Replies: 4 comments
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I'm guessing that the TripLayer is rendered inside the terrain or something. |
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As Harel said, i also assume that the trips layer is rendered below terrain (on elevation zero, sealevel). There may be two possible fixes:
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No example provided so there's no actual way to help here. |
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DeckGL offers the Terrain Layer, this may not have been available when this conversation was started, so just seeing here if anyone has found a method to this issue? I am attempting using the TerrainLayer with Mapbox's API's now but haven't been able to get it to work in globe mode. Since DeckGL and Maplibre are now seamless I was curious if there was an example available for this, or a strategy that I could consider to build an example for the community. I would be happy to help with this at the beginning of 2026, if some guidance was offered. |
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I am using MapLibre (version 2.2.0-pre.2) to render 3D terrain as described in here. I also have a Deck.gl TripsLayer that I have added, basically a simple 3D trajectory describing some motion. The problem is I cannot see the TripLayer when terrain is on. However, if I toggle off the Terrain using the disable button, Deck.gl layer shows properly.
Is this normal expected behavior?
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