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lines changed Original file line number Diff line number Diff line change @@ -29,7 +29,7 @@ constexpr uint32_t CPhotoMode_SetRecordID = 4241565651UL;
2929
3030#pragma region CRenderGlobal
3131constexpr uint32_t CRenderGlobal_InstanceOffset = 1239944840UL ;
32- // constexpr uint32_t CRenderGlobal__DoNotUse_RenderQueueOffset = 0x1B5F5FCB0;
32+ // constexpr uint32_t CRenderGlobal__DoNotUse_RenderQueueOffset = 0x1B5F5FCB0;
3333constexpr uint32_t CRenderGlobal_Resize = 239671909UL ;
3434constexpr uint32_t CRenderGlobal_Shutdown = 3192982283UL ;
3535#pragma endregion
@@ -66,7 +66,8 @@ constexpr uint32_t CWinapi_ClipToCenter = 261693736UL;
6666#pragma endregion
6767
6868#pragma region gameIGameSystem
69- constexpr uint32_t gameIGameSystem_Initialize = 385618721UL ;
69+ constexpr uint32_t gameIGameSystem_Initialize =
70+ 385618721UL ; // NOTE: this should be spawn::Set::Initialize hash, but that would require CET changes as that one wants game instance to be passed at a2+80
7071constexpr uint32_t gameIGameSystem_UnInitialize = 3313306514UL ;
7172constexpr uint32_t gameIGameSystem_Spawn = 2509382878UL ;
7273constexpr uint32_t gameIGameSystem_Despawn = 3168866665UL ;
@@ -76,4 +77,4 @@ constexpr uint32_t gameIGameSystem_SpawnCallback = 2840271332UL;
7677#pragma region PlayerSystem
7778constexpr uint32_t PlayerSystem_OnPlayerSpawned = 2050111212UL ;
7879#pragma endregion
79- } // namespace CyberEngineTweaks::Addresses
80+ } // namespace CyberEngineTweaks::AddressHashes
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