Skip to content

In the editor, the water is drawn over gizmos. #4

@darkhog

Description

@darkhog

See this:

obraz

The transformation gizmos are fine, but icons, grid lines and others are rendered under the water. On stock Godot it's an annoyance at worst, however some addons I use render the information on the icon layer, meaning that important stuff is hidden under the water and I have to hide the water mesh just to see it.

//edit: Camera frustum preview is affected as well:

as well as the 3d path editor stuff:

So even with stock Godot the problem is bad.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions