buffers"),rendererExtensionShaderTextureLod:o||n.has("EXT_shader_texture_lod"),customProgramCacheKey:r.customProgramCacheKey()}},getProgramCacheKey:function(e){const n=[];if(e.shaderID?n.push(e.shaderID):(n.push(e.fragmentShader),n.push(e.vertexShader)),void 0!==e.defines)for(const t in e.defines)n.push(t),n.push(e.defines[t]);if(!1===e.isRawShaderMaterial){for(let t=0;t1&&i.sort(t||$r),r.length>1&&r.sort(e||ts)}}}function ns(t){let e=new WeakMap;return{get:function(n,i){let r;return!1===e.has(n)?(r=new es(t),e.set(n,[r])):i>=e.get(n).length?(r=new es(t),e.get(n).push(r)):r=e.get(n)[i],r},dispose:function(){e=new WeakMap}}}function is(){const t={};return{get:function(e){if(void 0!==t[e.id])return t[e.id];let n;switch(e.type){case"DirectionalLight":n={direction:new Lt,color:new tn};break;case"SpotLight":n={position:new Lt,direction:new Lt,color:new tn,distance:0,coneCos:0,penumbraCos:0,decay:0};break;case"PointLight":n={position:new Lt,color:new tn,distance:0,decay:0};break;case"HemisphereLight":n={direction:new Lt,skyColor:new tn,groundColor:new tn};break;case"RectAreaLight":n={color:new tn,position:new Lt,halfWidth:new Lt,halfHeight:new Lt}}return t[e.id]=n,n}}}let rs=0;function ss(t,e){return(e.castShadow?1:0)-(t.castShadow?1:0)}function as(t,e){const n=new is,i=function(){const t={};return{get:function(e){if(void 0!==t[e.id])return t[e.id];let n;switch(e.type){case"DirectionalLight":case"SpotLight":n={shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new vt};break;case"PointLight":n={shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new vt,shadowCameraNear:1,shadowCameraFar:1e3}}return t[e.id]=n,n}}}(),r={version:0,hash:{directionalLength:-1,pointLength:-1,spotLength:-1,rectAreaLength:-1,hemiLength:-1,numDirectionalShadows:-1,numPointShadows:-1,numSpotShadows:-1},ambient:[0,0,0],probe:[],directional:[],directionalShadow:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotShadow:[],spotShadowMap:[],spotShadowMatrix:[],rectArea:[],rectAreaLTC1:null,rectAreaLTC2:null,point:[],pointShadow:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[]};for(let t=0;t<9;t++)r.probe.push(new Lt);const s=new Lt,a=new se,o=new se;return{setup:function(s){let a=0,o=0,l=0;for(let t=0;t<9;t++)r.probe[t].set(0,0,0);let c=0,h=0,u=0,d=0,p=0,m=0,f=0,g=0;s.sort(ss);for(let t=0,e=s.length;t0&&(e.isWebGL2||!0===t.has("OES_texture_float_linear")?(r.rectAreaLTC1=ui.LTC_FLOAT_1,r.rectAreaLTC2=ui.LTC_FLOAT_2):!0===t.has("OES_texture_half_float_linear")?(r.rectAreaLTC1=ui.LTC_HALF_1,r.rectAreaLTC2=ui.LTC_HALF_2):console.error("THREE.WebGLRenderer: Unable to use RectAreaLight. Missing WebGL extensions.")),r.ambient[0]=a,r.ambient[1]=o,r.ambient[2]=l;const v=r.hash;v.directionalLength===c&&v.pointLength===h&&v.spotLength===u&&v.rectAreaLength===d&&v.hemiLength===p&&v.numDirectionalShadows===m&&v.numPointShadows===f&&v.numSpotShadows===g||(r.directional.length=c,r.spot.length=u,r.rectArea.length=d,r.point.length=h,r.hemi.length=p,r.directionalShadow.length=m,r.directionalShadowMap.length=m,r.pointShadow.length=f,r.pointShadowMap.length=f,r.spotShadow.length=g,r.spotShadowMap.length=g,r.directionalShadowMatrix.length=m,r.pointShadowMatrix.length=f,r.spotShadowMatrix.length=g,v.directionalLength=c,v.pointLength=h,v.spotLength=u,v.rectAreaLength=d,v.hemiLength=p,v.numDirectionalShadows=m,v.numPointShadows=f,v.numSpotShadows=g,r.version=rs++)},setupView:function(t,e){let n=0,i=0,l=0,c=0,h=0;const u=e.matrixWorldInverse;for(let e=0,d=t.length;e=n.get(i).length?(s=new os(t,e),n.get(i).push(s)):s=n.get(i)[r],s},dispose:function(){n=new WeakMap}}}class cs extends Xe{constructor(t){super(),this.type="MeshDepthMaterial",this.depthPacking=3200,this.skinning=!1,this.morphTargets=!1,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.setValues(t)}copy(t){return super.copy(t),this.depthPacking=t.depthPacking,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.map=t.map,this.alphaMap=t.alphaMap,this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this}}cs.prototype.isMeshDepthMaterial=!0;class hs extends Xe{constructor(t){super(),this.type="MeshDistanceMaterial",this.referencePosition=new Lt,this.nearDistance=1,this.farDistance=1e3,this.skinning=!1,this.morphTargets=!1,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.fog=!1,this.setValues(t)}copy(t){return super.copy(t),this.referencePosition.copy(t.referencePosition),this.nearDistance=t.nearDistance,this.farDistance=t.farDistance,this.skinning=t.skinning,this.morphTargets=t.morphTargets,this.map=t.map,this.alphaMap=t.alphaMap,this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this}}hs.prototype.isMeshDistanceMaterial=!0;function us(t,e,n){let i=new ai;const r=new vt,s=new vt,a=new St,o=[],l=[],c={},h=n.maxTextureSize,u={0:1,1:0,2:2},d=new Jn({defines:{SAMPLE_RATE:2/8,HALF_SAMPLE_RATE:1/8},uniforms:{shadow_pass:{value:null},resolution:{value:new vt},radius:{value:4}},vertexShader:"void main() {\n\tgl_Position = vec4( position, 1.0 );\n}",fragmentShader:"uniform sampler2D shadow_pass;\nuniform vec2 resolution;\nuniform float radius;\n#include \nvoid main() {\n\tfloat mean = 0.0;\n\tfloat squared_mean = 0.0;\n\tfloat depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy ) / resolution ) );\n\tfor ( float i = -1.0; i < 1.0 ; i += SAMPLE_RATE) {\n\t\t#ifdef HORIZONTAL_PASS\n\t\t\tvec2 distribution = unpackRGBATo2Half( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( i, 0.0 ) * radius ) / resolution ) );\n\t\t\tmean += distribution.x;\n\t\t\tsquared_mean += distribution.y * distribution.y + distribution.x * distribution.x;\n\t\t#else\n\t\t\tfloat depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0, i ) * radius ) / resolution ) );\n\t\t\tmean += depth;\n\t\t\tsquared_mean += depth * depth;\n\t\t#endif\n\t}\n\tmean = mean * HALF_SAMPLE_RATE;\n\tsquared_mean = squared_mean * HALF_SAMPLE_RATE;\n\tfloat std_dev = sqrt( squared_mean - mean * mean );\n\tgl_FragColor = pack2HalfToRGBA( vec2( mean, std_dev ) );\n}"}),m=d.clone();m.defines.HORIZONTAL_PASS=1;const f=new En;f.setAttribute("position",new sn(new Float32Array([-1,-1,.5,3,-1,.5,-1,3,.5]),3));const v=new Wn(f,d),y=this;function x(n,i){const r=e.update(v);d.uniforms.shadow_pass.value=n.map.texture,d.uniforms.resolution.value=n.mapSize,d.uniforms.radius.value=n.radius,t.setRenderTarget(n.mapPass),t.clear(),t.renderBufferDirect(i,null,r,d,v,null),m.uniforms.shadow_pass.value=n.mapPass.texture,m.uniforms.resolution.value=n.mapSize,m.uniforms.radius.value=n.radius,t.setRenderTarget(n.map),t.clear(),t.renderBufferDirect(i,null,r,m,v,null)}function _(t,e,n){const i=t<<0|e<<1|n<<2;let r=o[i];return void 0===r&&(r=new cs({depthPacking:3201,morphTargets:t,skinning:e}),o[i]=r),r}function w(t,e,n){const i=t<<0|e<<1|n<<2;let r=l[i];return void 0===r&&(r=new hs({morphTargets:t,skinning:e}),l[i]=r),r}function b(e,n,i,r,s,a,o){let l=null,h=_,d=e.customDepthMaterial;if(!0===r.isPointLight&&(h=w,d=e.customDistanceMaterial),void 0===d){let t=!1;!0===i.morphTargets&&(t=n.morphAttributes&&n.morphAttributes.position&&n.morphAttributes.position.length>0);let r=!1;!0===e.isSkinnedMesh&&(!0===i.skinning?r=!0:console.warn("THREE.WebGLShadowMap: THREE.SkinnedMesh with material.skinning set to false:",e));l=h(t,r,!0===e.isInstancedMesh)}else l=d;if(t.localClippingEnabled&&!0===i.clipShadows&&0!==i.clippingPlanes.length){const t=l.uuid,e=i.uuid;let n=c[t];void 0===n&&(n={},c[t]=n);let r=n[e];void 0===r&&(r=l.clone(),n[e]=r),l=r}return l.visible=i.visible,l.wireframe=i.wireframe,l.side=3===o?null!==i.shadowSide?i.shadowSide:i.side:null!==i.shadowSide?i.shadowSide:u[i.side],l.clipShadows=i.clipShadows,l.clippingPlanes=i.clippingPlanes,l.clipIntersection=i.clipIntersection,l.wireframeLinewidth=i.wireframeLinewidth,l.linewidth=i.linewidth,!0===r.isPointLight&&!0===l.isMeshDistanceMaterial&&(l.referencePosition.setFromMatrixPosition(r.matrixWorld),l.nearDistance=s,l.farDistance=a),l}function M(n,r,s,a,o){if(!1===n.visible)return;if(n.layers.test(r.layers)&&(n.isMesh||n.isLine||n.isPoints)&&(n.castShadow||n.receiveShadow&&3===o)&&(!n.frustumCulled||i.intersectsObject(n))){n.modelViewMatrix.multiplyMatrices(s.matrixWorldInverse,n.matrixWorld);const i=e.update(n),r=n.material;if(Array.isArray(r)){const e=i.groups;for(let l=0,c=e.length;lh||r.y>h)&&(r.x>h&&(s.x=Math.floor(h/m.x),r.x=s.x*m.x,u.mapSize.x=s.x),r.y>h&&(s.y=Math.floor(h/m.y),r.y=s.y*m.y,u.mapSize.y=s.y)),null===u.map&&!u.isPointLightShadow&&3===this.type){const t={minFilter:g,magFilter:g,format:E};u.map=new Tt(r.x,r.y,t),u.map.texture.name=c.name+".shadowMap",u.mapPass=new Tt(r.x,r.y,t),u.camera.updateProjectionMatrix()}if(null===u.map){const t={minFilter:p,magFilter:p,format:E};u.map=new Tt(r.x,r.y,t),u.map.texture.name=c.name+".shadowMap",u.camera.updateProjectionMatrix()}t.setRenderTarget(u.map),t.clear();const f=u.getViewportCount();for(let t=0;t=1):-1!==R.indexOf("OpenGL ES")&&(L=parseFloat(/^OpenGL ES (\d)/.exec(R)[1]),A=L>=2);let C=null,P={};const D=new St(0,0,t.canvas.width,t.canvas.height),I=new St(0,0,t.canvas.width,t.canvas.height);function N(e,n,i){const r=new Uint8Array(4),s=t.createTexture();t.bindTexture(e,s),t.texParameteri(e,10241,9728),t.texParameteri(e,10240,9728);for(let e=0;ei||t.height>i)&&(r=i/Math.max(t.width,t.height)),r<1||!0===e){if("undefined"!=typeof HTMLImageElement&&t instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&t instanceof HTMLCanvasElement||"undefined"!=typeof ImageBitmap&&t instanceof ImageBitmap){const i=e?ft:Math.floor,s=i(r*t.width),a=i(r*t.height);void 0===P&&(P=I(s,a));const o=n?I(s,a):P;o.width=s,o.height=a;return o.getContext("2d").drawImage(t,0,0,s,a),console.warn("THREE.WebGLRenderer: Texture has been resized from ("+t.width+"x"+t.height+") to ("+s+"x"+a+")."),o}return"data"in t&&console.warn("THREE.WebGLRenderer: Image in DataTexture is too big ("+t.width+"x"+t.height+")."),t}return t}function B(t){return pt(t.width)&&pt(t.height)}function z(t,e){return t.generateMipmaps&&e&&t.minFilter!==p&&t.minFilter!==g}function F(e,n,r,s){t.generateMipmap(e);i.get(n).__maxMipLevel=Math.log2(Math.max(r,s))}function O(n,i,r){if(!1===o)return i;if(null!==n){if(void 0!==t[n])return t[n];console.warn("THREE.WebGLRenderer: Attempt to use non-existing WebGL internal format '"+n+"'")}let s=i;return 6403===i&&(5126===r&&(s=33326),5131===r&&(s=33325),5121===r&&(s=33321)),6407===i&&(5126===r&&(s=34837),5131===r&&(s=34843),5121===r&&(s=32849)),6408===i&&(5126===r&&(s=34836),5131===r&&(s=34842),5121===r&&(s=32856)),33325!==s&&33326!==s&&34842!==s&&34836!==s||e.get("EXT_color_buffer_float"),s}function H(t){return t===p||t===m||t===f?9728:9729}function G(e){const n=e.target;n.removeEventListener("dispose",G),function(e){const n=i.get(e);if(void 0===n.__webglInit)return;t.deleteTexture(n.__webglTexture),i.remove(e)}(n),n.isVideoTexture&&C.delete(n),a.memory.textures--}function U(e){const n=e.target;n.removeEventListener("dispose",U),function(e){const n=e.texture,r=i.get(e),s=i.get(n);if(!e)return;void 0!==s.__webglTexture&&t.deleteTexture(s.__webglTexture);e.depthTexture&&e.depthTexture.dispose();if(e.isWebGLCubeRenderTarget)for(let e=0;e<6;e++)t.deleteFramebuffer(r.__webglFramebuffer[e]),r.__webglDepthbuffer&&t.deleteRenderbuffer(r.__webglDepthbuffer[e]);else t.deleteFramebuffer(r.__webglFramebuffer),r.__webglDepthbuffer&&t.deleteRenderbuffer(r.__webglDepthbuffer),r.__webglMultisampledFramebuffer&&t.deleteFramebuffer(r.__webglMultisampledFramebuffer),r.__webglColorRenderbuffer&&t.deleteRenderbuffer(r.__webglColorRenderbuffer),r.__webglDepthRenderbuffer&&t.deleteRenderbuffer(r.__webglDepthRenderbuffer);i.remove(n),i.remove(e)}(n),a.memory.textures--}let k=0;function V(t,e){const r=i.get(t);if(t.isVideoTexture&&function(t){const e=a.render.frame;C.get(t)!==e&&(C.set(t,e),t.update())}(t),t.version>0&&r.__version!==t.version){const n=t.image;if(void 0===n)console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined");else{if(!1!==n.complete)return void Z(r,t,e);console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete")}}n.activeTexture(33984+e),n.bindTexture(3553,r.__webglTexture)}function W(e,r){const a=i.get(e);e.version>0&&a.__version!==e.version?function(e,i,r){if(6!==i.image.length)return;Y(e,i),n.activeTexture(33984+r),n.bindTexture(34067,e.__webglTexture),t.pixelStorei(37440,i.flipY),t.pixelStorei(37441,i.premultiplyAlpha),t.pixelStorei(3317,i.unpackAlignment),t.pixelStorei(37443,0);const a=i&&(i.isCompressedTexture||i.image[0].isCompressedTexture),l=i.image[0]&&i.image[0].isDataTexture,h=[];for(let t=0;t<6;t++)h[t]=a||l?l?i.image[t].image:i.image[t]:N(i.image[t],!1,!0,c);const u=h[0],d=B(u)||o,p=s.convert(i.format),m=s.convert(i.type),f=O(i.internalFormat,p,m);let g;if(X(34067,i,d),a){for(let t=0;t<6;t++){g=h[t].mipmaps;for(let e=0;e1||i.get(s).__currentAnisotropy)&&(t.texParameterf(n,a.TEXTURE_MAX_ANISOTROPY_EXT,Math.min(s.anisotropy,r.getMaxAnisotropy())),i.get(s).__currentAnisotropy=s.anisotropy)}}function Y(e,n){void 0===e.__webglInit&&(e.__webglInit=!0,n.addEventListener("dispose",G),e.__webglTexture=t.createTexture(),a.memory.textures++)}function Z(e,i,r){let a=3553;i.isDataTexture2DArray&&(a=35866),i.isDataTexture3D&&(a=32879),Y(e,i),n.activeTexture(33984+r),n.bindTexture(a,e.__webglTexture),t.pixelStorei(37440,i.flipY),t.pixelStorei(37441,i.premultiplyAlpha),t.pixelStorei(3317,i.unpackAlignment),t.pixelStorei(37443,0);const l=function(t){return!o&&(t.wrapS!==u||t.wrapT!==u||t.minFilter!==p&&t.minFilter!==g)}(i)&&!1===B(i.image),c=N(i.image,l,!1,x),h=B(c)||o,d=s.convert(i.format);let m,f=s.convert(i.type),v=O(i.internalFormat,d,f);X(a,i,h);const y=i.mipmaps;if(i.isDepthTexture)v=6402,o?v=i.type===b?36012:i.type===w?33190:i.type===S?35056:33189:i.type===b&&console.error("WebGLRenderer: Floating point depth texture requires WebGL2."),i.format===A&&6402===v&&i.type!==_&&i.type!==w&&(console.warn("THREE.WebGLRenderer: Use UnsignedShortType or UnsignedIntType for DepthFormat DepthTexture."),i.type=_,f=s.convert(i.type)),i.format===L&&6402===v&&(v=34041,i.type!==S&&(console.warn("THREE.WebGLRenderer: Use UnsignedInt248Type for DepthStencilFormat DepthTexture."),i.type=S,f=s.convert(i.type))),n.texImage2D(3553,0,v,c.width,c.height,0,d,f,null);else if(i.isDataTexture)if(y.length>0&&h){for(let t=0,e=y.length;t0&&h){for(let t=0,e=y.length;t=l&&console.warn("THREE.WebGLTextures: Trying to use "+t+" texture units while this GPU supports only "+l),k+=1,t},this.resetTextureUnits=function(){k=0},this.setTexture2D=V,this.setTexture2DArray=function(t,e){const r=i.get(t);t.version>0&&r.__version!==t.version?Z(r,t,e):(n.activeTexture(33984+e),n.bindTexture(35866,r.__webglTexture))},this.setTexture3D=function(t,e){const r=i.get(t);t.version>0&&r.__version!==t.version?Z(r,t,e):(n.activeTexture(33984+e),n.bindTexture(32879,r.__webglTexture))},this.setTextureCube=W,this.setupRenderTarget=function(e){const r=e.texture,l=i.get(e),c=i.get(r);e.addEventListener("dispose",U),c.__webglTexture=t.createTexture(),c.__version=r.version,a.memory.textures++;const h=!0===e.isWebGLCubeRenderTarget,u=!0===e.isWebGLMultisampleRenderTarget,d=r.isDataTexture3D||r.isDataTexture2DArray,p=B(e)||o;if(!o||r.format!==T||r.type!==b&&r.type!==M||(r.format=E,console.warn("THREE.WebGLRenderer: Rendering to textures with RGB format is not supported. Using RGBA format instead.")),h){l.__webglFramebuffer=[];for(let e=0;e<6;e++)l.__webglFramebuffer[e]=t.createFramebuffer()}else if(l.__webglFramebuffer=t.createFramebuffer(),u)if(o){l.__webglMultisampledFramebuffer=t.createFramebuffer(),l.__webglColorRenderbuffer=t.createRenderbuffer(),t.bindRenderbuffer(36161,l.__webglColorRenderbuffer);const i=s.convert(r.format),a=s.convert(r.type),o=O(r.internalFormat,i,a),c=$(e);t.renderbufferStorageMultisample(36161,c,o,e.width,e.height),n.bindFramebuffer(36160,l.__webglMultisampledFramebuffer),t.framebufferRenderbuffer(36160,36064,36161,l.__webglColorRenderbuffer),t.bindRenderbuffer(36161,null),e.depthBuffer&&(l.__webglDepthRenderbuffer=t.createRenderbuffer(),Q(l.__webglDepthRenderbuffer,e,!0)),n.bindFramebuffer(36160,null)}else console.warn("THREE.WebGLRenderer: WebGLMultisampleRenderTarget can only be used with WebGL2.");if(h){n.bindTexture(34067,c.__webglTexture),X(34067,r,p);for(let t=0;t<6;t++)J(l.__webglFramebuffer[t],e,36064,34069+t);z(r,p)&&F(34067,r,e.width,e.height),n.bindTexture(34067,null)}else{let t=3553;if(d)if(o){t=r.isDataTexture3D?32879:35866}else console.warn("THREE.DataTexture3D and THREE.DataTexture2DArray only supported with WebGL2.");n.bindTexture(t,c.__webglTexture),X(t,r,p),J(l.__webglFramebuffer,e,36064,t),z(r,p)&&F(3553,r,e.width,e.height),n.bindTexture(3553,null)}e.depthBuffer&&K(e)},this.updateRenderTargetMipmap=function(t){const e=t.texture;if(z(e,B(t)||o)){const r=t.isWebGLCubeRenderTarget?34067:3553,s=i.get(e).__webglTexture;n.bindTexture(r,s),F(r,e,t.width,t.height),n.bindTexture(r,null)}},this.updateMultisampleRenderTarget=function(e){if(e.isWebGLMultisampleRenderTarget)if(o){const r=e.width,s=e.height;let a=16384;e.depthBuffer&&(a|=256),e.stencilBuffer&&(a|=1024);const o=i.get(e);n.bindFramebuffer(36008,o.__webglMultisampledFramebuffer),n.bindFramebuffer(36009,o.__webglFramebuffer),t.blitFramebuffer(0,0,r,s,0,0,r,s,a,9728),n.bindFramebuffer(36008,null),n.bindFramebuffer(36009,o.__webglMultisampledFramebuffer)}else console.warn("THREE.WebGLRenderer: WebGLMultisampleRenderTarget can only be used with WebGL2.")},this.safeSetTexture2D=function(t,e){t&&t.isWebGLRenderTarget&&(!1===tt&&(console.warn("THREE.WebGLTextures.safeSetTexture2D: don't use render targets as textures. Use their .texture property instead."),tt=!0),t=t.texture),V(t,e)},this.safeSetTextureCube=function(t,e){t&&t.isWebGLCubeRenderTarget&&(!1===et&&(console.warn("THREE.WebGLTextures.safeSetTextureCube: don't use cube render targets as textures. Use their .texture property instead."),et=!0),t=t.texture),W(t,e)}}function ms(t,e,n){const i=n.isWebGL2;return{convert:function(t){let n;if(t===x)return 5121;if(1017===t)return 32819;if(1018===t)return 32820;if(1019===t)return 33635;if(1010===t)return 5120;if(1011===t)return 5122;if(t===_)return 5123;if(1013===t)return 5124;if(t===w)return 5125;if(t===b)return 5126;if(t===M)return i?5131:(n=e.get("OES_texture_half_float"),null!==n?n.HALF_FLOAT_OES:null);if(1021===t)return 6406;if(t===T)return 6407;if(t===E)return 6408;if(1024===t)return 6409;if(1025===t)return 6410;if(t===A)return 6402;if(t===L)return 34041;if(1028===t)return 6403;if(1029===t)return 36244;if(1030===t)return 33319;if(1031===t)return 33320;if(1032===t)return 36248;if(1033===t)return 36249;if(t===R||t===C||t===P||t===D){if(n=e.get("WEBGL_compressed_texture_s3tc"),null===n)return null;if(t===R)return n.COMPRESSED_RGB_S3TC_DXT1_EXT;if(t===C)return n.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(t===P)return n.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(t===D)return n.COMPRESSED_RGBA_S3TC_DXT5_EXT}if(t===I||t===N||t===B||t===z){if(n=e.get("WEBGL_compressed_texture_pvrtc"),null===n)return null;if(t===I)return n.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(t===N)return n.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(t===B)return n.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(t===z)return n.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}if(36196===t)return n=e.get("WEBGL_compressed_texture_etc1"),null!==n?n.COMPRESSED_RGB_ETC1_WEBGL:null;if((t===F||t===O)&&(n=e.get("WEBGL_compressed_texture_etc"),null!==n)){if(t===F)return n.COMPRESSED_RGB8_ETC2;if(t===O)return n.COMPRESSED_RGBA8_ETC2_EAC}return 37808===t||37809===t||37810===t||37811===t||37812===t||37813===t||37814===t||37815===t||37816===t||37817===t||37818===t||37819===t||37820===t||37821===t||37840===t||37841===t||37842===t||37843===t||37844===t||37845===t||37846===t||37847===t||37848===t||37849===t||37850===t||37851===t||37852===t||37853===t?(n=e.get("WEBGL_compressed_texture_astc"),null!==n?t:null):36492===t?(n=e.get("EXT_texture_compression_bptc"),null!==n?t:null):t===S?i?34042:(n=e.get("WEBGL_depth_texture"),null!==n?n.UNSIGNED_INT_24_8_WEBGL:null):void 0}}}class fs extends Kn{constructor(t=[]){super(),this.cameras=t}}fs.prototype.isArrayCamera=!0;class gs extends Ce{constructor(){super(),this.type="Group"}}gs.prototype.isGroup=!0;const vs={type:"move"};class ys{constructor(){this._targetRay=null,this._grip=null,this._hand=null}getHandSpace(){return null===this._hand&&(this._hand=new gs,this._hand.matrixAutoUpdate=!1,this._hand.visible=!1,this._hand.joints={},this._hand.inputState={pinching:!1}),this._hand}getTargetRaySpace(){return null===this._targetRay&&(this._targetRay=new gs,this._targetRay.matrixAutoUpdate=!1,this._targetRay.visible=!1,this._targetRay.hasLinearVelocity=!1,this._targetRay.linearVelocity=new Lt,this._targetRay.hasAngularVelocity=!1,this._targetRay.angularVelocity=new Lt),this._targetRay}getGripSpace(){return null===this._grip&&(this._grip=new gs,this._grip.matrixAutoUpdate=!1,this._grip.visible=!1,this._grip.hasLinearVelocity=!1,this._grip.linearVelocity=new Lt,this._grip.hasAngularVelocity=!1,this._grip.angularVelocity=new Lt),this._grip}dispatchEvent(t){return null!==this._targetRay&&this._targetRay.dispatchEvent(t),null!==this._grip&&this._grip.dispatchEvent(t),null!==this._hand&&this._hand.dispatchEvent(t),this}disconnect(t){return this.dispatchEvent({type:"disconnected",data:t}),null!==this._targetRay&&(this._targetRay.visible=!1),null!==this._grip&&(this._grip.visible=!1),null!==this._hand&&(this._hand.visible=!1),this}update(t,e,n){let i=null,r=null,s=null;const a=this._targetRay,o=this._grip,l=this._hand;if(t&&"visible-blurred"!==e.session.visibilityState)if(null!==a&&(i=e.getPose(t.targetRaySpace,n),null!==i&&(a.matrix.fromArray(i.transform.matrix),a.matrix.decompose(a.position,a.rotation,a.scale),i.linearVelocity?(a.hasLinearVelocity=!0,a.linearVelocity.copy(i.linearVelocity)):a.hasLinearVelocity=!1,i.angularVelocity?(a.hasAngularVelocity=!0,a.angularVelocity.copy(i.angularVelocity)):a.hasAngularVelocity=!1,this.dispatchEvent(vs))),l&&t.hand){s=!0;for(const i of t.hand.values()){const t=e.getJointPose(i,n);if(void 0===l.joints[i.jointName]){const t=new gs;t.matrixAutoUpdate=!1,t.visible=!1,l.joints[i.jointName]=t,l.add(t)}const r=l.joints[i.jointName];null!==t&&(r.matrix.fromArray(t.transform.matrix),r.matrix.decompose(r.position,r.rotation,r.scale),r.jointRadius=t.radius),r.visible=null!==t}const i=l.joints["index-finger-tip"],r=l.joints["thumb-tip"],a=i.position.distanceTo(r.position),o=.02,c=.005;l.inputState.pinching&&a>o+c?(l.inputState.pinching=!1,this.dispatchEvent({type:"pinchend",handedness:t.handedness,target:this})):!l.inputState.pinching&&a<=o-c&&(l.inputState.pinching=!0,this.dispatchEvent({type:"pinchstart",handedness:t.handedness,target:this}))}else null!==o&&t.gripSpace&&(r=e.getPose(t.gripSpace,n),null!==r&&(o.matrix.fromArray(r.transform.matrix),o.matrix.decompose(o.position,o.rotation,o.scale),r.linearVelocity?(o.hasLinearVelocity=!0,o.linearVelocity.copy(r.linearVelocity)):o.hasLinearVelocity=!1,r.angularVelocity?(o.hasAngularVelocity=!0,o.angularVelocity.copy(r.angularVelocity)):o.hasAngularVelocity=!1));return null!==a&&(a.visible=null!==i),null!==o&&(o.visible=null!==r),null!==l&&(l.visible=null!==s),this}}class xs extends rt{constructor(t,e){super();const n=this,i=t.state;let r=null,s=1,a=null,o="local-floor",l=null;const c=[],h=new Map,u=new Kn;u.layers.enable(1),u.viewport=new St;const d=new Kn;d.layers.enable(2),d.viewport=new St;const p=[u,d],m=new fs;m.layers.enable(1),m.layers.enable(2);let f=null,g=null;function v(t){const e=h.get(t.inputSource);e&&e.dispatchEvent({type:t.type,data:t.inputSource})}function y(){h.forEach((function(t,e){t.disconnect(e)})),h.clear(),f=null,g=null,i.bindXRFramebuffer(null),t.setRenderTarget(t.getRenderTarget()),S.stop(),n.isPresenting=!1,n.dispatchEvent({type:"sessionend"})}function x(t){const e=r.inputSources;for(let t=0;t0&&Rt(s,t,e),a.length>0&&Rt(a,t,e),null!==_&&(J.updateRenderTargetMipmap(_),J.updateMultisampleRenderTarget(_)),!0===t.isScene&&t.onAfterRender(f,t,e),q.buffers.depth.setTest(!0),q.buffers.depth.setMask(!0),q.buffers.color.setMask(!0),q.setPolygonOffset(!1),dt.resetDefaultState(),w=-1,S=null,m.pop(),d=m.length>0?m[m.length-1]:null,p.pop(),u=p.length>0?p[p.length-1]:null},this.getActiveCubeFace=function(){return v},this.getActiveMipmapLevel=function(){return y},this.getRenderTarget=function(){return _},this.setRenderTarget=function(t,e=0,n=0){_=t,v=e,y=n,t&&void 0===Z.get(t).__webglFramebuffer&&J.setupRenderTarget(t);let i=null,r=!1,s=!1;if(t){const n=t.texture;(n.isDataTexture3D||n.isDataTexture2DArray)&&(s=!0);const a=Z.get(t).__webglFramebuffer;t.isWebGLCubeRenderTarget?(i=a[e],r=!0):i=t.isWebGLMultisampleRenderTarget?Z.get(t).__webglMultisampledFramebuffer:a,T.copy(t.viewport),A.copy(t.scissor),L=t.scissorTest}else T.copy(N).multiplyScalar(P).floor(),A.copy(B).multiplyScalar(P).floor(),L=z;if(q.bindFramebuffer(36160,i),q.viewport(T),q.scissor(A),q.setScissorTest(L),r){const i=Z.get(t.texture);pt.framebufferTexture2D(36160,36064,34069+e,i.__webglTexture,n)}else if(s){const i=Z.get(t.texture),r=e||0;pt.framebufferTextureLayer(36160,36064,i.__webglTexture,n||0,r)}},this.readRenderTargetPixels=function(t,e,n,i,r,s,a){if(!t||!t.isWebGLRenderTarget)return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");let o=Z.get(t).__webglFramebuffer;if(t.isWebGLCubeRenderTarget&&void 0!==a&&(o=o[a]),o){q.bindFramebuffer(36160,o);try{const a=t.texture,o=a.format,l=a.type;if(o!==E&&ut.convert(o)!==pt.getParameter(35739))return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");const c=l===M&&(W.has("EXT_color_buffer_half_float")||j.isWebGL2&&W.has("EXT_color_buffer_float"));if(!(l===x||ut.convert(l)===pt.getParameter(35738)||l===b&&(j.isWebGL2||W.has("OES_texture_float")||W.has("WEBGL_color_buffer_float"))||c))return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");36053===pt.checkFramebufferStatus(36160)?e>=0&&e<=t.width-i&&n>=0&&n<=t.height-r&&pt.readPixels(e,n,i,r,ut.convert(o),ut.convert(l),s):console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")}finally{const t=null!==_?Z.get(_).__webglFramebuffer:null;q.bindFramebuffer(36160,t)}}},this.copyFramebufferToTexture=function(t,e,n=0){const i=Math.pow(2,-n),r=Math.floor(e.image.width*i),s=Math.floor(e.image.height*i),a=ut.convert(e.format);J.setTexture2D(e,0),pt.copyTexImage2D(3553,n,a,t.x,t.y,r,s,0),q.unbindTexture()},this.copyTextureToTexture=function(t,e,n,i=0){const r=e.image.width,s=e.image.height,a=ut.convert(n.format),o=ut.convert(n.type);J.setTexture2D(n,0),pt.pixelStorei(37440,n.flipY),pt.pixelStorei(37441,n.premultiplyAlpha),pt.pixelStorei(3317,n.unpackAlignment),e.isDataTexture?pt.texSubImage2D(3553,i,t.x,t.y,r,s,a,o,e.image.data):e.isCompressedTexture?pt.compressedTexSubImage2D(3553,i,t.x,t.y,e.mipmaps[0].width,e.mipmaps[0].height,a,e.mipmaps[0].data):pt.texSubImage2D(3553,i,t.x,t.y,a,o,e.image),0===i&&n.generateMipmaps&&pt.generateMipmap(3553),q.unbindTexture()},this.copyTextureToTexture3D=function(t,e,n,i,r=0){if(f.isWebGL1Renderer)return void console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: can only be used with WebGL2.");const{width:s,height:a,data:o}=n.image,l=ut.convert(i.format),c=ut.convert(i.type);let h;if(i.isDataTexture3D)J.setTexture3D(i,0),h=32879;else{if(!i.isDataTexture2DArray)return void console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: only supports THREE.DataTexture3D and THREE.DataTexture2DArray.");J.setTexture2DArray(i,0),h=35866}pt.pixelStorei(37440,i.flipY),pt.pixelStorei(37441,i.premultiplyAlpha),pt.pixelStorei(3317,i.unpackAlignment);const u=pt.getParameter(3314),d=pt.getParameter(32878),p=pt.getParameter(3316),m=pt.getParameter(3315),g=pt.getParameter(32877);pt.pixelStorei(3314,s),pt.pixelStorei(32878,a),pt.pixelStorei(3316,t.min.x),pt.pixelStorei(3315,t.min.y),pt.pixelStorei(32877,t.min.z),pt.texSubImage3D(h,r,e.x,e.y,e.z,t.max.x-t.min.x+1,t.max.y-t.min.y+1,t.max.z-t.min.z+1,l,c,o),pt.pixelStorei(3314,u),pt.pixelStorei(32878,d),pt.pixelStorei(3316,p),pt.pixelStorei(3315,m),pt.pixelStorei(32877,g),0===r&&i.generateMipmaps&&pt.generateMipmap(h),q.unbindTexture()},this.initTexture=function(t){J.setTexture2D(t,0),q.unbindTexture()},this.resetState=function(){v=0,y=0,_=null,q.reset(),dt.reset()},"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}class bs extends ws{}bs.prototype.isWebGL1Renderer=!0;class Ms{constructor(t,e=25e-5){this.name="",this.color=new tn(t),this.density=e}clone(){return new Ms(this.color,this.density)}toJSON(){return{type:"FogExp2",color:this.color.getHex(),density:this.density}}}Ms.prototype.isFogExp2=!0;class Ss{constructor(t,e=1,n=1e3){this.name="",this.color=new tn(t),this.near=e,this.far=n}clone(){return new Ss(this.color,this.near,this.far)}toJSON(){return{type:"Fog",color:this.color.getHex(),near:this.near,far:this.far}}}Ss.prototype.isFog=!0;class Ts extends Ce{constructor(){super(),this.type="Scene",this.background=null,this.environment=null,this.fog=null,this.overrideMaterial=null,this.autoUpdate=!0,"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}copy(t,e){return super.copy(t,e),null!==t.background&&(this.background=t.background.clone()),null!==t.environment&&(this.environment=t.environment.clone()),null!==t.fog&&(this.fog=t.fog.clone()),null!==t.overrideMaterial&&(this.overrideMaterial=t.overrideMaterial.clone()),this.autoUpdate=t.autoUpdate,this.matrixAutoUpdate=t.matrixAutoUpdate,this}toJSON(t){const e=super.toJSON(t);return null!==this.background&&(e.object.background=this.background.toJSON(t)),null!==this.environment&&(e.object.environment=this.environment.toJSON(t)),null!==this.fog&&(e.object.fog=this.fog.toJSON()),e}}Ts.prototype.isScene=!0;class Es{constructor(t,e){this.array=t,this.stride=e,this.count=void 0!==t?t.length/e:0,this.usage=et,this.updateRange={offset:0,count:-1},this.version=0,this.uuid=ct(),this.onUploadCallback=function(){}}set needsUpdate(t){!0===t&&this.version++}setUsage(t){return this.usage=t,this}copy(t){return this.array=new t.array.constructor(t.array),this.count=t.count,this.stride=t.stride,this.usage=t.usage,this}copyAt(t,e,n){t*=this.stride,n*=e.stride;for(let i=0,r=this.stride;it.far||e.push({distance:o,point:Ps.clone(),uv:je.getUV(Ps,Fs,Os,Hs,Gs,Us,ks,new vt),face:null,object:this})}copy(t){return super.copy(t),void 0!==t.center&&this.center.copy(t.center),this.material=t.material,this}}function Ws(t,e,n,i,r,s){Ns.subVectors(t,n).addScalar(.5).multiply(i),void 0!==r?(Bs.x=s*Ns.x-r*Ns.y,Bs.y=r*Ns.x+s*Ns.y):Bs.copy(Ns),t.copy(e),t.x+=Bs.x,t.y+=Bs.y,t.applyMatrix4(zs)}Vs.prototype.isSprite=!0;const js=new Lt,qs=new Lt;class Xs extends Ce{constructor(){super(),this._currentLevel=0,this.type="LOD",Object.defineProperties(this,{levels:{enumerable:!0,value:[]},isLOD:{value:!0}}),this.autoUpdate=!0}copy(t){super.copy(t,!1);const e=t.levels;for(let t=0,n=e.length;t0){let n,i;for(n=1,i=e.length;n0){js.setFromMatrixPosition(this.matrixWorld);const n=t.ray.origin.distanceTo(js);this.getObjectForDistance(n).raycast(t,e)}}update(t){const e=this.levels;if(e.length>1){js.setFromMatrixPosition(t.matrixWorld),qs.setFromMatrixPosition(this.matrixWorld);const n=js.distanceTo(qs)/t.zoom;let i,r;for(e[0].object.visible=!0,i=1,r=e.length;i=e[i].distance;i++)e[i-1].object.visible=!1,e[i].object.visible=!0;for(this._currentLevel=i-1;io)continue;u.applyMatrix4(this.matrixWorld);const d=t.ray.origin.distanceTo(u);dt.far||e.push({distance:d,point:h.clone().applyMatrix4(this.matrixWorld),index:n,face:null,faceIndex:null,object:this})}}else{for(let n=Math.max(0,s.start),i=Math.min(r.count,s.start+s.count)-1;no)continue;u.applyMatrix4(this.matrixWorld);const i=t.ray.origin.distanceTo(u);it.far||e.push({distance:i,point:h.clone().applyMatrix4(this.matrixWorld),index:n,face:null,faceIndex:null,object:this})}}}else n.isGeometry&&console.error("THREE.Line.raycast() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.")}updateMorphTargets(){const t=this.geometry;if(t.isBufferGeometry){const e=t.morphAttributes,n=Object.keys(e);if(n.length>0){const t=e[n[0]];if(void 0!==t){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let e=0,n=t.length;e0&&console.error("THREE.Line.updateMorphTargets() does not support THREE.Geometry. Use THREE.BufferGeometry instead.")}}}fa.prototype.isLine=!0;const ga=new Lt,va=new Lt;class ya extends fa{constructor(t,e){super(t,e),this.type="LineSegments"}computeLineDistances(){const t=this.geometry;if(t.isBufferGeometry)if(null===t.index){const e=t.attributes.position,n=[];for(let t=0,i=e.count;t0){const t=e[n[0]];if(void 0!==t){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let e=0,n=t.length;e0&&console.error("THREE.Points.updateMorphTargets() does not support THREE.Geometry. Use THREE.BufferGeometry instead.")}}}function Ea(t,e,n,i,r,s,a){const o=ba.distanceSqToPoint(t);if(or.far)return;s.push({distance:l,distanceToRay:Math.sqrt(o),point:n,index:e,face:null,object:a})}}Ta.prototype.isPoints=!0;class Aa extends bt{constructor(t,e,n,i,r,s,a,o,l){super(t,e,n,i,r,s,a,o,l),this.format=void 0!==a?a:T,this.minFilter=void 0!==s?s:g,this.magFilter=void 0!==r?r:g,this.generateMipmaps=!1;const c=this;"requestVideoFrameCallback"in t&&t.requestVideoFrameCallback((function e(){c.needsUpdate=!0,t.requestVideoFrameCallback(e)}))}clone(){return new this.constructor(this.image).copy(this)}update(){const t=this.image;!1==="requestVideoFrameCallback"in t&&t.readyState>=t.HAVE_CURRENT_DATA&&(this.needsUpdate=!0)}}Aa.prototype.isVideoTexture=!0;class La extends bt{constructor(t,e,n,i,r,s,a,o,l,c,h,u){super(null,s,a,o,l,c,i,r,h,u),this.image={width:e,height:n},this.mipmaps=t,this.flipY=!1,this.generateMipmaps=!1}}La.prototype.isCompressedTexture=!0;class Ra extends bt{constructor(t,e,n,i,r,s,a,o,l){super(t,e,n,i,r,s,a,o,l),this.needsUpdate=!0}}Ra.prototype.isCanvasTexture=!0;class Ca extends bt{constructor(t,e,n,i,r,s,a,o,l,c){if((c=void 0!