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model_data_set_update.go
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/*
Model Registry REST API
REST API for Model Registry to create and manage ML model metadata
API version: v1alpha3
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package openapi
import (
"encoding/json"
)
// checks if the DataSetUpdate type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &DataSetUpdate{}
// DataSetUpdate A dataset artifact to be updated.
type DataSetUpdate struct {
// User provided custom properties which are not defined by its type.
CustomProperties map[string]MetadataValue `json:"customProperties,omitempty"`
// An optional description about the resource.
Description *string `json:"description,omitempty"`
// The external id that come from the clients’ system. This field is optional. If set, it must be unique among all resources within a database instance.
ExternalId *string `json:"externalId,omitempty"`
ArtifactType *string `json:"artifactType,omitempty"`
// A unique hash or identifier for the dataset content.
Digest *string `json:"digest,omitempty"`
// The type of data source (e.g., \"s3\", \"hdfs\", \"local\", \"database\").
SourceType *string `json:"sourceType,omitempty"`
// The location or connection string for the dataset source.
Source *string `json:"source,omitempty"`
// JSON schema or description of the dataset structure.
Schema *string `json:"schema,omitempty"`
// Statistical profile or summary of the dataset.
Profile *string `json:"profile,omitempty"`
// The uniform resource identifier of the physical dataset. May be empty if there is no physical dataset.
Uri *string `json:"uri,omitempty"`
State *ArtifactState `json:"state,omitempty"`
}
// NewDataSetUpdate instantiates a new DataSetUpdate object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewDataSetUpdate() *DataSetUpdate {
this := DataSetUpdate{}
var artifactType string = "dataset-artifact"
this.ArtifactType = &artifactType
var state ArtifactState = ARTIFACTSTATE_UNKNOWN
this.State = &state
return &this
}
// NewDataSetUpdateWithDefaults instantiates a new DataSetUpdate object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewDataSetUpdateWithDefaults() *DataSetUpdate {
this := DataSetUpdate{}
var artifactType string = "dataset-artifact"
this.ArtifactType = &artifactType
var state ArtifactState = ARTIFACTSTATE_UNKNOWN
this.State = &state
return &this
}
// GetCustomProperties returns the CustomProperties field value if set, zero value otherwise.
func (o *DataSetUpdate) GetCustomProperties() map[string]MetadataValue {
if o == nil || IsNil(o.CustomProperties) {
var ret map[string]MetadataValue
return ret
}
return o.CustomProperties
}
// GetCustomPropertiesOk returns a tuple with the CustomProperties field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *DataSetUpdate) GetCustomPropertiesOk() (map[string]MetadataValue, bool) {
if o == nil || IsNil(o.CustomProperties) {
return map[string]MetadataValue{}, false
}
return o.CustomProperties, true
}
// HasCustomProperties returns a boolean if a field has been set.
func (o *DataSetUpdate) HasCustomProperties() bool {
if o != nil && !IsNil(o.CustomProperties) {
return true
}
return false
}
// SetCustomProperties gets a reference to the given map[string]MetadataValue and assigns it to the CustomProperties field.
func (o *DataSetUpdate) SetCustomProperties(v map[string]MetadataValue) {
o.CustomProperties = v
}
// GetDescription returns the Description field value if set, zero value otherwise.
func (o *DataSetUpdate) GetDescription() string {
if o == nil || IsNil(o.Description) {
var ret string
return ret
}
return *o.Description
}
// GetDescriptionOk returns a tuple with the Description field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *DataSetUpdate) GetDescriptionOk() (*string, bool) {
if o == nil || IsNil(o.Description) {
return nil, false
}
return o.Description, true
}
// HasDescription returns a boolean if a field has been set.
func (o *DataSetUpdate) HasDescription() bool {
if o != nil && !IsNil(o.Description) {
return true
}
return false
}
// SetDescription gets a reference to the given string and assigns it to the Description field.
func (o *DataSetUpdate) SetDescription(v string) {
o.Description = &v
}
// GetExternalId returns the ExternalId field value if set, zero value otherwise.
func (o *DataSetUpdate) GetExternalId() string {
if o == nil || IsNil(o.ExternalId) {
var ret string
return ret
}
return *o.ExternalId
}
// GetExternalIdOk returns a tuple with the ExternalId field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *DataSetUpdate) GetExternalIdOk() (*string, bool) {
if o == nil || IsNil(o.ExternalId) {
return nil, false
}
return o.ExternalId, true
}
// HasExternalId returns a boolean if a field has been set.
