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LogLinear.cs
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// <copyright file="LogLinear.cs" company="Math.NET">
// Math.NET Numerics, part of the Math.NET Project
// http://numerics.mathdotnet.com
// http://github.com/mathnet/mathnet-numerics
//
// Copyright (c) 2009-2014 Math.NET
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restriction, including without limitation the rights to use,
// copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following
// conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.
// </copyright>
using System;
using System.Collections.Generic;
using System.Linq;
using MathNet.Numerics.Threading;
namespace MathNet.Numerics.Interpolation
{
/// <summary>
/// Piece-wise Log-Linear Interpolation
/// </summary>
/// <remarks>This algorithm supports differentiation, not integration.</remarks>
public class LogLinear : IInterpolation
{
/// <summary>
/// Internal Spline Interpolation
/// </summary>
readonly LinearSpline _spline;
/// <param name="x">Sample points (N), sorted ascending</param>
/// <param name="logy">Natural logarithm of the sample values (N) at the corresponding points</param>
public LogLinear(double[] x, double[] logy)
{
_spline = LinearSpline.InterpolateSorted(x, logy);
}
/// <summary>
/// Create a piecewise log-linear interpolation from a set of (x,y) value pairs, sorted ascendingly by x.
/// </summary>
public static LogLinear InterpolateSorted(double[] x, double[] y)
{
if (x.Length != y.Length)
{
throw new ArgumentException("All vectors must have the same dimensionality.");
}
var logy = new double[y.Length];
CommonParallel.For(0, y.Length, 4096, (a, b) =>
{
for (int i = a; i < b; i++)
{
logy[i] = Math.Log(y[i]);
}
});
return new LogLinear(x, logy);
}
/// <summary>
/// Create a piecewise log-linear interpolation from an unsorted set of (x,y) value pairs.
/// WARNING: Works in-place and can thus causes the data array to be reordered and modified.
/// </summary>
public static LogLinear InterpolateInplace(double[] x, double[] y)
{
if (x.Length != y.Length)
{
throw new ArgumentException("All vectors must have the same dimensionality.");
}
Sorting.Sort(x, y);
CommonParallel.For(0, y.Length, 4096, (a, b) =>
{
for (int i = a; i < b; i++)
{
y[i] = Math.Log(y[i]);
}
});
return new LogLinear(x, y);
}
/// <summary>
/// Create a piecewise log-linear interpolation from an unsorted set of (x,y) value pairs.
/// </summary>
public static LogLinear Interpolate(IEnumerable<double> x, IEnumerable<double> y)
{
// note: we must make a copy, even if the input was arrays already
return InterpolateInplace(x.ToArray(), y.ToArray());
}
/// <summary>
/// Gets a value indicating whether the algorithm supports differentiation (interpolated derivative).
/// </summary>
bool IInterpolation.SupportsDifferentiation => true;
/// <summary>
/// Gets a value indicating whether the algorithm supports integration (interpolated quadrature).
/// </summary>
bool IInterpolation.SupportsIntegration => false;
/// <summary>
/// Interpolate at point t.
/// </summary>
/// <param name="t">Point t to interpolate at.</param>
/// <returns>Interpolated value x(t).</returns>
public double Interpolate(double t)
{
return Math.Exp(_spline.Interpolate(t));
}
/// <summary>
/// Differentiate at point t.
/// </summary>
/// <param name="t">Point t to interpolate at.</param>
/// <returns>Interpolated first derivative at point t.</returns>
public double Differentiate(double t)
{
return Interpolate(t)*_spline.Differentiate(t);
}
/// <summary>
/// Differentiate twice at point t.
/// </summary>
/// <param name="t">Point t to interpolate at.</param>
/// <returns>Interpolated second derivative at point t.</returns>
public double Differentiate2(double t)
{
var linearFirstDerivative = _spline.Differentiate(t);
var linearSecondDerivative = _spline.Differentiate2(t);
var secondDerivative = Differentiate(t)*linearFirstDerivative +
Interpolate(t)*linearSecondDerivative;
return secondDerivative;
}
/// <summary>
/// Differentiate three times at point t.
/// </summary>
/// <param name="t">Point t to interpolate at.</param>
/// <returns>Interpolated third derivative at point t.</returns>
public double Differentiate3(double t)
{
var linearFirstDerivative = _spline.Differentiate(t);
var linearSecondDerivative = _spline.Differentiate2(t);
var linearThirdDerivative = _spline.Differentiate3(t);
var thirdDerivative = Differentiate2(t) * linearFirstDerivative +
2 * Differentiate(t) * linearSecondDerivative +
Interpolate(t) * linearThirdDerivative;
return thirdDerivative;
}
/// <summary>
/// Indefinite integral at point t.
/// </summary>
/// <param name="t">Point t to integrate at.</param>
double IInterpolation.Integrate(double t) => throw new NotSupportedException();
/// <summary>
/// Definite integral between points a and b.
/// </summary>
/// <param name="a">Left bound of the integration interval [a,b].</param>
/// <param name="b">Right bound of the integration interval [a,b].</param>
double IInterpolation.Integrate(double a, double b) => throw new NotSupportedException();
}
}