==c?c:A)!==A&&c!==L)throw new Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");void 0===n&&c===A&&(n=_),void 0===n&&c===L&&(n=S),super(null,i,r,s,a,o,c,n,l),this.image={width:t,height:e},this.magFilter=void 0!==a?a:p,this.minFilter=void 0!==o?o:p,this.flipY=!1,this.generateMipmaps=!1}}Ca.prototype.isDepthTexture=!0;class Pa extends En{constructor(t=1,e=8,n=0,i=2*Math.PI){super(),this.type="CircleGeometry",this.parameters={radius:t,segments:e,thetaStart:n,thetaLength:i},e=Math.max(3,e);const r=[],s=[],a=[],o=[],l=new Lt,c=new vt;s.push(0,0,0),a.push(0,0,1),o.push(.5,.5);for(let r=0,h=3;r<=e;r++,h+=3){const u=n+r/e*i;l.x=t*Math.cos(u),l.y=t*Math.sin(u),s.push(l.x,l.y,l.z),a.push(0,0,1),c.x=(s[h]/t+1)/2,c.y=(s[h+1]/t+1)/2,o.push(c.x,c.y)}for(let t=1;t<=e;t++)r.push(t,t+1,0);this.setIndex(r),this.setAttribute("position",new mn(s,3)),this.setAttribute("normal",new mn(a,3)),this.setAttribute("uv",new mn(o,2))}}class Da extends En{constructor(t=1,e=1,n=1,i=8,r=1,s=!1,a=0,o=2*Math.PI){super(),this.type="CylinderGeometry",this.parameters={radiusTop:t,radiusBottom:e,height:n,radialSegments:i,heightSegments:r,openEnded:s,thetaStart:a,thetaLength:o};const l=this;i=Math.floor(i),r=Math.floor(r);const c=[],h=[],u=[],d=[];let p=0;const m=[],f=n/2;let g=0;function v(n){const r=p,s=new vt,m=new Lt;let v=0;const y=!0===n?t:e,x=!0===n?1:-1;for(let t=1;t<=i;t++)h.push(0,f*x,0),u.push(0,x,0),d.push(.5,.5),p++;const _=p;for(let t=0;t<=i;t++){const e=t/i*o+a,n=Math.cos(e),r=Math.sin(e);m.x=y*r,m.y=f*x,m.z=y*n,h.push(m.x,m.y,m.z),u.push(0,x,0),s.x=.5*n+.5,s.y=.5*r*x+.5,d.push(s.x,s.y),p++}for(let t=0;t0&&v(!0),e>0&&v(!1)),this.setIndex(c),this.setAttribute("position",new mn(h,3)),this.setAttribute("normal",new mn(u,3)),this.setAttribute("uv",new mn(d,2))}}class Ia extends Da{constructor(t=1,e=1,n=8,i=1,r=!1,s=0,a=2*Math.PI){super(0,t,e,n,i,r,s,a),this.type="ConeGeometry",this.parameters={radius:t,height:e,radialSegments:n,heightSegments:i,openEnded:r,thetaStart:s,thetaLength:a}}}class Na extends En{constructor(t,e,n=1,i=0){super(),this.type="PolyhedronGeometry",this.parameters={vertices:t,indices:e,radius:n,detail:i};const r=[],s=[];function a(t,e,n,i){const r=i+1,s=[];for(let i=0;i<=r;i++){s[i]=[];const a=t.clone().lerp(n,i/r),o=e.clone().lerp(n,i/r),l=r-i;for(let t=0;t<=l;t++)s[i][t]=0===t&&i===r?a:a.clone().lerp(o,t/l)}for(let t=0;t.9&&a<.1&&(e<.2&&(s[t+0]+=1),n<.2&&(s[t+2]+=1),i<.2&&(s[t+4]+=1))}}()}(),this.setAttribute("position",new mn(r,3)),this.setAttribute("normal",new mn(r.slice(),3)),this.setAttribute("uv",new mn(s,2)),0===i?this.computeVertexNormals():this.normalizeNormals()}}class Ba extends Na{constructor(t=1,e=0){const n=(1+Math.sqrt(5))/2,i=1/n;super([-1,-1,-1,-1,-1,1,-1,1,-1,-1,1,1,1,-1,-1,1,-1,1,1,1,-1,1,1,1,0,-i,-n,0,-i,n,0,i,-n,0,i,n,-i,-n,0,-i,n,0,i,-n,0,i,n,0,-n,0,-i,n,0,-i,-n,0,i,n,0,i],[3,11,7,3,7,15,3,15,13,7,19,17,7,17,6,7,6,15,17,4,8,17,8,10,17,10,6,8,0,16,8,16,2,8,2,10,0,12,1,0,1,18,0,18,16,6,10,2,6,2,13,6,13,15,2,16,18,2,18,3,2,3,13,18,1,9,18,9,11,18,11,3,4,14,12,4,12,0,4,0,8,11,9,5,11,5,19,11,19,7,19,5,14,19,14,4,19,4,17,1,12,14,1,14,5,1,5,9],t,e),this.type="DodecahedronGeometry",this.parameters={radius:t,detail:e}}}const za=new Lt,Fa=new Lt,Oa=new Lt,Ha=new je;class Ga extends En{constructor(t,e){if(super(),this.type="EdgesGeometry",this.parameters={thresholdAngle:e},e=void 0!==e?e:1,!0===t.isGeometry)return void console.error("THREE.EdgesGeometry no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.");const n=Math.pow(10,4),i=Math.cos(ot*e),r=t.getIndex(),s=t.getAttribute("position"),a=r?r.count:s.count,o=[0,0,0],l=["a","b","c"],c=new Array(3),h={},u=[];for(let t=0;t80*n){o=c=t[0],l=h=t[1];for(let e=n;ec&&(c=u),d>h&&(h=d);p=Math.max(c-o,h-l),p=0!==p?1/p:0}return Wa(s,a,n,o,l,p),a};function ka(t,e,n,i,r){let s,a;if(r===function(t,e,n,i){let r=0;for(let s=e,a=n-i;s0)for(s=e;s=e;s-=i)a=co(s,t[s],t[s+1],a);return a&&io(a,a.next)&&(ho(a),a=a.next),a}function Va(t,e){if(!t)return t;e||(e=t);let n,i=t;do{if(n=!1,i.steiner||!io(i,i.next)&&0!==no(i.prev,i,i.next))i=i.next;else{if(ho(i),i=e=i.prev,i===i.next)break;n=!0}}while(n||i!==e);return e}function Wa(t,e,n,i,r,s,a){if(!t)return;!a&&s&&function(t,e,n,i){let r=t;do{null===r.z&&(r.z=Ka(r.x,r.y,e,n,i)),r.prevZ=r.prev,r.nextZ=r.next,r=r.next}while(r!==t);r.prevZ.nextZ=null,r.prevZ=null,function(t){let e,n,i,r,s,a,o,l,c=1;do{for(n=t,t=null,s=null,a=0;n;){for(a++,i=n,o=0,e=0;e0||l>0&&i;)0!==o&&(0===l||!i||n.z<=i.z)?(r=n,n=n.nextZ,o--):(r=i,i=i.nextZ,l--),s?s.nextZ=r:t=r,r.prevZ=s,s=r;n=i}s.nextZ=null,c*=2}while(a>1)}(r)}(t,i,r,s);let o,l,c=t;for(;t.prev!==t.next;)if(o=t.prev,l=t.next,s?qa(t,i,r,s):ja(t))e.push(o.i/n),e.push(t.i/n),e.push(l.i/n),ho(t),t=l.next,c=l.next;else if((t=l)===c){a?1===a?Wa(t=Xa(Va(t),e,n),e,n,i,r,s,2):2===a&&Ya(t,e,n,i,r,s):Wa(Va(t),e,n,i,r,s,1);break}}function ja(t){const e=t.prev,n=t,i=t.next;if(no(e,n,i)>=0)return!1;let r=t.next.next;for(;r!==t.prev;){if(to(e.x,e.y,n.x,n.y,i.x,i.y,r.x,r.y)&&no(r.prev,r,r.next)>=0)return!1;r=r.next}return!0}function qa(t,e,n,i){const r=t.prev,s=t,a=t.next;if(no(r,s,a)>=0)return!1;const o=r.xs.x?r.x>a.x?r.x:a.x:s.x>a.x?s.x:a.x,h=r.y>s.y?r.y>a.y?r.y:a.y:s.y>a.y?s.y:a.y,u=Ka(o,l,e,n,i),d=Ka(c,h,e,n,i);let p=t.prevZ,m=t.nextZ;for(;p&&p.z>=u&&m&&m.z<=d;){if(p!==t.prev&&p!==t.next&&to(r.x,r.y,s.x,s.y,a.x,a.y,p.x,p.y)&&no(p.prev,p,p.next)>=0)return!1;if(p=p.prevZ,m!==t.prev&&m!==t.next&&to(r.x,r.y,s.x,s.y,a.x,a.y,m.x,m.y)&&no(m.prev,m,m.next)>=0)return!1;m=m.nextZ}for(;p&&p.z>=u;){if(p!==t.prev&&p!==t.next&&to(r.x,r.y,s.x,s.y,a.x,a.y,p.x,p.y)&&no(p.prev,p,p.next)>=0)return!1;p=p.prevZ}for(;m&&m.z<=d;){if(m!==t.prev&&m!==t.next&&to(r.x,r.y,s.x,s.y,a.x,a.y,m.x,m.y)&&no(m.prev,m,m.next)>=0)return!1;m=m.nextZ}return!0}function Xa(t,e,n){let i=t;do{const r=i.prev,s=i.next.next;!io(r,s)&&ro(r,i,i.next,s)&&oo(r,s)&&oo(s,r)&&(e.push(r.i/n),e.push(i.i/n),e.push(s.i/n),ho(i),ho(i.next),i=t=s),i=i.next}while(i!==t);return Va(i)}function Ya(t,e,n,i,r,s){let a=t;do{let t=a.next.next;for(;t!==a.prev;){if(a.i!==t.i&&eo(a,t)){let o=lo(a,t);return a=Va(a,a.next),o=Va(o,o.next),Wa(a,e,n,i,r,s),void Wa(o,e,n,i,r,s)}t=t.next}a=a.next}while(a!==t)}function Za(t,e){return t.x-e.x}function Ja(t,e){if(e=function(t,e){let n=e;const i=t.x,r=t.y;let s,a=-1/0;do{if(r<=n.y&&r>=n.next.y&&n.next.y!==n.y){const t=n.x+(r-n.y)*(n.next.x-n.x)/(n.next.y-n.y);if(t<=i&&t>a){if(a=t,t===i){if(r===n.y)return n;if(r===n.next.y)return n.next}s=n.x=n.x&&n.x>=l&&i!==n.x&&to(rs.x||n.x===s.x&&Qa(s,n)))&&(s=n,u=h)),n=n.next}while(n!==o);return s}(t,e)){const n=lo(e,t);Va(e,e.next),Va(n,n.next)}}function Qa(t,e){return no(t.prev,t,e.prev)<0&&no(e.next,t,t.next)<0}function Ka(t,e,n,i,r){return(t=1431655765&((t=858993459&((t=252645135&((t=16711935&((t=32767*(t-n)*r)|t<<8))|t<<4))|t<<2))|t<<1))|(e=1431655765&((e=858993459&((e=252645135&((e=16711935&((e=32767*(e-i)*r)|e<<8))|e<<4))|e<<2))|e<<1))<<1}function $a(t){let e=t,n=t;do{(e.x=0&&(t-a)*(i-o)-(n-a)*(e-o)>=0&&(n-a)*(s-o)-(r-a)*(i-o)>=0}function eo(t,e){return t.next.i!==e.i&&t.prev.i!==e.i&&!function(t,e){let n=t;do{if(n.i!==t.i&&n.next.i!==t.i&&n.i!==e.i&&n.next.i!==e.i&&ro(n,n.next,t,e))return!0;n=n.next}while(n!==t);return!1}(t,e)&&(oo(t,e)&&oo(e,t)&&function(t,e){let n=t,i=!1;const r=(t.x+e.x)/2,s=(t.y+e.y)/2;do{n.y>s!=n.next.y>s&&n.next.y!==n.y&&r<(n.next.x-n.x)*(s-n.y)/(n.next.y-n.y)+n.x&&(i=!i),n=n.next}while(n!==t);return i}(t,e)&&(no(t.prev,t,e.prev)||no(t,e.prev,e))||io(t,e)&&no(t.prev,t,t.next)>0&&no(e.prev,e,e.next)>0)}function no(t,e,n){return(e.y-t.y)*(n.x-e.x)-(e.x-t.x)*(n.y-e.y)}function io(t,e){return t.x===e.x&&t.y===e.y}function ro(t,e,n,i){const r=ao(no(t,e,n)),s=ao(no(t,e,i)),a=ao(no(n,i,t)),o=ao(no(n,i,e));return r!==s&&a!==o||(!(0!==r||!so(t,n,e))||(!(0!==s||!so(t,i,e))||(!(0!==a||!so(n,t,i))||!(0!==o||!so(n,e,i)))))}function so(t,e,n){return e.x<=Math.max(t.x,n.x)&&e.x>=Math.min(t.x,n.x)&&e.y<=Math.max(t.y,n.y)&&e.y>=Math.min(t.y,n.y)}function ao(t){return t>0?1:t<0?-1:0}function oo(t,e){return no(t.prev,t,t.next)<0?no(t,e,t.next)>=0&&no(t,t.prev,e)>=0:no(t,e,t.prev)<0||no(t,t.next,e)<0}function lo(t,e){const n=new uo(t.i,t.x,t.y),i=new uo(e.i,e.x,e.y),r=t.next,s=e.prev;return t.next=e,e.prev=t,n.next=r,r.prev=n,i.next=n,n.prev=i,s.next=i,i.prev=s,i}function co(t,e,n,i){const r=new uo(t,e,n);return i?(r.next=i.next,r.prev=i,i.next.prev=r,i.next=r):(r.prev=r,r.next=r),r}function ho(t){t.next.prev=t.prev,t.prev.next=t.next,t.prevZ&&(t.prevZ.nextZ=t.nextZ),t.nextZ&&(t.nextZ.prevZ=t.prevZ)}function uo(t,e,n){this.i=t,this.x=e,this.y=n,this.prev=null,this.next=null,this.z=null,this.prevZ=null,this.nextZ=null,this.steiner=!1}class po{static area(t){const e=t.length;let n=0;for(let i=e-1,r=0;r2&&t[e-1].equals(t[0])&&t.pop()}function fo(t,e){for(let n=0;nNumber.EPSILON){const u=Math.sqrt(h),d=Math.sqrt(l*l+c*c),p=e.x-o/u,m=e.y+a/u,f=((n.x-c/d-p)*c-(n.y+l/d-m)*l)/(a*c-o*l);i=p+a*f-t.x,r=m+o*f-t.y;const g=i*i+r*r;if(g<=2)return new vt(i,r);s=Math.sqrt(g/2)}else{let t=!1;a>Number.EPSILON?l>Number.EPSILON&&(t=!0):a<-Number.EPSILON?l<-Number.EPSILON&&(t=!0):Math.sign(o)===Math.sign(c)&&(t=!0),t?(i=-o,r=a,s=Math.sqrt(h)):(i=a,r=o,s=Math.sqrt(h/2))}return new vt(i/s,r/s)}const P=[];for(let t=0,e=E.length,n=e-1,i=t+1;t=0;t--){const e=t/p,n=h*Math.cos(e*Math.PI/2),i=u*Math.sin(e*Math.PI/2)+d;for(let t=0,e=E.length;t=0;){const i=n;let r=n-1;r<0&&(r=t.length-1);for(let t=0,n=o+2*p;t=0?(t(i-o,p,h),u.subVectors(c,h)):(t(i+o,p,h),u.subVectors(h,c)),p-o>=0?(t(i,p-o,h),d.subVectors(c,h)):(t(i,p+o,h),d.subVectors(h,c)),l.crossVectors(u,d).normalize(),s.push(l.x,l.y,l.z),a.push(i,p)}}for(let t=0;t0)&&d.push(e,r,l),(t!==n-1||o=i)){l.push(e.times[t]);for(let n=0;ns.tracks[t].times[0]&&(o=s.tracks[t].times[0]);for(let t=0;t=i.times[u]){const t=u*l+o,e=t+l-o;d=Vo.arraySlice(i.values,t,e)}else{const t=i.createInterpolant(),e=o,n=l-o;t.evaluate(s),d=Vo.arraySlice(t.resultBuffer,e,n)}if("quaternion"===r){(new At).fromArray(d).normalize().conjugate().toArray(d)}const p=a.times.length;for(let t=0;t=r)break t;{const a=e[1];t=r)break e}s=n,n=0}}for(;n>>1;te;)--s;if(++s,0!==r||s!==i){r>=s&&(s=Math.max(s,1),r=s-1);const t=this.getValueSize();this.times=Vo.arraySlice(n,r,s),this.values=Vo.arraySlice(this.values,r*t,s*t)}return this}validate(){let t=!0;const e=this.getValueSize();e-Math.floor(e)!=0&&(console.error("THREE.KeyframeTrack: Invalid value size in track.",this),t=!1);const n=this.times,i=this.values,r=n.length;0===r&&(console.error("THREE.KeyframeTrack: Track is empty.",this),t=!1);let s=null;for(let e=0;e!==r;e++){const i=n[e];if("number"==typeof i&&isNaN(i)){console.error("THREE.KeyframeTrack: Time is not a valid number.",this,e,i),t=!1;break}if(null!==s&&s>i){console.error("THREE.KeyframeTrack: Out of order keys.",this,e,i,s),t=!1;break}s=i}if(void 0!==i&&Vo.isTypedArray(i))for(let e=0,n=i.length;e!==n;++e){const n=i[e];if(isNaN(n)){console.error("THREE.KeyframeTrack: Value is not a valid number.",this,e,n),t=!1;break}}return t}optimize(){const t=Vo.arraySlice(this.times),e=Vo.arraySlice(this.values),n=this.getValueSize(),i=this.getInterpolation()===U,r=t.length-1;let s=1;for(let a=1;a0){t[s]=t[r];for(let t=r*n,i=s*n,a=0;a!==n;++a)e[i+a]=e[t+a];++s}return s!==t.length?(this.times=Vo.arraySlice(t,0,s),this.values=Vo.arraySlice(e,0,s*n)):(this.times=t,this.values=e),this}clone(){const t=Vo.arraySlice(this.times,0),e=Vo.arraySlice(this.values,0),n=new(0,this.constructor)(this.name,t,e);return n.createInterpolant=this.createInterpolant,n}}Yo.prototype.TimeBufferType=Float32Array,Yo.prototype.ValueBufferType=Float32Array,Yo.prototype.DefaultInterpolation=G;class Zo extends Yo{}Zo.prototype.ValueTypeName="bool",Zo.prototype.ValueBufferType=Array,Zo.prototype.DefaultInterpolation=H,Zo.prototype.InterpolantFactoryMethodLinear=void 0,Zo.prototype.InterpolantFactoryMethodSmooth=void 0;class Jo extends Yo{}Jo.prototype.ValueTypeName="color";class Qo extends Yo{}Qo.prototype.ValueTypeName="number";class Ko extends Wo{constructor(t,e,n,i){super(t,e,n,i)}interpolate_(t,e,n,i){const r=this.resultBuffer,s=this.sampleValues,a=this.valueSize,o=(n-e)/(i-e);let l=t*a;for(let t=l+a;l!==t;l+=4)At.slerpFlat(r,0,s,l-a,s,l,o);return r}}class $o extends Yo{InterpolantFactoryMethodLinear(t){return new Ko(this.times,this.values,this.getValueSize(),t)}}$o.prototype.ValueTypeName="quaternion",$o.prototype.DefaultInterpolation=G,$o.prototype.InterpolantFactoryMethodSmooth=void 0;class tl extends Yo{}tl.prototype.ValueTypeName="string",tl.prototype.ValueBufferType=Array,tl.prototype.DefaultInterpolation=H,tl.prototype.InterpolantFactoryMethodLinear=void 0,tl.prototype.InterpolantFactoryMethodSmooth=void 0;class el extends Yo{}el.prototype.ValueTypeName="vector";class nl{constructor(t,e=-1,n,i=2500){this.name=t,this.tracks=n,this.duration=e,this.blendMode=i,this.uuid=ct(),this.duration<0&&this.resetDuration()}static parse(t){const e=[],n=t.tracks,i=1/(t.fps||1);for(let t=0,r=n.length;t!==r;++t)e.push(il(n[t]).scale(i));const r=new this(t.name,t.duration,e,t.blendMode);return r.uuid=t.uuid,r}static toJSON(t){const e=[],n=t.tracks,i={name:t.name,duration:t.duration,tracks:e,uuid:t.uuid,blendMode:t.blendMode};for(let t=0,i=n.length;t!==i;++t)e.push(Yo.toJSON(n[t]));return i}static CreateFromMorphTargetSequence(t,e,n,i){const r=e.length,s=[];for(let t=0;t1){const t=s[1];let e=i[t];e||(i[t]=e=[]),e.push(n)}}const s=[];for(const t in i)s.push(this.CreateFromMorphTargetSequence(t,i[t],e,n));return s}static parseAnimation(t,e){if(!t)return console.error("THREE.AnimationClip: No animation in JSONLoader data."),null;const n=function(t,e,n,i,r){if(0!==n.length){const s=[],a=[];Vo.flattenJSON(n,s,a,i),0!==s.length&&r.push(new t(e,s,a))}},i=[],r=t.name||"default",s=t.fps||30,a=t.blendMode;let o=t.length||-1;const l=t.hierarchy||[];for(let t=0;t0||0===t.search(/^data\:image\/jpeg/);r.format=i?T:E,r.needsUpdate=!0,void 0!==e&&e(r)}),n,i),r}}class ml{constructor(){this.type="Curve",this.arcLengthDivisions=200}getPoint(){return console.warn("THREE.Curve: .getPoint() not implemented."),null}getPointAt(t,e){const n=this.getUtoTmapping(t);return this.getPoint(n,e)}getPoints(t=5){const e=[];for(let n=0;n<=t;n++)e.push(this.getPoint(n/t));return e}getSpacedPoints(t=5){const e=[];for(let n=0;n<=t;n++)e.push(this.getPointAt(n/t));return e}getLength(){const t=this.getLengths();return t[t.length-1]}getLengths(t=this.arcLengthDivisions){if(this.cacheArcLengths&&this.cacheArcLengths.length===t+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=!1;const e=[];let n,i=this.getPoint(0),r=0;e.push(0);for(let s=1;s<=t;s++)n=this.getPoint(s/t),r+=n.distanceTo(i),e.push(r),i=n;return this.cacheArcLengths=e,e}updateArcLengths(){this.needsUpdate=!0,this.getLengths()}getUtoTmapping(t,e){const n=this.getLengths();let i=0;const r=n.length;let s;s=e||t*n[r-1];let a,o=0,l=r-1;for(;o<=l;)if(i=Math.floor(o+(l-o)/2),a=n[i]-s,a<0)o=i+1;else{if(!