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app.js
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var userScore = 0;
var computerScore =0;
const userScore_span = document.getElementById("user-score");
const computerScore_span = document.getElementById("computer-score");
const scoreBoard_div = document.querySelector(".score-board")
const result_div = document.querySelector(".result > p")
const rock_div = document.getElementById("r")
const paper_div = document.getElementById("p")
const scissors_div = document.getElementById("s")
function getComputerChoice() {
const choices = ['r', 'p', 's'];
const randomNumber = Math.floor(Math.random() * 3);
return choices[randomNumber];
}
function convertToWord(letter) {
if (letter === "r") return "Rock";
if (letter === "p") return "Paper";
return "Scissors";
}
function win(userChoice, computerChoice) {
const userChoice_div = document.getElementById(userChoice);
userScore++;
userScore_span.innerHTML = userScore;
computerScore_span.innerHTML = computerScore;
result_div.innerHTML = "You Win! " + convertToWord(userChoice) + " beats " + convertToWord(computerChoice) + "!"
document.getElementById(userChoice).classList.add('green-glow');
setTimeout(function() { document.getElementById(userChoice).classList.remove('green-glow')}, 500);
}
function lose(userChoice, computerChoice) {
const userChoice_div = document.getElementById(userChoice);
computerScore++;
computerScore_span.innerHTML = computerScore;
userScore_span.innerHTML = userScore;
result_div.innerHTML = "You Lose... " + convertToWord(computerChoice) + " beats " + convertToWord(userChoice) + "."
document.getElementById(userChoice).classList.add('red-glow');
setTimeout(function() { document.getElementById(userChoice).classList.remove('red-glow')}, 500);
}
function draw(userChoice, computerChoice) {
const userChoice_div = document.getElementById(userChoice);
result_div.innerHTML = "It's a draw."
document.getElementById(userChoice).classList.add('grey-glow');
setTimeout(function() { document.getElementById(userChoice).classList.remove('grey-glow')}, 500);
}
function game(userChoice) {
const computerChoice = getComputerChoice();
switch (userChoice + computerChoice) {
case "rs":
case "pr":
case "sp":
win(userChoice, computerChoice);
break;
case "rp":
case "ps":
case "sr":
lose(userChoice, computerChoice);
break;
case "rr":
case "pp":
case "ss":
draw(userChoice, computerChoice);
break;
}
}
function main() {
rock_div.addEventListener('click', function() {
game("r");
})
paper_div.addEventListener('click', function() {
game("p");
})
scissors_div.addEventListener('click', function() {
game("s");
})
}
main();