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1 | | -# Prince of Persia Changelog |
| 1 | +# Prince of Persia for Roku |
| 2 | + |
| 3 | +A port of the classic game Prince of Persia (1989) to Roku streaming devices and TVs. |
| 4 | + |
| 5 | +## Changelog |
| 6 | + |
| 7 | +### v0.21 - 16-Oct-2025 - Revamped Menu and Support for Multi-keys on Simulator |
| 8 | + |
| 9 | +- Add: New manifest `multi_key_events` entry (Simulator only) |
| 10 | +- Add: Shift (walk, drink, sword) key works on Simulator as in DOS game |
| 11 | +- Add: Support for GamePad mapping under the Simulation Engine |
| 12 | +- Add: New images and sections on README.md |
| 13 | +- Add: Support for Ascii Mode rendering (Simulator CLI only) |
| 14 | +- Add: ImageFadeIn() to save resources on iOS |
| 15 | +- Add: Created a Menu system for the game |
| 16 | +- Add: Option to close the game app when press `back` key on the main menu |
| 17 | +- Add: Konami cheat to open Secret Screen and fixed several menu issues |
| 18 | +- Change: Only Play the Intro during the first time the app is started |
| 19 | +- Change: Save menu selection on `m` object |
| 20 | +- Change: Improved `MessageBox` rendering |
| 21 | +- Change: Prevent load saved game when it is from a different mod |
| 22 | +- Updated game control screen and gamepad control mappings |
| 23 | +- Change: Default sound effects volume set to 100% |
| 24 | +- Change: Improved performance of the Mods Screen |
| 25 | +- Change: Limited internal mods to only 2 (PoP Revisited and Princess of Persia) |
| 26 | +- Change: Updated screen resolutions to maximize the game on screen |
| 27 | +- Change: Improved performance on loops and AA access |
| 28 | +- Fix: Text screens rendering |
| 29 | +- Fix: Prevent small pause when showing the clock |
| 30 | +- Fix: #104 - Walk from edge triggers "testfoot" action and not fall |
| 31 | +- Fix: Scrolling on Grid Screen for HD and SD |
| 32 | +- Fix: `libCanvas` on SD mode |
| 33 | +- Fix: Menus on SD Mode |
| 34 | +- Fix: Border in Mods icons and on Shift Mode (Roku only) |
2 | 35 |
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3 | 36 | ### v0.18 - 11-Nov-2019 - Fixes for Mods and SD Mode |
4 | 37 |
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9 | 42 |
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10 | 43 | - Add: Support for SD Mode |
11 | 44 | - Change: Removed remaining SDK1 objects (MessageBox and Keyboard) |
12 | | -- Several small fixes |
| 45 | +- Several small fixes |
13 | 46 |
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14 | 47 | ### v0.16 - 15-Sep-2019 - Emulator Support |
15 | 48 |
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101 | 134 | - Fix: When kid perform a "turnengarde" action close to an edge he retreats and fall |
102 | 135 | - Fix: After death Kid's health is always being restored to 3 lives |
103 | 136 | - Fix: Shadow sometimes not drinking the potion on Level 5 |
104 | | -- Fix: Crash when Mouse character is created (L8) |
| 137 | +- Fix: Crash when Mouse character is created (L8) |
105 | 138 | - Fix: Left wall mixed on top floor for missing rooms (L7R9 and L12R13) |
106 | 139 | - Fix: Multiple Slicers together do not detect death correctly (L3R16T4) |
107 | 140 | - Fix: Sometimes two slicers side by side are not in sync (L8R4) |
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