(a>0)){l=i;break}l=i-1}if(i=l,n[i]===s)return i/(r-1);const c=n[i];return(i+(s-c)/(n[i+1]-c))/(r-1)}getTangent(t,e){const n=1e-4;let i=t-n,r=t+n;i<0&&(i=0),r>1&&(r=1);const s=this.getPoint(i),a=this.getPoint(r),o=e||(s.isVector2?new vt:new Lt);return o.copy(a).sub(s).normalize(),o}getTangentAt(t,e){const n=this.getUtoTmapping(t);return this.getTangent(n,e)}computeFrenetFrames(t,e){const n=new Lt,i=[],r=[],s=[],a=new Lt,o=new se;for(let e=0;e<=t;e++){const n=e/t;i[e]=this.getTangentAt(n,new Lt),i[e].normalize()}r[0]=new Lt,s[0]=new Lt;let l=Number.MAX_VALUE;const c=Math.abs(i[0].x),h=Math.abs(i[0].y),u=Math.abs(i[0].z);c<=l&&(l=c,n.set(1,0,0)),h<=l&&(l=h,n.set(0,1,0)),u<=l&&n.set(0,0,1),a.crossVectors(i[0],n).normalize(),r[0].crossVectors(i[0],a),s[0].crossVectors(i[0],r[0]);for(let e=1;e<=t;e++){if(r[e]=r[e-1].clone(),s[e]=s[e-1].clone(),a.crossVectors(i[e-1],i[e]),a.length()>Number.EPSILON){a.normalize();const t=Math.acos(ht(i[e-1].dot(i[e]),-1,1));r[e].applyMatrix4(o.makeRotationAxis(a,t))}s[e].crossVectors(i[e],r[e])}if(!0===e){let e=Math.acos(ht(r[0].dot(r[t]),-1,1));e/=t,i[0].dot(a.crossVectors(r[0],r[t]))>0&&(e=-e);for(let n=1;n<=t;n++)r[n].applyMatrix4(o.makeRotationAxis(i[n],e*n)),s[n].crossVectors(i[n],r[n])}return{tangents:i,normals:r,binormals:s}}clone(){return(new this.constructor).copy(this)}copy(t){return this.arcLengthDivisions=t.arcLengthDivisions,this}toJSON(){const t={metadata:{version:4.5,type:"Curve",generator:"Curve.toJSON"}};return t.arcLengthDivisions=this.arcLengthDivisions,t.type=this.type,t}fromJSON(t){return this.arcLengthDivisions=t.arcLengthDivisions,this}}class fl extends ml{constructor(t=0,e=0,n=1,i=1,r=0,s=2*Math.PI,a=!1,o=0){super(),this.type="EllipseCurve",this.aX=t,this.aY=e,this.xRadius=n,this.yRadius=i,this.aStartAngle=r,this.aEndAngle=s,this.aClockwise=a,this.aRotation=o}getPoint(t,e){const n=e||new vt,i=2*Math.PI;let r=this.aEndAngle-this.aStartAngle;const s=Math.abs(r)i;)r-=i;r0?0:(Math.floor(Math.abs(l)/r)+1)*r:0===c&&l===r-1&&(l=r-2,c=1),this.closed||l>0?a=i[(l-1)%r]:(yl.subVectors(i[0],i[1]).add(i[0]),a=yl);const h=i[l%r],u=i[(l+1)%r];if(this.closed||l+2i.length-2?i.length-1:s+1],h=i[s>i.length-3?i.length-1:s+2];return n.set(Ml(a,o.x,l.x,c.x,h.x),Ml(a,o.y,l.y,c.y,h.y)),n}copy(t){super.copy(t),this.points=[];for(let e=0,n=t.points.length;e=e){const t=n[i]-e,r=this.curves[i],s=r.getLength(),a=0===s?0:1-t/s;return r.getPointAt(a)}i++}return null}getLength(){const t=this.getCurveLengths();return t[t.length-1]}updateArcLengths(){this.needsUpdate=!0,this.cacheLengths=null,this.getCurveLengths()}getCurveLengths(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;const t=[];let e=0;for(let n=0,i=this.curves.length;n1&&!e[e.length-1].equals(e[0])&&e.push(e[0]),e}copy(t){super.copy(t),this.curves=[];for(let e=0,n=t.curves.length;e0){const t=l.getPoint(0);t.equals(this.currentPoint)||this.lineTo(t.x,t.y)}this.curves.push(l);const c=l.getPoint(1);return this.currentPoint.copy(c),this}copy(t){return super.copy(t),this.currentPoint.copy(t.currentPoint),this}toJSON(){const t=super.toJSON();return t.currentPoint=this.currentPoint.toArray(),t}fromJSON(t){return super.fromJSON(t),this.currentPoint.fromArray(t.currentPoint),this}}class zl extends Bl{constructor(t){super(t),this.uuid=ct(),this.type="Shape",this.holes=[]}getPointsHoles(t){const e=[];for(let n=0,i=this.holes.length;n0:i.vertexColors=t.vertexColors),void 0!==t.uniforms)for(const e in t.uniforms){const r=t.uniforms[e];switch(i.uniforms[e]={},r.type){case"t":i.uniforms[e].value=n(r.value);break;case"c":i.uniforms[e].value=(new tn).setHex(r.value);break;case"v2":i.uniforms[e].value=(new vt).fromArray(r.value);break;case"v3":i.uniforms[e].value=(new Lt).fromArray(r.value);break;case"v4":i.uniforms[e].value=(new St).fromArray(r.value);break;case"m3":i.uniforms[e].value=(new yt).fromArray(r.value);break;case"m4":i.uniforms[e].value=(new se).fromArray(r.value);break;default:i.uniforms[e].value=r.value}}if(void 0!==t.defines&&(i.defines=t.defines),void 0!==t.vertexShader&&(i.vertexShader=t.vertexShader),void 0!==t.fragmentShader&&(i.fragmentShader=t.fragmentShader),void 0!==t.extensions)for(const e in t.extensions)i.extensions[e]=t.extensions[e];if(void 0!==t.shading&&(i.flatShading=1===t.shading),void 0!==t.size&&(i.size=t.size),void 0!==t.sizeAttenuation&&(i.sizeAttenuation=t.sizeAttenuation),void 0!==t.map&&(i.map=n(t.map)),void 0!==t.matcap&&(i.matcap=n(t.matcap)),void 0!==t.alphaMap&&(i.alphaMap=n(t.alphaMap)),void 0!==t.bumpMap&&(i.bumpMap=n(t.bumpMap)),void 0!==t.bumpScale&&(i.bumpScale=t.bumpScale),void 0!==t.normalMap&&(i.normalMap=n(t.normalMap)),void 0!==t.normalMapType&&(i.normalMapType=t.normalMapType),void 0!==t.normalScale){let e=t.normalScale;!1===Array.isArray(e)&&(e=[e,e]),i.normalScale=(new vt).fromArray(e)}return void 0!==t.displacementMap&&(i.displacementMap=n(t.displacementMap)),void 0!==t.displacementScale&&(i.displacementScale=t.displacementScale),void 0!==t.displacementBias&&(i.displacementBias=t.displacementBias),void 0!==t.roughnessMap&&(i.roughnessMap=n(t.roughnessMap)),void 0!==t.metalnessMap&&(i.metalnessMap=n(t.metalnessMap)),void 0!==t.emissiveMap&&(i.emissiveMap=n(t.emissiveMap)),void 0!==t.emissiveIntensity&&(i.emissiveIntensity=t.emissiveIntensity),void 0!==t.specularMap&&(i.specularMap=n(t.specularMap)),void 0!==t.envMap&&(i.envMap=n(t.envMap)),void 0!==t.envMapIntensity&&(i.envMapIntensity=t.envMapIntensity),void 0!==t.reflectivity&&(i.reflectivity=t.reflectivity),void 0!==t.refractionRatio&&(i.refractionRatio=t.refractionRatio),void 0!==t.lightMap&&(i.lightMap=n(t.lightMap)),void 0!==t.lightMapIntensity&&(i.lightMapIntensity=t.lightMapIntensity),void 0!==t.aoMap&&(i.aoMap=n(t.aoMap)),void 0!==t.aoMapIntensity&&(i.aoMapIntensity=t.aoMapIntensity),void 0!==t.gradientMap&&(i.gradientMap=n(t.gradientMap)),void 0!==t.clearcoatMap&&(i.clearcoatMap=n(t.clearcoatMap)),void 0!==t.clearcoatRoughnessMap&&(i.clearcoatRoughnessMap=n(t.clearcoatRoughnessMap)),void 0!==t.clearcoatNormalMap&&(i.clearcoatNormalMap=n(t.clearcoatNormalMap)),void 0!==t.clearcoatNormalScale&&(i.clearcoatNormalScale=(new vt).fromArray(t.clearcoatNormalScale)),void 0!==t.transmission&&(i.transmission=t.transmission),void 0!==t.transmissionMap&&(i.transmissionMap=n(t.transmissionMap)),i}setTextures(t){return this.textures=t,this}}class rc{static decodeText(t){if("undefined"!=typeof TextDecoder)return(new TextDecoder).decode(t);let e="";for(let n=0,i=t.length;nNumber.EPSILON){if(l<0&&(n=e[s],o=-o,a=e[r],l=-l),t.ya.y)continue;if(t.y===n.y){if(t.x===n.x)return!0}else{const e=l*(t.x-n.x)-o*(t.y-n.y);if(0===e)return!0;if(e<0)continue;i=!i}}else{if(t.y!==n.y)continue;if(a.x<=t.x&&t.x<=n.x||n.x<=t.x&&t.x<=a.x)return!0}}return i}const r=po.isClockWise,s=this.subPaths;if(0===s.length)return[];if(!0===e)return n(s);let a,o,l;const c=[];if(1===s.length)return o=s[0],l=new zl,l.curves=o.curves,c.push(l),c;let h=!r(s[0].getPoints());h=t?!h:h;const u=[],d=[];let p,m,f=[],g=0;d[g]=void 0,f[g]=[];for(let e=0,n=s.length;e1){let t=!1;const e=[];for(let t=0,e=d.length;t0&&(t||(f=u))}for(let t=0,e=d.length;t0){this.source.connect(this.filters[0]);for(let t=1,e=this.filters.length;t0){this.source.disconnect(this.filters[0]);for(let t=1,e=this.filters.length;t0&&this._mixBufferRegionAdditive(n,i,this._addIndex*e,1,e);for(let t=e,r=e+e;t!==r;++t)if(n[t]!==n[t+e]){a.setValue(n,i);break}}saveOriginalState(){const t=this.binding,e=this.buffer,n=this.valueSize,i=n*this._origIndex;t.getValue(e,i);for(let t=n,r=i;t!==r;++t)e[t]=e[i+t%n];this._setIdentity(),this.cumulativeWeight=0,this.cumulativeWeightAdditive=0}restoreOriginalState(){const t=3*this.valueSize;this.binding.setValue(this.buffer,t)}_setAdditiveIdentityNumeric(){const t=this._addIndex*this.valueSize,e=t+this.valueSize;for(let n=t;n=.5)for(let i=0;i!==r;++i)t[e+i]=t[n+i]}_slerp(t,e,n,i){At.slerpFlat(t,e,t,e,t,n,i)}_slerpAdditive(t,e,n,i,r){const s=this._workIndex*r;At.multiplyQuaternionsFlat(t,s,t,e,t,n),At.slerpFlat(t,e,t,e,t,s,i)}_lerp(t,e,n,i,r){const s=1-i;for(let a=0;a!==r;++a){const r=e+a;t[r]=t[r]*s+t[n+a]*i}}_lerpAdditive(t,e,n,i,r){for(let s=0;s!==r;++s){const r=e+s;t[r]=t[r]+t[n+s]*i}}}const Bc="\\[\\]\\.:\\/",zc=new RegExp("[\\[\\]\\.:\\/]","g"),Fc="[^\\[\\]\\.:\\/]",Oc="[^"+Bc.replace("\\.","")+"]",Hc=/((?:WC+[\/:])*)/.source.replace("WC",Fc),Gc=/(WCOD+)?/.source.replace("WCOD",Oc),Uc=/(?:\.(WC+)(?:\[(.+)\])?)?/.source.replace("WC",Fc),kc=/\.(WC+)(?:\[(.+)\])?/.source.replace("WC",Fc),Vc=new RegExp("^"+Hc+Gc+Uc+kc+"$"),Wc=["material","materials","bones"];class jc{constructor(t,e,n){this.path=e,this.parsedPath=n||jc.parseTrackName(e),this.node=jc.findNode(t,this.parsedPath.nodeName)||t,this.rootNode=t,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}static create(t,e,n){return t&&t.isAnimationObjectGroup?new jc.Composite(t,e,n):new jc(t,e,n)}static sanitizeNodeName(t){return t.replace(/\s/g,"_").replace(zc,"")}static parseTrackName(t){const e=Vc.exec(t);if(!e)throw new Error("PropertyBinding: Cannot parse trackName: "+t);const n={nodeName:e[2],objectName:e[3],objectIndex:e[4],propertyName:e[5],propertyIndex:e[6]},i=n.nodeName&&n.nodeName.lastIndexOf(".");if(void 0!==i&&-1!==i){const t=n.nodeName.substring(i+1);-1!==Wc.indexOf(t)&&(n.nodeName=n.nodeName.substring(0,i),n.objectName=t)}if(null===n.propertyName||0===n.propertyName.length)throw new Error("PropertyBinding: can not parse propertyName from trackName: "+t);return n}static findNode(t,e){if(!e||""===e||"."===e||-1===e||e===t.name||e===t.uuid)return t;if(t.skeleton){const n=t.skeleton.getBoneByName(e);if(void 0!==n)return n}if(t.children){const n=function(t){for(let i=0;i=r){const s=r++,c=t[s];e[c.uuid]=l,t[l]=c,e[o]=s,t[s]=a;for(let t=0,e=i;t!==e;++t){const e=n[t],i=e[s],r=e[l];e[l]=i,e[s]=r}}}this.nCachedObjects_=r}uncache(){const t=this._objects,e=this._indicesByUUID,n=this._bindings,i=n.length;let r=this.nCachedObjects_,s=t.length;for(let a=0,o=arguments.length;a!==o;++a){const o=arguments[a].uuid,l=e[o];if(void 0!==l)if(delete e[o],l0&&(e[a.uuid]=l),t[l]=a,t.pop();for(let t=0,e=i;t!==e;++t){const e=n[t];e[l]=e[r],e.pop()}}}this.nCachedObjects_=r}subscribe_(t,e){const n=this._bindingsIndicesByPath;let i=n[t];const r=this._bindings;if(void 0!==i)return r[i];const s=this._paths,a=this._parsedPaths,o=this._objects,l=o.length,c=this.nCachedObjects_,h=new Array(l);i=r.length,n[t]=i,s.push(t),a.push(e),r.push(h);for(let n=c,i=o.length;n!==i;++n){const i=o[n];h[n]=new jc(i,t,e)}return h}unsubscribe_(t){const e=this._bindingsIndicesByPath,n=e[t];if(void 0!==n){const i=this._paths,r=this._parsedPaths,s=this._bindings,a=s.length-1,o=s[a];e[t[a]]=n,s[n]=o,s.pop(),r[n]=r[a],r.pop(),i[n]=i[a],i.pop()}}}qc.prototype.isAnimationObjectGroup=!0;class Xc{constructor(t,e,n=null,i=e.blendMode){this._mixer=t,this._clip=e,this._localRoot=n,this.blendMode=i;const r=e.tracks,s=r.length,a=new Array(s),o={endingStart:k,endingEnd:k};for(let t=0;t!==s;++t){const e=r[t].createInterpolant(null);a[t]=e,e.settings=o}this._interpolantSettings=o,this._interpolants=a,this._propertyBindings=new Array(s),this._cacheIndex=null,this._byClipCacheIndex=null,this._timeScaleInterpolant=null,this._weightInterpolant=null,this.loop=2201,this._loopCount=-1,this._startTime=null,this.time=0,this.timeScale=1,this._effectiveTimeScale=1,this.weight=1,this._effectiveWeight=1,this.repetitions=1/0,this.paused=!1,this.enabled=!0,this.clampWhenFinished=!1,this.zeroSlopeAtStart=!0,this.zeroSlopeAtEnd=!0}play(){return this._mixer._activateAction(this),this}stop(){return this._mixer._deactivateAction(this),this.reset()}reset(){return this.paused=!1,this.enabled=!0,this.time=0,this._loopCount=-1,this._startTime=null,this.stopFading().stopWarping()}isRunning(){return this.enabled&&!this.paused&&0!==this.timeScale&&null===this._startTime&&this._mixer._isActiveAction(this)}isScheduled(){return this._mixer._isActiveAction(this)}startAt(t){return this._startTime=t,this}setLoop(t,e){return this.loop=t,this.repetitions=e,this}setEffectiveWeight(t){return this.weight=t,this._effectiveWeight=this.enabled?t:0,this.stopFading()}getEffectiveWeight(){return this._effectiveWeight}fadeIn(t){return this._scheduleFading(t,0,1)}fadeOut(t){return this._scheduleFading(t,1,0)}crossFadeFrom(t,e,n){if(t.fadeOut(e),this.fadeIn(e),n){const n=this._clip.duration,i=t._clip.duration,r=i/n,s=n/i;t.warp(1,r,e),this.warp(s,1,e)}return this}crossFadeTo(t,e,n){return t.crossFadeFrom(this,e,n)}stopFading(){const t=this._weightInterpolant;return null!==t&&(this._weightInterpolant=null,this._mixer._takeBackControlInterpolant(t)),this}setEffectiveTimeScale(t){return this.timeScale=t,this._effectiveTimeScale=this.paused?0:t,this.stopWarping()}getEffectiveTimeScale(){return this._effectiveTimeScale}setDuration(t){return this.timeScale=this._clip.duration/t,this.stopWarping()}syncWith(t){return this.time=t.time,this.timeScale=t.timeScale,this.stopWarping()}halt(t){return this.warp(this._effectiveTimeScale,0,t)}warp(t,e,n){const i=this._mixer,r=i.time,s=this.timeScale;let a=this._timeScaleInterpolant;null===a&&(a=i._lendControlInterpolant(),this._timeScaleInterpolant=a);const o=a.parameterPositions,l=a.sampleValues;return o[0]=r,o[1]=r+n,l[0]=t/s,l[1]=e/s,this}stopWarping(){const t=this._timeScaleInterpolant;return null!==t&&(this._timeScaleInterpolant=null,this._mixer._takeBackControlInterpolant(t)),this}getMixer(){return this._mixer}getClip(){return this._clip}getRoot(){return this._localRoot||this._mixer._root}_update(t,e,n,i){if(!this.enabled)return void this._updateWeight(t);const r=this._startTime;if(null!==r){const i=(t-r)*n;if(i<0||0===n)return;this._startTime=null,e=n*i}e*=this._updateTimeScale(t);const s=this._updateTime(e),a=this._updateWeight(t);if(a>0){const t=this._interpolants,e=this._propertyBindings;switch(this.blendMode){case q:for(let n=0,i=t.length;n!==i;++n)t[n].evaluate(s),e[n].accumulateAdditive(a);break;case j:default:for(let n=0,r=t.length;n!==r;++n)t[n].evaluate(s),e[n].accumulate(i,a)}}}_updateWeight(t){let e=0;if(this.enabled){e=this.weight;const n=this._weightInterpolant;if(null!==n){const i=n.evaluate(t)[0];e*=i,t>n.parameterPositions[1]&&(this.stopFading(),0===i&&(this.enabled=!1))}}return this._effectiveWeight=e,e}_updateTimeScale(t){let e=0;if(!this.paused){e=this.timeScale;const n=this._timeScaleInterpolant;if(null!==n){e*=n.evaluate(t)[0],t>n.parameterPositions[1]&&(this.stopWarping(),0===e?this.paused=!0:this.timeScale=e)}}return this._effectiveTimeScale=e,e}_updateTime(t){const e=this._clip.duration,n=this.loop;let i=this.time+t,r=this._loopCount;const s=2202===n;if(0===t)return-1===r?i:s&&1==(1&r)?e-i:i;if(2200===n){-1===r&&(this._loopCount=0,this._setEndings(!0,!0,!1));t:{if(i>=e)i=e;else{if(!(i<0)){this.time=i;break t}i=0}this.clampWhenFinished?this.paused=!0:this.enabled=!1,this.time=i,this._mixer.dispatchEvent({type:"finished",action:this,direction:t<0?-1:1})}}else{if(-1===r&&(t>=0?(r=0,this._setEndings(!0,0===this.repetitions,s)):this._setEndings(0===this.repetitions,!0,s)),i>=e||i<0){const n=Math.floor(i/e);i-=e*n,r+=Math.abs(n);const a=this.repetitions-r;if(a<=0)this.clampWhenFinished?this.paused=!0:this.enabled=!1,i=t>0?e:0,this.time=i,this._mixer.dispatchEvent({type:"finished",action:this,direction:t>0?1:-1});else{if(1===a){const e=t<0;this._setEndings(e,!e,s)}else this._setEndings(!1,!1,s);this._loopCount=r,this.time=i,this._mixer.dispatchEvent({type:"loop",action:this,loopDelta:n})}}else this.time=i;if(s&&1==(1&r))return e-i}return i}_setEndings(t,e,n){const i=this._interpolantSettings;n?(i.endingStart=V,i.endingEnd=V):(i.endingStart=t?this.zeroSlopeAtStart?V:k:W,i.endingEnd=e?this.zeroSlopeAtEnd?V:k:W)}_scheduleFading(t,e,n){const i=this._mixer,r=i.time;let s=this._weightInterpolant;null===s&&(s=i._lendControlInterpolant(),this._weightInterpolant=s);const a=s.parameterPositions,o=s.sampleValues;return a[0]=r,o[0]=e,a[1]=r+t,o[1]=n,this}}class Yc extends rt{constructor(t){super(),this._root=t,this._initMemoryManager(),this._accuIndex=0,this.time=0,this.timeScale=1}_bindAction(t,e){const n=t._localRoot||this._root,i=t._clip.tracks,r=i.length,s=t._propertyBindings,a=t._interpolants,o=n.uuid,l=this._bindingsByRootAndName;let c=l[o];void 0===c&&(c={},l[o]=c);for(let t=0;t!==r;++t){const r=i[t],l=r.name;let h=c[l];if(void 0!==h)s[t]=h;else{if(h=s[t],void 0!==h){null===h._cacheIndex&&(++h.referenceCount,this._addInactiveBinding(h,o,l));continue}const i=e&&e._propertyBindings[t].binding.parsedPath;h=new Nc(jc.create(n,l,i),r.ValueTypeName,r.getValueSize()),++h.referenceCount,this._addInactiveBinding(h,o,l),s[t]=h}a[t].resultBuffer=h.buffer}}_activateAction(t){if(!this._isActiveAction(t)){if(null===t._cacheIndex){const e=(t._localRoot||this._root).uuid,n=t._clip.uuid,i=this._actionsByClip[n];this._bindAction(t,i&&i.knownActions[0]),this._addInactiveAction(t,n,e)}const e=t._propertyBindings;for(let t=0,n=e.length;t!==n;++t){const n=e[t];0==n.useCount++&&(this._lendBinding(n),n.saveOriginalState())}this._lendAction(t)}}_deactivateAction(t){if(this._isActiveAction(t)){const e=t._propertyBindings;for(let t=0,n=e.length;t!==n;++t){const n=e[t];0==--n.useCount&&(n.restoreOriginalState(),this._takeBackBinding(n))}this._takeBackAction(t)}}_initMemoryManager(){this._actions=[],this._nActiveActions=0,this._actionsByClip={},this._bindings=[],this._nActiveBindings=0,this._bindingsByRootAndName={},this._controlInterpolants=[],this._nActiveControlInterpolants=0;const t=this;this.stats={actions:{get total(){return t._actions.length},get inUse(){return t._nActiveActions}},bindings:{get total(){return t._bindings.length},get inUse(){return t._nActiveBindings}},controlInterpolants:{get total(){return t._controlInterpolants.length},get inUse(){return t._nActiveControlInterpolants}}}}_isActiveAction(t){const e=t._cacheIndex;return null!==e&&e=0;--e)t[e].stop();return this}update(t){t*=this.timeScale;const e=this._actions,n=this._nActiveActions,i=this.time+=t,r=Math.sign(t),s=this._accuIndex^=1;for(let a=0;a!==n;++a){e[a]._update(i,t,r,s)}const a=this._bindings,o=this._nActiveBindings;for(let t=0;t!==o;++t)a[t].apply(s);return this}setTime(t){this.time=0;for(let t=0;tthis.max.x||t.ythis.max.y)}containsBox(t){return this.min.x<=t.min.x&&t.max.x<=this.max.x&&this.min.y<=t.min.y&&t.max.y<=this.max.y}getParameter(t,e){return void 0===e&&(console.warn("THREE.Box2: .getParameter() target is now required"),e=new vt),e.set((t.x-this.min.x)/(this.max.x-this.min.x),(t.y-this.min.y)/(this.max.y-this.min.y))}intersectsBox(t){return!