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As a new user, the current state is a bit confusing.
LineSegment2D/3D is clear:
It is the segment between two points
Line2D/3D is unclear:
the class documentation is exactly the same as LineString, with the added "projections to" operations
Looking at Line2D, it has:
- Start
- End
- Length
- Direction
And equality is checked by start an.d end
So it's also a line segment
But IntersectWith, LineTo and ClosestPointTo (optionally) work as infinite lines.
As LineSegment2D is already split off, would it be better to also split off an infinite line and deprecate the Line2D/3D?
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