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Parameters overwritten with default when loading profile that used an imported shader. #232

@JohnnyBoyV

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@JohnnyBoyV

Hi,

I understand usually if I want the parameters saved I save it as a profile to load later.

However when loading a profile with an imported shader (Duimon if it matters) it says "compiling shader..." like I just imported the shader for the first time and all the parameters loaded are the default.

Curiously, if I try to load it again my parameters are set correctly from the profile when it says "compiling shader..." on the screen but then when that's done it's back to default parameters.

Thank you for the cool program!

Edit: I figured out a wacky workaround for now, load the profile like normal once, then rename the shader's file and reload the profile again. Shaderglass will complain about not being able to find the shader but it will set the saved parameters to the already loaded shader...

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