(t.max.xthis.max.x||t.max.ythis.max.y)}clampPoint(t,e){return void 0===e&&(console.warn("THREE.Box2: .clampPoint() target is now required"),e=new vt),e.copy(t).clamp(this.min,this.max)}distanceToPoint(t){return th.copy(t).clamp(this.min,this.max).sub(t).length()}intersect(t){return this.min.max(t.min),this.max.min(t.max),this}union(t){return this.min.min(t.min),this.max.max(t.max),this}translate(t){return this.min.add(t),this.max.add(t),this}equals(t){return t.min.equals(this.min)&&t.max.equals(this.max)}}eh.prototype.isBox2=!0;const nh=new Lt,ih=new Lt;class rh{constructor(t=new Lt,e=new Lt){this.start=t,this.end=e}set(t,e){return this.start.copy(t),this.end.copy(e),this}copy(t){return this.start.copy(t.start),this.end.copy(t.end),this}getCenter(t){return void 0===t&&(console.warn("THREE.Line3: .getCenter() target is now required"),t=new Lt),t.addVectors(this.start,this.end).multiplyScalar(.5)}delta(t){return void 0===t&&(console.warn("THREE.Line3: .delta() target is now required"),t=new Lt),t.subVectors(this.end,this.start)}distanceSq(){return this.start.distanceToSquared(this.end)}distance(){return this.start.distanceTo(this.end)}at(t,e){return void 0===e&&(console.warn("THREE.Line3: .at() target is now required"),e=new Lt),this.delta(e).multiplyScalar(t).add(this.start)}closestPointToPointParameter(t,e){nh.subVectors(t,this.start),ih.subVectors(this.end,this.start);const n=ih.dot(ih);let i=ih.dot(nh)/n;return e&&(i=ht(i,0,1)),i}closestPointToPoint(t,e,n){const i=this.closestPointToPointParameter(t,e);return void 0===n&&(console.warn("THREE.Line3: .closestPointToPoint() target is now required"),n=new Lt),this.delta(n).multiplyScalar(i).add(this.start)}applyMatrix4(t){return this.start.applyMatrix4(t),this.end.applyMatrix4(t),this}equals(t){return t.start.equals(this.start)&&t.end.equals(this.end)}clone(){return(new this.constructor).copy(this)}}class sh extends Ce{constructor(t){super(),this.material=t,this.render=function(){},this.hasPositions=!1,this.hasNormals=!1,this.hasColors=!1,this.hasUvs=!1,this.positionArray=null,this.normalArray=null,this.colorArray=null,this.uvArray=null,this.count=0}}sh.prototype.isImmediateRenderObject=!0;const ah=new Lt;const oh=new Lt,lh=new se,ch=new se;class hh extends ya{constructor(t){const e=uh(t),n=new En,i=[],r=[],s=new tn(0,0,1),a=new tn(0,1,0);for(let t=0;t4?a=Ph[r-8+4-1]:0==r&&(a=0),n.push(a);const o=1/(s-1),l=-o/2,c=1+o/2,h=[l,l,c,l,c,c,l,l,c,c,l,c],u=6,d=6,p=3,m=2,f=1,g=new Float32Array(p*d*u),v=new Float32Array(m*d*u),y=new Float32Array(f*d*u);for(let t=0;t2?0:-1,i=[e,n,0,e+2/3,n,0,e+2/3,n+1,0,e,n,0,e+2/3,n+1,0,e,n+1,0];g.set(i,p*d*t),v.set(h,m*d*t);const r=[t,t,t,t,t,t];y.set(r,f*d*t)}const x=new En;x.setAttribute("position",new sn(g,p)),x.setAttribute("uv",new sn(v,m)),x.setAttribute("faceIndex",new sn(y,f)),t.push(x),i>4&&i--}return{_lodPlanes:t,_sizeLods:e,_sigmas:n}}function Zh(t){const e=new Tt(3*Ch,3*Ch,t);return e.texture.mapping=l,e.texture.name="PMREM.cubeUv",e.scissorTest=!0,e}function Jh(t,e,n,i,r){t.viewport.set(e,n,i,r),t.scissor.set(e,n,i,r)}function Qh(){const t=new vt(1,1);return new Io({name:"EquirectangularToCubeUV",uniforms:{envMap:{value:null},texelSize:{value:t},inputEncoding:{value:Nh[3e3]},outputEncoding:{value:Nh[3e3]}},vertexShader:$h(),fragmentShader:`\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\t\t\tuniform vec2 texelSize;\n\n\t\t\t${tu()}\n\n\t\t\t#include \n\n\t\t\tvoid main() {\n\n\t\t\t\tgl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\n\t\t\t\tvec3 outputDirection = normalize( vOutputDirection );\n\t\t\t\tvec2 uv = equirectUv( outputDirection );\n\n\t\t\t\tvec2 f = fract( uv / texelSize - 0.5 );\n\t\t\t\tuv -= f * texelSize;\n\t\t\t\tvec3 tl = envMapTexelToLinear( texture2D ( envMap, uv ) ).rgb;\n\t\t\t\tuv.x += texelSize.x;\n\t\t\t\tvec3 tr = envMapTexelToLinear( texture2D ( envMap, uv ) ).rgb;\n\t\t\t\tuv.y += texelSize.y;\n\t\t\t\tvec3 br = envMapTexelToLinear( texture2D ( envMap, uv ) ).rgb;\n\t\t\t\tuv.x -= texelSize.x;\n\t\t\t\tvec3 bl = envMapTexelToLinear( texture2D ( envMap, uv ) ).rgb;\n\n\t\t\t\tvec3 tm = mix( tl, tr, f.x );\n\t\t\t\tvec3 bm = mix( bl, br, f.x );\n\t\t\t\tgl_FragColor.rgb = mix( tm, bm, f.y );\n\n\t\t\t\tgl_FragColor = linearToOutputTexel( gl_FragColor );\n\n\t\t\t}\n\t\t`,blending:0,depthTest:!1,depthWrite:!1})}function Kh(){return new Io({name:"CubemapToCubeUV",uniforms:{envMap:{value:null},inputEncoding:{value:Nh[3e3]},outputEncoding:{value:Nh[3e3]}},vertexShader:$h(),fragmentShader:`\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform samplerCube envMap;\n\n\t\t\t${tu()}\n\n\t\t\tvoid main() {\n\n\t\t\t\tgl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\t\t\t\tgl_FragColor.rgb = envMapTexelToLinear( textureCube( envMap, vec3( - vOutputDirection.x, vOutputDirection.yz ) ) ).rgb;\n\t\t\t\tgl_FragColor = linearToOutputTexel( gl_FragColor );\n\n\t\t\t}\n\t\t`,blending:0,depthTest:!1,depthWrite:!1})}function $h(){return"\n\n\t\tprecision mediump float;\n\t\tprecision mediump int;\n\n\t\tattribute vec3 position;\n\t\tattribute vec2 uv;\n\t\tattribute float faceIndex;\n\n\t\tvarying vec3 vOutputDirection;\n\n\t\t// RH coordinate system; PMREM face-indexing convention\n\t\tvec3 getDirection( vec2 uv, float face ) {\n\n\t\t\tuv = 2.0 * uv - 1.0;\n\n\t\t\tvec3 direction = vec3( uv, 1.0 );\n\n\t\t\tif ( face == 0.0 ) {\n\n\t\t\t\tdirection = direction.zyx; // ( 1, v, u ) pos x\n\n\t\t\t} else if ( face == 1.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xz *= -1.0; // ( -u, 1, -v ) pos y\n\n\t\t\t} else if ( face == 2.0 ) {\n\n\t\t\t\tdirection.x *= -1.0; // ( -u, v, 1 ) pos z\n\n\t\t\t} else if ( face == 3.0 ) {\n\n\t\t\t\tdirection = direction.zyx;\n\t\t\t\tdirection.xz *= -1.0; // ( -1, v, -u ) neg x\n\n\t\t\t} else if ( face == 4.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xy *= -1.0; // ( -u, -1, v ) neg y\n\n\t\t\t} else if ( face == 5.0 ) {\n\n\t\t\t\tdirection.z *= -1.0; // ( u, v, -1 ) neg z\n\n\t\t\t}\n\n\t\t\treturn direction;\n\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\tvOutputDirection = getDirection( uv, faceIndex );\n\t\t\tgl_Position = vec4( position, 1.0 );\n\n\t\t}\n\t"}function tu(){return"\n\n\t\tuniform int inputEncoding;\n\t\tuniform int outputEncoding;\n\n\t\t#include \n\n\t\tvec4 inputTexelToLinear( vec4 value ) {\n\n\t\t\tif ( inputEncoding == 0 ) {\n\n\t\t\t\treturn value;\n\n\t\t\t} else if ( inputEncoding == 1 ) {\n\n\t\t\t\treturn sRGBToLinear( value );\n\n\t\t\t} else if ( inputEncoding == 2 ) {\n\n\t\t\t\treturn RGBEToLinear( value );\n\n\t\t\t} else if ( inputEncoding == 3 ) {\n\n\t\t\t\treturn RGBMToLinear( value, 7.0 );\n\n\t\t\t} else if ( inputEncoding == 4 ) {\n\n\t\t\t\treturn RGBMToLinear( value, 16.0 );\n\n\t\t\t} else if ( inputEncoding == 5 ) {\n\n\t\t\t\treturn RGBDToLinear( value, 256.0 );\n\n\t\t\t} else {\n\n\t\t\t\treturn GammaToLinear( value, 2.2 );\n\n\t\t\t}\n\n\t\t}\n\n\t\tvec4 linearToOutputTexel( vec4 value ) {\n\n\t\t\tif ( outputEncoding == 0 ) {\n\n\t\t\t\treturn value;\n\n\t\t\t} else if ( outputEncoding == 1 ) {\n\n\t\t\t\treturn LinearTosRGB( value );\n\n\t\t\t} else if ( outputEncoding == 2 ) {\n\n\t\t\t\treturn LinearToRGBE( value );\n\n\t\t\t} else if ( outputEncoding == 3 ) {\n\n\t\t\t\treturn LinearToRGBM( value, 7.0 );\n\n\t\t\t} else if ( outputEncoding == 4 ) {\n\n\t\t\t\treturn LinearToRGBM( value, 16.0 );\n\n\t\t\t} else if ( outputEncoding == 5 ) {\n\n\t\t\t\treturn LinearToRGBD( value, 256.0 );\n\n\t\t\t} else {\n\n\t\t\t\treturn LinearToGamma( value, 2.2 );\n\n\t\t\t}\n\n\t\t}\n\n\t\tvec4 envMapTexelToLinear( vec4 color ) {\n\n\t\t\treturn inputTexelToLinear( color );\n\n\t\t}\n\t"}ml.create=function(t,e){return console.log("THREE.Curve.create() has been deprecated"),t.prototype=Object.create(ml.prototype),t.prototype.constructor=t,t.prototype.getPoint=e,t},Bl.prototype.fromPoints=function(t){return console.warn("THREE.Path: .fromPoints() has been renamed to .setFromPoints()."),this.setFromPoints(t)},fh.prototype.setColors=function(){console.error("THREE.GridHelper: setColors() has been deprecated, pass them in the constructor instead.")},hh.prototype.update=function(){console.error("THREE.SkeletonHelper: update() no longer needs to be called.")},ol.prototype.extractUrlBase=function(t){return console.warn("THREE.Loader: .extractUrlBase() has been deprecated. Use THREE.LoaderUtils.extractUrlBase() instead."),rc.extractUrlBase(t)},ol.Handlers={add:function(){console.error("THREE.Loader: Handlers.add() has been removed. Use LoadingManager.addHandler() instead.")},get:function(){console.error("THREE.Loader: Handlers.get() has been removed. Use LoadingManager.getHandler() instead.")}},eh.prototype.center=function(t){return console.warn("THREE.Box2: .center() has been renamed to .getCenter()."),this.getCenter(t)},eh.prototype.empty=function(){return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),this.isEmpty()},eh.prototype.isIntersectionBox=function(t){return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(t)},eh.prototype.size=function(t){return console.warn("THREE.Box2: .size() has been renamed to .getSize()."),this.getSize(t)},Pt.prototype.center=function(t){return console.warn("THREE.Box3: .center() has been renamed to .getCenter()."),this.getCenter(t)},Pt.prototype.empty=function(){return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),this.isEmpty()},Pt.prototype.isIntersectionBox=function(t){return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(t)},Pt.prototype.isIntersectionSphere=function(t){return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),this.intersectsSphere(t)},Pt.prototype.size=function(t){return console.warn("THREE.Box3: .size() has been renamed to .getSize()."),this.getSize(t)},Jt.prototype.empty=function(){return console.warn("THREE.Sphere: .empty() has been renamed to .isEmpty()."),this.isEmpty()},ai.prototype.setFromMatrix=function(t){return console.warn("THREE.Frustum: .setFromMatrix() has been renamed to .setFromProjectionMatrix()."),this.setFromProjectionMatrix(t)},rh.prototype.center=function(t){return console.warn("THREE.Line3: .center() has been renamed to .getCenter()."),this.getCenter(t)},yt.prototype.flattenToArrayOffset=function(t,e){return console.warn("THREE.Matrix3: .flattenToArrayOffset() has been deprecated. Use .toArray() instead."),this.toArray(t,e)},yt.prototype.multiplyVector3=function(t){return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),t.applyMatrix3(this)},yt.prototype.multiplyVector3Array=function(){console.error("THREE.Matrix3: .multiplyVector3Array() has been removed.")},yt.prototype.applyToBufferAttribute=function(t){return console.warn("THREE.Matrix3: .applyToBufferAttribute() has been removed. Use attribute.applyMatrix3( matrix ) instead."),t.applyMatrix3(this)},yt.prototype.applyToVector3Array=function(){console.error("THREE.Matrix3: .applyToVector3Array() has been removed.")},yt.prototype.getInverse=function(t){return console.warn("THREE.Matrix3: .getInverse() has been removed. Use matrixInv.copy( matrix ).invert(); instead."),this.copy(t).invert()},se.prototype.extractPosition=function(t){return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),this.copyPosition(t)},se.prototype.flattenToArrayOffset=function(t,e){return console.warn("THREE.Matrix4: .flattenToArrayOffset() has been deprecated. Use .toArray() instead."),this.toArray(t,e)},se.prototype.getPosition=function(){return console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),(new Lt).setFromMatrixColumn(this,3)},se.prototype.setRotationFromQuaternion=function(t){return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),this.makeRotationFromQuaternion(t)},se.prototype.multiplyToArray=function(){console.warn("THREE.Matrix4: .multiplyToArray() has been removed.")},se.prototype.multiplyVector3=function(t){return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) instead."),t.applyMatrix4(this)},se.prototype.multiplyVector4=function(t){return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),t.applyMatrix4(this)},se.prototype.multiplyVector3Array=function(){console.error("THREE.Matrix4: .multiplyVector3Array() has been removed.")},se.prototype.rotateAxis=function(t){console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),t.transformDirection(this)},se.prototype.crossVector=function(t){return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),t.applyMatrix4(this)},se.prototype.translate=function(){console.error("THREE.Matrix4: .translate() has been removed.")},se.prototype.rotateX=function(){console.error("THREE.Matrix4: .rotateX() has been removed.")},se.prototype.rotateY=function(){console.error("THREE.Matrix4: .rotateY() has been removed.")},se.prototype.rotateZ=function(){console.error("THREE.Matrix4: .rotateZ() has been removed.")},se.prototype.rotateByAxis=function(){console.error("THREE.Matrix4: .rotateByAxis() has been removed.")},se.prototype.applyToBufferAttribute=function(t){return console.warn("THREE.Matrix4: .applyToBufferAttribute() has been removed. Use attribute.applyMatrix4( matrix ) instead."),t.applyMatrix4(this)},se.prototype.applyToVector3Array=function(){console.error("THREE.Matrix4: .applyToVector3Array() has been removed.")},se.prototype.makeFrustum=function(t,e,n,i,r,s){return console.warn("THREE.Matrix4: .makeFrustum() has been removed. Use .makePerspective( left, right, top, bottom, near, far ) instead."),this.makePerspective(t,e,i,n,r,s)},se.prototype.getInverse=function(t){return console.warn("THREE.Matrix4: .getInverse() has been removed. Use matrixInv.copy( matrix ).invert(); instead."),this.copy(t).invert()},Ne.prototype.isIntersectionLine=function(t){return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),this.intersectsLine(t)},At.prototype.multiplyVector3=function(t){return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),t.applyQuaternion(this)},At.prototype.inverse=function(){return console.warn("THREE.Quaternion: .inverse() has been renamed to invert()."),this.invert()},re.prototype.isIntersectionBox=function(t){return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(t)},re.prototype.isIntersectionPlane=function(t){return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),this.intersectsPlane(t)},re.prototype.isIntersectionSphere=function(t){return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),this.intersectsSphere(t)},je.prototype.area=function(){return console.warn("THREE.Triangle: .area() has been renamed to .getArea()."),this.getArea()},je.prototype.barycoordFromPoint=function(t,e){return console.warn("THREE.Triangle: .barycoordFromPoint() has been renamed to .getBarycoord()."),this.getBarycoord(t,e)},je.prototype.midpoint=function(t){return console.warn("THREE.Triangle: .midpoint() has been renamed to .getMidpoint()."),this.getMidpoint(t)},je.prototypenormal=function(t){return console.warn("THREE.Triangle: .normal() has been renamed to .getNormal()."),this.getNormal(t)},je.prototype.plane=function(t){return console.warn("THREE.Triangle: .plane() has been renamed to .getPlane()."),this.getPlane(t)},je.barycoordFromPoint=function(t,e,n,i,r){return console.warn("THREE.Triangle: .barycoordFromPoint() has been renamed to .getBarycoord()."),je.getBarycoord(t,e,n,i,r)},je.normal=function(t,e,n,i){return console.warn("THREE.Triangle: .normal() has been renamed to .getNormal()."),je.getNormal(t,e,n,i)},zl.prototype.extractAllPoints=function(t){return console.warn("THREE.Shape: .extractAllPoints() has been removed. Use .extractPoints() instead."),this.extractPoints(t)},zl.prototype.extrude=function(t){return console.warn("THREE.Shape: .extrude() has been removed. Use ExtrudeGeometry() instead."),new go(this,t)},zl.prototype.makeGeometry=function(t){return console.warn("THREE.Shape: .makeGeometry() has been removed. Use ShapeGeometry() instead."),new Mo(this,t)},vt.prototype.fromAttribute=function(t,e,n){return console.warn("THREE.Vector2: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(t,e,n)},vt.prototype.distanceToManhattan=function(t){return console.warn("THREE.Vector2: .distanceToManhattan() has been renamed to .manhattanDistanceTo()."),this.manhattanDistanceTo(t)},vt.prototype.lengthManhattan=function(){return console.warn("THREE.Vector2: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()},Lt.prototype.setEulerFromRotationMatrix=function(){console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")},Lt.prototype.setEulerFromQuaternion=function(){console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")},Lt.prototype.getPositionFromMatrix=function(t){return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),this.setFromMatrixPosition(t)},Lt.prototype.getScaleFromMatrix=function(t){return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),this.setFromMatrixScale(t)},Lt.prototype.getColumnFromMatrix=function(t,e){return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),this.setFromMatrixColumn(e,t)},Lt.prototype.applyProjection=function(t){return console.warn("THREE.Vector3: .applyProjection() has been removed. Use .applyMatrix4( m ) instead."),this.applyMatrix4(t)},Lt.prototype.fromAttribute=function(t,e,n){return console.warn("THREE.Vector3: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(t,e,n)},Lt.prototype.distanceToManhattan=function(t){return console.warn("THREE.Vector3: .distanceToManhattan() has been renamed to .manhattanDistanceTo()."),this.manhattanDistanceTo(t)},Lt.prototype.lengthManhattan=function(){return console.warn("THREE.Vector3: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()},St.prototype.fromAttribute=function(t,e,n){return console.warn("THREE.Vector4: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(t,e,n)},St.prototype.lengthManhattan=function(){return console.warn("THREE.Vector4: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()},Ce.prototype.getChildByName=function(t){return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),this.getObjectByName(t)},Ce.prototype.renderDepth=function(){console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")},Ce.prototype.translate=function(t,e){return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),this.translateOnAxis(e,t)},Ce.prototype.getWorldRotation=function(){console.error("THREE.Object3D: .getWorldRotation() has been removed. Use THREE.Object3D.getWorldQuaternion( target ) instead.")