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model_hits_hits.go
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/*
Manticore Search Client
Сlient for Manticore Search.
API version: 5.0.0
Contact: [email protected]
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package openapi
import (
"encoding/json"
)
// checks if the HitsHits type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &HitsHits{}
// HitsHits Search hit representing a matched document
type HitsHits struct {
// The ID of the matched document
Id *int64 `json:"_id"`
// The score of the matched document
Score *int32 `json:"_score"`
// The source data of the matched document
Source map[string]interface{} `json:"_source"`
// The knn distance of the matched document returned for knn queries
KnnDist *float32 `json:"_knn_dist"`
// The highlighting-related data of the matched document
Highlight map[string]interface{} `json:"highlight"`
// The table name of the matched document returned for percolate queries
Table *string `json:"table"`
// The type of the matched document returned for percolate queries
Type *string `json:"_type:"`
// The percolate-related fields of the matched document returned for percolate queries
Fields map[string]interface{} `json:"fields"`
}
// NewHitsHits instantiates a new HitsHits object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewHitsHits() *HitsHits {
this := HitsHits{}
return &this
}
// NewHitsHitsWithDefaults instantiates a new HitsHits object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewHitsHitsWithDefaults() *HitsHits {
this := HitsHits{}
return &this
}
// GetId returns the Id field value if set, zero value otherwise.
func (o *HitsHits) GetId() int64 {
if o == nil || IsNil(o.Id) {
var ret int64
return ret
}
return *o.Id
}
// GetIdOk returns a tuple with the Id field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *HitsHits) GetIdOk() (*int64, bool) {
if o == nil || IsNil(o.Id) {
return nil, false
}
return o.Id, true
}
// HasId returns a boolean if a field has been set.
func (o *HitsHits) HasId() bool {
if o != nil && !IsNil(o.Id) {
return true
}
return false
}
// SetId gets a reference to the given int64 and assigns it to the Id field.
func (o *HitsHits) SetId(v int64) {
o.Id = &v
}
// GetScore returns the Score field value if set, zero value otherwise.
func (o *HitsHits) GetScore() int32 {
if o == nil || IsNil(o.Score) {
var ret int32
return ret
}
return *o.Score
}
// GetScoreOk returns a tuple with the Score field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *HitsHits) GetScoreOk() (*int32, bool) {
if o == nil || IsNil(o.Score) {
return nil, false
}
return o.Score, true
}
// HasScore returns a boolean if a field has been set.
func (o *HitsHits) HasScore() bool {
if o != nil && !IsNil(o.Score) {
return true
}
return false
}
// SetScore gets a reference to the given int32 and assigns it to the Score field.
func (o *HitsHits) SetScore(v int32) {
o.Score = &v
}
// GetSource returns the Source field value if set, zero value otherwise.
func (o *HitsHits) GetSource() map[string]interface{} {
if o == nil || IsNil(o.Source) {
var ret map[string]interface{}
return ret
}
return o.Source
}
// GetSourceOk returns a tuple with the Source field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *HitsHits) GetSourceOk() (map[string]interface{}, bool) {
if o == nil || IsNil(o.Source) {
return map[string]interface{}{}, false
}
return o.Source, true
}
// HasSource returns a boolean if a field has been set.
func (o *HitsHits) HasSource() bool {
if o != nil && !IsNil(o.Source) {
return true
}
return false
}
// SetSource gets a reference to the given map[string]interface{} and assigns it to the Source field.
func (o *HitsHits) SetSource(v map[string]interface{}) {
o.Source = v
}
// GetKnnDist returns the KnnDist field value if set, zero value otherwise.
func (o *HitsHits) GetKnnDist() float32 {
if o == nil || IsNil(o.KnnDist) {
var ret float32
return ret
}
return *o.KnnDist
}
// GetKnnDistOk returns a tuple with the KnnDist field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *HitsHits) GetKnnDistOk() (*float32, bool) {
if o == nil || IsNil(o.KnnDist) {
return nil, false
}
return o.KnnDist, true
}
// HasKnnDist returns a boolean if a field has been set.
func (o *HitsHits) HasKnnDist() bool {
if o != nil && !IsNil(o.KnnDist) {
return true
}
return false
}
// SetKnnDist gets a reference to the given float32 and assigns it to the KnnDist field.
func (o *HitsHits) SetKnnDist(v float32) {
o.KnnDist = &v
}
// GetHighlight returns the Highlight field value if set, zero value otherwise.
