|
1 | 1 | defmodule MjwWeb.GameLive.GameMenuComponent do
|
2 | 2 | use MjwWeb, :live_component
|
3 | 3 |
|
| 4 | + @impl true |
| 5 | + def render(assigns) do |
| 6 | + ~H""" |
| 7 | + <div id={@id} class="phx-modal relative" phx-target="#game" phx-click="closegamemenu"> |
| 8 | + <div class="gamemenu-content"> |
| 9 | + <%= if @player_seats_finalized do %> |
| 10 | + <div |
| 11 | + phx-target="#game" |
| 12 | + phx-click="draw" |
| 13 | + class="bg-white hover:bg-gray-100 text-gray-800 font-semibold py-2 px-4 border border-gray-400 rounded shadow cursor-pointer my-4" |
| 14 | + > |
| 15 | + Declare draw 🤝 |
| 16 | + </div> |
| 17 | +
|
| 18 | + <div id="dqs" phx-hook="DeclareDq" phx-click=""> |
| 19 | + <div |
| 20 | + id="declare-dq-btn" |
| 21 | + class="bg-white hover:bg-gray-100 text-gray-800 font-semibold py-2 px-4 border border-gray-400 rounded shadow cursor-pointer my-4" |
| 22 | + > |
| 23 | + Declare DQ 🙅🏻♀️ |
| 24 | + </div> |
| 25 | +
|
| 26 | + <div class="dqplayer opacity-30 bg-white text-gray-800 font-semibold py-2 px-4 border border-gray-400 rounded shadow cursor-default my-4 hidden"> |
| 27 | + Declare DQ 🙅🏻♀️ |
| 28 | + </div> |
| 29 | +
|
| 30 | + <%= for seat <- @relative_game_seats |> Enum.drop(1) do %> |
| 31 | + <div |
| 32 | + class="dqplayer bg-red-600 hover:bg-red-500 text-gray-200 font-semibold py-2 px-4 border border-gray-400 rounded shadow cursor-pointer my-4 hidden" |
| 33 | + phx-target="#game" |
| 34 | + phx-click="dq" |
| 35 | + phx-value-seatno={seat.seatno} |
| 36 | + > |
| 37 | + <%= seat.player_name %> |
| 38 | + </div> |
| 39 | + <% end %> |
| 40 | + </div> |
| 41 | + <% end %> |
| 42 | +
|
| 43 | + <%= if length(@relative_game_seats_with_players) > 1 do %> |
| 44 | + <div id="bootplayers" phx-hook="BootPlayer" phx-click=""> |
| 45 | + <div |
| 46 | + id="boot-player-btn" |
| 47 | + class="bg-white hover:bg-gray-100 text-gray-800 font-semibold py-2 px-4 border border-gray-400 rounded shadow cursor-pointer my-4" |
| 48 | + > |
| 49 | + Boot player 🥾 |
| 50 | + </div> |
| 51 | +
|
| 52 | + <div class="bootplayer opacity-30 bg-white text-gray-800 font-semibold py-2 px-4 border border-gray-400 rounded shadow cursor-default my-4 hidden"> |
| 53 | + Boot player 🥾 |
| 54 | + </div> |
| 55 | +
|
| 56 | + <%= for seat <- @relative_game_seats_with_players |> Enum.drop(1) do %> |
| 57 | + <div |
| 58 | + class="bootplayer bg-red-600 hover:bg-red-500 text-gray-200 font-semibold py-2 px-4 border border-gray-400 rounded shadow cursor-pointer my-4 hidden" |
| 59 | + phx-target="#game" |
| 60 | + phx-click="bootplayer" |
| 61 | + phx-value-seatno={seat.seatno} |
| 62 | + > |
| 63 | + <%= seat.player_name %> |
| 64 | + </div> |
| 65 | + <% end %> |
| 66 | + </div> |
| 67 | + <% end %> |
| 68 | +
|
| 69 | + <div |
| 70 | + phx-target={@myself} |
| 71 | + class="bg-white hover:bg-gray-100 text-gray-800 font-semibold py-2 px-4 border border-gray-400 rounded shadow cursor-pointer my-4" |
| 72 | + phx-click="quit" |
| 73 | + > |
| 74 | + Leave game |
| 75 | + </div> |
| 76 | +
|
| 77 | + <div |
| 78 | + phx-target="#game" |
| 79 | + phx-click="reset" |
| 80 | + class="bg-white hover:bg-gray-100 text-gray-800 font-semibold py-2 px-4 border border-gray-400 rounded shadow cursor-pointer my-4" |
| 81 | + > |
| 82 | + <div phx-target="#game" phx-click="reset"> |
| 83 | + Reset game |
| 84 | + </div> |
| 85 | + </div> |
| 86 | +
|
| 87 | + <div phx-click=""> |
| 88 | + <.invite_link id="invite-link-gamemenu" game_id={@game.id} game_state={@game_state} /> |
| 89 | + </div> |
| 90 | + </div> |
| 91 | + </div> |
| 92 | + """ |
| 93 | + end |
| 94 | + |
4 | 95 | @impl true
|
5 | 96 | def update(assigns, socket) do
|
6 | 97 | relative_game_seats_with_players =
|
|
0 commit comments