},Ce.prototype.applyMatrix=function(t){return console.warn("THREE.Object3D: .applyMatrix() has been renamed to .applyMatrix4()."),this.applyMatrix4(t)},Object.defineProperties(Ce.prototype,{eulerOrder:{get:function(){return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),this.rotation.order},set:function(t){console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),this.rotation.order=t}},useQuaternion:{get:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")},set:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")}}}),Wn.prototype.setDrawMode=function(){console.error("THREE.Mesh: .setDrawMode() has been removed. The renderer now always assumes THREE.TrianglesDrawMode. Transform your geometry via BufferGeometryUtils.toTrianglesDrawMode() if necessary.")},Object.defineProperties(Wn.prototype,{drawMode:{get:function(){return console.error("THREE.Mesh: .drawMode has been removed. The renderer now always assumes THREE.TrianglesDrawMode."),0},set:function(){console.error("THREE.Mesh: .drawMode has been removed. The renderer now always assumes THREE.TrianglesDrawMode. Transform your geometry via BufferGeometryUtils.toTrianglesDrawMode() if necessary.")}}}),$s.prototype.initBones=function(){console.error("THREE.SkinnedMesh: initBones() has been removed.")},Kn.prototype.setLens=function(t,e){console.warn("THREE.PerspectiveCamera.setLens is deprecated. Use .setFocalLength and .filmGauge for a photographic setup."),void 0!==e&&(this.filmGauge=e),this.setFocalLength(t)},Object.defineProperties(Fl.prototype,{onlyShadow:{set:function(){console.warn("THREE.Light: .onlyShadow has been removed.")}},shadowCameraFov:{set:function(t){console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),this.shadow.camera.fov=t}},shadowCameraLeft:{set:function(t){console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),this.shadow.camera.left=t}},shadowCameraRight:{set:function(t){console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),this.shadow.camera.right=t}},shadowCameraTop:{set:function(t){console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),this.shadow.camera.top=t}},shadowCameraBottom:{set:function(t){console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),this.shadow.camera.bottom=t}},shadowCameraNear:{set:function(t){console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),this.shadow.camera.near=t}},shadowCameraFar:{set:function(t){console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),this.shadow.camera.far=t}},shadowCameraVisible:{set:function(){console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")}},shadowBias:{set:function(t){console.warn("THREE.Light: .shadowBias is now .shadow.bias."),this.shadow.bias=t}},shadowDarkness:{set:function(){console.warn("THREE.Light: .shadowDarkness has been removed.")}},shadowMapWidth:{set:function(t){console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),this.shadow.mapSize.width=t}},shadowMapHeight:{set:function(t){console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),this.shadow.mapSize.height=t}}}),Object.defineProperties(sn.prototype,{length:{get:function(){return console.warn("THREE.BufferAttribute: .length has been deprecated. Use .count instead."),this.array.length}},dynamic:{get:function(){return console.warn("THREE.BufferAttribute: .dynamic has been deprecated. Use .usage instead."),this.usage===nt},set:function(){console.warn("THREE.BufferAttribute: .dynamic has been deprecated. Use .usage instead."),this.setUsage(nt)}}}),sn.prototype.setDynamic=function(t){return console.warn("THREE.BufferAttribute: .setDynamic() has been deprecated. Use .setUsage() instead."),this.setUsage(!0===t?nt:et),this},sn.prototype.copyIndicesArray=function(){console.error("THREE.BufferAttribute: .copyIndicesArray() has been removed.")},sn.prototype.setArray=function(){console.error("THREE.BufferAttribute: .setArray has been removed. Use BufferGeometry .setAttribute to replace/resize attribute buffers")},En.prototype.addIndex=function(t){console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),this.setIndex(t)},En.prototype.addAttribute=function(t,e){return console.warn("THREE.BufferGeometry: .addAttribute() has been renamed to .setAttribute()."),e&&e.isBufferAttribute||e&&e.isInterleavedBufferAttribute?"index"===t?(console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),this.setIndex(e),this):this.setAttribute(t,e):(console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),this.setAttribute(t,new sn(arguments[1],arguments[2])))},En.prototype.addDrawCall=function(t,e,n){void 0!==n&&console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),this.addGroup(t,e)},En.prototype.clearDrawCalls=function(){console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),this.clearGroups()},En.prototype.computeOffsets=function(){console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")},En.prototype.removeAttribute=function(t){return console.warn("THREE.BufferGeometry: .removeAttribute() has been renamed to .deleteAttribute()."),this.deleteAttribute(t)},En.prototype.applyMatrix=function(t){return console.warn("THREE.BufferGeometry: .applyMatrix() has been renamed to .applyMatrix4()."),this.applyMatrix4(t)},Object.defineProperties(En.prototype,{drawcalls:{get:function(){return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),this.groups}},offsets:{get:function(){return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),this.groups}}}),Es.prototype.setDynamic=function(t){return console.warn("THREE.InterleavedBuffer: .setDynamic() has been deprecated. Use .setUsage() instead."),this.setUsage(!0===t?nt:et),this},Es.prototype.setArray=function(){console.error("THREE.InterleavedBuffer: .setArray has been removed. Use BufferGeometry .setAttribute to replace/resize attribute buffers")},go.prototype.getArrays=function(){console.error("THREE.ExtrudeGeometry: .getArrays() has been removed.")},go.prototype.addShapeList=function(){console.error("THREE.ExtrudeGeometry: .addShapeList() has been removed.")},go.prototype.addShape=function(){console.error("THREE.ExtrudeGeometry: .addShape() has been removed.")},Ts.prototype.dispose=function(){console.error("THREE.Scene: .dispose() has been removed.")},Zc.prototype.onUpdate=function(){return console.warn("THREE.Uniform: .onUpdate() has been removed. Use object.onBeforeRender() instead."),this},Object.defineProperties(Xe.prototype,{wrapAround:{get:function(){console.warn("THREE.Material: .wrapAround has been removed.")},set:function(){console.warn("THREE.Material: .wrapAround has been removed.")}},overdraw:{get:function(){console.warn("THREE.Material: .overdraw has been removed.")},set:function(){console.warn("THREE.Material: .overdraw has been removed.")}},wrapRGB:{get:function(){return console.warn("THREE.Material: .wrapRGB has been removed."),new tn}},shading:{get:function(){console.error("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead.")},set:function(t){console.warn("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead."),this.flatShading=1===t}},stencilMask:{get:function(){return console.warn("THREE."+this.type+": .stencilMask has been removed. Use .stencilFuncMask instead."),this.stencilFuncMask},set:function(t){console.warn("THREE."+this.type+": .stencilMask has been removed. Use .stencilFuncMask instead."),this.stencilFuncMask=t}}}),Object.defineProperties(Jn.prototype,{derivatives:{get:function(){return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),this.extensions.derivatives},set:function(t){console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),this.extensions.derivatives=t}}}),ws.prototype.clearTarget=function(t,e,n,i){console.warn("THREE.WebGLRenderer: .clearTarget() has been deprecated. Use .setRenderTarget() and .clear() instead."),this.setRenderTarget(t),this.clear(e,n,i)},ws.prototype.animate=function(t){console.warn("THREE.WebGLRenderer: .animate() is now .setAnimationLoop()."),this.setAnimationLoop(t)},ws.prototype.getCurrentRenderTarget=function(){return console.warn("THREE.WebGLRenderer: .getCurrentRenderTarget() is now .getRenderTarget()."),this.getRenderTarget()},ws.prototype.getMaxAnisotropy=function(){return console.warn("THREE.WebGLRenderer: .getMaxAnisotropy() is now .capabilities.getMaxAnisotropy()."),this.capabilities.getMaxAnisotropy()},ws.prototype.getPrecision=function(){return console.warn("THREE.WebGLRenderer: .getPrecision() is now .capabilities.precision."),this.capabilities.precision},ws.prototype.resetGLState=function(){return console.warn("THREE.WebGLRenderer: .resetGLState() is now .state.reset()."),this.state.reset()},ws.prototype.supportsFloatTextures=function(){return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),this.extensions.get("OES_texture_float")},ws.prototype.supportsHalfFloatTextures=function(){return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),this.extensions.get("OES_texture_half_float")},ws.prototype.supportsStandardDerivatives=function(){return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),this.extensions.get("OES_standard_derivatives")},ws.prototype.supportsCompressedTextureS3TC=function(){return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),this.extensions.get("WEBGL_compressed_texture_s3tc")},ws.prototype.supportsCompressedTexturePVRTC=function(){return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),this.extensions.get("WEBGL_compressed_texture_pvrtc")},ws.prototype.supportsBlendMinMax=function(){return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),this.extensions.get("EXT_blend_minmax")},ws.prototype.supportsVertexTextures=function(){return console.warn("THREE.WebGLRenderer: .supportsVertexTextures() is now .capabilities.vertexTextures."),this.capabilities.vertexTextures},ws.prototype.supportsInstancedArrays=function(){return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),this.extensions.get("ANGLE_instanced_arrays")},ws.prototype.enableScissorTest=function(t){console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),this.setScissorTest(t)},ws.prototype.initMaterial=function(){console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")},ws.prototype.addPrePlugin=function(){console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")},ws.prototype.addPostPlugin=function(){console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")},ws.prototype.updateShadowMap=function(){console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")},ws.prototype.setFaceCulling=function(){console.warn("THREE.WebGLRenderer: .setFaceCulling() has been removed.")},ws.prototype.allocTextureUnit=function(){console.warn("THREE.WebGLRenderer: .allocTextureUnit() has been removed.")},ws.prototype.setTexture=function(){console.warn("THREE.WebGLRenderer: .setTexture() has been removed.")},ws.prototype.setTexture2D=function(){console.warn("THREE.WebGLRenderer: .setTexture2D() has been removed.")},ws.prototype.setTextureCube=function(){console.warn("THREE.WebGLRenderer: .setTextureCube() has been removed.")},ws.prototype.getActiveMipMapLevel=function(){return console.warn("THREE.WebGLRenderer: .getActiveMipMapLevel() is now .getActiveMipmapLevel()."),this.getActiveMipmapLevel()},Object.defineProperties(ws.prototype,{shadowMapEnabled:{get:function(){return this.shadowMap.enabled},set:function(t){console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),this.shadowMap.enabled=t}},shadowMapType:{get:function(){return this.shadowMap.type},set:function(t){console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),this.shadowMap.type=t}},shadowMapCullFace:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead.")}},context:{get:function(){return console.warn("THREE.WebGLRenderer: .context has been removed. Use .getContext() instead."),this.getContext()}},vr:{get:function(){return console.warn("THREE.WebGLRenderer: .vr has been renamed to .xr"),this.xr}},gammaInput:{get:function(){return console.warn("THREE.WebGLRenderer: .gammaInput has been removed. Set the encoding for textures via Texture.encoding instead."),!1},set:function(){console.warn("THREE.WebGLRenderer: .gammaInput has been removed. Set the encoding for textures via Texture.encoding instead.")}},gammaOutput:{get:function(){return console.warn("THREE.WebGLRenderer: .gammaOutput has been removed. Set WebGLRenderer.outputEncoding instead."),!1},set:function(t){console.warn("THREE.WebGLRenderer: .gammaOutput has been removed. Set WebGLRenderer.outputEncoding instead."),this.outputEncoding=!0===t?Y:X}},toneMappingWhitePoint:{get:function(){return console.warn("THREE.WebGLRenderer: .toneMappingWhitePoint has been removed."),1},set:function(){console.warn("THREE.WebGLRenderer: .toneMappingWhitePoint has been removed.")}}}),Object.defineProperties(us.prototype,{cullFace:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead.")}},renderReverseSided:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead.")}},renderSingleSided:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead.")}}}),Object.defineProperties(Tt.prototype,{wrapS:{get:function(){return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),this.texture.wrapS},set:function(t){console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),this.texture.wrapS=t}},wrapT:{get:function(){return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),this.texture.wrapT},set:function(t){console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),this.texture.wrapT=t}},magFilter:{get:function(){return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),this.texture.magFilter},set:function(t){console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),this.texture.magFilter=t}},minFilter:{get:function(){return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),this.texture.minFilter},set:function(t){console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),this.texture.minFilter=t}},anisotropy:{get:function(){return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),this.texture.anisotropy},set:function(t){console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),this.texture.anisotropy=t}},offset:{get:function(){return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),this.texture.offset},set:function(t){console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),this.texture.offset=t}},repeat:{get:function(){return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),this.texture.repeat},set:function(t){console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),this.texture.repeat=t}},format:{get:function(){return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),this.texture.format},set:function(t){console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),this.texture.format=t}},type:{get:function(){return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),this.texture.type},set:function(t){console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),this.texture.type=t}},generateMipmaps:{get:function(){return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),this.texture.generateMipmaps},set:function(t){console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),this.texture.generateMipmaps=t}}}),Lc.prototype.load=function(t){console.warn("THREE.Audio: .load has been deprecated. Use THREE.AudioLoader instead.");const e=this;return(new vc).load(t,(function(t){e.setBuffer(t)})),this},Ic.prototype.getData=function(){return console.warn("THREE.AudioAnalyser: .getData() is now .getFrequencyData()."),this.getFrequencyData()},ti.prototype.updateCubeMap=function(t,e){return console.warn("THREE.CubeCamera: .updateCubeMap() is now .update()."),this.update(t,e)},ti.prototype.clear=function(t,e,n,i){return console.warn("THREE.CubeCamera: .clear() is now .renderTarget.clear()."),this.renderTarget.clear(t,e,n,i)},_t.crossOrigin=void 0,_t.loadTexture=function(t,e,n,i){console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");const r=new pl;r.setCrossOrigin(this.crossOrigin);const s=r.load(t,n,void 0,i);return e&&(s.mapping=e),s},_t.loadTextureCube=function(t,e,n,i){console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");const r=new ul;r.setCrossOrigin(this.crossOrigin);const s=r.load(t,n,void 0,i);return e&&(s.mapping=e),s},_t.loadCompressedTexture=function(){console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")},_t.loadCompressedTextureCube=function(){console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")};const eu={createMultiMaterialObject:function(){console.error("THREE.SceneUtils has been moved to /examples/jsm/utils/SceneUtils.js")},detach:function(){console.error("THREE.SceneUtils has been moved to /examples/jsm/utils/SceneUtils.js")},attach:function(){console.error("THREE.SceneUtils has been moved to /examples/jsm/utils/SceneUtils.js")}};"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("register",{detail:{revision:e}})),"undefined"!