func (o *HitsHits) GetHighlight() map[string]interface{} {
if o == nil || IsNil(o.Highlight) {
var ret map[string]interface{}
return ret
}
return o.Highlight
}
// GetHighlightOk returns a tuple with the Highlight field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *HitsHits) GetHighlightOk() (map[string]interface{}, bool) {
if o == nil || IsNil(o.Highlight) {
return map[string]interface{}{}, false
}
return o.Highlight, true
}
// HasHighlight returns a boolean if a field has been set.
func (o *HitsHits) HasHighlight() bool {
if o != nil && !IsNil(o.Highlight) {
return true
}
return false
}
// SetHighlight gets a reference to the given map[string]interface{} and assigns it to the Highlight field.
func (o *HitsHits) SetHighlight(v map[string]interface{}) {
o.Highlight = v
}
// GetTable returns the Table field value if set, zero value otherwise.
func (o *HitsHits) GetTable() string {
if o == nil || IsNil(o.Table) {
var ret string
return ret
}
return *o.Table
}
// GetTableOk returns a tuple with the Table field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *HitsHits) GetTableOk() (*string, bool) {
if o == nil || IsNil(o.Table) {
return nil, false
}
return o.Table, true
}
// HasTable returns a boolean if a field has been set.
func (o *HitsHits) HasTable() bool {
if o != nil && !IsNil(o.Table) {
return true
}
return false
}
// SetTable gets a reference to the given string and assigns it to the Table field.
func (o *HitsHits) SetTable(v string) {
o.Table = &v
}
// GetType returns the Type field value if set, zero value otherwise.
func (o *HitsHits) GetType() string {
if o == nil || IsNil(o.Type) {
var ret string
return ret
}
return *o.Type
}
// GetTypeOk returns a tuple with the Type field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *HitsHits) GetTypeOk() (*string, bool) {
if o == nil || IsNil(o.Type) {
return nil, false
}
return o.Type, true
}
// HasType returns a boolean if a field has been set.
func (o *HitsHits) HasType() bool {
if o != nil && !IsNil(o.Type) {
return true
}
return false
}
// SetType gets a reference to the given string and assigns it to the Type field.
func (o *HitsHits) SetType(v string) {
o.Type = &v
}
// GetFields returns the Fields field value if set, zero value otherwise.
func (o *HitsHits) GetFields() map[string]interface{} {
if o == nil || IsNil(o.Fields) {
var ret map[string]interface{}
return ret
}
return o.Fields
}
// GetFieldsOk returns a tuple with the Fields field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *HitsHits) GetFieldsOk() (map[string]interface{}, bool) {
if o == nil || IsNil(o.Fields) {
return map[string]interface{}{}, false
}
return o.Fields, true
}
// HasFields returns a boolean if a field has been set.
func (o *HitsHits) HasFields() bool {
if o != nil && !IsNil(o.Fields) {
return true
}
return false
}
// SetFields gets a reference to the given map[string]interface{} and assigns it to the Fields field.
func (o *HitsHits) SetFields(v map[string]interface{}) {
o.Fields = v
}
func (o HitsHits) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o HitsHits) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if !IsNil(o.Id) {
toSerialize["_id"] = o.Id
}
if !IsNil(o.Score) {
toSerialize["_score"] = o.Score
}
if !IsNil(o.Source) {
toSerialize["_source"] = o.Source
}
if !IsNil(o.KnnDist) {
toSerialize["_knn_dist"] = o.KnnDist
}
if !IsNil(o.Highlight) {
toSerialize["highlight"] = o.Highlight
}
if !IsNil(o.Table) {
toSerialize["table"] = o.Table
}
if !IsNil(o.Type) {
toSerialize["_type:"] = o.Type
}
if !IsNil(o.Fields) {
toSerialize["fields"] = o.Fields
}
return toSerialize, nil
}
type NullableHitsHits struct {
value *HitsHits
isSet bool
}
func (v NullableHitsHits) Get() *HitsHits {
return v.value
}
func (v *NullableHitsHits) Set(val *HitsHits) {
v.value = val
v.isSet = true
}
func (v NullableHitsHits) IsSet() bool {
return v.isSet
}
func (v *NullableHitsHits) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableHitsHits(val *HitsHits) *NullableHitsHits {
return &NullableHitsHits{value: val, isSet: true}
}
func (v NullableHitsHits) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableHitsHits) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}