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#pragma once
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// You need to copy Kernel and Vision distributions into C3D folder at first
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- // Define C3D_USAGE to use C3D in project
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// Define actual licence key and licence signature
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- // #define C3D_USAGE
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+ #define C3D_USAGE
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#define LKEY "qwerty.12345.[WIN][cnv][mdl][slv][vsn][bsh]"
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#define LSIGN "asdfghjkl=="
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Original file line number Diff line number Diff line change @@ -4,13 +4,29 @@ Project of 2D cell life simulation with C++ and C#
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I realised it with MVC pattern
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- There are five projects here :
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+ There are six projects here :
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- C++ static library for simulation model
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- C++/CLR DLL wrapper
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- Qt C++ client
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- WPF C# client
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- Web C# ASP.NET / Angular client
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+ - QtVision (Additional project for C3D usage)
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+ This project depends from C3D Toolkit!
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+ If you had it, you need to:
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+ - Copy Kernel and Vision distributions into "C3D" folder
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+ - Define actual licence key and licence signature in "C3D_USAGE.h" file in "QtCellLifeSimulationApp" project
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+ Else, if you haven't access to C3D:
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+ - Delete "` #define C3D_USAGE ` " in "C3D_USAGE.h" file in "QtCellLifeSimulationApp" project
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+ - Open configuration manager and disable "QtVision" build
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+ - Delete "c3d.lib" and "c3dvision.lib" from additional dependencies of "QtCellLifeSimulationApp" project
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+ - Delete "QtVision" dependency "QtCellLifeSimulationApp" project links
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+ - Or you can only switch to commit with v1.3 tag
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![ WPF] ( https://i.postimg.cc/YCcTkCyb/image.png )
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