=typeof window&&(window.__THREE__?console.warn("WARNING: Multiple instances of Three.js being imported."):window.__THREE__=e),t.ACESFilmicToneMapping=4,t.AddEquation=n,t.AddOperation=2,t.AdditiveAnimationBlendMode=q,t.AdditiveBlending=2,t.AlphaFormat=1021,t.AlwaysDepth=1,t.AlwaysStencilFunc=519,t.AmbientLight=$l,t.AmbientLightProbe=xc,t.AnimationClip=nl,t.AnimationLoader=class extends ol{constructor(t){super(t)}load(t,e,n,i){const r=this,s=new cl(this.manager);s.setPath(this.path),s.setRequestHeader(this.requestHeader),s.setWithCredentials(this.withCredentials),s.load(t,(function(n){try{e(r.parse(JSON.parse(n)))}catch(e){i?i(e):console.error(e),r.manager.itemError(t)}}),n,i)}parse(t){const e=[];for(let n=0;n.99999)this.quaternion.set(0,0,0,1);else if(t.y<-.99999)this.quaternion.set(1,0,0,0);else{Sh.set(t.z,0,-t.x).normalize();const e=Math.acos(t.y);this.quaternion.setFromAxisAngle(Sh,e)}}setLength(t,e=.2*t,n=.2*e){this.line.scale.set(1,Math.max(1e-4,t-e),1),this.line.updateMatrix(),this.cone.scale.set(n,e,n),this.cone.position.y=t,this.cone.updateMatrix()}setColor(t){this.line.material.color.set(t),this.cone.material.color.set(t)}copy(t){return super.copy(t,!1),this.line.copy(t.line),this.cone.copy(t.cone),this}},t.Audio=Lc,t.AudioAnalyser=Ic,t.AudioContext=gc,t.AudioListener=class extends Ce{constructor(){super(),this.type="AudioListener",this.context=gc.getContext(),this.gain=this.context.createGain(),this.gain.connect(this.context.destination),this.filter=null,this.timeDelta=0,this._clock=new bc}getInput(){return this.gain}removeFilter(){return null!==this.filter&&(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination),this.gain.connect(this.context.destination),this.filter=null),this}getFilter(){return this.filter}setFilter(t){return null!==this.filter?(this.gain.disconnect(this.filter),this.filter.disconnect(this.context.destination)):this.gain.disconnect(this.context.destination),this.filter=t,this.gain.connect(this.filter),this.filter.connect(this.context.destination),this}getMasterVolume(){return this.gain.gain.value}setMasterVolume(t){return this.gain.gain.setTargetAtTime(t,this.context.currentTime,.01),this}updateMatrixWorld(t){super.updateMatrixWorld(t);const e=this.context.listener,n=this.up;if(this.timeDelta=this._clock.getDelta(),this.matrixWorld.decompose(Sc,Tc,Ec),Ac.set(0,0,-1).applyQuaternion(Tc),e.positionX){const t=this.context.currentTime+this.timeDelta;e.positionX.linearRampToValueAtTime(Sc.x,t),e.positionY.linearRampToValueAtTime(Sc.y,t),e.positionZ.linearRampToValueAtTime(Sc.z,t),e.forwardX.linearRampToValueAtTime(Ac.x,t),e.forwardY.linearRampToValueAtTime(Ac.y,t),e.forwardZ.linearRampToValueAtTime(Ac.z,t),e.upX.linearRampToValueAtTime(n.x,t),e.upY.linearRampToValueAtTime(n.y,t),e.upZ.linearRampToValueAtTime(n.z,t)}else e.setPosition(Sc.x,Sc.y,Sc.z),e.setOrientation(Ac.x,Ac.y,Ac.z,n.x,n.y,n.z)}},t.AudioLoader=vc,t.AxesHelper=Ah,t.AxisHelper=function(t){return console.warn("THREE.AxisHelper has been renamed to THREE.AxesHelper."),new Ah(t)},t.BackSide=1,t.BasicDepthPacking=3200,t.BasicShadowMap=0,t.BinaryTextureLoader=function(t){return console.warn("THREE.BinaryTextureLoader has been renamed to THREE.DataTextureLoader."),new dl(t)},t.Bone=ta,t.BooleanKeyframeTrack=Zo,t.BoundingBoxHelper=function(t,e){return console.warn("THREE.BoundingBoxHelper has been deprecated. Creating a THREE.BoxHelper instead."),new Mh(t,e)},t.Box2=eh,t.Box3=Pt,t.Box3Helper=class extends ya{constructor(t,e=16776960){const n=new Uint16Array([0,1,1,2,2,3,3,0,4,5,5,6,6,7,7,4,0,4,1,5,2,6,3,7]),i=new En;i.setIndex(new sn(n,1)),i.setAttribute("position",new mn([1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,-1,-1,1,-1,-1,-1,-1,1,-1,-1],3)),super(i,new ca({color:e,toneMapped:!1})),this.box=t,this.type="Box3Helper",this.geometry.computeBoundingSphere()}updateMatrixWorld(t){const e=this.box;e.isEmpty()||(e.getCenter(this.position),e.getSize(this.scale),this.scale.multiplyScalar(.5),super.updateMatrixWorld(t))}},t.BoxBufferGeometry=qn,t.BoxGeometry=qn,t.BoxHelper=Mh,t.BufferAttribute=sn,t.BufferGeometry=En,t.BufferGeometryLoader=oc,t.ByteType=1010,t.Cache=rl,t.Camera=Qn,t.CameraHelper=class extends ya{constructor(t){const e=new En,n=new ca({color:16777215,vertexColors:!0,toneMapped:!1}),i=[],r=[],s={},a=new tn(16755200),o=new tn(16711680),l=new tn(43775),c=new tn(16777215),h=new tn(3355443);function u(t,e,n){d(t,n),d(e,n)}function d(t,e){i.push(0,0,0),r.push(e.r,e.g,e.b),void 0===s[t]&&(s[t]=[]),s[t].push(i.length/3-1)}u("n1","n2",a),u("n2","n4",a),u("n4","n3",a),u("n3","n1",a),u("f1","f2",a),u("f2","f4",a),u("f4","f3",a),u("f3","f1",a),u("n1","f1",a),u("n2","f2",a),u("n3","f3",a),u("n4","f4",a),u("p","n1",o),u("p","n2",o),u("p","n3",o),u("p","n4",o),u("u1","u2",l),u("u2","u3",l),u("u3","u1",l),u("c","t",c),u("p","c",h),u("cn1","cn2",h),u("cn3","cn4",h),u("cf1","cf2",h),u("cf3","cf4",h),e.setAttribute("position",new mn(i,3)),e.setAttribute("color",new mn(r,3)),super(e,n),this.type="CameraHelper",this.camera=t,this.camera.updateProjectionMatrix&&this.camera.updateProjectionMatrix(),this.matrix=t.matrixWorld,this.matrixAutoUpdate=!1,this.pointMap=s,this.update()}update(){const t=this.geometry,e=this.pointMap;_h.projectionMatrixInverse.copy(this.camera.projectionMatrixInverse),wh("c",e,t,_h,0,0,-1),wh("t",e,t,_h,0,0,1),wh("n1",e,t,_h,-1,-1,-1),wh("n2",e,t,_h,1,-1,-1),wh("n3",e,t,_h,-1,1,-1),wh("n4",e,t,_h,1,1,-1),wh("f1",e,t,_h,-1,-1,1),wh("f2",e,t,_h,1,-1,1),wh("f3",e,t,_h,-1,1,1),wh("f4",e,t,_h,1,1,1),wh("u1",e,t,_h,.7,1.1,-1),wh("u2",e,t,_h,-.7,1.1,-1),wh("u3",e,t,_h,0,2,-1),wh("cf1",e,t,_h,-1,0,1),wh("cf2",e,t,_h,1,0,1),wh("cf3",e,t,_h,0,-1,1),wh("cf4",e,t,_h,0,1,1),wh("cn1",e,t,_h,-1,0,-1),wh("cn2",e,t,_h,1,0,-1),wh("cn3",e,t,_h,0,-1,-1),wh("cn4",e,t,_h,0,1,-1),t.getAttribute("position").needsUpdate=!0}dispose(){this.geometry.dispose(),this.material.dispose()}},t.CanvasRenderer=function(){console.error("THREE.CanvasRenderer has been removed")},t.CanvasTexture=Ra,t.CatmullRomCurve3=bl,t.CineonToneMapping=3,t.CircleBufferGeometry=Pa,t.CircleGeometry=Pa,t.ClampToEdgeWrapping=u,t.Clock=bc,t.Color=tn,t.ColorKeyframeTrack=Jo,t.CompressedTexture=La,t.CompressedTextureLoader=class extends ol{constructor(t){super(t)}load(t,e,n,i){const r=this,s=[],a=new La,o=new cl(this.manager);o.setPath(this.path),o.setResponseType("arraybuffer"),o.setRequestHeader(this.requestHeader),o.setWithCredentials(r.withCredentials);let l=0;function c(c){o.load(t[c],(function(t){const n=r.parse(t,!0);s[c]={width:n.width,height:n.height,format:n.format,mipmaps:n.mipmaps},l+=1,6===l&&(1===n.mipmapCount&&(a.minFilter=g),a.image=s,a.format=n.format,a.needsUpdate=!0,e&&e(a))}),n,i)}if(Array.isArray(t))for(let e=0,n=t.length;e>16&32768,i=e>>12&2047;const r=e>>23&255;return r<103?n:r>142?(n|=31744,n|=(255==r?0:1)&&8388607&e,n):r<113?(i|=2048,n|=(i>>114-r)+(i>>113-r&1),n):(n|=r-112<<10|i>>1,n+=1&i,n)}},t.DecrementStencilOp=7683,t.DecrementWrapStencilOp=34056,t.DefaultLoadingManager=al,t.DepthFormat=A,t.DepthStencilFormat=L,t.DepthTexture=Ca,t.DirectionalLight=Kl,t.DirectionalLightHelper=class extends Ce{constructor(t,e,n){super(),this.light=t,this.light.updateMatrixWorld(),this.matrix=t.matrixWorld,this.matrixAutoUpdate=!1,this.color=n,void 0===e&&(e=1);let i=new En;i.setAttribute("position",new mn([-e,e,0,e,e,0,e,-e,0,-e,-e,0,-e,e,0],3));const r=new ca({fog:!1,toneMapped:!1});this.lightPlane=new fa(i,r),this.add(this.lightPlane),i=new En,i.setAttribute("position",new mn([0,0,0,0,0,1],3)),this.targetLine=new fa(i,r),this.add(this.targetLine),this.update()}dispose(){this.lightPlane.geometry.dispose(),this.lightPlane.material.dispose(),this.targetLine.geometry.dispose(),this.targetLine.material.dispose()}update(){gh.setFromMatrixPosition(this.light.matrixWorld),vh.setFromMatrixPosition(this.light.target.matrixWorld),yh.subVectors(vh,gh),this.lightPlane.lookAt(vh),void 0!==this.color?(this.lightPlane.material.color.set(this.color),this.targetLine.material.color.set(this.color)):(this.lightPlane.material.color.copy(this.light.color),this.targetLine.material.color.copy(this.light.color)),this.targetLine.lookAt(vh),this.targetLine.scale.z=yh.length()}},t.DiscreteInterpolant=Xo,t.DodecahedronBufferGeometry=Ba,t.DodecahedronGeometry=Ba,t.DoubleSide=2,t.DstAlphaFactor=206,t.DstColorFactor=208,t.DynamicBufferAttribute=function(t,e){return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setUsage( THREE.DynamicDrawUsage ) instead."),new sn(t,e).setUsage(nt)},t.DynamicCopyUsage=35050,t.DynamicDrawUsage=nt,t.DynamicReadUsage=35049,t.EdgesGeometry=Ga,t.EdgesHelper=function(t,e){return console.warn("THREE.EdgesHelper has been removed. Use THREE.EdgesGeometry instead."),new ya(new Ga(t.geometry),new ca({color:void 0!==e?e:16777215}))},t.EllipseCurve=fl,t.EqualDepth=4,t.EqualStencilFunc=514,t.EquirectangularReflectionMapping=a,t.EquirectangularRefractionMapping=o,t.Euler=fe,t.EventDispatcher=rt,t.ExtrudeBufferGeometry=go,t.ExtrudeGeometry=go,t.FaceColors=1,t.FileLoader=cl,t.FlatShading=1,t.Float16BufferAttribute=pn,t.Float32Attribute=function(t,e){return console.warn("THREE.Float32Attribute has been removed. Use new THREE.Float32BufferAttribute() instead."),new mn(t,e)},t.Float32BufferAttribute=mn,t.Float64Attribute=function(t,e){return console.warn("THREE.Float64Attribute has been removed. Use new THREE.Float64BufferAttribute() instead."),new fn(t,e)},t.Float64BufferAttribute=fn,t.FloatType=b,t.Fog=Ss,t.FogExp2=Ms,t.Font=pc,t.FontLoader=class extends ol{constructor(t){super(t)}load(t,e,n,i){const r=this,s=new cl(this.manager);s.setPath(this.path),s.setRequestHeader(this.requestHeader),s.setWithCredentials(r.withCredentials),s.load(t,(function(t){let n;try{n=JSON.parse(t)}catch(e){console.warn("THREE.FontLoader: typeface.js support is being deprecated. Use typeface.json instead."),n=JSON.parse(t.substring(65,t.length-2))}const i=r.parse(n);e&&e(i)}),n,i)}parse(t){return new pc(t)}},t.FrontSide=0,t.Frustum=ai,t.GLBufferAttribute=Qc,t.GLSL1="100",t.GLSL3=it,t.GammaEncoding=Z,t.GreaterDepth=6,t.GreaterEqualDepth=5,t.GreaterEqualStencilFunc=518,t.GreaterStencilFunc=516,t.GridHelper=fh,t.Group=gs,t.HalfFloatType=M,t.HemisphereLight=Ol,t.HemisphereLightHelper=class extends Ce{constructor(t,e,n){super(),this.light=t,this.light.updateMatrixWorld(),this.matrix=t.matrixWorld,this.matrixAutoUpdate=!1,this.color=n;const i=new _o(e);i.rotateY(.5*Math.PI),this.material=new en({wireframe:!0,fog:!1,toneMapped:!1}),void 0===this.color&&(this.material.vertexColors=!0);const r=i.getAttribute("position"),s=new Float32Array(3*r.count);i.setAttribute("color",new sn(s,3)),this.add(new Wn(i,this.material)),this.update()}dispose(){this.children[0].geometry.dispose(),this.children[0].material.dispose()}update(){const t=this.children[0];if(void 0!==this.color)this.material.color.set(this.color);else{const e=t.geometry.getAttribute("color");ph.copy(this.light.color),mh.copy(this.light.groundColor);for(let t=0,n=e.count;t0){const n=new sl(e);r=new hl(n),r.setCrossOrigin(this.crossOrigin);for(let e=0,n=t.length;e\n\n\t\t\tvec3 getSample( float theta, vec3 axis ) {\n\n\t\t\t\tfloat cosTheta = cos( theta );\n\t\t\t\t// Rodrigues' axis-angle rotation\n\t\t\t\tvec3 sampleDirection = vOutputDirection * cosTheta\n\t\t\t\t\t+ cross( axis, vOutputDirection ) * sin( theta )\n\t\t\t\t\t+ axis * dot( axis, vOutputDirection ) * ( 1.0 - cosTheta );\n\n\t\t\t\treturn bilinearCubeUV( envMap, sampleDirection, mipInt );\n\n\t\t\t}\n\n\t\t\tvoid main() {\n\n\t\t\t\tvec3 axis = latitudinal ? poleAxis : cross( poleAxis, vOutputDirection );\n\n\t\t\t\tif ( all( equal( axis, vec3( 0.0 ) ) ) ) {\n\n\t\t\t\t\taxis = vec3( vOutputDirection.z, 0.0, - vOutputDirection.x );\n\n\t\t\t\t}\n\n\t\t\t\taxis = normalize( axis );\n\n\t\t\t\tgl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\t\t\t\tgl_FragColor.rgb += weights[ 0 ] * getSample( 0.0, axis );\n\n\t\t\t\tfor ( int i = 1; i < n; i++ ) {\n\n\t\t\t\t\tif ( i >= samples ) {\n\n\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t}\n\n\t\t\t\t\tfloat theta = dTheta * float( i );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( theta, axis );\n\n\t\t\t\t}\n\n\t\t\t\tgl_FragColor = linearToOutputTexel( gl_FragColor );\n\n\t\t\t}\n\t\t`,blending:0,depthTest:!1,depthWrite:!1})}(Ih),this._equirectShader=null,this._cubemapShader=null,this._compileMaterial(this._blurMaterial)}fromScene(t,e=0,n=.1,i=100){kh=this._renderer.getRenderTarget();const r=this._allocateTargets();return this._sceneToCubeUV(t,n,i,r),e>0&&this._blur(r,0,0,e),this._applyPMREM(r),this._cleanup(r),r}fromEquirectangular(t){return this._fromTexture(t)}fromCubemap(t){return this._fromTexture(t)}compileCubemapShader(){null===this._cubemapShader&&(this._cubemapShader=Kh(),this._compileMaterial(this._cubemapShader))}compileEquirectangularShader(){null===this._equirectShader&&(this._equirectShader=Qh(),this._compileMaterial(this._equirectShader))}dispose(){this._blurMaterial.dispose(),null!==this._cubemapShader&&this._cubemapShader.dispose(),null!==this._equirectShader&&this._equirectShader.dispose();for(let t=0;t2?Ch:0,Ch,Ch),o.setRenderTarget(i),u&&o.render(zh,r),o.render(t,r)}o.toneMapping=h,o.outputEncoding=c,o.autoClear=l}_textureToCubeUV(t,e){const n=this._renderer;t.isCubeTexture?null==this._cubemapShader&&(this._cubemapShader=Kh()):null==this._equirectShader&&(this._equirectShader=Qh());const i=t.isCubeTexture?this._cubemapShader:this._equirectShader,r=new Wn(Oh[0],i),s=i.uniforms;s.envMap.value=t,t.isCubeTexture||s.texelSize.value.set(1/t.image.width,1/t.image.height),s.inputEncoding.value=Nh[t.encoding],s.outputEncoding.value=Nh[e.texture.encoding],Jh(e,0,0,3*Ch,2*Ch),n.setRenderTarget(e),n.render(r,Fh)}_applyPMREM(t){const e=this._renderer,n=e.autoClear;e.autoClear=!1;for(let e=1;eIh&&console.warn(`sigmaRadians, ${r}, is too large and will clip, as it requested ${m} samples when the maximum is set to 20`);const f=[];let g=0;for(let t=0;t4?i-8+4:0),3*v,2*v),o.setRenderTarget(e),o.render(c,Fh)}},t.ParametricBufferGeometry=wo,t.ParametricGeometry=wo,t.Particle=function(t){return console.warn("THREE.Particle has been renamed to THREE.Sprite."),new Vs(t)},t.ParticleBasicMaterial=function(t){return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),new _a(t)},t.ParticleSystem=function(t,e){return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),new Ta(t,e)},t.ParticleSystemMaterial=function(t){return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),new _a(t)},t.Path=Bl,t.PerspectiveCamera=Kn,t.Plane=Ne,t.PlaneBufferGeometry=ci,t.PlaneGeometry=ci,t.PlaneHelper=class extends fa{constructor(t,e=1,n=16776960){const i=n,r=new En;r.setAttribute("position",new mn([1,-1,1,-1,1,1,-1,-1,1,1,1,1,-1,1,1,-1,-1,1,1,-1,1,1,1,1,0,0,1,0,0,0],3)),r.computeBoundingSphere(),super(r,new ca({color:i,toneMapped:!1})),this.type="PlaneHelper",this.plane=t,this.size=e;const s=new En;s.setAttribute("position",new mn([1,1,1,-1,1,1,-1,-1,1,1,1,1,-1,-1,1,1,-1,1],3)),s.computeBoundingSphere(),this.add(new Wn(s,new en({color:i,opacity:.2,transparent:!0,depthWrite:!1,toneMapped:!1})))}updateMatrixWorld(t){let e=-this.plane.constant;Math.abs(e)<1e-8&&(e=1e-8),this.scale.set(.5*this.size,.5*this.size,e),this.children[0].material.side=e<0?1:0,this.lookAt(this.plane.normal),super.updateMatrixWorld(t)}},t.PointCloud=function(t,e){return console.warn("THREE.PointCloud has been renamed to THREE.Points."),new Ta(t,e)},t.PointCloudMaterial=function(t){return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),new _a(t)},t.PointLight=Zl,t.PointLightHelper=class extends Wn{constructor(t,e,n){super(new So(e,4,2),new en({wireframe:!0,fog:!1,toneMapped:!1})),this.light=t,this.light.updateMatrixWorld(),this.color=n,this.type="PointLightHelper",this.matrix=this.light.matrixWorld,this.matrixAutoUpdate=!1,this.update()}dispose(){this.geometry.dispose(),this.material.dispose()}update(){void 0!