func (o *DataSetUpdate) HasExternalId() bool {
if o != nil && !IsNil(o.ExternalId) {
return true
}
return false
}
// SetExternalId gets a reference to the given string and assigns it to the ExternalId field.
func (o *DataSetUpdate) SetExternalId(v string) {
o.ExternalId = &v
}
// GetArtifactType returns the ArtifactType field value if set, zero value otherwise.
func (o *DataSetUpdate) GetArtifactType() string {
if o == nil || IsNil(o.ArtifactType) {
var ret string
return ret
}
return *o.ArtifactType
}
// GetArtifactTypeOk returns a tuple with the ArtifactType field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *DataSetUpdate) GetArtifactTypeOk() (*string, bool) {
if o == nil || IsNil(o.ArtifactType) {
return nil, false
}
return o.ArtifactType, true
}
// HasArtifactType returns a boolean if a field has been set.
func (o *DataSetUpdate) HasArtifactType() bool {
if o != nil && !IsNil(o.ArtifactType) {
return true
}
return false
}
// SetArtifactType gets a reference to the given string and assigns it to the ArtifactType field.
func (o *DataSetUpdate) SetArtifactType(v string) {
o.ArtifactType = &v
}
// GetDigest returns the Digest field value if set, zero value otherwise.
func (o *DataSetUpdate) GetDigest() string {
if o == nil || IsNil(o.Digest) {
var ret string
return ret
}
return *o.Digest
}
// GetDigestOk returns a tuple with the Digest field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *DataSetUpdate) GetDigestOk() (*string, bool) {
if o == nil || IsNil(o.Digest) {
return nil, false
}
return o.Digest, true
}
// HasDigest returns a boolean if a field has been set.
func (o *DataSetUpdate) HasDigest() bool {
if o != nil && !IsNil(o.Digest) {
return true
}
return false
}
// SetDigest gets a reference to the given string and assigns it to the Digest field.
func (o *DataSetUpdate) SetDigest(v string) {
o.Digest = &v
}
// GetSourceType returns the SourceType field value if set, zero value otherwise.
func (o *DataSetUpdate) GetSourceType() string {
if o == nil || IsNil(o.SourceType) {
var ret string
return ret
}
return *o.SourceType
}
// GetSourceTypeOk returns a tuple with the SourceType field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *DataSetUpdate) GetSourceTypeOk() (*string, bool) {
if o == nil || IsNil(o.SourceType) {
return nil, false
}
return o.SourceType, true
}
// HasSourceType returns a boolean if a field has been set.
func (o *DataSetUpdate) HasSourceType() bool {
if o != nil && !IsNil(o.SourceType) {
return true
}
return false
}
// SetSourceType gets a reference to the given string and assigns it to the SourceType field.
func (o *DataSetUpdate) SetSourceType(v string) {
o.SourceType = &v
}
// GetSource returns the Source field value if set, zero value otherwise.
func (o *DataSetUpdate) GetSource() string {
if o == nil || IsNil(o.Source) {
var ret string
return ret
}
return *o.Source
}
// GetSourceOk returns a tuple with the Source field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *DataSetUpdate) GetSourceOk() (*string, bool) {
if o == nil || IsNil(o.Source) {
return nil, false
}
return o.Source, true
}
// HasSource returns a boolean if a field has been set.
func (o *DataSetUpdate) HasSource() bool {
if o != nil && !IsNil(o.Source) {
return true
}
return false
}
// SetSource gets a reference to the given string and assigns it to the Source field.
func (o *DataSetUpdate) SetSource(v string) {
o.Source = &v
}
// GetSchema returns the Schema field value if set, zero value otherwise.
func (o *DataSetUpdate) GetSchema() string {
if o == nil || IsNil(o.Schema) {
var ret string
return ret
}
return *o.Schema
}
// GetSchemaOk returns a tuple with the Schema field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *DataSetUpdate) GetSchemaOk() (*string, bool) {
if o == nil || IsNil(o.Schema) {
return nil, false
}
return o.Schema, true
}
// HasSchema returns a boolean if a field has been set.
