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.gitignore

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[Ll]ibrary/
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[Tt]emp/
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[Oo]bj/
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[Bb]uild/
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[Bb]uilds/
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[Ll]ogs/
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Assets/AssetStoreTools*
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# Visual Studio 2015 cache directory
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/.vs/
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# Autogenerated VS/MD/Consulo solution and project files
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ExportedObj/
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.consulo/
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*.csproj
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*.unityproj
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*.sln
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*.suo
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*.tmp
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*.user
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*.userprefs
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*.pidb
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*.booproj
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*.svd
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*.pdb
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# Unity3D generated meta files
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*.pidb.meta
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*.pdb.meta
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# Unity3D Generated File On Crash Reports
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sysinfo.txt
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# Builds
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*.apk
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*.unitypackage

CHANGELOG.md

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# Change Log:
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## 0.1.0
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- Start Project:
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- ...

Documentation~/PACKAGENAME.md

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# PACKAGENAME
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Documentation.
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{
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"name": "COMPANYNAME.PACKAGENAME.Editor",
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"references": [
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"COMPANYNAME.PACKAGENAME"
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],
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"includePlatforms": [
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"Editor"
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],
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"excludePlatforms": [],
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"allowUnsafeCode": false,
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"overrideReferences": false,
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"precompiledReferences": [],
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"autoReferenced": true,
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"defineConstraints": [],
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"versionDefines": []
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}

Editor/EditorExample.cs

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using UnityEngine;
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using UnityEditor;
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namespace COMPANYNAME.PACKAGENAME.Editor
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{
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}

LICENSE.md

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MIT License
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Copyright (c) 2021 COMPANYNAME
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.

README.md

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# [COMPANYNAME]() - PACKAGENAME
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Description.
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## Install
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[Installing from a Git URL](https://docs.unity3d.com/Manual/upm-ui-giturl.html)
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[Unitypackage](https://github.com/COMPANYNAME/PACKAGENAME/releases)
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## LICENSE
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Overall package is licensed under [MIT](/LICENSE.md), unless otherwise noted in the [3rd party licenses](/THIRD%20PARTY%20NOTICES.md) file and/or source code.
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{
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"name": "COMPANYNAME.PACKAGENAME",
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"references": [],
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"includePlatforms": [],
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"excludePlatforms": [],
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"allowUnsafeCode": false,
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"overrideReferences": false,
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"precompiledReferences": [],
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"autoReferenced": true,
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"defineConstraints": [],
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"versionDefines": []
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}

Runtime/RuntimeExample.cs

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using UnityEngine;
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namespace COMPANYNAME.PACKAGENAME
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{
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}

Samples~/Example1/Example.txt

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This is just a template package with a template sample folder structure.
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Import of this example file is successful!

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