==this.color?this.material.color.set(this.color):this.material.color.copy(this.light.color)}},t.Points=Ta,t.PointsMaterial=_a,t.PolarGridHelper=class extends ya{constructor(t=10,e=16,n=8,i=64,r=4473924,s=8947848){r=new tn(r),s=new tn(s);const a=[],o=[];for(let n=0;n<=e;n++){const i=n/e*(2*Math.PI),l=Math.sin(i)*t,c=Math.cos(i)*t;a.push(0,0,0),a.push(l,0,c);const h=1&n?r:s;o.push(h.r,h.g,h.b),o.push(h.r,h.g,h.b)}for(let e=0;e<=n;e++){const l=1&e?r:s,c=t-t/n*e;for(let t=0;t float: + return delta.total_seconds() * 1000 + +def process_packets(imuPackets, ctx: Context): + for imuPacket in imuPackets: + # Read Values + acceleroValues = imuPacket.acceleroMeter + gyroValues = imuPacket.gyroscope + + # Read timestamps + acceleroTs = acceleroValues.getTimestampDevice() + gyroTs = gyroValues.getTimestampDevice() + + if ctx.baseTs is None: + ctx.baseTs = acceleroTs if acceleroTs < gyroTs else gyroTs + + # Compute degree values for acc - offset + acceleroTs = timeDeltaToMilliS(acceleroTs - ctx.baseTs) + accAngleX = math.atan2(acceleroValues.y, acceleroValues.z) * 180 / math.pi - ctx.acc_offset[0] + accAngleY = math.atan2(acceleroValues.z, acceleroValues.x) * 180 / math.pi - ctx.acc_offset[1] + elapsed_time_acc = acceleroTs - ctx.current_time_acc + ctx.current_time_acc = acceleroTs + + # Rad/s -> degree/s conversion + gyroTs = timeDeltaToMilliS(gyroTs - ctx.baseTs) + GyroX = (gyroValues.x * 180 / math.pi) + GyroY = (gyroValues.y * 180 / math.pi) + GyroZ = (gyroValues.z * 180 / math.pi) + + elapsed_time_gyro = gyroTs - ctx.current_time_gyro + ctx.current_time_gyro = gyroTs + + # Degree/s -> degree conversion for current time + ctx.gyroAngleX += GyroX * (elapsed_time_gyro / 1000) + ctx.gyroAngleY += GyroY * (elapsed_time_gyro / 1000) + ctx.gyroAngleZ += GyroZ * (elapsed_time_gyro / 1000) + + # Gyro reset on +-360 degrees (gyro overflow elimination) + if GyroX == 360 or GyroX == -360: + GyroX = 0 + + # Acc/Gyro angle reset + # X coordinate + if -200 <= int(ctx.gyroAngleX - accAngleX) < -160: + accAngleX = accAngleX - 180 + if 200 >= int(ctx.gyroAngleX - accAngleX) > 160: + accAngleX = accAngleX + 180 + + if int(ctx.gyroAngleX - accAngleX) < -300: + accAngleX = accAngleX - 360 + if int(ctx.gyroAngleX - accAngleX) > 300: + accAngleX = accAngleX + 360 + + # Y coordinate + if GyroY == 360 or GyroY == -360: + GyroY = 0 + + if -200 <= int(ctx.gyroAngleY - accAngleY) < -160: + accAngleY = accAngleY - 180 + if 200 >= int(ctx.gyroAngleY - accAngleY) > 160: + accAngleY = accAngleY + 180 + + if int(ctx.gyroAngleY - accAngleY) < -300: + accAngleY = accAngleY - 360 + if int(ctx.gyroAngleY - accAngleY) > 300: + accAngleY = accAngleY + 360 + + # Read value from calman filter + accAngleX_k = ctx.accAngleX_kalman.getAngle(accAngleX, GyroX, elapsed_time_acc / 1000)[0] + accAngleY_k = ctx.accAngleY_kalman.getAngle(accAngleY, GyroY, elapsed_time_acc / 1000)[0] + + # Use complementary filter + # Use complementary filter if difference between Gyro and Acc angle < 10 + if abs(ctx.gyroAngleY - accAngleY_k) < 10: + pitch = 0.9 * ctx.gyroAngleY + (0.1 * accAngleY_k) + else: + pitch = ctx.gyroAngleY + + if abs(ctx.gyroAngleX - accAngleX_k) < 10: + roll = 0.9 * ctx.gyroAngleX + (0.1 * accAngleX_k) + else: + roll = ctx.gyroAngleX + + # Compute yaw in degrees + ctx.yaw += GyroZ * (elapsed_time_acc / 1000) + # print("GA-X: " + str(gyroAngleX) + " A-X: " + str(accAngleX_k)) + # print("GA-Y: " + str(gyroAngleY) + " A-Y: " + str(accAngleY_k)) + + # Reset the gyro angle when it has drifted too much in X=0,Y=0 position + if ((5 < abs(ctx.gyroAngleX - accAngleX_k)) or (5 < abs(ctx.gyroAngleY - accAngleY_k))) and 0 <= abs(int(accAngleX_k)) < 2 and 0 <= abs(int(accAngleY_k)) < 2: + ctx.gyroAngleX = accAngleX_k.copy() + ctx.gyroAngleY = accAngleY_k.copy() + ctx.yaw = 0 + + ctx.pitch_buffer.append(pitch) + ctx.yaw_buffer.append(ctx.yaw) + ctx.roll_buffer.append(roll) + + pitch = np.mean(ctx.pitch_buffer) + ctx.yaw = np.mean(ctx.yaw) + roll = np.mean(roll) + + return [math.radians(np.round(-pitch, 0)), + math.radians(np.round(-ctx.yaw, 0)), + math.radians(np.round(-roll, 0)), + ] + # Rotation transformation + # if (85 <= abs(int(pitch)) < 180 or 265 <= abs(int(pitch)) < 360) and not 85 < abs(int(roll)) < 95: + # return [math.radians(np.round(-pitch, 0)), + # math.radians(np.round(-roll, 0)), + # math.radians(np.round(-ctx.yaw, 0)) + # ] + # else: + # return [math.radians(np.round(-pitch, 0)), + # math.radians(np.round(-ctx.yaw, 0)), + # math.radians(np.round(-roll, 0)), + # ] + # return + # print("Pitch: " + str(-pitch)) + # print("Yaw: " + str(-ctx.yaw)) + # print("Roll: " + str(-roll)) + + # # Rotation transformation + # if (85 <= abs(int(pitch)) < 180 or 265 <= abs(int(pitch)) < 360) and not 85 < abs(int(roll)) < 95: + # camera.rotate([1, 0, 0], math.radians(np.round(-pitch, 0))) + # camera.rotate([0, 1, 0], math.radians(np.round(-roll, 0))) + # camera.rotate([0, 0, 1], math.radians(np.round(-ctx.yaw, 0))) + # else: + # camera.rotate([1, 0, 0], math.radians(np.round(-pitch, 0))) + # camera.rotate([0, 1, 0], math.radians(np.round(-ctx.yaw, 0))) + # camera.rotate([0, 0, 1], math.radians(np.round(-roll, 0))) + + # mp.vectors = camera.vectors \ No newline at end of file diff --git a/robothub-oak/Camera App/kalman.py b/robothub-oak/Camera App/kalman.py new file mode 100644 index 0000000..9cf7745 --- /dev/null +++ b/robothub-oak/Camera App/kalman.py @@ -0,0 +1,60 @@ +import numpy as np + +class Kalman(object): + + def __init__(self, Q_angle=0.001, Q_bias=0.003, R_measure=0.03): + self.Q_angle = Q_angle + self.Q_bias = Q_bias + self.R_measure = R_measure + + self.angle = 0 + self.bias = 0 + + self.P = np.zeros((2, 2)) + self.K = np.zeros((2, 1)) + self.P[0][0] = 0 + self.P[0][1] = 0 + self.P[1][0] = 0 + self.P[1][1] = 0 + + def getAngle(self, newAngle, newRate, dt): + """ + :param newAngle: Angle from ACC in degrees + :param newRate: Angle from Gyro in degrees/s + :param dt: delta time in seconds + """ + + # Discrete Kalman filter time update equations - Time Update ("Predict") + self.rate = newRate - self.bias + self.angle += dt * self.rate + + # Update estimation error covariance - Project the error covariance ahead + self.P[0][0] += dt * (dt * self.P[1][1] - self.P[0][1] - self.P[1][0] + self.Q_angle) + self.P[0][1] -= dt * self.P[1][1] + self.P[1][0] -= dt * self.P[1][1] + self.P[1][1] += self.Q_bias * dt + + # Discrete Kalman filter measurement update equations - Measurement Update ("Correct") + # Calculate Kalman gain - Compute the Kalman gain + S = self.P[0][0] + self.R_measure + self.K[0] = self.P[0][0] / S + self.K[1] = self.P[1][0] / S + + # Calculate angle and bias - Update estimate with measurement zk (newAngle) + y = newAngle - self.angle + self.angle += self.K[0] * y + self.bias += self.K[1] * y + + # Calculate estimation error covariance - Update the error covariance + self.P[0][0] -= self.K[0] * self.P[0][0] + self.P[0][1] -= self.K[0] * self.P[0][1] + self.P[1][0] -= self.K[1] * self.P[0][0] + self.P[1][1] -= self.K[1] * self.P[0][1] + + return self.angle + + def setAngle(self, newAngle): + self.angle = newAngle + + def getRate(self): + return self.rate \ No newline at end of file diff --git a/robothub-oak/Camera App/mod.py b/robothub-oak/Camera App/mod.py new file mode 100644 index 0000000..d61330b --- /dev/null +++ b/robothub-oak/Camera App/mod.py @@ -0,0 +1,97 @@ +from http.server import BaseHTTPRequestHandler, HTTPServer +from robothub_oak.components.stereo import Stereo +from robothub_oak.components.camera import Camera +from robothub_oak.commands import Command +from robothub_oak.device import Device +from pointcloud import Pointcloud +import threading +import json +from imu import Context, calculate_IMU_offset_step, process_packets + +class IMURequestHandler(BaseHTTPRequestHandler): + def log_message(self, format, *args): + return + + def end_headers(self): + self.send_header('Access-Control-Allow-Origin', '*') + self.send_header('Access-Control-Allow-Methods', 'GET') + self.send_header('Access-Control-Allow-Headers', 'Content-Type') + super().end_headers() + def do_GET(self): + data = json.dumps(self.server.data).encode('utf-8') + if self.path == '/imu': + self.send_response(200) + self.send_header('Content-type','application/octet-stream') + self.end_headers() + self.wfile.write(data) + else: + self.send_response(404) + +class PCHTTPServer(HTTPServer): + def __init__(self, *args, data=None, **kwargs): + self.data = data + super().__init__(*args, **kwargs) + + def shutdown(self): + self.socket.close() + HTTPServer.shutdown(self) + + +class CreatePointcloudCommand(Command): + def __init__(self, device: 'Device', color: Camera, stereo: Stereo, pointcloud: Pointcloud) -> None: + super().__init__(device=device) + self._pointcloud = pointcloud + self._color = color + self._stereo = stereo + + def execute(self): + server = PCHTTPServer(('', 38155), IMURequestHandler) + server.data = { + "pitch": 0, + "yaw": 0, + "roll": 0 + } + server_thread = threading.Thread(target=server.serve_forever) + server_thread.start() + + oak = self.hub_camera.oak_camera + imu = oak.create_imu() + imu.config_imu(report_rate=10, batch_report_threshold=2) + print(oak.device.getConnectedIMU()) + + # Set the init values + Iter = 0 + + ctx = Context() + + def callback(imuData): + nonlocal Iter, ctx, server + Iter += 1 + if Iter < ctx.Samples: + calculate_IMU_offset_step(imuData.data, ctx) + print(ctx.GyroErrorX, ctx.GyroErrorY, ctx.GyroErrorZ) + elif Iter == ctx.Samples: + ctx.finish_IMU_offset() + else: + server.data["pitch"], server.data["yaw"], server.data["roll"] = process_packets(imuData.data, ctx) + # with open("/public/test.txt", 'w') as file: + # pitch, yaw, roll = process_packets(imuData.data, ctx) + # file.write(f'{{"pitch": {pitch}, "yaw": {yaw}, "roll": {roll}}}') + + + self.hub_camera.callback(imu, callback=callback) + self._pointcloud.configure_camera(self._color.camera_component.node) + self._pointcloud.configure_device(self.hub_camera.device) + + self.hub_camera.callback(self._color.camera_component.out.camera, lambda packet: self._pointcloud.add_color(packet.frame)) + self.hub_camera.callback(self._stereo.stereo_component.out.depth, lambda packet: self._pointcloud.add_depth(packet.frame)) + + def get_component(self) -> Pointcloud: + return self._pointcloud + +def get_pointcloud(self, color: Camera, stereo: Stereo) -> Pointcloud: + pointcloud = Pointcloud() + self._command_history.push(CreatePointcloudCommand(self, color, stereo, pointcloud)) + return pointcloud + +setattr(Device, "get_pointcloud", get_pointcloud) \ No newline at end of file diff --git a/robothub-oak/Camera App/pointcloud.py b/robothub-oak/Camera App/pointcloud.py new file mode 100644 index 0000000..2b32d24 --- /dev/null +++ b/robothub-oak/Camera App/pointcloud.py @@ -0,0 +1,168 @@ +from http.server import BaseHTTPRequestHandler, HTTPServer +import multiprocessing as mp +import depthai as dai +import numpy as np +import importlib +import traceback +import threading +import logging +import time +import cv2 + +try: + importlib.import_module('open3d') +except ImportError: + import subprocess + subprocess.check_call(['pip', 'install', 'open3d']) + +import open3d as o3d + +class PCRequestHandler(BaseHTTPRequestHandler): + def log_message(self, format, *args): + return + + def end_headers(self): + self.send_header('Access-Control-Allow-Origin', '*') + self.send_header('Access-Control-Allow-Methods', 'GET') + self.send_header('Access-Control-Allow-Headers', 'Content-Type') + super().end_headers() + def do_GET(self): + data = self.server.data + if self.path == '/pointcloud': + self.send_response(200) + self.send_header('Content-type','application/octet-stream') + self.end_headers() + self.wfile.write(data) + else: + self.send_response(404) + +class PCHTTPServer(HTTPServer): + def __init__(self, *args, data=None, **kwargs): + self.data = data + super().__init__(*args, **kwargs) + + def shutdown(self): + self.socket.close() + HTTPServer.shutdown(self) + +def work(intrinsics, resolution, camToWorld, stopEvent: mp.Event, colorQueue: mp.Queue, depthQueue: mp.Queue): + server = PCHTTPServer(('', 38154), PCRequestHandler) + server.data = bytes(0) + server_thread = threading.Thread(target=server.serve_forever) + server_thread.start() + pinholeCameraIntrinsic = o3d.camera.PinholeCameraIntrinsic( + resolution[0], + resolution[1], + intrinsics[0][0], + intrinsics[1][1], + intrinsics[0][2], + intrinsics[1][2]) + + lastFrame = time.time() + + while not stopEvent.is_set(): + try: + if colorQueue.empty() or depthQueue.empty(): + stopEvent.wait(timeout=0.01) + continue + + if time.time() - lastFrame < 1/20: + continue + lastFrame = time.time() + + colorImage, depthImage = colorQueue.get(), depthQueue.get() + + rgbd_image = o3d.geometry.RGBDImage.create_from_color_and_depth( + o3d.geometry.Image(cv2.cvtColor(colorImage, cv2.COLOR_BGR2RGB)), + o3d.geometry.Image(depthImage), + convert_rgb_to_intensity=False, + depth_trunc=20000, + depth_scale=1000.0 + ) + + pcd = o3d.geometry.PointCloud.create_from_rgbd_image(rgbd_image, pinholeCameraIntrinsic) + + # downsample + pcd = pcd.voxel_down_sample(voxel_size=0.015) + + # remove_noise + pcd = pcd.remove_statistical_outlier(30, 0.1)[0] + + # Rotate to sit along the -Z Axis + pcd.rotate(camToWorld, center=np.array([0,0,0],dtype=np.float64)) + + server.data = np.concatenate((np.asarray(pcd.points, dtype=np.float64).astype(np.float32), np.asarray(pcd.colors, dtype=np.float64).astype(np.float32))).tobytes() + + except KeyboardInterrupt: + stopEvent.set() + except BaseException as e: + logging.error(f"Exception occured in worker thread, {e}") + traceback.print_exc() + logging.info("Worker finished") + server.shutdown() + server_thread.join() + +class Worker: + def __init__(self, intrinsics, resolution, camToWorld): + self._colorQueue = mp.Queue() + self._depthQueue = mp.Queue() + self._stopEvent = mp.Event() + self._process = mp.Process(target=work, args=(intrinsics, resolution, camToWorld, self._stopEvent, self._colorQueue, self._depthQueue,)) + self._process.start() + + def __del__(self): + self._stopEvent.set() + if self._process.is_alive(): + self._process.join() + self._process.close() + + def add(self, colorImage, depthImage): + if self._colorQueue.empty() and self._depthQueue.empty(): + self._colorQueue.put(colorImage) + self._depthQueue.put(depthImage) + +class Pointcloud: + def __init__(self, fps=15): + self._fps = fps + self._res = (0,0) + self._calibData = None + self._intrinsics = None + self._pinholeCameraIntrinsic = None + self._camToWorld = np.array([ + [-2, 0, 0], + [ 0,-2, 0], + [ 0, 0, 2]]).astype(np.float64) + + self._frame = 0 + self._workers: list[Worker] = [] + + self._colorFrame = [] + self._depthFrame = [] + + def __del__(self): + for worker in self._workers: + worker._stopEvent.set() + + def _create_pc(self): + if len(self._colorFrame) == 0 or len(self._depthFrame) == 0: + return + + self._workers[0].add(self._colorFrame, self._depthFrame) + self._colorFrame = [] + self._depthFrame = [] + + def configure_camera(self, camera: dai.node.ColorCamera): + self._res = camera.getVideoSize() + + def configure_device(self, device: dai.Device): + self._calibData = device.readCalibration() + self._intrinsics = self._calibData.getCameraIntrinsics(dai.CameraBoardSocket.RGB, dai.Size2f(self._res[0], self._res[1])) + self._workers.append(Worker(self._intrinsics, self._res, self._camToWorld)) + + def add_color(self, colorFrame: np.ndarray): + self._colorFrame = colorFrame + self._create_pc() + + def add_depth(self, depthFrame: np.ndarray): + self._depthFrame = depthFrame + self._create_pc() \ No newline at end of file diff --git a/robothub-oak/Camera App/robotapp.toml b/robothub-oak/Camera App/robotapp.toml new file mode 100644 index 0000000..3805462 --- /dev/null +++ b/robothub-oak/Camera App/robotapp.toml @@ -0,0 +1,15 @@ +config_version = "2.0" +configuration = [] + +[info] +name = "Luxonis Camera App" +description = "Luxonis Camera App" + +[runtime] +application = "app.py#CameraApp" +workdir = "/app" +requirements = ["stereo_depth"] + +[runtime.runs_on] +type = "custom" +dockerfile = "Dockerfile" \ No newline at end of file