func (o *DataSetUpdate) HasSchema() bool {
if o != nil && !IsNil(o.Schema) {
return true
}
return false
}
// SetSchema gets a reference to the given string and assigns it to the Schema field.
func (o *DataSetUpdate) SetSchema(v string) {
o.Schema = &v
}
// GetProfile returns the Profile field value if set, zero value otherwise.
func (o *DataSetUpdate) GetProfile() string {
if o == nil || IsNil(o.Profile) {
var ret string
return ret
}
return *o.Profile
}
// GetProfileOk returns a tuple with the Profile field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *DataSetUpdate) GetProfileOk() (*string, bool) {
if o == nil || IsNil(o.Profile) {
return nil, false
}
return o.Profile, true
}
// HasProfile returns a boolean if a field has been set.
func (o *DataSetUpdate) HasProfile() bool {
if o != nil && !IsNil(o.Profile) {
return true
}
return false
}
// SetProfile gets a reference to the given string and assigns it to the Profile field.
func (o *DataSetUpdate) SetProfile(v string) {
o.Profile = &v
}
// GetUri returns the Uri field value if set, zero value otherwise.
func (o *DataSetUpdate) GetUri() string {
if o == nil || IsNil(o.Uri) {
var ret string
return ret
}
return *o.Uri
}
// GetUriOk returns a tuple with the Uri field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *DataSetUpdate) GetUriOk() (*string, bool) {
if o == nil || IsNil(o.Uri) {
return nil, false
}
return o.Uri, true
}
// HasUri returns a boolean if a field has been set.
func (o *DataSetUpdate) HasUri() bool {
if o != nil && !IsNil(o.Uri) {
return true
}
return false
}
// SetUri gets a reference to the given string and assigns it to the Uri field.
func (o *DataSetUpdate) SetUri(v string) {
o.Uri = &v
}
// GetState returns the State field value if set, zero value otherwise.
func (o *DataSetUpdate) GetState() ArtifactState {
if o == nil || IsNil(o.State) {
var ret ArtifactState
return ret
}
return *o.State
}
// GetStateOk returns a tuple with the State field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *DataSetUpdate) GetStateOk() (*ArtifactState, bool) {
if o == nil || IsNil(o.State) {
return nil, false
}
return o.State, true
}
// HasState returns a boolean if a field has been set.
func (o *DataSetUpdate) HasState() bool {
if o != nil && !IsNil(o.State) {
return true
}
return false
}
// SetState gets a reference to the given ArtifactState and assigns it to the State field.
func (o *DataSetUpdate) SetState(v ArtifactState) {
o.State = &v
}
func (o DataSetUpdate) MarshalJSON() ([]byte, error) {
toSerialize, err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o DataSetUpdate) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if !IsNil(o.CustomProperties) {
toSerialize["customProperties"] = o.CustomProperties
}
if !IsNil(o.Description) {
toSerialize["description"] = o.Description
}
if !IsNil(o.ExternalId) {
toSerialize["externalId"] = o.ExternalId
}
if !IsNil(o.ArtifactType) {
toSerialize["artifactType"] = o.ArtifactType
}
if !IsNil(o.Digest) {
toSerialize["digest"] = o.Digest
}
if !IsNil(o.SourceType) {
toSerialize["sourceType"] = o.SourceType
}
if !IsNil(o.Source) {
toSerialize["source"] = o.Source
}
if !IsNil(o.Schema) {
toSerialize["schema"] = o.Schema
}
if !IsNil(o.Profile) {
toSerialize["profile"] = o.Profile
}
if !IsNil(o.Uri) {
toSerialize["uri"] = o.Uri
}
if !IsNil(o.State) {
toSerialize["state"] = o.State
}
return toSerialize, nil
}
type NullableDataSetUpdate struct {
value *DataSetUpdate
isSet bool
}
func (v NullableDataSetUpdate) Get() *DataSetUpdate {
return v.value
}
func (v *NullableDataSetUpdate) Set(val *DataSetUpdate) {
v.value = val
v.isSet = true
}
func (v NullableDataSetUpdate) IsSet() bool {
return v.isSet
}
func (v *NullableDataSetUpdate) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableDataSetUpdate(val *DataSetUpdate) *NullableDataSetUpdate {
return &NullableDataSetUpdate{value: val, isSet: true}
}
func (v NullableDataSetUpdate) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableDataSetUpdate) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}